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The Proclaimers - I'm Gonna Be (500 Miles)

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Topic Starter
Nyukai
This beatmap was submitted using in-game submission on viernes, 12 de diciembre de 2014 at 19:46:36

Artist: The Proclaimers
Title: I'm Gonna Be (500 Miles)
Tags: Sunshine on Leith how i met your mother himym
BPM: 132
Filesize: 5250kb
Play Time: 03:33
Difficulties Available:
  1. Easy (1,35 stars, 210 notes)
  2. Hard (2,53 stars, 368 notes)
  3. Normal (1,77 stars, 252 notes)
Download: The Proclaimers - I'm Gonna Be (500 Miles)
Information: Scores/Beatmap Listing
---------------
I didn't know how this wasn't mapped before, anyways I hope you like it.

Maruyu
I stole your first post.
Topic Starter
Nyukai
I don't care o3o

anyway this is finally pending and ready for mods ~
Kazuya
Hey \o

It's only ideas!

[Hard]

00:09:520 (1) - Remove repeat, andput circles here: 00:09:975 - 00:10:088 - This fits to the vocals.
00:17:250 (2,3,4) - ^ Timeline example: http://puu.sh/c742y/94c1ccc0aa.jpg
00:24:071 (1,2,3,4) - Hmm hmm hmm. Position examples: http://puu.sh/c74az/241b184b63.jpg http://puu.sh/c74gc/49619fd7eb.jpg
01:09:997 (2) - CTRL + G?
01:15:568 - Missing circle. Put it here
01:17:728 (3) - 01:18:182 (4) - CTRL + G. Better jump. owo Move 01:18:637 (1) - circle here:x: 412 y: 224. Move 01:19:546 (3) - circle here: x: 100 y:224
01:55:052 (1) - Remove repeat, and put circles here: 01:55:506 - 01:55:620 - This fits to the vocals.
02:02:782 (2,3,4) - Same as above: http://puu.sh/c742y/94c1ccc0aa.jpg (Timeline example.)
02:05:964 (1) - 02:06:874 (2) - CTRL + G. Better!
02:18:696 (1) - Move slider here: x: 92 y: 328. owo Good jump.
02:47:798 (3,4) - Create jump. >_< Example: http://puu.sh/c75fw/7eef29c506.jpg
02:53:482 (2) - 3 circle better. >_<

[Normal]

AR: 5!

01:04:086 (3) - Hmm.Blanket? ^^; http://puu.sh/c75zs/e93cf099f4.jpg Move slider here: x: 144 y: 68 and move slider center (white tick) point here: x: 200 y: 44
01:40:918 (2) - Long slider. It's not fit here. Follow the background effects (guitar). Timeline example: http://puu.sh/c7682/9479f04b52.jpg
01:47:739 (3) - ^ Timeline example: http://puu.sh/c76ck/14eb6a82c4.jpg
02:48:708 (2) - ^ Please follow the background effects.
03:03:259 (2) - ^
02:01:872 (4) - Blanket? ^-^;
02:10:966 (1) - Remove slider, put circle here: 02:10:966 - , and put 1/1 slider here: 02:11:421 - Better! owo Timeline: http://puu.sh/c75OT/e2f7f6be8a.jpg

[Easy]

00:25:435 (1) - Remove repeat, and move slider here: 00:25:890 - , put circle here: 00:25:435 - It sounds a lot better.
00:39:986 (1) - ^ Remove repeat, move slider here: 00:39:986 - and put circle here: 00:39:986 -
01:27:277 (1) - First: Remove circle: 01:28:186 (2) - . Second: Move (01:27:277 (1) -) slider here: 01:27:731 - , and put circle here: 01:27:277 - Much better. owo
02:10:966 (1,2) - Better: Timeline example: http://puu.sh/c76P3/1c9a09b78e.jpg
02:42:796 (4) - move circle here: x: 256 y: 200
03:19:174 (1,2) - Replace them.Timeline: http://puu.sh/c770l/6e0bd31dd8.jpg

Good luck. ^-^
Topic Starter
Nyukai

Kazuya wrote:

Hey \o

It's only ideas!

[Hard]

00:09:520 (1) - Remove repeat, andput circles here: 00:09:975 - 00:10:088 - This fits to the vocals. nope, if notes were 1/6 snapped then yes, it will fit, but I didn't use 1/6, sorry.
00:17:250 (2,3,4) - ^ Timeline example: http://puu.sh/c742y/94c1ccc0aa.jpg same, I'll ignore these suggestions since I've already explained that u3u
00:24:071 (1,2,3,4) - Hmm hmm hmm. Position examples: http://puu.sh/c74az/241b184b63.jpg http://puu.sh/c74gc/49619fd7eb.jpg what about next notes =w= anyway I'll think something different
01:09:997 (2) - CTRL + G? yeah
01:15:568 - Missing circle. Put it here fits good~
01:17:728 (3) - 01:18:182 (4) - CTRL + G. Better jump. owo Move 01:18:637 (1) - circle here:x: 412 y: 224. Move 01:19:546 (3) - circle here: x: 100 y:224 I don't want to make a blanket uwu it breaks the flow imo
01:55:052 (1) - Remove repeat, and put circles here: 01:55:506 - 01:55:620 - This fits to the vocals.
02:02:782 (2,3,4) - Same as above: http://puu.sh/c742y/94c1ccc0aa.jpg (Timeline example.)
02:05:964 (1) - 02:06:874 (2) - CTRL + G. Better! agree o3o
02:18:696 (1) - Move slider here: x: 92 y: 328. owo Good jump. sounds nice but I'll keep my actual pattern for now >3<
02:47:798 (3,4) - Create jump. >_< Example: http://puu.sh/c75fw/7eef29c506.jpg I prefer the blanket
02:53:482 (2) - 3 circle better. >_< that slider follows good those vocals imo :3 it's ok

