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ZUN - U.N. Owen Was Her?

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Total Posts
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Topic Starter
Xgor
This beatmap was submitted using in-game submission on den 20 juni 2010 at 17:08:21

Artist: ZUN
Title: U.N. Owen Was Her?
Source: Touhou
Tags: Flandre Scarlet theme EOSD 06 Embodiment Of Scarlet Devil
BPM: 155
Filesize: 5155kb
Play Time: 02:01
Difficulties Available:
  1. Easy (1,5 stars, 100 notes)
  2. Hard (4,67 stars, 250 notes)
  3. Lunatic (4,93 stars, 414 notes)
  4. Normal (4,03 stars, 176 notes)
Download: ZUN - U.N. Owen Was Her?
Information: Scores/Beatmap Listing
---------------
Woo done!

Well I'm sure you all know this song and that it needs no introduction ;)
Linkred
Christ's sake the original is finally mapped, and the chorus is mapped in an unique way that I never really thought of before.

My suggestion is to map slightly a bit more of the intro (preferably in the hardest difficulty), if you weren't already planning to do so later on, keep in mind this is only a suggestion and I don't know crap about modding other than ctrl+shift+A.

*star*
Garven
[Easy]
01:11:404 Add finish
01:12:983 ^
01:13:378 ^
01:13:674 ^
01:13:970 ^ (the slider spam is more a personal preference, though. No need to add them if you don't like it - just keep them on important ends of phrases)
01:20:360 [1, 2] These sliders are awesome. Don't let anyone take them away.
01:51:326 Add finish

[Normal]
00:41:200 Add finish.
01:50:552 Add finish.

[Hard]
00:55:336 This is a huge break. Maybe add some slow bouncing sliders to go with the triplets after a few measures. Maybe start up again at 01:01:536
01:35:844 Add a break here. Watching your life drain is fun.

..then again, I guess it looks like the hard diff isn't done, so maybe disregard those, heh.

The note placements look fine to me, though. Pretty intuitive movements, etc.
pieguyn
General:

-You put "Touhou" in the tags twice. I don't think that's necessary, but then again it might not be necessary to change it. Also, I think the tags should be the same for all difficulties, though I'm not sure.
-IIRC, the combo colors should be the same for all difficulties. Then again I've seen maps where this was not the case, so you might be able to keep it as is.
-I would recommend mapping the intro (for at least Hard).
-EDIT: Make the .mp3 fade out instead of just ending

Easy:

01:01:536 (1) - Perhaps you could make this a bit neater by making the slider points symmetrical. :)

Normal:

00:33:458 (1) - Perhaps you could align this with (5)? If you do this, though, change it so it's still centered.
00:52:039 (1,2,3,4) - This could be arranged better: try moving (3) and (4) down one level 3 grid square.
01:28:102 (3,4,5,6) - This could probably be arranged better. Try aligning (4) and (6) and making them both the same distance from both (3) and (5)?
01:31:199 (3) - Align with the endpoint of (2)

Hard:

I really like what I see so far.

01:14:167 (1,2,3,4) - Perhaps align these?
01:26:554 (1) - Align with (6)? (If you do this make sure to move 3 to make it symmetrical. :) )
01:30:037 (2,3,4,5,6,7) - Move these down so that (2) is aligned with the endpoint of (1)?
01:31:586 (7) - Align with (6)?
02:01:391 (1,2,3,4,5,6,7,8) - Move (4) left one level 3 grid square, (5) up one, and (6) right one. It makes it look a lot neater IMO. :)

Nice work so far. *star*
Topic Starter
Xgor

pieguy1372 wrote:

General:

-You put "Touhou" in the tags twice. I don't think that's necessary, but then again it might not be necessary to change it. Also, I think the tags should be the same for all difficulties, though I'm not sure.Fixed :P
-IIRC, the combo colors should be the same for all difficulties. Then again I've seen maps where this was not the case, so you might be able to keep it as is.I haven't decided the combo colours yet, that's why
-I would recommend mapping the intro (for at least Hard).
-EDIT: Make the .mp3 fade out instead of just ending

Easy:

01:01:536 (1) - Perhaps you could make this a bit neater by making the slider points symmetrical. :)

Normal:

00:33:458 (1) - Perhaps you could align this with (5)? If you do this, though, change it so it's still centered.Done
00:52:039 (1,2,3,4) - This could be arranged better: try moving (3) and (4) down one level 3 grid square.Done
01:28:102 (3,4,5,6) - This could probably be arranged better. Try aligning (4) and (6) and making them both the same distance from both (3) and (5)?Fixed
01:31:199 (3) - Align with the endpoint of (2)Done

