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ShockOne - Home (feat. Reija Lee)

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Topic Starter
Milan-
This beatmap was submitted using in-game submission on Friday, January 16, 2015 at 5:00:59 PM

Artist: ShockOne
Title: Home (feat. Reija Lee)
Tags: liquicity dnb drum and bass Universus
BPM: 175
Filesize: 3567kb
Play Time: 02:11
Difficulties Available:
  1. Hard (3.2 stars, 280 notes)
  2. Insane (4.11 stars, 375 notes)
  3. Normal (1.96 stars, 164 notes)
Download: ShockOne - Home (feat. Reija Lee)
Information: Scores/Beatmap Listing
---------------
durudururunununununun
-Tochi

  • Insane

  1. 01:05:559 (5,6,7,4) - Why not stack?
  2. 01:10:531 - Good place to put a note :D
  3. 01:30:159 (4,5) - Suggestion below:

    And Ctrl + G these two sliders: 01:30:931 (2,4) -
  4. 01:43:874 (4,5,1) - Stack properly, it looks kinda awkward.
  5. 02:11:902 - Put a spinner from there to: 02:17:216 - would be nice :D


  • Hard

  1. 00:24:074 (3,4) - Make a slider stream like this:
  2. 00:26:816 (3,4) - Same here as above ^
  3. 00:58:188 (2,2) - Avoid overlap.
  4. 01:05:560 (4) - Make a slider triple like this maybe?
  5. 01:34:702 (1,2,3,1) - Stack the first slider with 01:32:988 (4) - while marking all the things i marked, so it it doesn't change the DS.
  6. 02:11:902 - Put a spinner from there to: 02:17:216 -


  • Feedback


    Nice map :) Keep up the good work and make it get ranked! :D
Topic Starter
Milan-

-Tochi wrote:


  • Insane

  1. 01:05:559 (5,6,7,4) - Why not stack? cuz im too lazy to see the stack leniency thing
  2. 01:10:531 - Good place to put a note :D this space doesnt have much to do with the music as this section is built up with 1/1 rhythm
  3. 01:30:159 (4,5) - Suggestion below: i REALLY hate those kind of things sorry..

    And Ctrl + G these two sliders: 01:30:931 (2,4) -
  4. 01:43:874 (4,5,1) - Stack properly, it looks kinda awkward. it's cuz the same reason as b4 uhm
  5. 02:11:902 - Put a spinner from there to: 02:17:216 - would be nice :D I'll think about it >w<


  • Hard

  1. 00:24:074 (3,4) - Make a slider stream like this: That sound is 1/3, i dont want to put a 1/3 stream ;w;
  2. 00:26:816 (3,4) - Same here as above ^
  3. 00:58:188 (2,2) - Avoid overlap. It doesnt even touch each other owo
  4. 01:05:560 (4) - Make a slider triple like this maybe? Ill think about it >w< i dont want to cuz spreed reason etc
  5. 01:34:702 (1,2,3,1) - Stack the first slider with 01:32:988 (4) - while marking all the things i marked, so it it doesn't change the DS. it doesnt even matter D:
  6. 02:11:902 - Put a spinner from there to: 02:17:216 -


  • Feedback


    Nice map :) Keep up the good work and make it get ranked! :D thanks<3
Thank u <3 i fixed stuff on insane cuz spreed aaa
Winnie
Hello Milan- here as requested from modding queue :)

[Normal]

00:31:616 (3) - Snap in place and then move slider end to the right 1 click for better parallel
00:39:845 (3) - Snap this correctly
00:53:559 (2) - Move to the left 1 click for better blanket
01:05:902 (1,2) - My preference but do something like this? http://puu.sh/dpTD6/3b04aa9fb6.jpg It feels better with cursor movement and no unnecessary cuts when playing that note. When the others 3 notes after that are snapped the others should be fine afterwords
01:08:302 (5) - I don't believe that clap is necessary otherwise you would have put it around here 01:10:016 (3) but it's not necessary, sounds better without it
01:21:673 (4) - Snap this back in place to bring consistent spacing
01:55:788 (2) - Would feel best if moved up to something like this http://puu.sh/dpTSk/d8ecabb119.jpg

[Hard]

01:22:359 (1,2,3,4) - Would feel best in my opinion to just even out the spacing on those 4 sliders
No other problems

Beautifully made tbh. There isn't any problems. 1/8 sounds really good and it was overall a fairly good mapset. As of now I don't see any problems on insane. I hope this mod will kickstart a rank from you soon.
Yoeri
FREE MOD
Also short mod sorry.

