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Mark Forster - Au revoir feat. Sido

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Total Posts
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Topic Starter
Myxo
This beatmap was submitted using in-game submission on Freitag, 13. Februar 2015 at 19:21:56

Artist: Mark Forster
Title: Au revoir feat. Sido
Tags: Bauch und Kopf Mao Cut Version
BPM: 106
Filesize: 3614kb
Play Time: 01:27
Difficulties Available:
  1. Beginner (1,1 stars, 60 notes)
  2. Easy (1,44 stars, 89 notes)
  3. Farewell (3,8 stars, 244 notes)
  4. Mao's Hard (2,73 stars, 215 notes)
  5. Normal (2,04 stars, 128 notes)
Download: Mark Forster - Au revoir feat. Sido
Information: Scores/Beatmap Listing
---------------
Redownload if downloaded before 10.02.2014 to fix some weird offbeat notes

#9 Ranked :3
osu! needs more German songs!

Beginner - by me
Easy - by me
Normal - by me
Hard - by Mao
Insane - by me

Changelog
16.11.2014 - Applied Yales' Mod
21.11.2014 - Applied Xgor's Mod
22.11.2014 - Applied Kloyd's Mod
06.12.2014 - Applied Hard's Mod
10.12.2014 - Applied appleeaterx's Mod
27.12.2014 - Applied rEdo's Mod
30.01.2015 - Applied Priti's Mod
10.02.2015 - Applied Sieg's Mod
10.02.2015 - New mp3 by pishifat
10.02.2015 - Bubbled by Sieg!
13.02.2015 - Applied Lanturn's Mod
Sieg
osu! needs more songs variations that's for sure

good luck with this one Desperate-nyan :3
Topic Starter
Myxo

Sieg wrote:

osu! needs more songs variations that's for sure

good luck with this one Desperate-nyan :3
Thanks o/
Kyouren
I <3 German

osu! need more German~
Good lucky for rank this~

EDIT:
Easy Hard, is so cool~ <3 (Hard in spinner :o , can you change a time drain in spinner :o ?)


And maybe next time, can you teach me to speak a German >< , senpai?
Topic Starter
Myxo

gokugohan12468 wrote:

I <3 German

osu! need more German~
Good lucky for rank this~

EDIT:
Easy Hard, is so cool~ <3 (Hard in spinner :o , can you change a time drain in spinner :o ?)


And maybe next time, can you teach me to speak a German >< , senpai?
Thank you! :3
Mao
You forgot to add me into the Tags ;~;
Saoji
[Genral]
On the biginner, easy, normal diff you changed the SV. Considering the low BPM I don't think it's something bad but it could surprise a new player...

[Easy]
  1. 00:51:705 (2) - I undrstand your idea to map beat only, but I think you're missing something important in the vocal here (also a new player will usually pay more attention to the vocal). Also I suggest you to reduce the slider by 1 tick (1/2) and add a reverse. (http://puu.sh/cSbV3/feb3023c87.jpg If you do something like this, it won't change your next pattern).
  2. 01:25:950 (2) - I would rotate by -30 to be constant between 01:23:686 (2) - this slider and this one 01:24:818 (1)
  3. 01:27:082 (1) - that's also just a detail but why not putting this note around x368 y284 to sustain previous pattern? OR x256 y148 to give more importance on this note by placing it in the middle of the screen. The way you did is obviously ok, but ... I think you could improve the placement of this last note. Cause it looks a bit random the way it is.
[Normal]
  1. 00:16:045 (3) - That's really tricky. I would add a note here 00:15:761 to follow vocal as well (which is pretty strong here), I think the impact of the slider would be the same anyway.
    It's fine after it. I'm a bit skeptical with those sliders 01:09:252 (2) - But I like the feel, so... why not.
[Mao's Hard]
  1. 00:38:403 - I think adding a note here would be nice actually n.n The vocal is pretty strong and we can clearly hear the music (even though it's not as strong as the incoming slider..)
[Goodbye]
  1. 00:39:960 (2,3) - try something like this for better flow http://puu.sh/cSeLs/f35b22e37d.jpg as you did 00:42:224 (2,3) - here.
  2. 01:25:526 (4) - I would go for the normal sampleset instead
    Nice map, the kiai is amazing *-*
Cool song and nice mapset!

Sayonara!
FlobuFlobs

  • Important
    Must fixxed
    Suggestions
[Goodbye]
  1. 00:50:290 - qwq

gud map starpuwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

Gief kd, kthx
Topic Starter
Myxo

Mao wrote:

You forgot to add me into the Tags ;~;
Fixed.