[Normal]

AR: 5! sure o3o

01:04:086 (3) - Hmm.Blanket? ^^; http://puu.sh/c75zs/e93cf099f4.jpg Move slider here: x: 144 y: 68 and move slider center (white tick) point here: x: 200 y: 44 fixed u3u
01:40:918 (2) - Long slider. It's not fit here. Follow the background effects (guitar). Timeline example: http://puu.sh/c7682/9479f04b52.jpg well my intention was doing a calm part here o3o
01:47:739 (3) - ^ Timeline example: http://puu.sh/c76ck/14eb6a82c4.jpg same
02:48:708 (2) - ^ Please follow the background effects. same
03:03:259 (2) - ^ same (I appreciate your good ideas though)
02:01:872 (4) - Blanket? ^-^; is there need to be fixed? it's ok imo.
02:10:966 (1) - Remove slider, put circle here: 02:10:966 - , and put 1/1 slider here: 02:11:421 - Better! owo Timeline: http://puu.sh/c75OT/e2f7f6be8a.jpg

[Easy]

00:25:435 (1) - Remove repeat, and move slider here: 00:25:890 - , put circle here: 00:25:435 - It sounds a lot better. actually there is no problem with that so I prefer to ignore that type of suggestions unless it's totally necessary uwu
00:39:986 (1) - ^ Remove repeat, move slider here: 00:39:986 - and put circle here: 00:39:986 -
01:27:277 (1) - First: Remove circle: 01:28:186 (2) - . Second: Move (01:27:277 (1) -) slider here: 01:27:731 - , and put circle here: 01:27:277 - Much better. owo
02:10:966 (1,2) - Better: Timeline example: http://puu.sh/c76P3/1c9a09b78e.jpg
02:42:796 (4) - move circle here: x: 256 y: 200 b-but the flow ;_;
03:19:174 (1,2) - Replace them.Timeline: http://puu.sh/c770l/6e0bd31dd8.jpg

Good luck. ^-^
going to mod your map now =3=/

thanks ~
Rtyzen
Hey there~
These are just suggestions feel free to skip some of these
I don't really understand why u have multiple red lines, is it because the offset in the song changes?

[Hard]
  1. 00:10:088 - Circle here
  2. 00:10:884 - Rhythm suggestion: http://puu.sh/c85CC/e313be05b3.jpg (first white line visible is 00:10:884)
  3. 00:24:071 - You should find a hitsound for this sound. (also 00:25:890, 00:27:709, etc). Drum finish could work well
  4. 00:50:444 (2) - IMO you should shorten this by 1 blue tick and put a circle here 00:50:899 so that the hitsound can match the music. If you do so, then normal sampleset on 00:50:785 and 00:51:127, and soft clap on 00:50:899
  5. 01:29:550 (1,2) - These 2 aren't parallel in case you were going for that
  6. 01:34:438 (2) - use Normal smapleset
  7. 01:34:552 (3) - normal sampleset on sliderend
  8. 01:48:989 (2) - I think a normal hitnormal(no clap/finish/whistle) would be better than a soft clap
  9. 02:00:508 (1,2) - Line up properly?
  10. 02:28:245 - Should get a normal hitnormal
  11. 02:42:683 and 02:43:024 - Use normal sampleset
  12. 02:56:893 (2) - Same as before, maybe you should shorten by 1 blue tick and place a circle at 02:57:347 so the hitsounds can match the music(i.e. normal sampleset here 02:57:234, softclap here 02:57:347)
  13. 03:11:785 and 03:12:126 - normal sampleset

[Normal]
  1. you probably should fix this XD http://puu.sh/c870l/0dcade5a57.png
  2. 01:05:905 (1) - Should probably keep constant with the previous parts and not use a 2/1 slider
  3. 01:13:180 (1) - ^
  4. 02:13:695 (5,1) - If these 2 are meant to be blanketted then you should fix it
  5. 02:26:881 to 02:28:245 feels empty with the strong beats in the music. maybe a 1/1 slider from 02:27:336 to 02:27:791
  6. 03:08:715 (1) - I'm disappointed you didnt flip this one lol, since this is the most odd shape slider in this part
  7. That's all I see for this mode, maybe just follow some off the hitsound stuff in the hard diff mod if possible ~

[Easy]
  1. 02:01:872 (2,4) - Stack pls
  2. 02:07:328 (4,1) - Blanket (when you're using red points on a slider I find it's easier to blanket with 2 white points in between the head and the red point instead of just one. Or if you use 1 it will work but u need to be very precise with that 1 dot)
  3. 02:28:245 - Circle here (this part still feels kinda empty)
  4. All I could find ~ as long as you follow the rhythm it's ok :)
I'm kinda noob at hitsounding so my suggestions may be wrong but I just go by what I hear. If it's wrong, I'm very sorry :(

Good luck with your map!