[General]
Offset -10
The combo colours are hard to see, try using brighter ones.
Nice bookmarks

[Normal]
00:33:674 (2,3) - Make these parallel?
01:05:902 (1,2) - Switch these around.
01:16:874 (1,2) - ^
01:29:216 (3,1,2) - This is okay but it gets really boring to play really fast.
01:40:188 (3,1) - These aren't completely parallel.
01:50:131 (2,3,4) - Soft sampleset.
02:06:588 (1) - I feel like a spinner at 02:06:931 would fit better.

[Hard]
00:24:245 (4,1) - Blanket.
00:29:559 (3,1) - ^
00:37:102 (1,3,4) - This is a bit hard to read.
00:45:331 (1,2,3) - Blanket?
00:50:816 (1,2) - ^
00:52:702 (2,3) - ^
00:56:302 (1,2,3) - ^
01:29:216 (1,2,3,1) - Blanket?
01:40:188 (1,2,3,1) - ^
01:49:788 (1,2,3) - Soft sampleset on everything except the start of (1).
02:00:759 (1) - Try a 1/1 slider and a circle instead? http://puu.sh/dqoNP/54af1166cb.jpg
02:02:474 (2,3,4,5) - Blanket.
02:06:588 (1) - Spinner.

[Insane]
00:24:074 (3,4,5) - The timing of pressing these is extremely awkward. I suggest using two sliders each with one return instead.
00:26:816 (3,4,5) - ^
00:35:045 (3,4,5) - ^ you can also use spaced streams here since you've introduced the rhythm already.
00:37:788 (3,4,5) - ^
00:43:274 (3,1) - Blanket?
00:48:759 (3,4,5) - Same as before.
00:58:188 (2,3) - Put these further apart?
01:00:931 (2,3,1) - Blanket?
01:06:931 (5,1) - ^
01:27:835 - So I feel that compared to the intro, the kiai is actually rather easy. Try increasing the distance in the slider patterns here.
01:28:531 (4) - This is the only slider of its kind, seems out of place.
01:30:245 (5,1,2,3,4) - This is rather easy.
01:35:035 (2) - ctrl+g
01:36:406 (2,3) - Blanket.
01:40:864 (3,4,5) - ^
01:41:549 (1,2,3,4) - A bit easy.
01:49:778 (1,2,3) - Use soft sampleset on these except the start of (1)
01:54:578 (3,4,5) - Stack? You do that everywhere else.
02:01:435 (3,1,2,3,4,1,2,3,4) - If anything this part should be more dense, not less.
02:06:578 (1) - Spinner.
02:11:721 (1) - Finish?
Topic Starter
Milan-
Kocari

Kocari wrote:

Hello Milan- here as requested from modding queue :)

[Normal]

00:31:616 (3) - Snap in place and then move slider end to the right 1 click for better parallel aaaaaa i dunno what u mean with "snap" it's snapped correctly and parallel is fine
00:39:845 (3) - Snap this correctly same
00:53:559 (2) - Move to the left 1 click for better blanket it's fine already
01:05:902 (1,2) - My preference but do something like this? http://puu.sh/dpTD6/3b04aa9fb6.jpg It feels better with cursor movement and no unnecessary cuts when playing that note. When the others 3 notes after that are snapped the others should be fine afterwords okey i did something
01:08:302 (5) - I don't believe that clap is necessary otherwise you would have put it around here 01:10:016 (3) but it's not necessary, sounds better without it It's necessary for constancy with the previous parts and the kiai owo
01:21:673 (4) - Snap this back in place to bring consistent spacing it has consistent spacing already o.o
01:55:788 (2) - Would feel best if moved up to something like this http://puu.sh/dpTSk/d8ecabb119.jpg that's practically the same to what i have

[Hard]

01:22:359 (1,2,3,4) - Would feel best in my opinion to just even out the spacing on those 4 sliders moved thing around
No other problems

Beautifully made tbh. There isn't any problems. 1/8 sounds really good and it was overall a fairly good mapset. As of now I don't see any problems on insane. I hope this mod will kickstart a rank from you soon.

Yoeri

Yoeri wrote:

FREE MOD
Also short mod sorry.

