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Franz Liszt - La Campanella [Taiko|Osu]

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Topic Starter
lepidopodus
This beatmap was submitted using in-game submission on 2010년 6월 2일 수요일 at 오전 2:43:45

Artist: Franz Liszt
Title: La Campanella
Source: Taiko no Tatsujin
Tags: classic classical
BPM: 100
Filesize: 4463kb
Play Time: 01:56
Difficulties Available:
  1. Easy (0.76 stars, 92 notes)
  2. Hard (4.46 stars, 228 notes)
  3. Insane (4.93 stars, 319 notes)
  4. Normal (2.96 stars, 152 notes)
  5. Taiko Muzukashii (4.3 stars, 276 notes)
  6. Taiko Oni (4.95 stars, 395 notes)
Download: Franz Liszt - La Campanella
Information: Scores/Beatmap Listing
---------------
I hope this one is at least better than privious one...

Taiko Kantan / Taiko Futsuu

Download: Franz Liszt - La Campanella (lepidopodus) [Taiko Futsuu].osu

Download: Franz Liszt - La Campanella (lepidopodus) [Taiko Kantan].osu
Garven
To be honest, I really don't know what to look for when modding Taiko.

[Taiko Muzukashii]
It felt like the difficulty jump from Easy to Normal to Hard wasn't very much. Once you hit the Oni, however, I just couldn't keep up at all, and I could tell it was an easier one, hehe. I dunno, maybe make the hard mode a little more difficult - it didn't feel like much of a jump up from Normal.

[General osu!]
You may want to lower the hit sounds' volume by a tick or two. Great job on the timing, by the way.

[Insane]
The OD is brutal at the beginning of the song due to the infrequency of notes. It's not that bad later on, but it's hard to get any health back from a mistake until halfway through the song.
Topic Starter
lepidopodus

Garven wrote:

To be honest, I really don't know what to look for when modding Taiko.

[Taiko Muzukashii]
It felt like the difficulty jump from Easy to Normal to Hard wasn't very much. Once you hit the Oni, however, I just couldn't keep up at all, and I could tell it was an easier one, hehe. I dunno, maybe make the hard mode a little more difficult - it didn't feel like much of a jump up from Normal. Taiko map is authentic, so I'll leave it.

[General osu!]
You may want to lower the hit sounds' volume by a tick or two. Great job on the timing, by the way. fixed

[Insane]
The OD is brutal at the beginning of the song due to the infrequency of notes. It's not that bad later on, but it's hard to get any health back from a mistake until halfway through the song. lowered a little
Thanks a lot!
Nakagawa-Kanon


겟난이도 요청.
Topic Starter
lepidopodus

dksslqj wrote:



겟난이도 요청.
게스트 난이도라면 대환영입니다. 만약 난이도 수가 너무 많다고 하면(그래봤자 태고맵 빼면 5개인데) 제거 빼죠 뭐
Diasios
Pubbled~
MinamiHaruka
전체적으로 봣을때 좋은맵이에요

[easy] - 이지모드에서 갑작스런 bpm변화는 초보자들이 치기에는 힘들어요.
01:15:797 (1) - 스핀 시작부분 을 사운드 30%로 줄여주세요

[normal] - 00:41:595 (3) - 슬라이드 가운데 부분에 사운드 팍 죽여주시고 00:43:245 여기서 다시 올려주세요
00:45:195 (3) - 위와 마찬가지. 가운데부분 팍죽이고 00:46:845 여기서 다시 올리셈
01:15:797 (1) - 이지모드와 같음. 스핀 시작부분을 30% 줄이셈
01:56:733 (4) - 아래 한칸 + 왼쪽으로 한칸?

[hard] - 01:01:695 (2) - 위로 2칸?
01:20:485 (1) - 여기 스핀도 시작부분 사운드 30%로 줄이고 점점 소리를 키우면 더좋겠네요.(이지,노말 전부)

[insane] - 인센에도 3연타 있으면 좋을거같은데요?
^ pass.. sorry


Nice map star :)
Topic Starter
lepidopodus
easy는 곡 자체가 BPM 변화가 있는 곡이라 어쩔수 없겠고요,
인세인은 차차 수정해나가도록 하죠. 나머지는 수정해봤습니다.
Babble
Not modding authentics. Sorry.

Easy
00:12:050 - 00:13:550 - Feels like something should be put in between here.

Normal
Looks great.

Hard
01:17:095 - Add hitcircle
01:18:654 - ^

Insane
Looks great


Damn dude, this is one hell of a good map. Great timing on everything. Star!
Topic Starter
lepidopodus
All fixed, thanks!
Ra-s
퍼블을 받으시다니...대단!!

이번꺼 정말 굳굳 예전과 다르게 진짜 잘만드셨음!

완벽하시네 ㅇㅅㅇ;; 나지(nazi)가도 되나??

no kudosu : 이런 트집따위에 쿠도수 줄 필요 없어요.


내가 말하는것들은 다 제안이지 꼭 고치지 않아도 랭크되는 요소에요.
shift누른채로 작업하시면 될듯

[Hard]
  1. 00:12:800 (3) - gird 1/2 left (lv3)
  2. 00:20:600 (5) - gird up 1/4 , grid 1/4 left
  3. 00:21:200 (2,3,4) - (2,3) : gird 1/2 right , (4) : gird 1/2 up
  4. 00:23:600 (5) - gird 1 up, gird 1 right
심심해서 끄적여봤다 해야하나?...이런거 해서 정말 죄송요 ㅠㅠ 완벽하셔요
LKs

xxheroxx wrote:

Pubbled~
wait. why pubbled so Rapidly ? D: i dont think this map good enough to got a pubble

so here my modding

general

first offest should be 7178 . but i dont know it the first offest shuold be uesd to taiko diffs cause i m so poor about taiko

write “classical music” or "classical" into the tags?

