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Kanon Wakeshima - killy killy JOKER [Taiko]

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Total Posts
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Topic Starter
DakeDekaane
This beatmap was submitted using in-game submission on lunes, 30 de noviembre de 2015 at 01:30:14 a.m.

Artist: Kanon Wakeshima
Title: killy killy JOKER
Source: selector infected WIXOSS
Tags: Opening TV Size
BPM: 180
Filesize: 2732kb
Play Time: 01:28
Difficulties Available:
  1. Futsuu (2.23 stars, 159 notes)
  2. Kantan (1.25 stars, 98 notes)
  3. Muzukashii (2.77 stars, 230 notes)
  4. Oni (3.23 stars, 332 notes)
Download: Kanon Wakeshima - killy killy JOKER
Information: Scores/Beatmap Listing
---------------
Kanon voice is so good...

Estimated Taiko Difficulty:
4★Kantan | 4★Futsuu | 4★Muzukashii | 6★Oni

33rd mapset, have fun :3

List of lovely people
cdhsausageboy
Nofool
[I]MMoRTal[S]
Ppuskalin
Lost The Lights
Raiden
JUDYDANNY

History:
22/10/14: Submitted complete set.
25/01/15: Moved from Graveyard to Pending.
16/08/15: Moved from Graveyard to Pending (again).
08/10/15: by Raiden.
30/11/15: by JUDYDANNY.
08/12/15: Ranked.
Asagi Mutsuki
why am I modding a dead map D:

Kantan

  1. 00:21:974 - The 1/1 here feels pretty random to me D: If you're following the percussion (I assume that you are) just remove this one since because the notes correspond pretty well having only 2/1 is probably already enough
  2. 00:32:974 (18) - This slider SHOULD be fine but for some reason when I test it it feels like it ends too early huh. Maybe it's because that the vocals doesn't actually stop at 00:34:140 but instead holds until somewhere at 00:34:474. Moving the slider end to 00:34:307 sounds best to me
  3. 00:46:307 (1,2,3,4,5,6,7,8,1) - THIS. IS. COOL. <3 your patterns
  4. 00:54:974 (10,12) - I'll delete these to give even more breaks (4/1 ones) after the 1/1 dons since now it's kinda barely gives enough rests for players. This one is your call though, keeping the way now is fine too
  5. 00:59:640 (17,18) - *lolsuggestion* Why not delete both of these note and add a normal/small slider here since well, it looks and plays really cool 8-)
  6. 01:10:974 (10,12) - Same as 00:54:974, here it becomes more crucial since you don't have any breaks more than 4/1 here until 01:18:307

Futsuu

  1. 00:09:974 (2,3) - *This is important k* There probably shouldn't be any reason for you to be inconsistent with 00:10:807 (4,5) as both parts have the violin on 1/2 beats (red lines), putting notes like this would just confuse the heck out of people
  2. 00:32:974 (34) - Same as Kantan, this is probably just my personal preference but meh might as well mention it too :P
  3. 00:46:307 (1,2,3,4,5,6,7,8,9,10) - The difficulty jump here from Kantan to Futsuu is really too small >_> idk how you should fix it since Muzu is pretty similar to this difficulty wise, but eh now its pretty underwhelming consider Kantan's pattern are quite hard but here it's just meh
  4. 00:59:640 (22,23) - Same as Kantan
  5. I'll prefer having 01:21:807 (36,37,38) as ddk or 01:20:640 (33,34,35) as kkk (just choose one!) since 01:18:140 (27,28,29,30,31) are also the same even though the pitch is also different in both parts
  6. 01:24:474 (42,43) - Same as 00:09:974

Muzu

  1. 00:32:974 (52) - Again
  2. 00:43:140 (1,2,3,4) - Following the pitch this sounds more like a dkkd o.o Also having a d at 00:43:640 will emphasize the high pitch at 00:44:307 nicely too
  3. 00:56:807 (20,21,22,23,24,25,26,27,28,29,30,31) - dat vocal mapping
  4. 00:57:307 (22,23) - kk please (yep pitches again) or maybe kd to be consistent with 01:13:307 (22,23)
    a
  5. Relatively small mod here since most of Muzu is vocal mapping which follows it pretty accurately and so lacks of issue to find \:D/

Oni

  1. 00:30:140 - Why not add a k here like what you did at 00:27:474 for the hi-hats
  2. 01:26:140 (99,100,101) - I suppose you can change this to ddk since 00:11:474 (12,13,14) was kkd and mirrored pattern are cool

d k d k d k d k d k d k d k d kkdon

Good luck!
Topic Starter
DakeDekaane

cdhsausageboy wrote:

why am I modding a dead map D: /*Because you baka.