[General]
Offset -10 okey
The combo colours are hard to see, try using brighter ones. sure
Nice bookmarks

[Normal]
00:33:674 (2,3) - Make these parallel? the transition between 1 and 2 would be bad tho
01:05:902 (1,2) - Switch these around. It keeps constancy with the previous part in addition that it follows the music correctly imo, ill see others people opinions tho
01:16:874 (1,2) - ^
01:29:216 (3,1,2) - This is okay but it gets really boring to play really fast. ye i was lazy here, changed stuffs
01:40:188 (3,1) - These aren't completely parallel. i see them just fine
01:50:131 (2,3,4) - Soft sampleset. cool
02:06:588 (1) - I feel like a spinner at 02:06:931 would fit better. Ill think about it ><

[Hard]
00:24:245 (4,1) - Blanket. All these blankets are just fine to me
00:29:559 (3,1) - ^
00:37:102 (1,3,4) - This is a bit hard to read. I hate stack leniancy ;w;
00:45:331 (1,2,3) - Blanket?
00:50:816 (1,2) - ^
00:52:702 (2,3) - ^
00:56:302 (1,2,3) - ^
01:29:216 (1,2,3,1) - Blanket?
01:40:188 (1,2,3,1) - ^
01:49:788 (1,2,3) - Soft sampleset on everything except the start of (1). k
02:00:759 (1) - Try a 1/1 slider and a circle instead? http://puu.sh/dqoNP/54af1166cb.jpg uh ill think about it again, but it follows the vocals just fine as well as i wanted to have a difference with insane
02:02:474 (2,3,4,5) - Blanket.
02:06:588 (1) - Spinner.

[Insane]
00:24:074 (3,4,5) - The timing of pressing these is extremely awkward. I suggest using two sliders each with one return instead. Ill see what others people say about it. I can 300 this, and i suck
00:26:816 (3,4,5) - ^
00:35:045 (3,4,5) - ^ you can also use spaced streams here since you've introduced the rhythm already.
00:37:788 (3,4,5) - ^
00:43:274 (3,1) - Blanket?
00:48:759 (3,4,5) - Same as before.
00:58:188 (2,3) - Put these further apart? why? owo it plays fine i think
01:00:931 (2,3,1) - Blanket?
01:06:931 (5,1) - ^
01:27:835 - So I feel that compared to the intro, the kiai is actually rather easy. Try increasing the distance in the slider patterns here. I dont care about that, i can delete kiai or add one to the intro and everything will be fine lol
01:28:531 (4) - This is the only slider of its kind, seems out of place. yee
01:30:245 (5,1,2,3,4) - This is rather easy. what is the problem with that..
01:35:035 (2) - ctrl+g no, i also want variaty on here
01:36:406 (2,3) - Blanket.
01:40:864 (3,4,5) - ^
01:41:549 (1,2,3,4) - A bit easy.
01:49:778 (1,2,3) - Use soft sampleset on these except the start of (1) k
01:54:578 (3,4,5) - Stack? You do that everywhere else. i dont think this really matters..
02:01:435 (3,1,2,3,4,1,2,3,4) - If anything this part should be more dense, not less. it follows vocals
02:06:578 (1) - Spinner.
02:11:721 (1) - Finish? there's no cymbal in here o.o as far as i can hear

Thank u for modding <3
Mint
hellooooo milan! from my queue

:idea: General


* Yoeri already suggested a different offset, but I got 57. I'm no timing expert, so I think you should ask some more people as well :3
* File size of your background is way too big. Try to reduce it.
* Add 'Universus' to the tags if you feel like it. It's the album where this song if featured on.

Hitsounds


* I assume that you used HS copier, so it applies to all diffs o3o/
* 00:25:435 (2) - Did you forget the whistle here? It's at 00:22:692 (2) - 00:28:178 (2) - and 00:30:921 (2) -
* Put claps at 00:49:092 (4) - and 00:49:264 (4) - , or remove them at 00:54:578 (4) - 00:54:749 (4) - etc...
* 01:10:692 (4) - Clap instead of a whistle fits much more imo, since it's actually like the same sound as 01:13:778 (5) - , and then it'd also be constant.
* 01:34:349 (4) - Why is there an extra whistle here? I see why you might do this, but then you can basically apply it to every clap in the KIAI.
* 01:35:721 (7) - ^
* 01:39:149 (2) - ^ etc...
* 02:11:721 (1) - Add a finish maybe?