Hard:

I really like what I see so far. :> It's oddly enough the map I'm most disappointed on right now but I'm glad other likes it. ;P

01:14:167 (1,2,3,4) - Perhaps align these?
01:26:554 (1) - Align with (6)? (If you do this make sure to move 3 to make it symmetrical. :) )
01:30:037 (2,3,4,5,6,7) - Move these down so that (2) is aligned with the endpoint of (1)?
01:31:586 (7) - Align with (6)?
02:01:391 (1,2,3,4,5,6,7,8) - Move (4) left one level 3 grid square, (5) up one, and (6) right one. It makes it look a lot neater IMO. :) Done

Nice work so far. *star*
SteRRuM
8-)
TKiller
I'm still amazed someone finally decided to map the original.
Whistles seem a bit random for me.

[Hard]
pause is huge for such a quick map
01:44:165 (6) - looks accidentally moved 1grid down from it's position
01:52:101 (1,2,3,4,5,6,7,8,9) - 4,5,6 positions slightly (!) overlap 7,8,9 ones, this looks ugly for me even at play mode

I'd map beginning too, but oh well, this is your map and your choices.

Sterrum's diff is way too loud, aspecially at 0:55:136 - 01:14:167 :D

edit: wut, I didn't star it last time?
saymun
Easy:
Nice

Normal:
00:41:200 (3) - the last red dot on the slider is 1 grid below the other red dots?
00:44:684 (5) - move this so it looks like a flip of (3,4) (1 grid left, 1 grid up)
00:50:490 (4,5,6) - symmetry? after it is all symmetrical, align the whole combo to middle
01:19:973 (8) - uh? spacing?
01:20:360 (1,2,3,4,5,6,7,8) - can you make this a neater octagon?

Hard:
it's got different combo colouring?
00:38:103 (4,8) - would be better if it was in the middle?
00:53:587 (6) - new combo (for sudden jump)
01:09:430 (5) - new combo?
01:13:378 (8) - new combo?
01:35:844 (1,2,3,4,5,6) - this instead?(60deg) [SS12]

Lunatic:
add cirlces lol x]

Topic Starter
Xgor

saymun wrote:

Normal:
00:41:200 (3) - the last red dot on the slider is 1 grid below the other red dots?Lol, fixed. (Even if that was very minor
00:44:684 (5) - move this so it looks like a flip of (3,4) (1 grid left, 1 grid up)Ok
00:50:490 (4,5,6) - symmetry? after it is all symmetrical, align the whole combo to middleWhat?
01:19:973 (8) - uh? spacing?Fixed it
01:20:360 (1,2,3,4,5,6,7,8) - can you make this a neater octagon?Done

Hard:
it's got different combo colouring?I haven't decided what combo colours i want yet :P
00:38:103 (4,8) - would be better if it was in the middle?nah
00:53:587 (6) - new combo (for sudden jump)Ok
01:09:430 (5) - new combo?No
01:13:378 (8) - new combo?No
01:35:844 (1,2,3,4,5,6) - this instead?(60deg) [SS12]I did a different variant of your suggestion :P

Lunatic:
add cirlces lol x]
soulfear
where is Extra? :D
I can do it,but it seems has two [I] diffs. :lol:
Topic Starter
Xgor

soulfear wrote:

where is Extra? :D
I can do it,but it seems has two [I] diffs. :lol:
Do the Extra/Insane/Lunatic for me :3
I suck on making them anyways and that's the reason it's in WIP :P
(I am pretty harsh on the quality on my guest difficulties lately though)
soulfear
lalalalala.
I'm afraid of your timing has a bit off,first offset I'd like 2485 better.
soulfear
TKiller
If you add this to mapset, mind lowering stack leniency. Probably some spacings should be less huge. Also, I've irc modded this about 1/3 usage, so if this gets added, you should kudosu me. Probably.

Probably I love the word "probably".

Anyway, I hope this gets ranked soon.
soulfear

TKiller wrote:

If you add this to mapset, mind lowering stack leniency. Probably some spacings should be less huge. Also, I've irc modded this about 1/3 usage, so if this gets added, you should kudosu me. Probably.

Probably I love the word "probably".

Anyway, I hope this gets ranked soon.
Probably 8-)
soulfear
where's my tags?lol
yeahyeahyeahhh
156 unsnapped notes

jajajajajajajajaja mexican laugh
soulfear
God,you didn't resnap my diff's notes after changing offset.
Kilik
Other than the impossible sliders in Insane(if you don't know, they overlap notes), which you probably will fix, It's pretty awesome(understatement) so far
Star~
soulfear
why deleted my diff?
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