Kantan

  1. 00:21:974 - The 1/1 here feels pretty random to me D: If you're following the percussion (I assume that you are) just remove this one since because the notes correspond pretty well having only 2/1 is probably already enough /*Moved to 00:22:640 - , just noticed I put that note in the wrong place to emphasize the violing going faster?
  2. 00:32:974 (18) - This slider SHOULD be fine but for some reason when I test it it feels like it ends too early huh. Maybe it's because that the vocals doesn't actually stop at 00:34:140 but instead holds until somewhere at 00:34:474. Moving the slider end to 00:34:307 sounds best to me /*Done
  3. 00:46:307 (1,2,3,4,5,6,7,8,1) - THIS. IS. COOL. <3 your patterns /*teehee
  4. 00:54:974 (10,12) - I'll delete these to give even more breaks (4/1 ones) after the 1/1 dons since now it's kinda barely gives enough rests for players. This one is your call though, keeping the way now is fine too /*kk, going to do some breaks, done
  5. 00:59:640 (17,18) - *lolsuggestion* Why not delete both of these note and add a normal/small slider here since well, it looks and plays really cool 8-) /*I love lolsuggestion
  6. 01:10:974 (10,12) - Same as 00:54:974, here it becomes more crucial since you don't have any breaks more than 4/1 here until 01:18:307 /*Done

Futsuu

  1. 00:09:974 (2,3) - *This is important k* There probably shouldn't be any reason for you to be inconsistent with 00:10:807 (4,5) as both parts have the violin on 1/2 beats (red lines), putting notes like this would just confuse the heck out of people /*I don't want to have many notes on upbeats :<
  2. 00:32:974 (34) - Same as Kantan, this is probably just my personal preference but meh might as well mention it too :P /*Done
  3. 00:46:307 (1,2,3,4,5,6,7,8,9,10) - The difficulty jump here from Kantan to Futsuu is really too small >_> idk how you should fix it since Muzu is pretty similar to this difficulty wise, but eh now its pretty underwhelming consider Kantan's pattern are quite hard but here it's just meh /*Did something
  4. 00:59:640 (22,23) - Same as Kantan /*Done
  5. I'll prefer having 01:21:807 (36,37,38) as ddk or 01:20:640 (33,34,35) as kkk (just choose one!) since 01:18:140 (27,28,29,30,31) are also the same even though the pitch is also different in both parts /*Vocals are different in both spots and it's like 01:20:974 - being the barrier between dons and kats (doesn't make much sense but okay).
  6. 01:24:474 (42,43) - Same as 00:09:974 /*Same

Muzu

  1. 00:32:974 (52) - Again /*Done
  2. 00:43:140 (1,2,3,4) - Following the pitch this sounds more like a dkkd o.o Also having a d at 00:43:640 will emphasize the high pitch at 00:44:307 nicely too /*Done
  3. 00:56:807 (20,21,22,23,24,25,26,27,28,29,30,31) - dat vocal mapping /*Vocal mapping is gud (when not abused huehuehuheu).
  4. 00:57:307 (22,23) - kk please (yep pitches again) or maybe kd to be consistent with 01:13:307 (22,23) /*Nah, this is fine as 00:57:474 (23) - has a higher tone.
    a
  5. Relatively small mod here since most of Muzu is vocal mapping which follows it pretty accurately and so lacks of issue to find \:D/

Oni

  1. 00:30:140 - Why not add a k here like what you did at 00:27:474 for the hi-hats /*Should be don as 00:26:140 (54) -
  2. 01:26:140 (99,100,101) - I suppose you can change this to ddk since 00:11:474 (12,13,14) was kkd and mirrored pattern are cool /*Done

d k d k d k d k d k d k d k d kkdon

Good luck!
Damn, you made me resurrect a map that should be ded, anyways, probably will aim for rank if this gets more mods, lol. Thanks for modding.
Nofool
Hi again, here is my third mod as promised
sorry i had not noticed it was graveyarded until i finished my mod lol... i don't mind not getting kds anyways

+ yeah that voice is awesome x_x
pretty clean set as usual, loved the work on vocal/drums/melody here.