Yales wrote:

[Genral]
On the biginner, easy, normal diff you changed the SV. Considering the low BPM I don't think it's something bad but it could surprise a new player... Mhm I think it's okay since it's only one SV change ;w; And it's not very extreme, only a little bit

[Easy]
  1. 00:51:705 (2) - I undrstand your idea to map beat only, but I think you're missing something important in the vocal here (also a new player will usually pay more attention to the vocal). Also I suggest you to reduce the slider by 1 tick (1/2) and add a reverse. (http://puu.sh/cSbV3/feb3023c87.jpg If you do something like this, it won't change your next pattern). Fixed, a bit different though to keep density low
  2. 01:25:950 (2) - I would rotate by -30 to be constant between 01:23:686 (2) - this slider and this one 01:24:818 (1) I don't really see the problem atm ;w;
  3. 01:27:082 (1) - that's also just a detail but why not putting this note around x368 y284 to sustain previous pattern? OR x256 y148 to give more importance on this note by placing it in the middle of the screen. The way you did is obviously ok, but ... I think you could improve the placement of this last note. Cause it looks a bit random the way it is. Moved this note somewhere else with bigger spacing. I hope it is okay now
[Normal]
  1. 00:16:045 (3) - That's really tricky. I would add a note here 00:15:761 to follow vocal as well (which is pretty strong here), I think the impact of the slider would be the same anyway.
    It's fine after it. I'm a bit skeptical with those sliders 01:09:252 (2) - But I like the feel, so... why not. Well well well D: I know those 1/1-stacks are very tricky (if not awful) to read... I just remapped them all with something else, sometimes I added a circle and sometimes I changed the placement
[Goodbye]
  1. 00:39:960 (2,3) - try something like this for better flow http://puu.sh/cSeLs/f35b22e37d.jpg as you did 00:42:224 (2,3) - here. Fixed
  2. 01:25:526 (4) - I would go for the normal sampleset instead Nah, I followed this instrument with whistle and other drums with Normal Sampleset, it sounds better imo
    Nice map, the kiai is amazing *-* Thank you <3
Cool song and nice mapset!

Sayonara!
:3 Very helpful, thanks!

FlobuFlobs wrote:


  • Important
    Must fixxed
    Suggestions
[Goodbye]
  1. 00:50:290 - qwq

gud map starpuwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

Gief kd, kthx
xDDD Ich hab dich auch lieb, Schätzchen!
Mao

Yales wrote:

[Mao's Hard]
  1. 00:38:403 - I think adding a note here would be nice actually n.n The vocal is pretty strong and we can clearly hear the music (even though it's not as strong as the incoming slider..)
    Well, I've followed the "drums" here and I felt like the Vocals here are to soft due to these drums missing so the 1/1 Gap builds a bit of a suspense to to the next Circle which is intuitive for me. Therefore keeping it for now!
Xgor
[General]
Add Sido to tags, as he is a guest rapper to the more well known version of the song.


The hitsound samples are really quiet, When I played I though it was not completly hitsounded because all I heard was soft-hitnormal and a quite soft-hitclap (AKA normal-hitnormal)
Right now they get drowned out to the song and soft-hitnormal and that's kinda a pity because the hitsounds works well hitsounded otherwise.
As all of them are just quieter versions of the normal hitsounds you don't really need them anyways.
...If you don't wanna do that that please create a more quiet soft-hitnormal instead.


I noticed that the last 2 difficulties start with a spinner while the easier ones doesn't have one at all. I suggest you add a spinner there on those difficulties too so there can be score differences on the easier difficulties.

[Hard]
The stack leniency is waaay too low, right now 1/2 stack with each other (I wish that low stack latency wasn't allowed as a rune instead of being a guideline imo...)
00:57:507 (6) - If you move that circle here http://osu.ppy.sh/ss/2263217 It will look more like it's following the path of the sliders.
00:58:214 (2) - Please move this 3 grids (level 4) to the left so it looks more like it follows the slider before it.
00:59:771 (6,1) - This overlap looks pretty ugly tbh I would like it if you move (6) to somewhere where it doesn't overlap.

[Insane]
For a calm song like this I feel that AR8 is far more fitting.

01:16:469 (3,5) - I suggest you have these sliders at slightly different position so (5) isn't as hidden.


Nice song and map. osu! needs more stuff like this.
Topic Starter
Myxo

Xgor wrote:

[General]
Add Sido to tags, as he is a guest rapper to the more well known version of the song. Done

The hitsound samples are really quiet, When I played I though it was not completly hitsounded because all I heard was soft-hitnormal and a quite soft-hitclap (AKA normal-hitnormal)
Right now they get drowned out to the song and soft-hitnormal and that's kinda a pity because the hitsounds works well hitsounded otherwise.
As all of them are just quieter versions of the normal hitsounds you don't really need them anyways.
...If you don't wanna do that that please create a more quiet soft-hitnormal instead. I made some of the hitsounds a bit louder. But I don't want to remove them, since I'm using the original hitsounds in the chorus, and the less loud versions in the verse

I noticed that the last 2 difficulties start with a spinner while the easier ones doesn't have one at all. I suggest you add a spinner there on those difficulties too so there can be score differences on the easier difficulties. Hmm. I thought about that too. But the problem is the following: In Beginner, I'd need a 4/1-gap after the spinner. That would result in a 4/1-spinner (which is really short for following a fade-in like that) and a 4/1-gap, which also doesn't make much sense with what I am following with that spinner. About the scores - After all, I think it's not as important for lower diffs as for higher diffs, since pro players have more of that competetion, while newbies mostly don't play a map until they SS it, and if they do, they won't have a high rank on that map anyways, due to DT+HD+HR+FL farmers (and I don't care about those at all).