Easy

[00:07:12] obviously note deviated the rhythm , move to [00:07:187] plz
[00:20:90] you need to cover them more Tidy
[00:29:00] ^
[00:48:79] & [00:50:59] make Parallel
[00:55:09] remove clap on the slider beginning
[00:58:69] ^
[01:37:73] ~ [01:47:33] toooo many finishs , i dont feel well and please remove some
[01:48:12] (1,2) there dont fit the finish hitsound

Normal

[00:07:12] obviously note deviated the rhythm , move to [00:07:187] plz
[00:33:55] add finish
[00:33:80] remove finish
[01:56:21] no finish here
[01:56:47] ^

hard


so compressed sliderside has no rhythm hear like noise .so i suggert you use a Silent custom sliderside (just some parts. not at all

[00:07:12] obviously note deviated the rhythm , move to [00:07:187] plz
[00:08:32] move to [00:08:308] and silence it ( maybe you add a new red tick here ,but all diifs should be added if you do
[00:52:39] no whistle here
[01:14:89]^
[00:33:55] add finish
[00:33:80] remove finish
[01:56:21] no finish here
[01:56:47] ^

Insane

so compressed sliderside has no rhythm hear like noise .so i suggert you use a Silent custom sliderside (just some parts. not at all

[00:07:12] obviously note deviated the rhythm , move to [00:07:187] plz
[00:08:32] move to [00:08:308] and silence it ( maybe you add a new red tick here ,but all diifs should be added if you do
[00:56:29] why the Reentry Tips Turn in the opposite direction lol. maybe rebulit it imo
[01:05:29] remove slider's body's whistle and add whistle on all circles (beginpoint and Endpoint
[01:31:08] ^
[01:31:86] ^
[01:34:38] ^
[01:35:28] ^
[01:56:21] no finish here
[01:56:47] ^

awesome map and i like the music.
star
TTTTTTTTTTTT
So much LKs said,that i think you need fixed it first.

Normal
00:28:100(1) - add a whistle
00:29:000(3) - ^
00:39:795(1) - add a whistle at end
00:40:695(2) - ^
00:43:395(1) - ^
00:44:295(2) - ^
00:46:995(1) - ^
00:47:895(2) - ^
00:55:995(5) - add a whistle
00:59:595(5) -^

EASY,HARD,INSANE

NICE~

star
Topic Starter
lepidopodus
All fixed. I'll silience some slider body here some hours later becuase I have some works to do. thanks for moding!

EDIT: fixed.
pieguyn
I won't comment on the authentic difficulties 'cause changing them ruins the whole point. :P

Easy: No problems

Normal: No problems

Hard:

00:15:500 (5,6) - Move one level 3 grid square up
00:23:600 (X) - Add note?
00:19:100 (1) - Align with 00:18:200 (4)
01:01:995 (3) - Move one level 3 grid square up (so it's between (2) and (4))

Insane: Heh, I especially like this difficulty. Also, no problems found.

Very nice work, and the timing seemed spot on. :) *star*
Topic Starter
lepidopodus
All fixed~
arien666
Not going to pop Proto-bubble :3

[General]
Tags are different among some diffs. (Easy and Insane doesn't have Classic)

[Taiko diffs]
I believe you, Taiko mapping master :3

[Easy]
No problem

[Normal]
00:37:100 (5) - [Suggestion] How about move 1 grid down?
00:38:000 (6) - [Suggestion] How about move 2 grid down?
01:37:730 (1) - [Suggestion] How about move 1 grid up and right?

[Hard]
00:07:178 (1) - [Suggestion] How about move 1 grid up and left?
00:33:500 (1) - [Suggestion] How about move 1 grid right?
00:53:295 (1) - [Suggestion] How about move 1 grid down?
01:13:095 (2,3,4) - [Suggestion] How about move 1 grid left?
01:13:995 (1,2) - Why these notes are not on center?

[Insane]
No problem



:3
Good luck anyway XD
Topic Starter
lepidopodus
all FIXED~!
Lokamp
Easy
[General] for this mode, try to set Slider Tick Rate to 1!
00:31:700 (1,2,3) - move these 2 squares right

Normal
[General] this mode has a low number of hitsounds, I see... maybe try to add some of them!
00:41:595 (3,3) - soft whistles on all these sliders
00:41:595 (3,3) - maybe move these 14 squares left and some squares up!

Hard
It's good!

Insane
Sounds fine. Maybe refine jumps more accurate!

Taiko modes
I trust you. Even because Wikihouse seems broken right now... :S Maybe I'll do a further check on wii :3

An ammirable multiple-timing job, mapped with passion.
Enjoy your star!
Topic Starter
lepidopodus

Lokamp wrote:

Easy
[General] for this mode, try to set Slider Tick Rate to 1!
00:31:700 (1,2,3) - move these 2 squares right fixed

Normal
[General] this mode has a low number of hitsounds, I see... maybe try to add some of them!
00:41:595 (3,3) - soft whistles on all these sliders fixed
00:41:595 (3,3) - maybe move these 14 squares left and some squares up! uh.... would you like to show how I should move them more precisly?

Hard
It's good!

Insane
Sounds fine. Maybe refine jumps more accurate! I will check them as fast as I can

Taiko modes
I trust you. Even because Wikihouse seems broken right now... :S Maybe I'll do a further check on wii :3

An ammirable multiple-timing job, mapped with passion.
Enjoy your star!
Thanks for modding~
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