[Kantan]
- 01:07:140 - iwas about to ask why this spinner doesn't end here like all the other but the reason is obv T_T.
- move - 01:13:640 (12) - to - 01:13:474 - ? the song ask for it and you did something similar at - 00:57:474 - so it should be alright ?

[Futsuu]
- 00:09:974 (2,3) - sound kinda weird 'cause the other follo the melody while these ones follow more drums. what about moving - 00:09:974 (2) - to - 00:09:640 - and - 00:10:307 (3) - to - 00:10:140 - ? a bit more logic, i could even readd something at - 00:09:974 - then idk.
- 00:51:140 - well this time shouldn't it end here ? or then you need to change it in Kantan.
- 01:13:640 (16) - refer to the Kantan.
- 01:24:640 (42,43) - refer to the beginning.

[Muzukashii]
- move - 00:09:474 (3) - to - 00:09:640 - sounds like it. btw regarding how you mapped it, there should be a similar structure at - 00:11:974 -. why is a different stucture used at the end btw ?_?
- 00:21:474 (21) - as d + move - 00:21:640 (22) - to - 00:21:807 - could reflect a bit more the melody ans still fit drums (the whole part fits more the melody but this exact moment doesn't). dkkd is cool to play tho.
- 01:06:974 - dude this time why doesn't it end here lmao. It was here for Kantan/Futsuu, and this time the first spinner ended like the Kantan while the Futsuu one was different x_x (as i pointed it).

[Oni]
- 00:09:474 (3) - refer to the Muzu. same at the end.
- 00:12:140 (16) - ^.
- 00:44:640 - kinda weird the transition between drums/vocal here but i have no better suggestions ;_;
- 01:06:974 - again.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck even tho i know you have too many sets to care about only one x_x (not enough BN sadly)
ill give it a star if you update it again at least
Topic Starter
DakeDekaane

Nofool wrote:

Hi again, here is my third mod as promised
sorry i had not noticed it was graveyarded until i finished my mod lol... i don't mind not getting kds anyways

+ yeah that voice is awesome x_x
pretty clean set as usual, loved the work on vocal/drums/melody here.

[Kantan]
- 01:07:140 - iwas about to ask why this spinner doesn't end here like all the other but the reason is obv T_T. /*Yeah, I'd want it to be even shorter tho.
- move - 01:13:640 (12) - to - 01:13:474 - ? the song ask for it and you did something similar at - 00:57:474 - so it should be alright ? /*Simplified this part by removing this note and the other one.

[Futsuu]
- 00:09:974 (2,3) - sound kinda weird 'cause the other follo the melody while these ones follow more drums. what about moving - 00:09:974 (2) - to - 00:09:640 - and - 00:10:307 (3) - to - 00:10:140 - ? a bit more logic, i could even readd something at - 00:09:974 - then idk. /*Did something similar
- 00:51:140 - well this time shouldn't it end here ? or then you need to change it in Kantan. /*Same as Kantan.
- 01:13:640 (16) - refer to the Kantan. /*Did something
- 01:24:640 (42,43) - refer to the beginning. /*Did something.

[Muzukashii]
- move - 00:09:474 (3) - to - 00:09:640 - sounds like it. btw regarding how you mapped it, there should be a similar structure at - 00:11:974 -. why is a different stucture used at the end btw ?_? /*Sure
- 00:21:474 (21) - as d + move - 00:21:640 (22) - to - 00:21:807 - could reflect a bit more the melody ans still fit drums (the whole part fits more the melody but this exact moment doesn't). dkkd is cool to play tho. /*Changed for something similar to your suggestion.
- 01:06:974 - dude this time why doesn't it end here lmao. It was here for Kantan/Futsuu, and this time the first spinner ended like the Kantan while the Futsuu one was different x_x (as i pointed it). /*OMG WHAT DID I DO????

[Oni]
- 00:09:474 (3) - refer to the Muzu. same at the end. /*Okay
- 00:12:140 (16) - ^. /*^
- 00:44:640 - kinda weird the transition between drums/vocal here but i have no better suggestions ;_; /*I managed to do something.
- 01:06:974 - again. /*teehee
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck even tho i know you have too many sets to care about only one x_x (not enough BN sadly)
ill give it a star if you update it again at least
Sorry for the late reply, got a bit lazy for my own stuff despite me wanting mods, but I REPLIED FINALLY, big thanks for the help.