EDIT: DAMN this is my 200th post :D
Topic Starter
Nyukai

Rtyzen wrote:

Hey there~
These are just suggestions feel free to skip some of these
I don't really understand why u have multiple red lines, is it because the offset in the song changes? try to add only first offset, you will notice :P ofc it changes, have a better look ~

[Hard]
  1. 00:10:088 - Circle here nope, that will be an overmap, that vocal is not in blue tick o3o
  2. 00:10:884 - Rhythm suggestion: http://puu.sh/c85CC/e313be05b3.jpg (first white line visible is 00:10:884) first slider is ok but not the next one, I prefer my actual pattern
  3. 00:24:071 - You should find a hitsound for this sound. (also 00:25:890, 00:27:709, etc). Drum finish could work well yeah maybe I should do it in all diffs... working on it
  4. 00:50:444 (2) - IMO you should shorten this by 1 blue tick and put a circle here 00:50:899 so that the hitsound can match the music. If you do so, then normal sampleset on 00:50:785 and 00:51:127, and soft clap on 00:50:899 not sure about this, it's ok but I don't want to make this more difficult
  5. 01:29:550 (1,2) - These 2 aren't parallel in case you were going for that ;w; fixed I guess
  6. 01:34:438 (2) - use Normal smapleset there's no need imo, I want to use only soft sampleset o3o
  7. 01:34:552 (3) - normal sampleset on sliderend same
  8. 01:48:989 (2) - I think a normal hitnormal(no clap/finish/whistle) would be better than a soft clap yeah, I agree listened to it so many times and... I prefer to leave the clap there ;w; sorry
  9. 02:00:508 (1,2) - Line up properly? fixed
  10. 02:28:245 - Should get a normal hitnormal what I said
  11. 02:42:683 and 02:43:024 - Use normal sampleset same
  12. 02:56:893 (2) - Same as before, maybe you should shorten by 1 blue tick and place a circle at 02:57:347 so the hitsounds can match the music(i.e. normal sampleset here 02:57:234, softclap here 02:57:347) same
  13. 03:11:785 and 03:12:126 - normal sampleset same

[Normal]
  1. you probably should fix this XD http://puu.sh/c870l/0dcade5a57.png wth I didn't notice ;_; fixing it
  2. 01:05:905 (1) - Should probably keep constant with the previous parts and not use a 2/1 slider was following one vocal ~
  3. 01:13:180 (1) - ^ same
  4. 02:13:695 (5,1) - If these 2 are meant to be blanketted then you should fix it hm... idk how, it's ok imo
  5. 02:26:881 to 02:28:245 feels empty with the strong beats in the music. maybe a 1/1 slider from 02:27:336 to 02:27:791 that will be unrankeable xD it's just a small pause :3
  6. 03:08:715 (1) - I'm disappointed you didnt flip this one lol, since this is the most odd shape slider in this part o3o?
  7. That's all I see for this mode, maybe just follow some off the hitsound stuff in the hard diff mod if possible ~

[Easy]
  1. 02:01:872 (2,4) - Stack pls I will be breaking symmetry uwu
  2. 02:07:328 (4,1) - Blanket (when you're using red points on a slider I find it's easier to blanket with 2 white points in between the head and the red point instead of just one. Or if you use 1 it will work but u need to be very precise with that 1 dot) I'll try lol
  3. 02:28:245 - Circle here (this part still feels kinda empty) not really, another pause o3o
  4. All I could find ~ as long as you follow the rhythm it's ok :)
I'm kinda noob at hitsounding so my suggestions may be wrong but I just go by what I hear. If it's wrong, I'm very sorry :(

Good luck with your map!
thanks ~
Mint
Hello Inyuschan! req in-game :)

:idea: General


* Maybe not really necessary, but maybe add a bookmark at 00:07:246 (1) - so it's easier for other modders/BATs and maybe yourself to find the begin point.
* 03:12:353 - No KIAI here?
* Most of the hitsound problems in my mod are listed in 'Hard', so please check the other diffs for hitsound issues that I listed in the 'Hard' diff as well :)
* EDIT: You should check the title. I think it's "I'm Gonna Be (500 Miles)".
Sources you might want to use:
Wikipedia page of the song
YouTube-video on the official 'emimusic' channel
Amazon.co.uk entry from the album
iTunes entry of the album

Maybe you can also find some tags this way ^^

:arrow: Testplay


* Easy (+DT,HR) - Score ~ Replay
* Normal (+DT) - Score ~ Replay
* Hard (+DT) - Score ~ Replay

Easy


* 00:50:899 (4) - I'd be more logical to me if you put this directly on the y-axis, because of (2).
* 01:46:829 (3) - This is the easiest diff in the map, and imo the slider end is a little bit too far away from the spinner center. Not a big issue, but it'd be nice if you fixed it by slightly redoing this pattern. Try a symmetry-pattern with (1)
* 02:07:783 (1) - You can improve this blanket here. Use the code if you want. Also the DS seems a little weird, I made everything 1.05x here - would looks better this way.