Nice that you only used the standard samplesets, but I'm a bit confused with how you used the clap + whistle in the KIAI time. It fits and it does follow something I guess, but it's not consistent at all. It's on notes like 01:39:149 (2) - 01:35:721 (7) - etc, but not on for example 01:40:521 (5) - 01:41:892 (2) - etc. I just don't see the pattern you are going with. Please correct me if I'm wrong c:

Normal


* You might want to add a slidertick.wav file for this diff with a clap sound.
* 01:19:607 (1,2,3,4) - Try making this a bit more interesting, since you already has this repetivive pattern at 01:08:635 (1,2,3,4) - and 01:14:121 (1,2) -

I couldn't find a lot in the diff, sorry. It's a nice diff! I only think that the flow is a bit repetitive, but overall it's fine.

Hard


* 00:21:835 (5,6,1) - Fix stack please c:
* 01:43:864 (3,4) - ^
* 01:54:578 (2,3,4) - ^
* 00:28:864 (1,2) - ^
* 00:36:406 (3,1) - Since your DS in your diff is constant most of the times, try making this the same DS as 00:25:435 (3,1) -
* 00:37:949 (4,1) - Any reason why you didn't put a 1.8x jump here o_o? This is the only one that doesn't have it from the similar rhythms in the beginning.
* 00:46:692 (1,2) - Kinda expected you to have blankets here owo
* 01:14:636 (2) - Delete note so it's rhythm-wise consistent with 01:10:006 (1,2) - ?
* 01:30:235 (4) - It's probably me, but I don't really like that you just emphasized the downbeat with a single repeat. The downbeat should be clickable, especially in a repetitive song like this imo. If you do want to keep the 1/4 try this, but if you don't want to change it, that's ofcourse fine as well :3
* 01:35:549 (2,3,1) - ^ (wont be mentioning it anymore)
* 01:30:921 (2) - This diff only. Shouldn't this be a clap instead?
* 01:36:749 (2,3,1) - Why not put equal DS here? The 1.34x ruins the 1.4x you are keeping anyway.
* 01:52:006 (2,3,1) - If you do plan to keep this, CTRL+J? Would look nicer imo. (or ctrl+j 01:51:149 (1) - )

Nice and clean diff! Should be good to go

Insane


* 00:21:578 (6,7) - stack pls c:
* 00:21:921 (8,1) - ^
* 01:26:463 (5) - NC? You did one have in the Hard diff :o
* 01:40:864 (3,4) - These are way too close if I compare it to other 1/4 rhythms in the KIAI like 01:29:892 (3,4) - 01:32:635 (3,4) - etc.
* 01:43:863 (4,5) - Stack them o_o? You didn't do this for example at 01:32:635 (3,4,5) -
* 01:49:435 (10,1) - You sure about this DS? This can be misread as 1/4.

Really nice Insane. I really liked playing it, just a personal thing that I found that after 02:01:435 (3) - it was suddenly like really easy, but I guess it's a mappers preference. Good job!

good luck with this sexy beatmap
Topic Starter
Milan-
appleeaterx

appleeaterx wrote:

hellooooo milan! from my queue

:idea: General


* Yoeri already suggested a different offset, but I got 57. I'm no timing expert, so I think you should ask some more people as well :3 Gonna ask someone to check it i guess:o
* File size of your background is way too big. Try to reduce it.k
* Add 'Universus' to the tags if you feel like it. It's the album where this song if featured on.k

Hitsounds


* I assume that you used HS copier, so it applies to all diffs o3o/
* 00:25:435 (2) - Did you forget the whistle here? It's at 00:22:692 (2) - 00:28:178 (2) - and 00:30:921 (2) - yiiess
* Put claps at 00:49:092 (4) - and 00:49:264 (4) - , or remove them at 00:54:578 (4) - 00:54:749 (4) - etc... removed them
* 01:10:692 (4) - Clap instead of a whistle fits much more imo, since it's actually like the same sound as 01:13:778 (5) - , and then it'd also be constant. ops
* 01:34:349 (4) - Why is there an extra whistle here? I see why you might do this, but then you can basically apply it to every clap in the KIAI. i always follow the melody for normal whistles, they fit imo
* 01:35:721 (7) - ^
* 01:39:149 (2) - ^ etc...
* 02:11:721 (1) - Add a finish maybe? i still no hear a cymbal or similar on here, but okey i guess:3