Lyrics SB comming soon.
wasonz
[NO]


I can make harder Oni if you want ;w; nvm

Can i join your set ;w;

I really like her voice and instrumental ;w;w;w;w;

[Kantan]

00:10:307 (2,3) - <- move 1/2 :DDD
00:38:807 (23,24,25) - <- move 1/2 :DDDDD
01:24:807 (11,12) - <- move 1/2 :DDDDDDD
^ i think it's ez to catch rhythm

00:43:640 - finish !!
00:46:307 - ^

[Futsuu]

00:26:307 - k
00:30:307 - k
i think k feel better and make varies pattern

00:43:640 - why u no finish ?
00:46:307 - ^

[Muzukashii]


00:43:640 - was copy from above it's work !
00:46:307 - ^

01:12:807 (20,21) - k to make 01:10:807 - dd kk dd kk

[Oni]

wow you still keep Kantan structure wowowowowow nice !
snz
:o
snz
Hi

I Do One Random And Short Mod From Muzukashii

  • Muzukashii

    00:12:807 (1) - Snap To 00:12:974 - 00:14:307
    00:12:807 - d
    00:15:140 - k
    00:24:640 - d
    00:30:974 (53) - k
    00:31:974 (55) - ^
    00:48:640 (11) - ^
    00:49:307 (14) - d
    00:49:474 - k
    00:49:307 (1) - Snap To 00:49:640 (1)
    01:17:974 (39) - k
    01:19:474 - kd (1/2)
Lost The Lights
Hola, vengo a romper las bolas porque necesito modear.

d=don
k=kat
D=Big Don
K=Big Kat
r=remove
(?)=Suggestion

[General]
  1. Le Widescreen en algunas diffs.
[Kantan]
  1. No encontré una mierda acá, que se yo, soy un asco (?
[Futsuu]
  1. 00:19:307 - Un sonido claro que creo que debería tener nota.
  2. 00:46:307 (1) - Maybe un finisher.
[Muzukashii]
  1. 00:56:141 (18) - Esto como k please.
  2. 01:10:974 (15) - k también.
  3. 01:12:140 (18) - Lo mesmo.
[Oni]
  1. 00:21:807 (31,32,33,34) - Esto debería ser ddk k imo. (?)
  2. 00:46:307 - Este pattern me parece bastante aburrido, intentá algo así:
  3. 00:49:474 (1) - Este spinner es completamente mapeable, pls, es Oni.
  4. 00:51:640 - Proba algo como lo que te dí antes.
  5. 01:02:307 - Lo mismo.
  6. 01:07:640 - Rip.
Esto es todo con lo que te puedo ayudar pt. GL
Topic Starter
DakeDekaane
I'll reply to the mods soon.

IMT

[I]MMoRTal[S] wrote:

[NO]


I can make harder Oni if you want ;w; nvm

Can i join your set ;w;

I really like her voice and instrumental ;w;w;w;w;

[Kantan]

00:10:307 (2,3) - <- move 1/2 :DDD /*Keeping simple rhythm, doesn't sound that bad.
00:38:807 (23,24,25) - <- move 1/2 :DDDDD /*^
01:24:807 (11,12) - <- move 1/2 :DDDDDDD /*^
^ i think it's ez to catch rhythm

00:43:640 - finish !! /*Sure
00:46:307 - ^ /*Too noisy here.

[Futsuu]

00:26:307 - k /*Dons only to fit calm atmosphere.
00:30:307 - k /*^
i think k feel better and make varies pattern

00:43:640 - why u no finish ? /*Because d D plays a bit awkward here.
00:46:307 - ^ /*Same.

[Muzukashii]


00:43:640 - was copy from above it's work ! /*I'll give a try here.
00:46:307 - ^ /*But not here, still noisy.