96,272,127783,6,0,B|168:304|224:240|224:240|304:264,1,200
356,312,129147,2,0,P|372:264|360:212,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,344,130512,1,0,0:0:0:0:
* 02:30:519 (3,1) - This blanket could also be improved a little, by moving it a couple grids up/left. But if you decide to fix the blanket, make sure to check the symmetry in this combo after it.
* 02:42:796 (4) - Same thing with the y-axis at the beginning of my mod, but it's not a very big issue here, because of the DS.

Normal


* 00:07:701 (2) - (all diffs) Consider adding a whistle here - the vocals change here.
* 00:14:976 (1) - Very nazi - but for symmetry with 00:11:339 (1) - put it on x236.
* 00:18:614 (1) - Try stacking this on (3), doesn't look that perfect in the editor - but plays well.
* 00:36:348 (4) - Move this around x276,y122 - so the slider body covers (2) so it's in the middle of the slider.
* 01:13:180 (1) - With long sliders like these, I recommend to make the slider ticks a little louder than usual, so the player still hears something.
* 01:35:007 (1) - The middle slider tick in on the x-axis like (4) is. Now it looks like the slider is not perfectly symmetrical. Adjust the slider a little, like this?
* 01:47:739 (3) - Not sure about this one, but there's a NC/spinner in the Easy and Hard diff and not here.
* 02:03:236 (6,1) - This pattern would look better if it was perfectly symmetrical imo - but it's also fine now.
* 02:07:783 (1) - I'd separate the two slider points a little bit further like 01:42:282 (1) - and 01:47:739 (3) - it looks better like that.
* 03:19:628 (1) - ^

Hard


* 00:22:252 & 02:00:508 etc.. - (In all diffs) Would be nice if you put some drum finishes with a volume of around or claps in sections like these. It'd really fit in my opinion. Try putting one on for example 00:24:071 (1) and see how it turns out ^^
* 00:26:344 (2,4) - This is not blanket properly, but maybe it's on purpose o.o
* 00:39:077 (2,3) - ^
* 00:48:171 (2,3,1) - You could increase the DS here a little bit. The triangle formation is a little small here imo.
* 01:04:086 (1,2) - The music is almost exactly the same as 00:27:709 (1,2) - (and other parts of the song) where you put whistles on the slider end - but now there are claps - make them consistent? Both sound fine, so I'd pick only one.
* 01:09:543 (1) - My personal preference, but consider adding a soft whistle on this?
* 01:13:180 (1) - I really do recommend adding a whistle here, since the vocals here are slightly higher and louder than the rest.
* 01:20:456 (1) - You only have a finish here, while 00:36:803 (1) in the first KIAI has a whistle and a finish. Delete/add one?
* 01:30:460 (2,1) - Stack these perfectly.
* 02:23:357 (1) - There's definitely a sound at the end of the spinner. A soft or a drum whistle fit in quite well here.
* 02:26:881 (1,2,3) - The volume of the music is slowly increasing here, maybe add some extra green lines to make the notes gradually louder until the KIAI starts?
* 02:41:432 (1,2,3) - Fix the blanket with the first (1), it's nicely done with the second (1) though.

This mapset is really nicely done, no unneeded jumps, nice sliders, good flow - and it's really fun with DT, even on the easier diffs! Look at the hitsounds a little, and this mapset should be ready for rank! Have a star and good luck! :roll:
Topic Starter
Nyukai

appleeaterx wrote:

Hello Inyuschan! req in-game :)

:idea: General


* Maybe not really necessary, but maybe add a bookmark at 00:07:246 (1) - so it's easier for other modders/BATs and maybe yourself to find the begin point.
* 03:12:353 - No KIAI here? hm... idk if it's necessary here since it's almost the ending
* Most of the hitsound problems in my mod are listed in 'Hard', so please check the other diffs for hitsound issues that I listed in the 'Hard' diff as well :)
* EDIT: You should check the title. I think it's "I'm Gonna Be (500 Miles)". I'm not completely sure, I'll ask a BAT
Sources you might want to use:
Wikipedia page of the song
YouTube-video on the official 'emimusic' channel
Amazon.co.uk entry from the album
iTunes entry of the album

Maybe you can also find some tags this way ^^

:arrow: Testplay


* Easy (+DT,HR) - Score ~ Replay
* Normal (+DT) - Score ~ Replay
* Hard (+DT) - Score ~ Replay

Easy


* 00:50:899 (4) - I'd be more logical to me if you put this directly on the y-axis, because of (2). b-but the flow... u3u
* 01:46:829 (3) - This is the easiest diff in the map, and imo the slider end is a little bit too far away from the spinner center. Not a big issue, but it'd be nice if you fixed it by slightly redoing this pattern. Try a symmetry-pattern with (1) nah I already did a symmetry-pattern
* 02:07:783 (1) - You can improve this blanket here. Use the code if you want. Also the DS seems a little weird, I made everything 1.05x here - would looks better this way. thanks a lot :3