Nice that you only used the standard samplesets, but I'm a bit confused with how you used the clap + whistle in the KIAI time. It fits and it does follow something I guess, but it's not consistent at all. It's on notes like 01:39:149 (2) - 01:35:721 (7) - etc, but not on for example 01:40:521 (5) - 01:41:892 (2) - etc. I just don't see the pattern you are going with. Please correct me if I'm wrong c: I'd put whistle on those notes as well but it's just too noisy, so i put extra whistle where the music get "stronger" (triples) and they are some unique parts where i used more to emphasis, it fits for me.. i'll see how it goes

Normal


* You might want to add a slidertick.wav file for this diff with a clap sound. i dont do that anymore, i did that only on my first map and it was like nahh xd
* 01:19:607 (1,2,3,4) - Try making this a bit more interesting, since you already has this repetivive pattern at 01:08:635 (1,2,3,4) - and 01:14:121 (1,2) - okey xd i did this diff quite boring i know ;w;

I couldn't find a lot in the diff, sorry. It's a nice diff! I only think that the flow is a bit repetitive, but overall it's fine.

Hard


* 00:21:835 (5,6,1) - Fix stack please c: i swear it's osu ;w; i cant stack sometimes, but in game they are fine
* 01:43:864 (3,4) - ^
* 01:54:578 (2,3,4) - ^
* 00:28:864 (1,2) - ^
* 00:36:406 (3,1) - Since your DS in your diff is constant most of the times, try making this the same DS as 00:25:435 (3,1) - i see the point but it's fine as it is for me anyways
* 00:37:949 (4,1) - Any reason why you didn't put a 1.8x jump here o_o? This is the only one that doesn't have it from the similar rhythms in the beginning.nice
* 00:46:692 (1,2) - Kinda expected you to have blankets here owo fk blankets
* 01:14:636 (2) - Delete note so it's rhythm-wise consistent with 01:10:006 (1,2) - ? no, cuz 01:10:006 (1,2) - is consistent with 01:20:978 (1,2) - this section follow vocals with 1/1 rhythm anyways
* 01:30:235 (4) - It's probably me, but I don't really like that you just emphasized the downbeat with a single repeat. The downbeat should be clickable, especially in a repetitive song like this imo. If you do want to keep the 1/4 try this, but if you don't want to change it, that's ofcourse fine as well :3 downbeat on this song isnt noticable at all (kiai) should be fine imo
* 01:35:549 (2,3,1) - ^ (wont be mentioning it anymore)
* 01:30:921 (2) - This diff only. Shouldn't this be a clap instead? clap is fine at the slider end o.o
* 01:36:749 (2,3,1) - Why not put equal DS here? The 1.34x ruins the 1.4x you are keeping anyway. they are all 1.4 on my screen o.o
* 01:52:006 (2,3,1) - If you do plan to keep this, CTRL+J? Would look nicer imo. (or ctrl+j 01:51:149 (1) - ) ill think about it, but it's fine as it's, cuz make the following symmetricall pattern more readable i guess

Nice and clean diff! Should be good to go

Insane


* 00:21:578 (6,7) - stack pls c:
* 00:21:921 (8,1) - ^
* 01:26:463 (5) - NC? You did one have in the Hard diff :o it'd have so many nc imo ;w;
* 01:40:864 (3,4) - These are way too close if I compare it to other 1/4 rhythms in the KIAI like 01:29:892 (3,4) - 01:32:635 (3,4) - etc. they are almost the same cuz autostack
* 01:43:863 (4,5) - Stack them o_o? You didn't do this for example at 01:32:635 (3,4,5) - im to lazy to see the stack leniancy thingD:
* 01:49:435 (10,1) - You sure about this DS? This can be misread as 1/4. should be fine, otherwise i can stack.. but it'd be so ugly and play so bad that ill rage quit

Really nice Insane. I really liked playing it, just a personal thing that I found that after 02:01:435 (3) - it was suddenly like really easy, but I guess it's a mappers preference. Good job! I followed vocals with 1/1 rhythms as it's the music, i dont care that much about difficulty anyways lol

good luck with this sexy beatmap

thank u <3 i hate to stop asking u for mods lol ur in almost every map i have xd
RandF
From my queue~