01:12:807 (20,21) - k to make 01:10:807 - dd kk dd kk

[Oni]

wow you still keep Kantan structure wowowowowow nice ! /*:D
Ppuskalin

Ppuskalin wrote:

Hi

I Do One Random And Short Mod From Muzukashii

  • Muzukashii

    00:12:807 (1) - Snap To 00:12:974 - 00:14:307 /*The spinner is covering the violin note since the beginning, in 00:12:807 -
    00:12:807 - d /*^
    00:15:140 - k /*I'd want to keep this part dons only, to fit the calm atmosphere.
    00:24:640 - d /*That will kill the emphasis given by the big notes.
    00:30:974 (53) - k /*Same as I said in 00:15:140 -
    00:31:974 (55) - ^ /*^
    00:48:640 (11) - ^ /*Okay, sounds nice.
    00:49:307 (14) - d /*Spinner covering the whole vocals here, since a circle+spinner (as I don't like too much to use that) plays a bit awkward for long notes.
    00:49:474 - k /*^
    00:49:307 (1) - Snap To 00:49:640 (1) /*^
    01:17:974 (39) - k /*That'd rise the difficulty a bit, not fitting with the whole difficulty, which is easy.
    01:19:474 - kd (1/2) /*Following vocals mostly (the whole set is based on vocal mapping).
LTL

Lost The Lights wrote:

Hola, vengo a romper las bolas porque necesito modear.

d=don
k=kat
D=Big Don
K=Big Kat
r=remove
(?)=Suggestion

[General]
  1. Le Widescreen en algunas diffs.
[Kantan]
  1. No encontré una mierda acá, que se yo, soy un asco (? /*pt
[Futsuu]
  1. 00:19:307 - Un sonido claro que creo que debería tener nota. /*Bueno.
  2. 00:46:307 (1) - Maybe un finisher. /*Maybe not
[Muzukashii]
  1. 00:56:141 (18) - Esto como k please. /*Pero si se juega bien bonito como dd kk dd
  2. 01:10:974 (15) - k también. /*idem
  3. 01:12:140 (18) - Lo mesmo. /*bla
[Oni]
  1. 00:21:807 (31,32,33,34) - Esto debería ser ddk k imo. (?) /*Why not
  2. 00:46:307 - Este pattern me parece bastante aburrido, intentá algo así: /*No así, pero lo cambié un poco
  3. 00:49:474 (1) - Este spinner es completamente mapeable, pls, es Oni. /*Todos mis spinners son mapeables, pero acá me enfoqué más al vocal mapping :u.
  4. 00:51:640 - Proba algo como lo que te dí antes. /*Este se queda, por variedad.
  5. 01:02:307 - Lo mismo. /*Acá hice lo mismo que el primero
  6. 01:07:640 - Rip. /*Y acá también.
Esto es todo con lo que te puedo ayudar pt. GL
Thanks everyone for your lovely mod :3
Raiden
derpity derp

quick check feel free to no kd

=w=)b

[ General]

  • Metadata
  1. I talked to you already but just to confirm: TV Size in title?
    AiMod
  2. good
    Audio
  3. arrfff
    Background
  4. nice
    Inconsistencies
  5. 0
    Folder
  6. (¦3[___]

[ Kantan]

  • Difficulty settings
  1. OD3,5 or 3? I don't think having OD4 in both Kantan and Futsuu is good idea =w=
  2. Higher HP? It's a TV size
    Hitsounding and patterning
  3. 00:35:640 (19) - Finisher? I think this...note...here...deserves some emphasis (applies to Futsuu and Muzu too)
  4. 00:54:307 (9) - Finisher? I think the high vocal demands it (applies to Futsuu)
  5. 01:26:307 (13) - k for higher pitched note?
    Structure and spread
  6. Split the kiai in 2 parts? 00:59:640 - 01:02:307 - these 3 seconds without kiai? Just for aesthetics idk =w=)b
    Overall personal opinion
  7. (¦3[___]
[ Futsuu]

  • Difficulty settings
  1. Higher HP? Same as Kantan
    Hitsounding and patterning
  2. said finishers in Kantan
  3. 01:16:807 (23) - K for higher vocal pitch? (applies to Muzu and Oni too)
  4. 01:17:307 (24) - does it really deserve a finisher? I don't think the vocal is as stressed as previous finishers =w= applies to muzu and oni as well
    Structure and spread
  5. 00:59:307 (19) - snapped incorrectly? should be at 00:59:224 - well you did correctly and muzu and oni but this on the next 1/1 sounds just bad :c
    Overall personal opinion
  6. (¦3[___]^2 I loved how you mapped to the main sounds
[ Muzukashii]