[Insane]
For a calm song like this I feel that AR8 is far more fitting. The map feels rather dynamic due to the high SV + big 1/4-spacings, so I think it plays not that well with AR8 or AR8.5

01:16:469 (3,5) - I suggest you have these sliders at slightly different position so (5) isn't as hidden. I think those are fine. They are 3/2 apart, so the previous slider is not visible anymore when the second one appears. Also, I think it's intuitive, because the pattern is symmetric like all the similar patterns in this section, so the hidden slider can just be where it is atm.


Nice song and map. osu! needs more stuff like this.
Thank you so much! :3
DeletedUser_1574070
  • Beginner
  1. 00:54:818 (4,1,2,3) - u can make these centered. if u'd do, adjust 00:59:346 (4,1) - just a little bit.

  • Easy
  1. nothing
  • Normal
  1. farq
  • Mao
  1. 00:22:695 (4) - this is in some way confusing... can't u extend 00:22:271 (3) - this instead?
  2. 00:53:120 (1) - cover more (i mean blanket)
  3. 00:55:384 (1,2) - instead of curving this, i'd recommend u to make this linear... move this to 180:64 maybe
  4. 00:59:771 (6) - putting this outward can be more effective. 444:276
  5. 01:08:686 (7,1) - u try to make this linear but, i'd better to try 01:08:545 (6,7) - linear cuz it flows better. rotate -40'
  6. 01:12:648 (6) - rotating this can flow better. ofc clockwise, and just a little bit
  • Farewell
  1. 00:21:988 (3) - put this around 414:167 ? i'd rather change course here.
  2. 00:44:063 (1) - i think collecting path fits better than spreading.... my word selection is bad but u might understand. rotate about 15' and put more symmetrical
  3. 01:27:082 (1) - consider centering this. 01:26:516 (2) - stack or putting 256:192
GOODLUCK
Topic Starter
Myxo

Kloyd wrote:

  • Beginner
  1. 00:54:818 (4,1,2,3) - u can make these centered. if u'd do, adjust 00:59:346 (4,1) - just a little bit. Done
  • Easy
  1. nothing
  • Normal
  1. farq
  • Farewell
  1. 00:21:988 (3) - put this around 414:167 ? i'd rather change course here. Sorry, I think the current pattern flows better
  2. 00:44:063 (1) - i think collecting path fits better than spreading.... my word selection is bad but u might understand. rotate about 15' and put more symmetrical It's a continous pattern ;w; So I'd like to keep it
  3. 01:27:082 (1) - consider centering this. 01:26:516 (2) - stack or putting 256:192 Stacked manually
GOODLUCK
Thanks :3
Mao

Kloyd wrote:

  • Mao
  1. 00:22:695 (4) - this is in some way confusing... can't u extend 00:22:271 (3) - this instead? I don't think it's confusing o: Going to keep it for now!
Fixed everything else from both mods. Thanks guys!


Code
osu file format v13

[General]
AudioFilename: au_revoir.mp3
AudioLeadIn: 0
PreviewTime: 50148
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 68969
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.7

[Metadata]
Title:Au Revoir
TitleUnicode:Au Revoir
Artist:Mark Forster
ArtistUnicode:Mark Forster
Creator:Desperate-kun
Version:Mao's Hard
Source:
Tags:Bauch und Kopf Mao Sido
BeatmapID:531253
BeatmapSetID:227984

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1045,566.037735849057,4,2,0,30,1,0
9818,-100,4,3,0,70,0,0
10243,-100,4,2,1,70,0,0
50290,-83.3333333333333,4,2,1,70,0,0
50856,-83.3333333333333,4,2,1,70,0,1
50997,-83.3333333333333,4,2,1,80,0,1
68969,-83.3333333333333,4,2,1,70,0,1
69252,-83.3333333333333,4,2,1,80,0,1
87082,-100,4,2,1,40,0,0


[Colours]
Combo1 : 192,240,240
Combo2 : 240,192,192
Combo3 : 192,240,192
Combo4 : 192,192,240
Combo5 : 240,240,192
Combo6 : 240,192,240

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Hard
This song sucks.
You suck for mapping it.
I suck for modding it.


I finished the introduction, let's continue the serious mod. Because you'll tell me that 80% of my suggestions are bullstuff i'll just try to find as much as possible so you got something to change. Aren't I awesome? Also I write in english because I like to. Maybe I'll change into german while i mod but you won't care anyway, right? As long as you get your sp and stuff *cries*



Farewell

  1. I think you should do a bit more of hitsounding here. You only hitsound the drums but there's a lot more going on and you should show that with your stuff. Maybe try to put a hitsound when there's a strings emphasize. (You could use a soft slidertick custom hitsound to match it with the parts when unable to put another hitsound than this, if you know what I mean, like here: 00:10:384 - ) It would be much more interesting than that boring "I ONLY HITSOUND THE DRUMS"-thing, that's going on there atm.
    They are at:

    SPOILER
    00:10:950 -
    00:11:516 -
    00:12:082 -
    00:13:214 -
    00:14:346 -
    00:14:912 - actually here's even a tick-sound. show this. show the tick sound, please.
    00:15:478 -
    00:16:045 -
    00:16:611 -
    00:17:177 -
    00:17:743 -
    00:18:309 -
    00:18:875 -
    00:19:441 -
    00:20:007 -
    00:20:573 -
    00:21:139 -

    and so on... I hope you understand.
  2. 00:14:063 (5) - while singing he's hesistating and waiting, semming to think or loose energy. maybe use an inheriting section to slower this slider down a bit? also this flows a bit strange. Maybe put this slider a bit higher so you got a nice circle while flowing like this:
    SPOILER
    before:
    after:
    you could also rotate the slider a bit (-40°) and rearrange for better gameplay:
    it's also better for the follow-up slider!
  3. 00:25:243 - why not addind that 1/4 ? especially when you map the 1/4 later when the pattern repeats at 00:26:375 -
  4. 00:28:497 - I think you should somehow put the sirens in there. they are the main focus here and it feels strange not to play them out. Do this until 00:32:743 - and find some nice pattern for them.
  5. 01:08:403 (6) - I would add a hitfinish at this point and at all the other "Au revoirs". There's an emphasize on this au and you should show that. You know. it's like bamm push pssss for au revoir. !
  6. 00:42:931 (5) -00:43:356 (6) -00:43:497 (7) - 00:43:922 (8) - 00:44:063 (1) - and add some kind of soft whistle here. or a normal whistle. but it feels like there should be a hitsound. ? this way you get the feeling of 1/3 or shuffle-beat or whatever. but those hitsounds sound better than yours. trust me. or just listen to them. maybe i am wrong. I am not the hitsound-police.
  7. 01:07:271 (2) - hitfinish here maybe? the oh oh oh oh is hitfinish-worthy because it's special and finish-like. 01:07:837 (3,6) - also there
  8. 01:09:252 (2,3,4,5,2,3,4,5,6) - hitsounds for the sirens!
  9. 01:13:780 (2,3,4,5,6) - different hitsounds for the sirens!
  10. 01:16:045 (2,3,4,5) - another different kind of hitsound there please.
  11. continue that pattern inside of the spoilerbox for hitsounding.

I'm tired. I'll continue later. heh
Hard
This song sucks.
You suck for mapping it.
I suck for modding it.


I finished the introduction, let's continue the serious mod. Because you'll tell me that 80% of my suggestions are bullstuff i'll just try to find as much as possible so you got something to change. Aren't I awesome? Also I write in english because I like to. Maybe I'll change into german while i mod but you won't care anyway, right? As long as you get your sp and stuff *cries*



Farewell

  1. I think you should do a bit more of hitsounding here. You only hitsound the drums but there's a lot more going on and you should show that with your stuff. Maybe try to put a hitsound when there's a strings emphasize. (You could use a soft slidertick custom hitsound to match it with the parts when unable to put another hitsound than this, if you know what I mean, like here: 00:10:384 - ) It would be much more interesting than that boring "I ONLY HITSOUND THE DRUMS"-thing, that's going on there atm.
    They are at:

    SPOILER
    00:10:950 -
    00:11:516 -
    00:12:082 -
    00:13:214 -
    00:14:346 -
    00:14:912 - actually here's even a tick-sound. show this. show the tick sound, please.
    00:15:478 -
    00:16:045 -
    00:16:611 -
    00:17:177 -
    00:17:743 -
    00:18:309 -
    00:18:875 -
    00:19:441 -
    00:20:007 -
    00:20:573 -
    00:21:139 -

    and so on... I hope you understand.
  2. 00:14:063 (5) - while singing he's hesistating and waiting, semming to think or loose energy. maybe use an inheriting section to slower this slider down a bit? also this flows a bit strange. Maybe put this slider a bit higher so you got a nice circle while flowing like this:
    SPOILER
    before:
    after:
    you could also rotate the slider a bit (-40°) and rearrange for better gameplay:
    it's also better for the follow-up slider!
  3. 00:25:243 - why not addind that 1/4 ? especially when you map the 1/4 later when the pattern repeats at 00:26:375 -
  4. 00:28:497 - I think you should somehow put the sirens in there. they are the main focus here and it feels strange not to play them out. Do this until 00:32:743 - and find some nice pattern for them.
  5. 01:08:403 (6) - I would add a hitfinish at this point and at all the other "Au revoirs". There's an emphasize on this au and you should show that. You know. it's like bamm push pssss for au revoir. !
  6. 00:42:931 (5) -00:43:356 (6) -00:43:497 (7) - 00:43:922 (8) - 00:44:063 (1) - and add some kind of soft whistle here. or a normal whistle. but it feels like there should be a hitsound. ? this way you get the feeling of 1/3 or shuffle-beat or whatever. but those hitsounds sound better than yours. trust me. or just listen to them. maybe i am wrong. I am not the hitsound-police.
  7. 01:07:271 (2) - hitfinish here maybe? the oh oh oh oh is hitfinish-worthy because it's special and finish-like. 01:07:837 (3,6) - also there
  8. 01:09:252 (2,3,4,5,2,3,4,5,6) - hitsounds for the sirens!
  9. 01:13:780 (2,3,4,5,6) - different hitsounds for the sirens!
  10. 01:16:045 (2,3,4,5) - another different kind of hitsound there please.
  11. continue that pattern inside of the spoilerbox for hitsounding.