[Normal]
  1. 00:48:064 (2,3) - a little not good flow. I prefer the opposite pattern like 00:53:549 (2,3) -
  2. 01:30:578 (1,2) - I suggest to make better flow like 01:41:549 (1,2) - since twice reverse is a little difficult and confusing
  3. 01:47:035 (1,2) - ^
  4. 01:52:521 (4,5) - ^
[Hard]
  1. 00:28:006 (3) - don't stack on reverse arrow
  2. 00:46:349 (3,4,1) - not good flow. how about stacking 00:46:349 (3,4) - ?
  3. 01:14:807 (3,1) - u~m, short spacing is not suitable for this part...
[Insane]
  1. 00:24:064 (3,4,5) - hard to find 1/3 rhythm imo. suggetion~
  2. 00:26:806 (3,4,5) - ^
  3. 00:35:035 (3,4,5) - ^ (but this pattern is relatively comfortable <3 )
  4. 00:37:778 (3,4,5) - ^
cool song <3
I like your mapping ~☆
~Good Luck~
Topic Starter
Milan-

RandomEffect wrote:

From my queue~

[Normal]
  1. 00:48:064 (2,3) - a little not good flow. I prefer the opposite pattern like 00:53:549 (2,3) - moved 2 a bit
  2. 01:30:578 (1,2) - I suggest to make better flow like 01:41:549 (1,2) - since twice reverse is a little difficult and confusing uhm since it's a normal i expect advanced players to play this, should be fine imo
  3. 01:47:035 (1,2) - ^
  4. 01:52:521 (4,5) - ^
[Hard]
  1. 00:28:006 (3) - don't stack on reverse arrow k
  2. 00:46:349 (3,4,1) - not good flow. how about stacking 00:46:349 (3,4) - ? deleted 4 for constancy
  3. 01:14:807 (3,1) - u~m, short spacing is not suitable for this part...It plays fine for me;w;
[Insane]
  1. 00:24:064 (3,4,5) - hard to find 1/3 rhythm imo. suggetion~ uhm i wanna go with this, otherwise ill prob use some reverse sliders cuz circles on a 1/3 rhythm doesnt feel right to me
  2. 00:26:806 (3,4,5) - ^
  3. 00:35:035 (3,4,5) - ^ (but this pattern is relatively comfortable <3 )
  4. 00:37:778 (3,4,5) - ^
cool song <3
I like your mapping ~☆
~Good Luck~
Thank you <3
pishifat
Topic Starter
Milan-

pishifat wrote:

background tho https://osu.ppy.sh/s/55644
F*CK

w/e mine is more kwaii
Shohei Ohtani
I didn't forget!

Insane:
00:24:064 (3,4,5) - I think this would be better as a 1/3 slider with 1 repeat, and then 3 1/3 notes, to get the accenting better.
00:26:806 (3,4,5) - ^. Assume this for all other instances.
01:06:578 (4) - Stack with (5) of the previous combo?
01:14:121 (1) - Stack the end on (4)?
01:29:206 (1) - Stopping the momentum here is no fun :(
01:34:692 (1) - ^
01:40:178 (1) - ^. Assume this for all instances.

Everything else is cool. I like in Normal how you used multiple repeat sliders for something that actually makes sense.

Man I'm tempted to bubble this once things are fixed.
Topic Starter
Milan-

CDFA wrote:

I didn't forget!

Insane:
00:24:064 (3,4,5) - I think this would be better as a 1/3 slider with 1 repeat, and then 3 1/3 notes, to get the accenting better. I changed to doble slider repeated instead, circles are too hard for me;w;
00:26:806 (3,4,5) - ^. Assume this for all other instances.
01:06:578 (4) - Stack with (5) of the previous combo? it's fine cuz the auto stack thing
01:14:121 (1) - Stack the end on (4)? I moved it a bit but didint stack cuz It'd be hard too read, also i personally hate when people do that
01:29:206 (1) - Stopping the momentum here is no fun :( may not be fun but it fits the music imo cuz there's a pause before the dududududu
01:34:692 (1) - ^
01:40:178 (1) - ^. Assume this for all instances.

Everything else is cool. I like in Normal how you used multiple repeat sliders for something that actually makes sense.

Man I'm tempted to bubble this once things are fixed.<3
Thank u <3
Shohei Ohtani
Fixed offset over IRC, and re-snapped preview point because of it.

