forum

Bal-Sagoth - The Obsidian Crown Unbound (Episode: IX)

posted
Total Posts
50
Topic Starter
Mazzerin
This beatmap was submitted using in-game submission on Sunday, March 22, 2015 at 6:34:57 PM

Artist: Bal-Sagoth
Title: The Obsidian Crown Unbound (Episode: IX)
Tags: The Chthonic Chronicles pishifat symphonic black metal
BPM: 219
Filesize: 10603kb
Play Time: 05:52
Difficulties Available:
  1. Onslaught (6.54 stars, 2024 notes)
Download: Bal-Sagoth - The Obsidian Crown Unbound (Episode: IX)
Information: Scores/Beatmap Listing
---------------

pishifat
00:00:204 - 02:08:559


Mazzerin
02:47:874 - 05:52:731
Yauxo


Hi there, coming from either your or my request/queue or m4m, whatever. Be so kind to answer to my mod and tell my why you denied suggestions.

Unrankable
Suggestion
Rather important change
Not so important change/small note or opinion
(copy paste end)

[General]
■ You maybe want to consider OD 8.5 because of the high BPM and 1/3 1/4 changes

[Diff]

pishi (I think)
■ 00:11:992 (2,3) - more spacing? (to fit in with 00:12:540 (1,2,3) - 's movement)
■ 00:16:238 (5) - I think ctrl+g has more swag
■ 00:19:526 (7) - 472/200 (it even remains the stackthingy)
■ 00:26:923 (2,3,4) - can u do dis? Adds more "intense" dropoff to next Slider and pretty much makes it feel more in sync with Slider 2

■ 00:38:841 (5,6,7,8) - you couldve totally done something flowy like this

■ 00:42:677 (4,5) - let these have the same spacing as 00:42:403 (2,3) - (or the other way around) (because 00:43:772 (1,2,3,4,5,6) - )
■ 00:49:937 (3,4,5) - more spacing because basically any other combo like this has more spacing?
00:50:622 (2,3) - this?

■ 01:24:868 (1) - (part) idk if you want to have the NCs on this or if you want to move them, but I think it'd be better to have them on the object that's not directly related to the jumps before (and that has a break in it). Readability thing.
■ 01:32:677 (3,4) - that no-spacing-at-all makes it look like there's only 1/4 (or 1/3 1/6th in this case) time space. Also, you did it differently all the other times. scrub
■ 02:08:430 (1) - ghostnote

Mazzerin
■ 03:05:739 (14,15,1) - I dont think alternating the spacing here is a good idea. Kinda makes it look like 1 isnt part of the stream
■ 03:08:453 (2) - 03:13:024 (2) - 03:26:739 (2) - 03:31:310 (2) - Move NC to be on the first streamy note (downbeat + helps to read the circle before that)
■ 03:48:024 (8,9,10) - 03:49:167 (8,9,10) - 03:50:310 (8,9,10) - I dont think a random "stack" like that fits in here. Some more spacing here would do well imo.
■ 04:10:024 (9,10,1) - same as similar above. Maybe you want to add more spacing the the triplet in general as opposed to the random increased spacing of the last note

■ Now, here is something that bugs me: This here is 1/2 spacing, it has a little break inbetween 04:08:167 (3,4) -
Then, this here is 1/4 spacing, it has no break inbetween 03:37:953 (4,1) -
Both examples use pretty much the same spacing and combotype and there is basically no way of telling that either a or b is different to another, other than by approach circle or knowing the song. You maybe want to space things like 04:08:167 (3,4) - further away

■ 04:33:096 (1) - This Slider should start 1/4 tick earlier (where 04:33:024 (3) - is)

Man, thats a map. I really want to see what happens with this. If this goes ranked - so much pp is going to rain :3
Topic Starter
Mazzerin

Yauxo wrote:

■ You maybe want to consider OD 8.5 because of the high BPM and 1/3 1/4 changes
hm the bpm is 219 in the beginning(146 1/3 and 1/6 = 219 1/2 and 1/4) and 210 later so it's not too inconsistent, if more people think it's too high i'll reduce it i guess but for now it's ok
Mazzerin
■ 03:05:739 (14,15,1) - I dont think alternating the spacing here is a good idea. Kinda makes it look like 1 isnt part of the stream
reduced the spacing a bit
■ 03:08:453 (2) - 03:13:024 (2) - 03:26:739 (2) - 03:31:310 (2) - Move NC to be on the first streamy note (downbeat + helps to read the circle before that)
very true
■ 03:48:024 (8,9,10) - 03:49:167 (8,9,10) - 03:50:310 (8,9,10) - I dont think a random "stack" like that fits in here. Some more spacing here would do well imo.
very true
■ 04:10:024 (9,10,1) - same as similar above. Maybe you want to add more spacing the the triplet in general as opposed to the random increased spacing of the last note
it's ok like this nothing unreadable
■ Now, here is something that bugs me: This here is 1/2 spacing, it has a little break inbetween 04:08:167 (3,4) -
Then, this here is 1/4 spacing, it has no break inbetween 03:37:953 (4,1) -
Both examples use pretty much the same spacing and combotype and there is basically no way of telling that either a or b is different to another, other than by approach circle or knowing the song. You maybe want to space things like 04:08:167 (3,4) - further away
it plays the same way if its 1/4 after a slider, i wanted it to look nice by having it next to each other on the 1/2 part but i spaced it out anyways rip
■ 04:33:096 (1) - This Slider should start 1/4 tick earlier (where 04:33:024 (3) - is)
very true
x-treme
Your mp3 has a bit rate of 320kbps, which is too high. Here's an mp3 with a bit rate of 192 kbps: http://puu.sh/g10hZ/f1d0754b0d.mp3
Topic Starter
Mazzerin

x-treme wrote:

Your mp3 has a bit rate of 320kbps, which is too high. Here's an mp3 with a bit rate of 192 kbps: http://puu.sh/g10hZ/f1d0754b0d.mp3
thx im retarded
pishifat
SPOILER

Yauxo wrote:

pishi (I think)
■ 00:11:992 (2,3) - more spacing? (to fit in with 00:12:540 (1,2,3) - 's movement) k
■ 00:16:238 (5) - I think ctrl+g has more swag ok
■ 00:19:526 (7) - 472/200 (it even remains the stackthingy) it does
■ 00:26:923 (2,3,4) - can u do dis? Adds more "intense" dropoff to next Slider and pretty much makes it feel more in sync with Slider 2 sss

■ 00:38:841 (5,6,7,8) - you couldve totally done something flowy like this shit flow is best flow™®

■ 00:42:677 (4,5) - let these have the same spacing as 00:42:403 (2,3) - (or the other way around) (because 00:43:772 (1,2,3,4,5,6) - ) sasa
■ 00:49:937 (3,4,5) - more spacing because basically any other combo like this has more spacing? okkkkkkkkkk
00:50:622 (2,3) - this? seems just as important as other points why is it blue ._.

■ 01:24:868 (1) - (part) idk if you want to have the NCs on this or if you want to move them, but I think it'd be better to have them on the object that's not directly related to the jumps before (and that has a break in it). Readability thing. seems weird but k. might change it back later if its bugging me too much
■ 01:32:677 (3,4) - that no-spacing-at-all makes it look like there's only 1/4 (or 1/3 1/6th in this case) time space. Also, you did it differently all the other times. scrub 01:43:772 (1,2) - all. i like stack still stacks r hot and htis part of the music is hot so es bien
■ 02:08:430 (1) - ghostnote slider endeded
ac8129464363
hi i can barely play this at all but you asked me to mod it anyways so yolo

02:47:882 (1) - remap from here on

pishi:
01:17:745 (2) - this would be cooler higher up imo, like this https://osu.ppy.sh/ss/2791527
01:22:814 (2) - would be cool if you didn't leave this inside the slider tail, it breaks the momentum, something like this would make a cool triangle https://osu.ppy.sh/ss/2791533
01:32:677 (3,4) - these would be pretty sick if you blanketed them like this https://osu.ppy.sh/ss/2791534
01:42:540 (2) - same thingy with momentum
01:44:183 (2) - ^ the reason i'm pointing it out is cuz the song is really fast and there's huge spacing all around it, so making the player move a bit more would be cool
02:08:567 (1) - not enough sound to justify a circle here imo, try a 1/6 slider like this for the gong-whatever sound http://osu.ppy.sh/ss/2791541 or idk you could just not have a note there

mazzerin:
02:51:310 (1,2) - I'll only point this out once cuz you do it a lot. 1.0x spacing = same movement speed required as the sliders move, so making the spacing between these sliders less than 1.0x creates weird stop and start motion, which is especially odd at a bpm like this. so just space them at least 1.0x apart

02:54:739 (1,2,3,4,1,2,3,4) - please increase spacing looks funny right after the big jumps. it'll be far more fun with bigger spacing. this works 02:50:167 (1,2,3,4,1,2,3,4) -