I'm tired. I'll continue later. heh
Hard
i continue my mod like this because this stuff is buggy. kd for my first post please-.-

Mao's Hard

  1. 00:55:101 (6,7) - turn this into a slider. the drum is a ghost note and i don't think it should be played.
  2. maybe it's cause I'm lazy but I don't find anything else and I guess you'll be ignoring this anyway so whatever...
  3. for hitsounding look at my suggestions for "farewell" diff. They can be applied too
Normal

  1. it's okay
  2. 00:43:497 (3) - for good looking and stuff: http://puu.sh/dixvV/7adaf6bc33.jpg i think it looks better this way. you get a slalom-feel and i like it.
Easy and Beginner are fine, imo. Don't know what I would change there.
Mao
Applied o/

Code
osu file format v13

[General]
AudioFilename: au_revoir.mp3
AudioLeadIn: 0
PreviewTime: 50148
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 68969
DistanceSpacing: 1.3
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.7

[Metadata]
Title:Au Revoir
TitleUnicode:Au Revoir
Artist:Mark Forster
ArtistUnicode:Mark Forster
Creator:Desperate-kun
Version:Mao's Hard
Source:
Tags:Bauch und Kopf Mao Sido
BeatmapID:531253
BeatmapSetID:227984

[Difficulty]
HPDrainRate:5.5
CircleSize:4
OverallDifficulty:5.5
ApproachRate:7.5
SliderMultiplier:1.9
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations

[TimingPoints]
1045,566.037735849057,4,2,0,30,1,0
9818,-100,4,3,0,70,0,0
10243,-100,4,2,1,70,0,0
50290,-83.3333333333333,4,2,1,70,0,0
50856,-83.3333333333333,4,2,1,70,0,1
50997,-83.3333333333333,4,2,1,80,0,1
68969,-83.3333333333333,4,2,1,70,0,1
69252,-83.3333333333333,4,2,1,80,0,1
87082,-100,4,2,1,40,0,0


[Colours]
Combo1 : 192,240,240
Combo2 : 240,192,192
Combo3 : 192,240,192
Combo4 : 192,192,240
Combo5 : 240,240,192
Combo6 : 240,192,240

