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Jefaischierlesgens - Clignancourt

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Total Posts
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Topic Starter
Cherry Blossom
This beatmap was submitted using in-game submission on jeudi 26 février 2015 at 14:42:00

Artist: Jefaischierlesgens
Title: Clignancourt
Tags: jfclg morsay taitai nozhomi ovoui musty
BPM: 150
Filesize: 2287kb
Play Time: 01:00
Difficulties Available:
  1. Hard (2,9 stars, 135 notes)
  2. Insane (4,07 stars, 175 notes)
  3. Musty's 92 CLICLI (4,58 stars, 195 notes)
  4. Noz's Normal (2,27 stars, 106 notes)
  5. Ovoui's Easy (1,7 stars, 71 notes)
Download: Jefaischierlesgens - Clignancourt
Information: Scores/Beatmap Listing
---------------
8th Ranked map.
CLICLICLICLICLIQUEZ
WARNING, EXPLICIT LANGUAGE
Original video

Extra diff http://puu.sh/enbXd/04de4b8135.zip by Sayaka-
92 CLICLI : by Musty
Insane : done.
Hard : done.
Normal : By Nozhomi
Easy : by Ovoui


Thanks for modding/helping :
SPOILER
- Lumi -
Static Noise Bird
Kurai
ByBy_ChAn
Kloyd
Desperate-kun
guineaQ
Kenterz
Alheak
Carrement.
Nozhomi
Bonjour ici la poulice des mapsets.
On a attrapé une Normal diff qui tentait de s'échapper.
Ovoui
Shamox
CLIQUEZ
PyaKura
pyakrua aprovzz
Kurokotei
AYYYYYYYYYYY

J'peux taiko? :D

EDIT: après discussion avec CB finalement non ;w;
WingSilent
Misc.
Offset -20 ms (6390)
92 CLICLI : AR 8,5 ?


EASY :
00:08:390 (4,1) - http://puu.sh/elc4h.jpg Essaie d'arrondir un peu pour mieux blanket comme sur le screenshot. Pour ça il faut descendre d'un cran la fin du slider 4 et déplacer 00:09:590 (1) - à 76/252
00:15:990 (1,3) - la fin du slider 3 blanket pas trop bien là aussi.. Descendre 00:18:390 (4) - d'un cran t'aidera, puisque tu vas forcément toucher la fin du slider qui le précède.
00:20:790 (3,1) - J'sais pas trop mais ça sur une easy c'est pas un peu "confusion stack" ??
00:25:590 (2) - déplace à 156/224, 00:25:990 (3) - Stack ? donc déplace à 264/220, et pour finir 00:26:790 (1) - à 440/284.
00:33:990 (3,4) - là tu peux facilement blanket un peu mieux sans craindre le spacing puisque il y à un spinner juste après.
00:46:390 (3,5) - Stack ?


Nozhonya's NORMAL
00:29:610 (2) - Pourquoi 1/6 ..?


HARD
00:28:810 (1) - vire 2 reverse et essaie quelque chose en 1/3 à partir d'ici ? : 00:29:610 - (du genre : http://puu.sh/elg0B.jpg tu as tout sur ce screen y compris l'endroit exact de ce slider)
00:49:610 (1) - Je le vois mieux courbé ce slider non ..? (http://puu.sh/elgnP.jpg)

92 CLICLI
00:18:810 (1) - 252/360 ?
00:28:810 (1) - Enlève 4 reverses et hum ... 1/3 ? :D (http://puu.sh/elijD.jpg Si tu fais ce que j'ai fait sur le screenshot il faudra déplacer 00:30:410 (1) - à 116/365)

Good luck. :3
Pourvu que j'ai au moins trouvé quelque chose d'utile. ;w;
Nozhomi
Mes oreilles m'ont jouées des tours ^^'
Fixed. Changement de l'OD pour 4.2 et HP pour 4 pour s'adapter plus par rapport à la Easy.

Nya~ Normal
osu file format v13

[General]
AudioFilename: Clignancourt.mp3
AudioLeadIn: 0
PreviewTime: 30410
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

[Metadata]
Title:Clignancourt
TitleUnicode:Clignancourt
Artist:Jefaischierlesgens
ArtistUnicode:Jefaischierlesgens
Creator:Cherry Blossom
Version:Noz's Normal
Source:
Tags:jfclg morsay taitai nozhomi ovoui
BeatmapID:589749
BeatmapSetID:255629

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4.2
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"t2g.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
6410,400,4,2,2,70,1,0
57710,-100,4,2,0,35,0,0
60810,-100,4,2,0,5,0,0


[Colours]
Combo1 : 184,228,227
Combo2 : 68,68,68

[HitObjects]
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Ovoui

- Lumi - wrote:

EASY :
00:08:390 (4,1) - http://puu.sh/elc4h.jpg Essaie d'arrondir un peu pour mieux blanket comme sur le screenshot. Pour ça il faut descendre d'un cran la fin du slider 4 et déplacer 00:09:590 (1) - à 76/252 done
00:15:990 (1,3) - la fin du slider 3 blanket pas trop bien là aussi.. Descendre 00:18:390 (4) - d'un cran t'aidera, puisque tu vas forcément toucher la fin du slider qui le précède. pourquoi ca ne va pas ? je trouve ca bien
00:20:790 (3,1) - J'sais pas trop mais ça sur une easy c'est pas un peu "confusion stack" ?? bah je sais pas trop par quoi changer ;w;
00:25:590 (2) - déplace à 156/224, 00:25:990 (3) - Stack ? donc déplace à 264/220, et pour finir 00:26:790 (1) - à 440/284. faut éviter les stacks en easy, j'en déja assez mit puis j'aime bine ce pattern
00:33:990 (3,4) - là tu peux facilement blanket un peu mieux sans craindre le spacing puisque il y à un spinner juste après. y'a deja un blanket ici ^^
00:46:390 (3,5) - Stack ? Non ça casserait le spacing et le blanket entre 00:46:810 (4,5) - ;w;
Bah euh merci de ton mod !

La diff mis à jour
Musty
je me suis amusé → 92's Extra

fais ce que tu veux avec

edit: MUSTY92 CLICLI
Arrival
wow CB tu remontes dans mon estime.
Kurai
CLI AN COUR
Elementaires
the dream
Topic Starter
Cherry Blossom

- Lumi - wrote:

Misc.
Offset -20 ms (6390)
92 CLICLI : AR 8,5 ? je préfère garder 8 pour l'instant


HARD
00:28:810 (1) - vire 2 reverse et essaie quelque chose en 1/3 à partir d'ici ? : 00:29:610 - (du genre : http://puu.sh/elg0B.jpg tu as tout sur ce screen y compris l'endroit exact de ce slider) je préfère garcer le pattern actuel car il accentue les vocals, je suis pas trop l'instru en fait quand je map car le timing est un peu foireux sur les drums à certains endroit, et si je switch vocals+intru ça rend la map incohérent et moins facile à jouer.
00:49:610 (1) - Je le vois mieux courbé ce slider non ..? (http://puu.sh/elgnP.jpg) done.

92 CLICLI
00:18:810 (1) - 252/360 ? non, je préfère garder le jump ici
00:28:810 (1) - Enlève 4 reverses et hum ... 1/3 ? :D (http://puu.sh/elijD.jpg Si tu fais ce que j'ai fait sur le screenshot il faudra déplacer 00:30:410 (1) - à 116/365) , même raison que Hard.

Good luck. :3
Pourvu que j'ai au moins trouvé quelque chose d'utile. ;w;[/color]
Merci pour le mod o/
Nozhomi
Holy shit une diff à Musty <3
Aldwych
oGod why? T_T

3JFCLG5ME
Kurokotei
Je me faisais chier

http://puu.sh/enbXd/04de4b8135.zip

libre a toi de l'inclure dans la mapset ou pas
PyaKura
lol c'est déjà en pending ?

noiiiice
Birdy
from the q

[Easy]
00:17:590 (3) - Fix the blanket with the (1)'s slider end.
00:20:790 (3,1) - A beat long stacks really don't work well. Not sure if that's a fact or just my opinion. I feel it's an useless flowbreak. Anyway, consider not stacking these.
00:44:790 (1) - Fix the slider. Pretty sure it should be 1/4 shorter.
00:56:790 (3) - Remove the repeat and add a circle to the end. The finish should be clicked.

[Normal]
Such a weird decimal OD. Sure, nothing wrong with it, but I don't see why not 4 or 4,5.
00:37:990 (3) - Should be a circle or extend by 1/4. This doesn't really make sense.

[Hard]
00:25:190 (5) - Remove the repeat and add a circle (or 1/2 slider) to the end.
00:32:390 (2,3) - I feel like where (2) currently ends there should be two 1/2 sliders. Would fit the vocal thing way better.

[Insane]
00:28:790 (1) - You should really map here something ;__; Feel like a good opportunity is wasted with a long repeat slider that doesn't really make sense music-wise.

[CLI CLI]
00:31:190 (3) - Remove the repeat and add a circle to the current end. The new section start really begs for a clickable object.
00:33:790 (6) - Improve the blanket with the previous (5). Also add a new combo.
00:41:190 (4) - Shorten by 1/4 and add a circle to the current end.
00:46:790 (6) - Same as above. IMO the clap at the current slider end should really be a standalone object.
00:55:590 (5) - You could blanket the (3) with this. Would improve the design, and shouldn't destroy the flow a single bit.

good luck!
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