Woohoo!
Topic Starter
Milan-
cdfa<3<3
Gaia
wtf such speed



looks like i dont have to mod this anymore uhhh
sheela
Hey Milan-! I guess I was too late, but it's still a really good map! Yet, I found some (minor) issues/suggestions.

Hard

  1. 00:37:590 (2) - The distance between this to the previous slider is different (it's higher than the distance snap) from the previous similar patterns. I can say that it's minor, yet noticeable.
  2. 00:37:762 (3,4) - To be honest, this pattern has bothered me a little, due to the flow. The flow makes us return to where the slider (1) ended, but the slider (4) messed a little the flow. I was thinking of this pattern, but it'll need a rework for the next patterns.
    Well, it's just my play/skill that made me come to this suggestion.
  3. 00:32:276 (3,4) - The distance between them is larger than 1.40x. I don't think changing the distance here will fit with the music. In my opinion, I don't really see a connection with the music and the custom distance. And putting the distance constant won't hurt, so I would to that. If you do, and you move (3) upper, like x:197 y:43, I wouldn't suggest that because the flow is breaking.
    If you refuse, I might change the pattern, parallel pattern looks plain.
  4. 00:41:190 (1,2,3) - I don't like how the flow is made here, because (1) ends to the opposite direction of (2), and makes me a little uncomfortable to play. I made a random pattern, but it looks ugly, so you might don't want to use them.
  5. 01:05:019 (2,3,4) - This rhythm sounds pretty weird to me. Try this? On 01:05:362 -, it has a long note, the slider will handle the long note. The two notes at the beginning can't be replace by a 1/2 slider, else it sounds weird because of the "passive beats (?)".
I guess I only found things in Hard. I hope you'll apply it, if possible after a BAT's mod. Good luck on qualifying this map!
Topic Starter
Milan-

sheela901 wrote:

Hey Milan-! I guess I was too late, but it's still a really good map! Yet, I found some (minor) issues/suggestions.

Hard

  1. 00:37:590 (2) - The distance between this to the previous slider is different (it's higher than the distance snap) from the previous similar patterns. I can say that it's minor, yet noticeable. I made it on purpuse cuz the auto stack thing ;w; but if it's bad i guess i can move it a bit up..bu doesnt really matters imo
  2. 00:37:762 (3,4) - To be honest, this pattern has bothered me a little, due to the flow. The flow makes us return to where the slider (1) ended, but the slider (4) messed a little the flow. I was thinking of this pattern, but it'll need a rework for the next patterns. uhm, it's just fine to me.. i usually do that kind of flow a lot
    Well, it's just my play/skill that made me come to this suggestion.
  3. 00:32:276 (3,4) - The distance between them is larger than 1.40x. I don't think changing the distance here will fit with the music. In my opinion, I don't really see a connection with the music and the custom distance. And putting the distance constant won't hurt, so I would to that. If you do, and you move (3) upper, like x:197 y:43, I wouldn't suggest that because the flow is breaking.
    If you refuse, I might change the pattern, parallel pattern looks plain. It's just fine to me, the change of ds is for the pattern itself as u can see here 00:32:962 (1,2) -
  4. 00:41:190 (1,2,3) - I don't like how the flow is made here, because (1) ends to the opposite direction of (2), and makes me a little uncomfortable to play. I made a random pattern, but it looks ugly, so you might don't want to use them. I used dropoff here... u dont need to finish the slider to go to (2)
  5. 01:05:019 (2,3,4) - This rhythm sounds pretty weird to me. Try this? On 01:05:362 -, it has a long note, the slider will handle the long note. The two notes at the beginning can't be replace by a 1/2 slider, else it sounds weird because of the "passive beats (?)". Passive beats are fine to me.. cuz it follow the melody just fine to me. I also tested ur suggestion but i doesnt fit to me;w;
I guess I only found things in Hard. I hope you'll apply it, if possible after a BAT's mod. Good luck on qualifying this map!sorry if i didn't change things, but they are fine in the way i mapped this song imo ;w; but thank you <3

Gaia wrote:

wtf such speed

looks like i dont have to mod this anymore uhhh
Mod my marathon plz<3


uhm i guess im waiting secretpipe xD aaaaaaaaaa
Secretpipe
Hmm dude I think you denied all suggestions just for keeping the bubble. I hope I'm wrong :<

You need to change the bg though. This applied , feel free to call me in game
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