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Zircon - Dirt Devil (OC ReMix)

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Total Posts
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Topic Starter
Mukku
This beatmap was submitted using in-game submission on 20. kesäkuuta 2010 at 19:02:39

Artist: Zircon
Title: Dirt Devil (OC ReMix)
Source: Final Fantasy VI
Tags: Nobuo Uematsu ocremix Devil's Lab Kefka Opening Theme Umaro ffvi Garven DiamondCrash
BPM: 194
Filesize: 5167kb
Play Time: 02:20
Difficulties Available:
  1. DC's Easy (1,43 stars, 110 notes)
  2. Garven's Normal (3,71 stars, 189 notes)
  3. Insane (4,94 stars, 327 notes)
Download: Zircon - Dirt Devil (OC ReMix)
Information: Scores/Beatmap Listing
---------------
Mainly a Devil's Lab remix.

Easy by DiamondCrash
Normal by Garven
Insane by Mukku

http://ocremix.org/remix/OCR01685/
Mianki
Didn't found anything wrong. Funny map ^^
Star~
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.

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[General]

  • • You should make another diff
    • Delete the .osb, then "Full submission"
    • The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize
[Garven's Normal]

  • • 00:12:034 (5,1) - Spacing
    • 00:14:508 (4,1) - ^
    • 00:16:982 (4,1) - ^
[Hard]

  • • Remove countdown
    • Add kiai
    • 00:29:663 (1,2) - Delete these sliders and add a stream




    • 00:45:745 (5,6) - ^
    • 00:48:219 (5,6) - ^
    • 01:21:622 (1) - End this slider here 01:22:085 (red tick)
    • ^ 01:22:395 (red tick)
    • 01:22:781 (4) - Move this circle here 01:22:704 (red tick)
    • 01:23:168 (1,2,3) - Delete these sliders and add a stream
    • 02:14:585 (6,7) - ^
Garven
Mod update, and also reshaped some sliders I deemed ugly.

Past mod comments
SPOILER

Random Jibberish wrote:

Garven's Normal
I would up the OD and Drain rate to about half, but it's your call.
Sure. Drain at half was a little too much, so one tick below.

Breeze wrote:

[Garven's Normal]

* 00:39:614 (1) - Finish
* 00:59:407 (1) - ^
* 01:09:304 (1) - ^
Oo, nice. Good ear!

No HItter wrote:

00:37:085 (1) - Looks kind of out of place. All squiggled up now.

Shulin wrote:

Normal:

-- Remove the kiai? It's so short. But it feels so right at that point. It'd feel empty without it there.
-- Preview point is different by like 10ms.

00:06:003 (3) - Should be snapped to 1/3 (00:06:055) using a slider here would be a good option.
00:08:477 (3) - ^ (00:08:529)
00:06:467 (x) - Note.
00:08:941 (x) - ^
01:20:075 (3) - End on 1/3
01:21:622 (1) - ^
01:22:240 (2) - Returns on 1/3 This one I wasn't quite sure what you meant. This part is being swung, not doing strict triplets. The eighth note slider works fine here, since it effectively does what the swinging does in the same time without making it overly complex for this difficulty. It's effectively the same thing as what happens at 00:21:003.
01:25:024 (4) - End on 1/3
01:30:900 (4) - 1/3 again lol. -- You could stick to easy 1/1 rhythms if you wanted I guess.
02:19:766 (4) - Yay you snapped it to 1/3 ^_^

I did most of the 1/3 snaps, though instead of adding notes in the beginning, I added some long sliders. They do the trick.

Good, most of this is fine because it's snapped to 1/1 but make sure to double check for those compound notes.
Can't believe I didn't notice the triplet rhythms. Thanks for the pointers!

Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [Garven's Normal].osu
Topic Starter
Mukku
Fixed & added Garven's.

Didn't fix the sliders->stacks suggestions becouse I want this to remain as a one-finger map.
Shulin
General:

-- Delete .osb and full submit.
-- Cut the mp3 if your not going to use the end.
-- Parts of this should be in 1/3 and 1/6
-- It's become the new trend to add Easy difficulties, maybe make one? XD

Normal:

-- Remove the kiai? It's so short.
-- Preview point is different by like 10ms.