  • Difficulty settings
  1. A bit higher HP would do it c:
    Hitsounding and patterning
  2. finishers suggested in Kantan
    Structure and spread
  3. 00:34:640 - I suggest you don't skip this beat in Muzu, for a better gap with Futsuu and Oni
  4. 00:43:974 - and 00:44:640 - same as above =w=
  5. 01:28:640 - and 01:28:807 - would give a nicer end feeling if you added two extra Ks (or 1 here, and 2 in Oni, up to you)
    Overall personal opinion
  6. (¦3[___]^3
[ Oni]

  • Difficulty settings
  1. HP again =w=)b
    Hitsounding and patterning
  2. Finishers and colours suggested in previous diffs
    Structure and spread
  3. (¦3[___]
    Overall personal opinion
  4. (¦3[___]^4124104

all diffs: are you sure you want to skip the hit at 00:08:307 - ?? I clearly wouldn't :c

call me back senpie (¦3[___]

edit: al final del mod me di cuenta de que lo hice en inglés
AJKAJJAJJJ
Topic Starter
DakeDekaane

Raiden wrote:

derpity derp

quick check feel free to no kd

=w=)b

[ General]

  • Metadata
  1. I talked to you already but just to confirm: TV Size in title? /*I'm pretty sure metadata is correct: http://selector-wixoss.com/music.html
    AiMod
  2. good
    Audio
  3. arrfff
    Background
  4. nice
    Inconsistencies
  5. 0
    Folder
  6. (¦3[___]

[ Kantan]

  • Difficulty settings
  1. OD3,5 or 3? I don't think having OD4 in both Kantan and Futsuu is good idea =w= /*I think I already replied you to this somewhere. a few ms just hurt when it's about notelocking
  2. Higher HP? It's a TV size /*HP6 is fine for me (not more).
    Hitsounding and patterning
  3. 00:35:640 (19) - Finisher? I think this...note...here...deserves some emphasis (applies to Futsuu and Muzu too) /*It doesn't sound that loud :C
  4. 00:54:307 (9) - Finisher? I think the high vocal demands it (applies to Futsuu) /*I'd want to avoid having x x O in this difficulty, I know it's a bit troublesome to be hit properly.
  5. 01:26:307 (13) - k for higher pitched note? /*Yes here.
    Structure and spread
  6. Split the kiai in 2 parts? 00:59:640 - 01:02:307 - these 3 seconds without kiai? Just for aesthetics idk =w=)b /*Nah, still part of the chorus.
    Overall personal opinion
  7. (¦3[___]
[ Futsuu]

  • Difficulty settings
  1. Higher HP? Same as Kantan /*Put the same as there.
    Hitsounding and patterning
  2. said finishers in Kantan /*Same as there.
  3. 01:16:807 (23) - K for higher vocal pitch? (applies to Muzu and Oni too) /*That' won't let the next big note to sound that unique, given it's relatively stronger.
  4. 01:17:307 (24) - does it really deserve a finisher? I don't think the vocal is as stressed as previous finishers =w= applies to muzu and oni as well /*Vocals may not be that strong but music itself is strong =w=.
    Structure and spread
  5. 00:59:307 (19) - snapped incorrectly? should be at 00:59:224 - well you did correctly and muzu and oni but this on the next 1/1 sounds just bad :c /*This is for the sake of simplicity, however I decided to change it.
    Overall personal opinion
  6. (¦3[___]^2 I loved how you mapped to the main sounds
[ Muzukashii]

  • Difficulty settings
  1. A bit higher HP would do it c: /*Same as other diffs.
    Hitsounding and patterning
  2. finishers suggested in Kantan /*Same as there.
    Structure and spread
  3. 00:34:640 - I suggest you don't skip this beat in Muzu, for a better gap with Futsuu and Oni /*Considering I'm mostly vocal mapping here, that won't be a good idea as those added notes will feel more like fillers instead complementing the song.
  4. 00:43:974 - and 00:44:640 - same as above =w= /*^
  5. 01:28:640 - and 01:28:807 - would give a nicer end feeling if you added two extra Ks (or 1 here, and 2 in Oni, up to you) /*Not added here, but in Oni.
    Overall personal opinion
  6. (¦3[___]^3
[ Oni]