96,272,127783,6,0,B|168:304|224:240|224:240|304:264,1,200
356,312,129147,2,0,P|372:264|360:212,2,100,8|0|8,0:0|0:0|0:0,0:0:0:0:
256,344,130512,1,0,0:0:0:0:
* 02:30:519 (3,1) - This blanket could also be improved a little, by moving it a couple grids up/left. But if you decide to fix the blanket, make sure to check the symmetry in this combo after it. I think it's ok imo o3o
* 02:42:796 (4) - Same thing with the y-axis at the beginning of my mod, but it's not a very big issue here, because of the DS. same then

Normal


* 00:07:701 (2) - (all diffs) Consider adding a whistle here - the vocals change here. it doesn't sound good for me
* 00:14:976 (1) - Very nazi - but for symmetry with 00:11:339 (1) - put it on x236. that breaks the DS
* 00:18:614 (1) - Try stacking this on (3), doesn't look that perfect in the editor - but plays well. nah I prefer my actual pattern since is ok ;w;
* 00:36:348 (4) - Move this around x276,y122 - so the slider body covers (2) so it's in the middle of the slider. fixed I guess
* 01:13:180 (1) - With long sliders like these, I recommend to make the slider ticks a little louder than usual, so the player still hears something. I don't see any problem here owo
* 01:35:007 (1) - The middle slider tick in on the x-axis like (4) is. Now it looks like the slider is not perfectly symmetrical. Adjust the slider a little, like this? my fault >< done
* 01:47:739 (3) - Not sure about this one, but there's a NC/spinner in the Easy and Hard diff and not here. there's a spinner in easy. NC consistency is not the same as hard, so it's ok
* 02:03:236 (6,1) - This pattern would look better if it was perfectly symmetrical imo - but it's also fine now. hmm I don't see any problem o3o
* 02:07:783 (1) - I'd separate the two slider points a little bit further like 01:42:282 (1) - and 01:47:739 (3) - it looks better like that. it's not the same rhythm, maybe is because that ~
* 03:19:628 (1) - ^ there's only one point

Hard


* 00:22:252 & 02:00:508 etc.. - (In all diffs) Would be nice if you put some drum finishes with a volume of around or claps in sections like these. It'd really fit in my opinion. Try putting one on for example 00:24:071 (1) and see how it turns out ^^ okay, working on it... I've tested so many times and doesn't sound good imo :/
* 00:26:344 (2,4) - This is not blanket properly, but maybe it's on purpose o.o I didn't want to make a blanket
* 00:39:077 (2,3) - ^ it's ok imo D:
* 00:48:171 (2,3,1) - You could increase the DS here a little bit. The triangle formation is a little small here imo. wasn't intentional that triangle xD
* 01:04:086 (1,2) - The music is almost exactly the same as 00:27:709 (1,2) - (and other parts of the song) where you put whistles on the slider end - but now there are claps - make them consistent? Both sound fine, so I'd pick only one. trust me, is not the same ><
* 01:09:543 (1) - My personal preference, but consider adding a soft whistle on this? only using claps there
* 01:13:180 (1) - I really do recommend adding a whistle here, since the vocals here are slightly higher and louder than the rest. ^
* 01:20:456 (1) - You only have a finish here, while 00:36:803 (1) in the first KIAI has a whistle and a finish. Delete/add one? oops, fixed
* 01:30:460 (2,1) - Stack these perfectly. done
* 02:23:357 (1) - There's definitely a sound at the end of the spinner. A soft or a drum whistle fit in quite well here. maybe drum finish
* 02:26:881 (1,2,3) - The volume of the music is slowly increasing here, maybe add some extra green lines to make the notes gradually louder until the KIAI starts? why not <3
* 02:41:432 (1,2,3) - Fix the blanket with the first (1), it's nicely done with the second (1) though. any problem imo ~

This mapset is really nicely done, no unneeded jumps, nice sliders, good flow - and it's really fun with DT, even on the easier diffs! Look at the hitsounds a little, and this mapset should be ready for rank! Have a star and good luck! :roll:
thanks a lot :3 ~
Dino99
Hi~~~~~~~~~~~~~~ o3o

<General>

Close "Widescreen Support"?? I guess it should open only when you have a SB!!
Sorry I don't really good at Timing >.<

<Easy>

01:05:905 (1) - Move down 1 grid for better blanket~~
02:07:783 (1,2) - DS is too small~ (Move right 1 grid)
03:19:174 (1,2,3) - Different DS too~

<Normal>

00:15:886 (2,3,4) - Make them to Straight?? Maybe X:196 Y:324
00:50:899 (4) - Add a green line with Drum + clap? (Clap this whole slider)
02:28:245 (1) - Change to Drum + clap?
02:42:796 (4) - ^
03:11:898 (4) - ^

<Hard>

00:12:703 (3,1) - These part I think all can Blanket better, hmm maybe it's just nazi~ But if you fix then I believe this map would be bette!!~r x3
00:18:614 (1,2) - ^
00:39:077 (2,3) - ^
00:20:206 (3,1) - ^
01:00:903 (2,3) - ^
01:35:007 (1,2,3,4,1) - ^
01:58:235 (3,1) - ^
03:14:627 (2,3) - ^