00:06:003 (3) - Should be snapped to 1/3 (00:06:055) using a slider here would be a good option.
00:08:477 (3) - ^ (00:08:529)
00:06:467 (x) - Note.
00:08:941 (x) - ^
01:20:075 (3) - End on 1/3
01:21:622 (1) - ^
01:22:240 (2) - Returns on 1/3
01:25:024 (4) - End on 1/3
01:30:900 (4) - 1/3 again lol. -- You could stick to easy 1/1 rhythms if you wanted I guess.
02:19:766 (4) - Yay you snapped it to 1/3 ^_^

Good, most of this is fine because it's snapped to 1/1 but make sure to double check for those compound notes.

Hard:

-- The beggining starts off a bit loud maybe reduce the volume a little until about 00:19:766 (1) -

00:06:312 (5) - Should probably be snapped to 1/3 (you can't notice that much in game I guess...)
00:08:477 (8) - ^
00:21:158 (5) - ^
00:21:467 (7) - ^
00:23:323 (4) - ^ etc a lot of your 1/2 beats should be landing on 1/3 instead.
00:29:663 (1,2) - First play through I thought wth, now I can do it fine.
00:42:034 (1,2,3,4,5,6) - This bit doesn't play to well imo, the double stacks get tiring.
00:45:745 (5,6) - ^ 5 and 6 is fast but catching 00:46:055 (7) - after this is a pain.
01:05:384 (5,6,7,8,9,10) - I though the pattern at 01:00:591 (7,8,9,10,11) - played better.
01:06:467 (11) - New combo.
01:21:620 (1,2,3,4) - 1/6 (Make sure the slider ends hit 1/6 and 01:22:754 (4) - needs snapping to 1/6 to)
01:30:281 (5,6) - 1/3
01:31:364 (7) - ^
01:52:240 (9) - New combo.
02:11:106 (7) - ^
02:14:585 (6,7,8,9,10) - 1/3
02:16:832 - ^
02:19:250 (2) - ^
02:19:766 (3,4,5,6) - ^

Nice diff, but watch out for the 1/3 beats it's deceptive because it plays fine, but I'm certain a lot of this should be in 1/3.

Good overall :D
~ Star.
Sakura
[Overall]
The mapping ends earlier than the mp3, please consider cutting it

[Garven's Normal]
No problems

[Hard]
Ehh use more combos?
00:07:085 (1,2,3,4,5,6,7,8,9,10,11) - Why do u have to make stuff so confusing ;_; but no problem here anyways
01:00:591 (7,8,9,10,11) - ^
01:54:405 (2,4,5) - umm is this allowed? X_X
Topic Starter
Mukku

Shulin wrote:

General:

-- Delete .osb and full submit.
-- Cut the mp3 if your not going to use the end.
-- Parts of this should be in 1/3 and 1/6
-- It's become the new trend to add Easy difficulties, maybe make one? XD


Hard:

-- The beggining starts off a bit loud maybe reduce the volume a little until about 00:19:766 (1) -

00:06:312 (5) - Should probably be snapped to 1/3 (you can't notice that much in game I guess...)
00:08:477 (8) - ^
00:21:158 (5) - ^
00:21:467 (7) - ^
00:23:323 (4) - ^ etc a lot of your 1/2 beats should be landing on 1/3 instead. Checked the whole map for 1/3. Thanks alot. Sounds a lot better :D
00:29:663 (1,2) - First play through I thought wth, now I can do it fine. I hope its more playable now. Changed the part after sliders to 1/3
00:42:034 (1,2,3,4,5,6) - This bit doesn't play to well imo, the double stacks get tiring. But I like it :o
00:45:745 (5,6) - ^ 5 and 6 is fast but catching 00:46:055 (7) - after this is a pain. We need re-playing. Changed to 1/3
01:05:384 (5,6,7,8,9,10) - I though the pattern at 01:00:591 (7,8,9,10,11) - played better. The circles fit the music in this part alot better imo
01:06:467 (11) - New combo. Fixed
01:21:620 (1,2,3,4) - 1/6 (Make sure the slider ends hit 1/6 and 01:22:754 (4) - needs snapping to 1/6 to)
01:30:281 (5,6) - 1/3
01:31:364 (7) - ^ All fixed
01:52:240 (9) - New combo. Fixed
02:11:106 (7) - ^ Fixed
02:14:585 (6,7,8,9,10) - 1/3
02:16:832 - ^
02:19:250 (2) - ^
02:19:766 (3,4,5,6) - ^ All fixed

Nice diff, but watch out for the 1/3 beats it's deceptive because it plays fine, but I'm certain a lot of this should be in 1/3.