03:08:310 (5,1) - 03:12:882 (5,1) - 03:26:596 (5,1) - etc. etc. I don't think these stacks work out so well, they're not fun to read or play and you force the player to stop for no real reason
03:17:596 (1,2,3,4,1,2,3,4) - same as before with spacing, pls increase
03:35:882 (1,2,3,4,1,2,3,4) - ^ and there's even slight overlaps too which look really meh
04:00:024 (2) - somewhere around here would be cooler https://osu.ppy.sh/ss/2791550
04:10:096 (10,1) - kind of painful at this bpm but up to you i guess
04:24:167 (2,3,4,5,6,7,8) - ok please make this a lot bigger, it's kind of annoying and unfun to play like this with the overlaps. you could also do straight lines
04:47:882 (1) - exaggerate the shape more https://osu.ppy.sh/ss/2791556
05:11:667 (3,4,5,1) - I only hear a triple in the music
05:22:096 (4,1) - custom stack 4 and 1 on 2, it's more natural to play https://osu.ppy.sh/ss/2791563
05:23:596 (5,6,7,8,1,2,3,4,5,6,7,8) - at this bpm? ;_; please don't

plz rank
Topic Starter
Mazzerin

deetz wrote:

mazzerin:
02:51:310 (1,2) - I'll only point this out once cuz you do it a lot. 1.0x spacing = same movement speed required as the sliders move, so making the spacing between these sliders less than 1.0x creates weird stop and start motion, which is especially odd at a bpm like this. so just space them at least 1.0x apart
uh it doesn't feel bad at all especially when there's low spacing only between 1/4s which are sliders, if more people think it's awful i'll consider changing i guess
02:54:739 (1,2,3,4,1,2,3,4) - please increase spacing looks funny right after the big jumps. it'll be far more fun with bigger spacing. this works 02:50:167 (1,2,3,4,1,2,3,4) -
very true
03:08:310 (5,1) - 03:12:882 (5,1) - 03:26:596 (5,1) - etc. etc. I don't think these stacks work out so well, they're not fun to read or play and you force the player to stop for no real reason
ok moved the notes on top of the 5 note stacks to the sides so you don't have to stop for too long
03:17:596 (1,2,3,4,1,2,3,4) - same as before with spacing, pls increase
very true
03:35:882 (1,2,3,4,1,2,3,4) - ^ and there's even slight overlaps too which look really meh
very true
04:00:024 (2) - somewhere around here would be cooler https://osu.ppy.sh/ss/2791550
why not
04:10:096 (10,1) - kind of painful at this bpm but up to you i guess
pain is good
04:24:167 (2,3,4,5,6,7,8) - ok please make this a lot bigger, it's kind of annoying and unfun to play like this with the overlaps. you could also do straight lines
very true
04:47:882 (1) - exaggerate the shape more https://osu.ppy.sh/ss/2791556
why not
05:11:667 (3,4,5,1) - I only hear a triple in the music
there are snare drums on blue ticks and some guitar things on the other ones
05:22:096 (4,1) - custom stack 4 and 1 on 2, it's more natural to play https://osu.ppy.sh/ss/2791563
but theres a snare drum on blue tick and the guitar shred starts on white tick
05:23:596 (5,6,7,8,1,2,3,4,5,6,7,8) - at this bpm? ;_; please don't
oh yes

plz rank
yes
Ciyus Miapah
you requested M4M in pm in-game

01:02:266 (9,10) - increase this note distance, move to x172y64 can make that pattern easier to read (or do similiar like 01:08:841 (10,11) - )
01:12:540 (1,2) - this notes kinda confusing, but idk
01:42:540 (2,3) - make this pattern similiar to 01:35:964 (2,3) - or 01:48:978 (2,3) -
02:08:567 (1) - why not use finish?

03:04:167 (3,4,5) - why not stacking this notes?
02:56:739 (4) - NC this, keep some consistency from your previous NCs
03:00:739 (2) - why no use 3/4 slider? that one looks funny i think lol (then you can remove NC here 03:01:024 (1) - )
03:05:382 (10,11,12,13) - this stream have low sound, its like overmap (i suggest you end your stream in 03:05:310 - , then add 5s in 03:05:596 - )
03:05:310 (9) - NC here (because of some strong sound in there)
03:23:596 (2,2) - pffft, again? its okay if you think that will be good :3
03:37:810 (2,3,4) - delete 3, move slider 4 to 03:37:882 -, after that add reverse slider on that slider
03:40:524 (2) - better do circle stream than like this (or add circle in 03:40:524 - and move slider to 03:40:596 - , then remove 1 reverse arrow in your slider)
03:46:739 (1,2,3) - make this pattern same like 03:37:596 (1,2,3) -
03:51:882 - oh god, this streams can hurt people hands, incredible :o
04:10:024 (9,10,1) - triplet kinda weird spacing
04:14:167 (1,2,3,4) - better no whistle sound
05:08:167 (1,2,3,4) - you need to make this notes volume loud, its kinda inaudible little bit
05:08:453 - not sure about this part, but why this song have strong beats landed on blue ticks? its kinda weird things (have you try mapping and testplaying this landed on red and white ticks?), but i dont know that part sounds like 05:25:596 -
05:39:310 - oh god, this stream so cool lol

i think that's my tell, why pishifat's mapping part so good?