00:50:444 (2) - Try this beat~ follow the drum :3
01:49:330 - Add a note here?
02:26:881 (1,2,3,4) - These part should be (Drum + clap)!! If you accept, all add clap plz~~ :>
The whistle sound not really fit the music IMO~
02:57:234 - End at 02:57:234 - and add a note at 02:57:347 -

That's all~ Relax song! ^^
Good luck~~ :D
Topic Starter
Nyukai

12BARRY21 wrote:

Hi~~~~~~~~~~~~~~ o3o

<General>

Close "Widescreen Support"?? I guess it should open only when you have a SB!! oh yeah nice catch
Sorry I don't really good at Timing >.< it's ok c:

<Easy>

01:05:905 (1) - Move down 1 grid for better blanket~~ xD fixed
02:07:783 (1,2) - DS is too small~ (Move right 1 grid) true ;w;
03:19:174 (1,2,3) - Different DS too~ fixed

<Normal>

00:15:886 (2,3,4) - Make them to Straight?? Maybe X:196 Y:324 fixed in another way
00:50:899 (4) - Add a green line with Drum + clap? (Clap this whole slider) I don't want to add any drum sound, at least for now
02:28:245 (1) - Change to Drum + clap? same
02:42:796 (4) - ^ same
03:11:898 (4) - ^ same

<Hard>

00:12:703 (3,1) - These part I think all can Blanket better, hmm maybe it's just nazi~ But if you fix then I believe this map would be bette!!~r x3 done =w=
00:18:614 (1,2) - ^ I don't see any problem here
00:39:077 (2,3) - ^ ^
00:20:206 (3,1) - ^ ^
01:00:903 (2,3) - ^ ^
01:35:007 (1,2,3,4,1) - ^ ^, I'm not sure about this ;w;
01:58:235 (3,1) - ^ fixed a bit
03:14:627 (2,3) - ^ this shouldn't be a problem

00:50:444 (2) - Try this beat~ follow the drum :3 I'm trying to avoid that rhythm... if it was insane I'd think about it but ┐( ̄ー ̄)┌
01:49:330 - Add a note here? yeah and fixed something else
02:26:881 (1,2,3,4) - These part should be (Drum + clap)!! If you accept, all add clap plz~~ :>
The whistle sound not really fit the music IMO~ fits good imo I use whistles in ~calm~ parts o3o
02:57:234 - End at 02:57:234 - and add a note at 02:57:347 - same as 00:50:444 (2) ~

That's all~ Relax song! ^^
Good luck~~ :D
thanks :3 ~
peggaso
IRC MOD
2014-10-13 10:55 TheKillerBee: bueno
2014-10-13 10:55 TheKillerBee: ACTION is editing [http://osu.ppy.sh/b/515548 The Proclaimers - I'm Gonna Be (500 Miles) [Normal]]
2014-10-13 10:56 TheKillerBee: creo que esto no quedaria bien aqui 01:05:905 (-0-)
2014-10-13 10:57 Inyuschan: en mi opinión no queda mal
2014-10-13 10:57 Inyuschan: xD
2014-10-13 10:57 TheKillerBee: mejor
2014-10-13 10:57 TheKillerBee: me callo :(
2014-10-13 10:57 Inyuschan: xDDD
2014-10-13 10:57 Inyuschan: baka
2014-10-13 10:57 TheKillerBee: 02:09:147(2)
2014-10-13 10:57 TheKillerBee: 02:09:147 (2)
2014-10-13 10:58 TheKillerBee: aqui quedaria mejor un circulito
2014-10-13 10:58 TheKillerBee: no me regañes :(
2014-10-13 10:58 Inyuschan: oki
2014-10-13 10:58 Inyuschan: o3o
2014-10-13 10:58 Inyuschan: lo veo bien
2014-10-13 10:59 TheKillerBee: 02:35:748 (3)
2014-10-13 10:59 TheKillerBee: aqui si quedaria bueno un slider
2014-10-13 10:59 Inyuschan: nah, no me gusta
2014-10-13 11:00 Inyuschan: un slider que empieza en una línea roja a veces no suena bien
2014-10-13 11:00 TheKillerBee: yo
2014-10-13 11:00 TheKillerBee: no soy muy bueno
2014-10-13 11:00 TheKillerBee: nisiquiera eh rankeado un mapa como tu
2014-10-13 11:00 TheKillerBee: yo te tengo envidia :(
2014-10-13 11:00 TheKillerBee: modeando IRC si soy aveces
2014-10-13 11:01 Inyuschan: yo agradezco cualquier intento de ayuda xD
2014-10-13 11:01 TheKillerBee: en el
2014-10-13 11:01 TheKillerBee: frec de tic de la easy
2014-10-13 11:01 TheKillerBee: creo que sera mejor 2
2014-10-13 11:01 TheKillerBee: y creo
2014-10-13 11:01 Inyuschan: eh?
2014-10-13 11:02 TheKillerBee: fre de tic en slider
2014-10-13 11:02 Inyuschan: ah
2014-10-13 11:02 TheKillerBee: abajo de la velocidad del slider
2014-10-13 11:02 Inyuschan: que lo cambiaron xD
2014-10-13 11:02 Inyuschan: 2 por qué
2014-10-13 11:02 Inyuschan: debería haber consistencia en todas las diffs imo
2014-10-13 11:02 TheKillerBee: suena mejor para una easy
2014-10-13 11:02 TheKillerBee: y unos sliders mas largos
2014-10-13 11:02 TheKillerBee: para mi seguiria mas el ritmo y mas diversion (?
2014-10-13 11:03 TheKillerBee: una easy debe tener unas pausas tan bn por que no le pones unas?
2014-10-13 11:03 TheKillerBee: parece una normal
2014-10-13 11:03 Inyuschan: sí, en algunas partes sigue mejor el ritmo
2014-10-13 11:03 Inyuschan: pero sólo en algunas, así que~
2014-10-13 11:03 Inyuschan: tiene un par de pausas
2014-10-13 11:03 Inyuschan: >_>
2014-10-13 11:03 TheKillerBee: ves
2014-10-13 11:03 TheKillerBee: soy mas malo :(
2014-10-13 11:04 Inyuschan: no importa xD tiene 2 o 3 pausas aunque sean pequeñas
2014-10-13 11:04 Inyuschan: está bien imo
2014-10-13 11:04 TheKillerBee: el mapset esta tan bien mapeado
2014-10-13 11:05 TheKillerBee: como quisiera mapear asi de bontio :(
2014-10-13 11:05 Inyuschan: baka xD
2014-10-13 11:05 Inyuschan: eso es todo?
2014-10-13 11:05 TheKillerBee: pues creo que si
Topic Starter
Nyukai
applied a suggestion which fits good for me :3