Good overall :D
~ Star.
Great modding! Sounds even more badass now :O

Sakura301 wrote:

[Overall]
The mapping ends earlier than the mp3, please consider cutting it

[Garven's Normal]
No problems

[Hard]
Ehh use more combos? I was thinking of tag mode when I decided to make the combos long. In 2-player tag its more fun with longer combos
00:07:085 (1,2,3,4,5,6,7,8,9,10,11) - Why do u have to make stuff so confusing ;_; but no problem here anyways Changed due to 1/3. BUT I LOVED how it was before. Now it sounds better though
01:00:591 (7,8,9,10,11) - ^ I love it :3
01:54:405 (2,4,5) - umm is this allowed? X_X I guess it might be kinda confusing. But it suits the music pretty well, so no change.
Thank youdesu!
aRiskOfRain
Needs an easy. I can supply one if you'd like. Other than that, I see nothing wrong.
TTTTTTTTTTTT
First of all
del .osb and full submit

Normal
Nice~

Hard
00:04:921~00:09:560 reduce volume

00:19:147(7) - new combo?
02:20:694(6) - spacing

star~
Topic Starter
Mukku

H-boy wrote:

First of all
del .osb and full submit

Normal
Nice~

Hard
00:04:921~00:09:560 reduce volume Done

00:19:147(7) - new combo? Naww
02:20:694(6) - spacing Well the spacing is still jumpy but I rearranged the circles becouse it was silly.

star~
Thanks
jockeytiyan
moo~
aRiskOfRain
'sup. Remember to add my name to the tags.

Download: Zircon - Dirt Devil (OC ReMix) (Mukku) [DC's Easy].osu
Senbon
Feel free to take or leave any suggestions. :D

[General]

Make kiai all the same?

[DC's Easy]

01:59:972 (3) - Remove clap from start and put it at the end.

[Garven's Normal]

00:16:364 (3) - Align with (1).
01:13:890 (5) - Remove the slider slide whistle sound, or add it to the other slider triplet at 01:11:415 (5).
01:27:807 (5) - Move back to red tick and extend or lessen.

[Hard]

00:08:323 (8) - New combo.
Kurai
Hi~
[DC's easy]
01:21:622 (1) - Don't use a "clap" hitsound at the end of the slider, that sound strange.
01:26:571 (1) - ^

[Garven's Normal]
00:06:055 (3) - Don't use 1/3, set that on the red tickat the left of the circle. resnap the end of the slider.
00:08:477 (3) - ^

[Hard]
00:08:323 (8) - New combo
02:20:694 (6) - ^

Very Nice Map, that very good, star~
maal
Har har.
NoHitter
General
Cut the .mp3
Make kiai consistent on all diffs.

DC's Easy
02:13:890 (1) - Move this 1/2 back. Plus it looks better since it starts on the kiai. (Maybe you could add a note on 02:14:508 or extend the slider if you want to maintain the note there)

Garven's Normal
00:37:085 (1) - Looks kind of out of place.

Hard
00:07:292 (2,3,4,5,6,7) - Maybe spread them out like what you did on 00:06:055 (4,5,6,7,8,9)
00:09:147 (X) - Add note?
00:09:869 (1) - Move this away from the previous combo; Hard to read.
01:12:343 (1,2,3,4,5) - Pattern looks ugly
01:17:910 (1,2,3) - Why don't you make this into a triangle?
Kecco
•Overall•
The white ticks are not so catchy, but it's the BPM. Anyway I suggest to try a different BPM, maybe using ears.

•Mukku's Diff•
00:48:606 (6) - Add another arrow with a clap on the finish? (Exactly, make the slider finish here 00:48:941 and add a clap on the same place (00:48:941) ) It's more catchy, isn't it?
01:23:786 (3) - ^

Remaining diffs are OK.

Good song~
Good map~
Star~
Symbolic
- in General
  1. Set the Preview Point at the last part with Kiai Time?
- DC's Easy
  1. Nothing here
- Garven's Normal
  1. Add claps on notes where the bg music has claps?
- Hard
  1. Those 1/3 beats sound off :(
Starred *
Topic Starter
Mukku

Symbolic wrote:

- in General
  1. Set the Preview Point at the last part with Kiai Time? Done
- DC's Easy
  1. Nothing here
- Garven's Normal
  1. Add claps on notes where the bg music has claps?
- Hard
  1. Those 1/3 beats sound off :( Whaaat? I highly disagree :O
Starred *
:O
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