  • Difficulty settings
  1. HP again =w=)b /*HP6 should be enough =w=b
    Hitsounding and patterning
  2. Finishers and colours suggested in previous diffs /*Same.
    Structure and spread
  3. (¦3[___]
    Overall personal opinion
  4. (¦3[___]^4124104

all diffs: are you sure you want to skip the hit at 00:08:307 - ?? I clearly wouldn't :c /*Yes, call it a preference.

call me back senpie (¦3[___]

edit: al final del mod me di cuenta de que lo hice en inglés
AJKAJJAJJJ
=w=b
Raiden
firetruck vocal mapping
Lost The Lights

Raiden wrote:

firetruck vocal mapping
JUDYDANNY
Hi ( ・∀・)ノ
Osu!Taiko needs more Kanon map >_<
[Metadata]
  1. Wakeshima Kanon >>> Kanon Wakeshima
    This is listed on the official 分島花音website. (I didn’t notice that before ranked my map T_T)
    http://whv-amusic.com/wakeshimakanon/

  2. (TV Size) is exist. Included in selector infected WIXOSS music Particle.1
     killy killy JOKER (TV Size)
    If you hope, refer to official site too. http://selector-wixoss.com/bd_dvd.html
[Kantan]
  1. Disable to widescreen support.
  2. 00:08:974 - , 01:23:640 – add finisher? followed to sounds the strongest splash.
  3. 00:24:306 (8) – change to K?
  4. 00:43:640 – K? same as Futsuu , to follow the any kinds of back sounds up.
  5. 00:21:640 - add d,,,? not high priority, but I'm not sure a little about the huge gap between to Futsuu.
  6. d-d-d-d-d-d-d-d-spinnerRRRRRRRRRRRRRRRRRR ヾ(๑>◡<)ノ”
[Futsuu]
  1. Disable to widescreen support.
  2. 00:08:974 - , 01:23:640 – same as Kantan.
  3. 00:36:140 – change to k? maybe sounds better to follow the backsounds and consistency with next d-d.
  4. uum… maybe? 00:25:640 – remove? for a rest at once.
  5. 00:30:974 – same ? if you agree above suggestion for consistency with rhythm.
  6. 00:43:640 – it fit on k sounds , to follow the any kinds of back sounds up.
  7. 00:54:974 - , 00:56:307 – add note , dk ? or only 54:974? Comparing with before spinner part and listened to vocal, This is far gap as Futsuu?


  8. 01:10:974 - , 01:12:307 – same as above.
[Muzukashii]
  1. Disable to widescreen support.
  2. 00:08:974 - , 01:23:640 – same as Other diffs.
  3. 00:25:307 – similar as Futsuu,,,? Remove?
  4. 00:19:640 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) – fun to play with violins!
  5. 01:28:807 – add finisher K? for… finisher (as music) lol
  6. 01:18:640 - , 01:21:307 - k? consistency with 01:13:307 -?
[Oni]

  • Disable to widescreen sup
  1. 00:08:974 - , 01:23:640 – same as Other diffs.
  2. 00:14:640 - , 00:17:307 – change to k? vocal pitch is the highest on the each 1/2 pattern’s flow.
  3. Prefer to such a style ヾ(๑>◡<)ノ"
Good Luck (¦3[___]
Topic Starter
DakeDekaane

JUDYDANNY wrote:

Hi ( ・∀・)ノ
Osu!Taiko needs more Kanon map >_<
[Metadata]
  1. Wakeshima Kanon >>> Kanon Wakeshima /*Fixed this.
    This is listed on the official 分島花音website. (I didn’t notice that before ranked my map T_T)
    http://whv-amusic.com/wakeshimakanon/

  2. (TV Size) is exist. Included in selector infected WIXOSS music Particle.1
     killy killy JOKER (TV Size)
    If you hope, refer to official site too. http://selector-wixoss.com/bd_dvd.html
/*About this, I'll leave current title. There's no explicit label to use in the official web (we have this song: http://puu.sh/lA1Jk/f8a57a729e.png, that makes me doubt about the label), but I can't use the one in vgmdb as it's not official. A scan from a CD case would be the official title, but as it's really hard to get them, I'll leave it without it, which is correct too. ;w;