updated ~
Clyine
Sup.

1234
13:00 Clyine: ok
13:01 Clyine: the chorus parts are all very well done
13:01 Inyuschan: thanks :3 it's nice to hear that =w=
13:05 Clyine: 00:47:716 (1,2,3,1) - for this part
13:06 Clyine: i think its better to repeat the 1/1 slider the remove the next
13:06 Clyine: then change the next slider to something like
13:06 Clyine: http://puu.sh/cgXln/a01195a90b.jpg
13:06 Clyine: like that
13:08 Inyuschan: true, let's see if I can fix it
13:09 Clyine: 01:34:438 (2,3) - and your map have some of these doubles
13:10 Clyine: make them a triplet by puting a circle on the red tick.
13:10 Clyine: use soft sample set on the circle on the red tick
13:10 Clyine: plays better sound better too
13:10 Inyuschan: I don't hear any sound on that red tick
13:10 Inyuschan: so I prefer actual rhythm
13:11 Clyine: slow down the song to 50%
13:12 Clyine: u will hear a soft sound on every 1/2
13:13 Clyine: i dont knnow how to describe it tho
13:13 Clyine: bells?
13:13 Clyine: 01:52:778 (1,2,3) -
13:13 Clyine: repeat the first slider
13:13 Clyine: http://puu.sh/cgXDV/8eaf1abee6.jpg
13:15 Clyine: 02:57:575 - add a circle here?
13:15 Clyine: 03:07:578 - same here
13:16 Clyine: 03:12:353 - missing kiai here
13:17 Clyine: 03:23:266 (1,2,3,1) - same as the one i mention earlier
13:17 Clyine: that pretty much for hard
13:20 Clyine: for normal\
13:20 Clyine: 01:44:101 (2,3,4) - use another slider here?
13:23 Clyine: for easy
13:23 Clyine: 02:25:062 (1) - this spinner use it together with the prev note on a blue tick
13:25 Clyine: and then this is a personally thing
13:25 Clyine: but i like to map 1 or 2 patterns that are 1 or 2 difficulties harder
13:25 Clyine: so
13:25 Clyine: after the spinner
13:25 Clyine: maybe
13:29 Clyine: something like this
13:29 Clyine: http://puu.sh/cgYmj/ed0c61c2b1.jpg
13:29 Clyine: the circles leads to the next slider
13:29 Clyine: the music is pretty straight forward here so it should be fine on a easy
13:30 Clyine: then thats it for easy
13:30 Clyine: pretty good
Topic Starter
Nyukai
Applied some stuff except volume and kiai comment. Also, about this: http://puu.sh/cgYmj/ed0c61c2b1.jpg, it's unrankeable, slider is too near of spinner ><

Thanks :3
Dariano
At the end, I believe there's no need to use multiple bpm and offsets, try this:

BPM: 131.95 Offset: 206019

It sounds pretty good for me and didn't affect my acc at all.
Just wanted to point that out ^^' I'll maybe mod this later. Good luck! :)
Topic Starter
Nyukai
oh yeah nice catch

updated >3<
neonat
Easy

00:28:163 (4,1) - consider making this a blanket, cuz in the end 00:30:892 (3) can be another shape than what it is now since 00:30:892 (3,4) don't really blanket each other anyway
00:44:078 (1,3) - use the same shape? Would look nicer, it's kinda obvious they aren't the same
01:40:009 (2,3) - 1.04x spacing is quite pushing the limits of 1.0x spacing, it can almost be perceived as a variation of 1.1x, visually, you can see that there is a difference in spacing here
01:45:465 (1,2,3) - allow the flow to curve more smoothly?
02:07:783 (1,2) - blanket?
02:25:062 (1) - Considering the song, I think the spinner would be better if it started at 02:23:471 where he holds the vocal and end it at 02:25:062 where he stops:

Normal

00:07:246 (1,2,3,4,1,2,3,4) - why is the starting in a 4 beat phrase for NC, then it becomes 8 beat phrases all the way?
02:13:695 (5,1) - blanket?
02:25:062 (1) - same suggestion as in Easy

Hard

00:13:158 (1,2) - rotate them so that00:13:158 (1) can blanket 00:12:703 (3) - ?
00:20:206 (3,1) - blanket?
00:26:344 (2,3,4) - this doesn't really look neat
00:26:572 (3,1) - blanket nicely
00:27:481 (5,2) - blanket?
00:39:077 (2,3) - ^
01:10:907 (4,1) - ^
01:35:007 (1,2) - consider more spacing between them? it's like separate calls in the chorus phrase after all
01:36:598 (4) - is not in the middle of 01:35:007 (1,3) either
01:58:235 (3,1) - blanket?
01:59:599 (2,3) - blanket isn't perfect
02:23:357 (1) - this was what should have been done in the previous 2 difficulties :\ lol
02:37:567 (3,1) - blanket these instead, 02:36:885 (2,1) don't really match up anyway due to the low curve of 02:36:885 (2)
02:48:253 (4,1) - blanket?
03:05:078 (1,2) - ^
03:14:627 (2,3) - ^

Could have had more wider spacing between each phrase in the vocals in the chorus for more emphasis and effect. Also if there was a difficulty with more vocal emphasis/melody rhythm, since the Hard was sadly mostly just beat-based rhythm, that would be great, it would make the map more interesting, because after awhile, it just got repetitive in Hard.


Good Luck
Nwolf
Source is not How I Met Your Mother, they've played that song for a much longer time
Topic Starter
Nyukai

neonat wrote:

Easy

00:28:163 (4,1) - consider making this a blanket, cuz in the end 00:30:892 (3) can be another shape than what it is now since 00:30:892 (3,4) don't really blanket each other anyway Fixed all.
00:44:078 (1,3) - use the same shape? Would look nicer, it's kinda obvious they aren't the same They weren't? Well, fixed just in case.
01:40:009 (2,3) - 1.04x spacing is quite pushing the limits of 1.0x spacing, it can almost be perceived as a variation of 1.1x, visually, you can see that there is a difference in spacing here True, thanks.
01:45:465 (1,2,3) - allow the flow to curve more smoothly? I think I prefer what I did o3o
02:07:783 (1,2) - blanket? It's done.
02:25:062 (1) - Considering the song, I think the spinner would be better if it started at 02:23:471 where he holds the vocal and end it at 02:25:062 where he stops: Yeah, I guess so.

Normal

00:07:246 (1,2,3,4,1,2,3,4) - why is the starting in a 4 beat phrase for NC, then it becomes 8 beat phrases all the way? Oops, fixed. NC should be each two stanzas.
02:13:695 (5,1) - blanket? I've tried to fix it :(
02:25:062 (1) - same suggestion as in Easy Same.

Hard

00:13:158 (1,2) - rotate them so that00:13:158 (1) can blanket 00:12:703 (3) - ? I don't really understand this ><
00:20:206 (3,1) - blanket? Fixed a bit.
00:26:344 (2,3,4) - this doesn't really look neat
00:26:572 (3,1) - blanket nicely
00:27:481 (5,2) - blanket? Improved all this stuff.
00:39:077 (2,3) - ^ Yep, fixed.
01:10:907 (4,1) - ^ I think this one is ok.
01:35:007 (1,2) - consider more spacing between them? it's like separate calls in the chorus phrase after all It's a good idea but I prefer to keep it as it is :3u
01:36:598 (4) - is not in the middle of 01:35:007 (1,3) either Hm... Maybe now ;w;
01:58:235 (3,1) - blanket? It's ok imo.
01:59:599 (2,3) - blanket isn't perfect I don't see any problem here ;w;
02:23:357 (1) - this was what should have been done in the previous 2 difficulties :\ lol Yeah well, I wanted to make Easy and Normal different because... well, easiest difficulties, I wanted more variety. Anyway thank you for mentioning this ;w;
02:37:567 (3,1) - blanket these instead, 02:36:885 (2,1) don't really match up anyway due to the low curve of 02:36:885 (2) It's ok for me, also I guess 02:36:885 (2,1) - are already blanket ><
02:48:253 (4,1) - blanket? k
03:05:078 (1,2) - ^ It's fine.
03:14:627 (2,3) - ^ Improved.

Could have had more wider spacing between each phrase in the vocals in the chorus for more emphasis and effect. Also if there was a difficulty with more vocal emphasis/melody rhythm, since the Hard was sadly mostly just beat-based rhythm, that would be great, it would make the map more interesting, because after awhile, it just got repetitive in Hard.


Good Luck

Nwolf wrote:

Source is not How I Met Your Mother, they've played that song for a much longer time True, but it's really known especially for HIMYM, anyway fixed x)
Thanks for modding :3
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