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229,376,21422,6,0,L|239:233,1,142.5,8|2,0:0|0:0,0:0:0:0:
197,169,21988,1,8,0:0:0:0:
126,303,22271,2,0,L|133:200,1,95,2|0,0:0|0:0,0:0:0:0:
78,155,22695,1,0,0:0:0:0:
142,114,22837,2,0,L|148:20,1,95,2|8,0:0|0:0,0:0:0:0:
238,102,23403,1,0,0:0:0:0:
238,102,23686,6,0,P|278:123|378:103,1,142.5,8|2,0:0|0:0,0:0:0:0:
435,149,24252,1,8,0:0:0:0:
423,271,24535,2,0,P|413:316|398:338,2,47.5,2|0|0,0:0|0:0|0:0,0:0:0:0:
299,261,25101,2,0,L|307:166,1,95,2|8,0:0|0:0,0:0:0:0:
221,261,25667,1,0,0:0:0:0:
221,261,25950,6,0,L|229:166,1,95,8|0,0:0|0:0,0:0:0:0:
229,166,26375,1,2,0:0:0:0:
229,166,26516,1,8,0:0:0:0:
128,237,26799,2,0,P|137:309|243:356,1,190,2|2,0:0|0:0,0:0:0:0:
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409,269,27931,2,0,L|461:285,1,47.5,8|0,0:0|0:0,0:0:0:0:
461,207,28214,6,0,P|492:181|502:72,1,142.5,8|2,0:0|0:0,0:0:0:0:
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333,95,29063,2,0,B|238:63|245:143|148:102,1,190,2|2,0:0|0:0,0:0:0:0:
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98,192,30337,1,0,0:0:0:0:
163,229,30478,6,0,L|160:380,1,142.5,8|2,0:0|0:0,0:0:0:0:
235,357,31045,2,0,L|237:214,1,142.5,8|0,0:0|0:0,0:0:0:0:
310,189,31611,1,0,0:0:0:0:
395,278,31894,1,2,0:0:0:0:
484,193,32177,1,8,0:0:0:0:
401,100,32460,1,0,0:0:0:0:
401,100,32601,1,0,0:0:0:0:
401,100,32743,6,0,P|352:64|316:56,1,95,8|0,0:0|0:0,0:0:0:0:
251,88,33167,1,2,0:0:0:0:
180,116,33309,2,0,P|134:102|98:72,1,95,8|2,0:0|0:0,0:0:0:0:
90,195,33875,1,0,0:0:0:0:
197,255,34158,2,0,P|242:241|278:211,1,95,2|8,0:0|0:0,0:0:0:0:
396,245,34724,1,0,0:0:0:0:
396,245,34865,1,0,0:0:0:0:
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416,56,35573,2,0,L|511:67,2,95,8|2|0,0:0|0:0|0:0,0:0:0:0:
293,71,36422,1,2,0:0:0:0:
174,36,36705,2,0,L|79:47,1,95,8|0,0:0|0:0,0:0:0:0:
37,109,37129,1,0,0:0:0:0:
7,179,37271,6,0,P|7:226|17:279,1,95,8|0,0:0|0:0,0:0:0:0:
15,273,37695,1,2,0:0:0:0:
15,273,37837,1,8,0:0:0:0:
115,344,38120,1,2,0:0:0:0:
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327,371,39252,1,0,0:0:0:0:
327,371,39394,1,0,0:0:0:0:
327,371,39535,6,0,B|343:298|297:307|318:231,1,142.5,8|2,0:0|0:0,0:0:0:0:
387,263,40101,1,8,0:0:0:0:
465,167,40384,2,0,L|453:21,1,142.5,2|0,0:0|0:0,0:0:0:0:
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280,204,41516,1,0,0:0:0:0:
280,204,41658,1,0,0:0:0:0:
280,204,41799,6,0,P|233:208|183:190,1,95,8|0,0:0|0:0,0:0:0:0:
71,232,42365,2,0,P|92:274|128:304,1,95,8|2,0:0|0:0,0:0:0:0:
189,193,42931,1,0,0:0:0:0:
105,101,43214,1,2,0:0:0:0:
105,101,43356,1,0,0:0:0:0:
105,101,43497,2,0,L|249:114,1,142.5,8|0,0:0|0:0,0:0:0:0:
316,82,44063,6,0,P|321:128|299:170,1,95,8|0,0:0|0:0,0:0:0:0:
257,233,44488,1,2,0:0:0:0:
194,275,44629,2,0,P|188:321|210:363,1,95,8|2,0:0|0:0,0:0:0:0:
312,293,45195,2,0,L|414:302,1,95,0|2,0:0|0:0,0:0:0:0:
393,178,45761,2,0,L|495:187,1,95,8|0,0:0|0:0,0:0:0:0:
489,62,46328,6,0,P|441:82|346:51,1,142.5,8|2,0:0|0:0,0:0:0:0:
292,18,46894,1,8,0:0:0:0:
222,152,47177,2,0,B|126:124|132:200|30:163,1,190,2|2,0:0|0:0,0:0:0:0:
13,286,48026,2,0,P|78:311|159:295,1,142.5,8|0,0:0|0:0,0:0:0:0:
220,275,48592,6,0,L|225:372,1,95,8|0,0:0|0:0,0:0:0:0:
299,354,49016,1,2,0:0:0:0:
372,335,49158,2,0,L|367:240,1,95,8|2,0:0|0:0,0:0:0:0:
274,158,49724,2,8,L|278:63,1,95,8|10,0:0|0:0,0:0:0:0:
156,47,50290,2,0,L|161:111,1,56.9999982604981,8|0,0:0|0:0,0:0:0:0:
107,155,50573,2,0,L|112:219,1,56.9999982604981,8|0,0:0|0:0,0:0:0:0:
59,264,50856,6,0,P|77:320|178:350,1,170.999994781494,4|2,0:0|0:0,0:0:0:0:
241,313,51422,1,0,1:0:0:0:
372,380,51705,1,2,0:0:0:0:
469,268,51988,2,0,P|458:217|460:154,1,113.999996520996,0|2,0:0|0:0,0:0:0:0:
510,16,52554,1,0,1:0:0:0:
306,54,52837,2,0,L|363:61,1,56.9999982604981
240,19,53120,6,0,P|232:52|333:127,1,170.999994781494,8|2,0:0|0:0,0:0:0:0:
374,186,53686,1,0,1:0:0:0:
256,332,53969,2,0,L|256:275,2,56.9999982604981,2|0|0,0:0|0:0|0:0,0:0:0:0:
138,186,54535,1,2,0:0:0:0:
128,332,54818,1,0,1:0:0:0:
217,196,55101,2,0,P|207:147|195:127,1,56.9999982604981
126,108,55384,6,0,L|307:96,1,170.999994781494,8|2,0:0|0:0,0:0:0:0:
352,48,55950,1,0,1:0:0:0:
444,218,56233,1,2,0:0:0:0:
445,218,56516,2,0,L|447:104,1,113.999996520996,0|2,0:0|0:0,0:0:0:0:
381,273,57082,2,0,P|331:232|275:226,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
224,268,57507,1,0,0:0:0:0:
177,327,57648,6,0,P|118:330|49:246,1,170.999994781494,8|2,0:0|0:0,0:0:0:0:
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252,104,59063,2,0,L|261:161,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
334,148,59346,2,0,L|371:255,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
448,266,59771,1,0,0:0:0:0:
482,338,59912,6,0,P|428:363|314:332,1,170.999994781494,8|2,0:0|0:0,0:0:0:0:
204,372,60478,2,0,L|90:353,1,113.999996520996,0|2,1:0|0:0,0:0:0:0:
0,232,61045,1,0,0:0:0:0:
119,147,61328,1,2,0:0:0:0:
119,147,61469,1,0,0:0:0:0:
119,147,61611,2,0,P|127:85|103:34,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
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243,264,62743,1,0,1:0:0:0:
365,240,63026,1,2,0:0:0:0:
487,215,63309,2,0,P|495:161|485:103,1,113.999996520996,0|2,0:0|0:0,0:0:0:0:
363,128,63875,2,0,P|355:182|365:240,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
422,286,64299,1,0,0:0:0:0:
486,323,64441,6,0,P|433:362|349:307,1,170.999994781494,8|2,0:0|0:0,0:0:0:0:
422,286,65007,1,0,1:0:0:0:
233,273,65290,2,0,L|290:266,1,56.9999982604981,0|0,0:0|0:0,0:0:0:0:
189,333,65573,2,0,B|168:250|228:269|200:166,1,170.999994781494,2|0,0:0|0:0,0:0:0:0:
130,141,66139,1,0,1:0:0:0:
35,58,66422,2,0,L|97:71,1,56.9999982604981
161,47,66705,6,0,L|282:77,1,113.999996520996,8|0,0:0|0:0,0:0:0:0:
418,90,67271,2,0,P|367:75|295:154,1,170.999994781494,0|0,1:0|0:0,0:0:0:0:
371,154,67837,2,0,P|403:168|432:168,1,56.9999982604981,0|0,1:0|0:0,0:0:0:0:
487,129,68120,1,0,1:0:0:0:
481,305,68403,1,0,1:0:0:0:
439,366,68545,1,0,0:0:0:0:
401,295,68686,2,0,P|407:274|427:245,1,56.9999982604981
360,360,68969,5,4,0:0:0:0:
207,361,69252,2,0,L|82:351,1,113.999996520996,0|0,0:0|1:0,0:0:0:0:
93,351,69677,1,0,0:0:0:0:
93,351,69818,1,2,0:0:0:0:
0,251,70101,1,0,0:0:0:0:
178,223,70384,2,0,L|124:206,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
258,221,70667,2,0,P|201:192|183:140,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
271,58,71233,6,0,P|322:80|345:131,1,113.999996520996,8|0,0:0|0:0,0:0:0:0:
343,205,71658,1,2,0:0:0:0:
314,273,71799,1,0,1:0:0:0:
278,338,71941,2,0,P|327:349|378:317,1,113.999996520996
406,248,72365,1,0,0:0:0:0:
343,131,72648,2,0,P|376:137|398:155,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
343,205,72931,2,0,L|230:179,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
110,264,73497,6,0,P|49:254|16:213,1,113.999996520996,8|0,0:0|0:0,0:0:0:0:
46,143,73922,1,2,0:0:0:0:
22,72,74063,2,0,L|30:13,1,56.9999982604981,0|0,1:0|0:0,0:0:0:0:
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168,112,74629,2,0,L|267:50,1,113.999996520996,0|2,0:0|0:0,0:0:0:0:
264,51,75054,1,0,0:0:0:0:
264,51,75195,1,0,1:0:0:0:
340,150,75478,2,0,P|359:157|403:158,1,56.9999982604981
453,112,75761,6,0,L|444:236,1,113.999996520996,8|0,0:0|0:0,0:0:0:0:
476,298,76186,1,2,0:0:0:0:
476,298,76328,1,0,1:0:0:0:
500,372,76469,2,0,P|441:370|404:323,1,113.999996520996
373,260,76894,1,0,0:0:0:0:
269,313,77177,2,0,P|239:317|206:306,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
156,258,77460,2,0,P|137:310|156:363,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
223,126,78026,5,8,0:0:0:0:
361,185,78309,2,0,P|416:178|461:144,1,113.999996520996,0|0,0:0|1:0,0:0:0:0:
462,144,78733,1,0,0:0:0:0:
462,144,78875,1,2,0:0:0:0:
508,260,79158,1,0,0:0:0:0:
450,371,79441,1,2,0:0:0:0:
450,371,79582,1,0,0:0:0:0:
450,371,79724,1,0,1:0:0:0:
392,259,80007,2,0,P|363:262|336:259,1,56.9999982604981
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157,224,80714,1,2,0:0:0:0:
157,224,80856,1,0,1:0:0:0:
72,316,81139,2,0,L|75:376,2,56.9999982604981,2|0|0,0:0|0:0|0:0,0:0:0:0:
36,194,81705,1,2,0:0:0:0:
36,194,81846,1,0,0:0:0:0:
36,194,81988,2,0,L|44:81,1,113.999996520996,0|0,1:0|0:0,0:0:0:0:
165,110,82554,6,0,L|157:223,1,113.999996520996,8|0,0:0|0:0,0:0:0:0:
271,313,83120,2,0,L|276:373,1,56.9999982604981,0|0,1:0|0:0,0:0:0:0:
269,236,83403,2,0,L|274:176,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
347,163,83686,2,0,L|339:276,1,113.999996520996,0|2,0:0|0:0,0:0:0:0:
338,276,84111,1,0,0:0:0:0:
338,276,84252,1,0,1:0:0:0:
468,203,84535,2,0,L|463:260,1,56.9999982604981,0|0,0:0|0:0,0:0:0:0:
421,145,84818,6,0,L|429:32,1,113.999996520996,8|2,0:0|0:0,0:0:0:0:
312,78,85384,1,0,1:0:0:0:
312,78,85526,1,2,0:0:0:0:
194,34,85809,1,0,0:0:0:0:
194,34,85951,1,2,0:0:0:0:
106,122,86233,1,0,0:0:0:0:
106,122,86375,1,2,0:0:0:0:
106,122,86516,2,0,L|109:185,1,56.9999982604981,0|0,1:0|0:0,0:0:0:0:
166,277,86799,2,0,L|169:221,1,56.9999982604981,2|0,0:0|0:0,0:0:0:0:
117,336,87082,5,4,0:0:0:0:
Topic Starter
Myxo