[Kantan]
  1. Disable to widescreen support. /*;A;
  2. 00:08:974 - , 01:23:640 – add finisher? followed to sounds the strongest splash. /*I'd like to keep it as a normal note, since I'm going more with violin
  3. 00:24:306 (8) – change to K? /*Nice.
  4. 00:43:640 – K? same as Futsuu , to follow the any kinds of back sounds up. /*Sure.
  5. 00:21:640 - add d,,,? not high priority, but I'm not sure a little about the huge gap between to Futsuu. /*Done, also changed a bit Futsuu too improve the spread.
  6. d-d-d-d-d-d-d-d-spinnerRRRRRRRRRRRRRRRRRR ヾ(๑>◡<)ノ”
[Futsuu]
  1. Disable to widescreen support. /*;A;
  2. 00:08:974 - , 01:23:640 – same as Kantan. /*Same
  3. 00:36:140 – change to k? maybe sounds better to follow the backsounds and consistency with next d-d. /*Yes, it sounds better.
  4. uum… maybe? 00:25:640 – remove? for a rest at once. /*Nice suggestion.
  5. 00:30:974 – same ? if you agree above suggestion for consistency with rhythm.
  6. 00:43:640 – it fit on k sounds , to follow the any kinds of back sounds up. /*I did it in Kantan, so I'll do it here too.
  7. 00:54:974 - , 00:56:307 – add note , dk ? or only 54:974? Comparing with before spinner part and listened to vocal, This is far gap as Futsuu? /*I wanted to keep the breaks, but after testing, it plays much better, so I'll put the notes.


  8. 01:10:974 - , 01:12:307 – same as above.
[Muzukashii]
  1. Disable to widescreen support. /*;A;
  2. 00:08:974 - , 01:23:640 – same as Other diffs. /*Same
  3. 00:25:307 – similar as Futsuu,,,? Remove? /*Removed a few notes more to have a bit more emphasis on vocals now.
  4. 00:19:640 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22) – fun to play with violins! /* :)
  5. 01:28:807 – add finisher K? for… finisher (as music) lol /*Plays nice.
  6. 01:18:640 - , 01:21:307 - k? consistency with 01:13:307 -? /*Oops.
[Oni]

  • Disable to widescreen sup /*=w=
  1. 00:08:974 - , 01:23:640 – same as Other diffs. /*Same
  2. 00:14:640 - , 00:17:307 – change to k? vocal pitch is the highest on the each 1/2 pattern’s flow. /*Done.
  3. Prefer to such a style ヾ(๑>◡<)ノ"
Good Luck (¦3[___]
Thanks a lot for the mod Judy >w<
JUDYDANNY
[Kantan]

  • :?: 01:27:140 - spinner begins move to 01:27:474 - ? consistency with Intro here 00:12:807 - .
  1. HP change to 7.0 ?
    6.0 https://osu.ppy.sh/ss/4041072
    6.5 https://osu.ppy.sh/ss/4041095
    7.0 https://osu.ppy.sh/ss/4041110
    7.5 https://osu.ppy.sh/ss/4041144
[Muzukashii]

  • :?: 01:22:807 - move to 1/2 left (01:22:640 -) ? awkward rhythm imo, maybe making the Quater note(1/1) plays better and sounds better for begining snare roll.
Hype (¦3[___]
Topic Starter
DakeDekaane

JUDYDANNY wrote:

[Kantan]

  • :?: 01:27:140 - spinner begins move to 01:27:474 - ? consistency with Intro here 00:12:807 - . /*You're right, fixed.
  1. HP change to 7.0 ? /*Used 8 instead, also changed Futsuu to 7.
    6.0 https://osu.ppy.sh/ss/4041072
    6.5 https://osu.ppy.sh/ss/4041095
    7.0 https://osu.ppy.sh/ss/4041110
    7.5 https://osu.ppy.sh/ss/4041144
[Muzukashii]

  • :?: 01:22:807 - move to 1/2 left (01:22:640 -) ? awkward rhythm imo, maybe making the Quater note(1/1) plays better and sounds better for begining snare roll. /*Not that awkward as I'm going mostly with vocals :3c
Hype (¦3[___]
Thanks again > <
JUDYDANNY
Adjustment the spread , set seems great. Nicely mapped :3/
JUDYDANNY

DakeDekaane wrote:

Kanon voice is so good...
Needs more Kanon!!! ヾ(๑>◡<)ノ"

Congraturations!
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