Hard wrote:

This song sucks.
You suck for mapping it.
I suck for modding it.
I suck for replying to your mod >w<

I finished the introduction, let's continue the serious mod. Because you'll tell me that 80% of my suggestions are bullstuff i'll just try to find as much as possible so you got something to change. Aren't I awesome? Also I write in english because I like to. Maybe I'll change into german while i mod but you won't care anyway, right? As long as you get your sp and stuff *cries*
>wwwww<

Farewell

  1. I think you should do a bit more of hitsounding here. You only hitsound the drums but there's a lot more going on and you should show that with your stuff. Maybe try to put a hitsound when there's a strings emphasize. (You could use a soft slidertick custom hitsound to match it with the parts when unable to put another hitsound than this, if you know what I mean, like here: 00:10:384 - ) It would be much more interesting than that boring "I ONLY HITSOUND THE DRUMS"-thing, that's going on there atm.
    They are at: Hmm no. I completely dislike slidertick hitsounds and I want to keep it consistent. Also, I think it is not that bad atm ;w;

    SPOILER
    00:10:950 -
    00:11:516 -
    00:12:082 -
    00:13:214 -
    00:14:346 -
    00:14:912 - actually here's even a tick-sound. show this. show the tick sound, please.
    00:15:478 -
    00:16:045 -
    00:16:611 -
    00:17:177 -
    00:17:743 -
    00:18:309 -
    00:18:875 -
    00:19:441 -
    00:20:007 -
    00:20:573 -
    00:21:139 -

    and so on... I hope you understand.
  2. 00:14:063 (5) - while singing he's hesistating and waiting, semming to think or loose energy. maybe use an inheriting section to slower this slider down a bit? also this flows a bit strange. Maybe put this slider a bit higher so you got a nice circle while flowing like this:
    SPOILER
    before:
    after:
    you could also rotate the slider a bit (-40°) and rearrange for better gameplay:
    it's also better for the follow-up slider! I didn't slow the slider down, but I rotated it
  3. 00:25:243 - why not addind that 1/4 ? especially when you map the 1/4 later when the pattern repeats at 00:26:375 - Hmm I don't really know that those two patterns have to do with each other ;w; Also I can't hear something worth mapping so I don't feel like adding 1/4 there
  4. 00:28:497 - I think you should somehow put the sirens in there. they are the main focus here and it feels strange not to play them out. Do this until 00:32:743 - and find some nice pattern for them. Hmm I don't think they are the main focus here >< They get more important in the kiai but here they are so opposite to the beat I was following before and I didn't want to mix it up
  5. 01:08:403 (6) - I would add a hitfinish at this point and at all the other "Au revoirs". There's an emphasize on this au and you should show that. You know. it's like bamm push pssss for au revoir. ! Finish doesn't fit vocals here imo
  6. 00:42:931 (5) -00:43:356 (6) -00:43:497 (7) - 00:43:922 (8) - 00:44:063 (1) - and add some kind of soft whistle here. or a normal whistle. but it feels like there should be a hitsound. ? this way you get the feeling of 1/3 or shuffle-beat or whatever. but those hitsounds sound better than yours. trust me. or just listen to them. maybe i am wrong. I am not the hitsound-police. Done
  7. 01:07:271 (2) - hitfinish here maybe? the oh oh oh oh is hitfinish-worthy because it's special and finish-like. 01:07:837 (3,6) - also there I added whistles for the sirens
  8. 01:09:252 (2,3,4,5,2,3,4,5,6) - hitsounds for the sirens!
  9. 01:13:780 (2,3,4,5,6) - different hitsounds for the sirens!
  10. 01:16:045 (2,3,4,5) - another different kind of hitsound there please.
  11. continue that pattern inside of the spoilerbox for hitsounding.

I'm tired. I'll continue later. heh

Hard wrote:

i continue my mod like this because this stuff is buggy. kd for my first post please-.- yooo

Normal

  1. it's okay >wwwwwwwwwww<
  2. 00:43:497 (3) - for good looking and stuff: http://puu.sh/dixvV/7adaf6bc33.jpg i think it looks better this way. you get a slalom-feel and i like it. Hmm honestly I prefer my version in terms of flow
Easy and Beginner are fine, imo. Don't know what I would change there.
Thank you! c:
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