good luck!
Topic Starter
Mazzerin

Fort wrote:

you requested M4M in pm in-game

03:04:167 (3,4,5) - why not stacking this notes?
CAUSE IT LOOKS COOL and makes no difference in playing
02:56:739 (4) - NC this, keep some consistency from your previous NCs
but it's the same measure with 4 of those symphonic sound things just that i mapped drums instead of the 4th sound thing
03:00:739 (2) - why no use 3/4 slider? that one looks funny i think lol (then you can remove NC here 03:01:024 (1) - )
very true, i'll stick to them being consistently 3/4
03:05:382 (10,11,12,13) - this stream have low sound, its like overmap (i suggest you end your stream in 03:05:310 - , then add 5s in 03:05:596 - )
but it is clearly audible o.O
03:05:310 (9) - NC here (because of some strong sound in there)
why not
03:23:596 (2,2) - pffft, again? its okay if you think that will be good :3
very true
03:37:810 (2,3,4) - delete 3, move slider 4 to 03:37:882 -, after that add reverse slider on that slider
ok
03:40:524 (2) - better do circle stream than like this (or add circle in 03:40:524 - and move slider to 03:40:596 - , then remove 1 reverse arrow in your slider)
ok changed to the 2nd suggestion
03:46:739 (1,2,3) - make this pattern same like 03:37:596 (1,2,3) -
it already is like that one now but shorter reverse slider and 3/4 slider before the burst because there's no extra note on the blue tick on this burst
03:51:882 - oh god, this streams can hurt people hands, incredible :o
yes
04:10:024 (9,10,1) - triplet kinda weird spacing
yes because 3rd note is stronk
04:14:167 (1,2,3,4) - better no whistle sound
very true
05:08:167 (1,2,3,4) - you need to make this notes volume loud, its kinda inaudible little bit
changed from 45% to 80% should be good now
05:08:453 - not sure about this part, but why this song have strong beats landed on blue ticks? its kinda weird things (have you try mapping and testplaying this landed on red and white ticks?), but i dont know that part sounds like 05:25:596 -
the problem is that in the 05:08:453 section the snare drums/blast beats whatever are on blue ticks instead of red/white ticks, that's why i focused on them
05:39:310 - oh god, this stream so cool lol
yes

i think that's my tell, why pishifat's mapping part so good?
he is cat

good luck!
thx
pishifat
ditz

deetz wrote:

02:47:882 (1) - remap from here on hopefully

pishi:
01:17:745 (2) - this would be cooler higher up imo, like this https://osu.ppy.sh/ss/2791527 kkkkkkkkkkk
01:22:814 (2) - would be cool if you didn't leave this inside the slider tail, it breaks the momentum, something like this would make a cool triangle https://osu.ppy.sh/ss/2791533 cool
01:32:677 (3,4) - these would be pretty sick if you blanketed them like this https://osu.ppy.sh/ss/2791534 sick
01:42:540 (2) - same thingy with momentum i actually think this one is k
01:44:183 (2) - ^ the reason i'm pointing it out is cuz the song is really fast and there's huge spacing all around it, so making the player move a bit more would be cool sssssasa
02:08:567 (1) - not enough sound to justify a circle here imo, try a 1/6 slider like this for the gong-whatever sound http://osu.ppy.sh/ss/2791541 or idk you could just not have a note there starting a break with a slider end ew
frt

Fort wrote:

01:02:266 (9,10) - increase this note distance, move to x172y64 can make that pattern easier to read (or do similiar like 01:08:841 (10,11) - ) makes sense
01:12:540 (1,2) - this notes kinda confusing, but idk made it more confusing ty mazz
01:42:540 (2,3) - make this pattern similiar to 01:35:964 (2,3) - or 01:48:978 (2,3) - doesn't really work with the way i've got things arranged :/
02:08:567 (1) - why not use finish? cuz it's like a quiet finish and finish hitsounds are ear destruction so whistle is baby finish

i think that's my tell, why pishifat's mapping part so good? i am cat
robby250
The chart complements the music very well and it's one of the most epic beatmaps I've played. I'd mod but I've never modded before so idk how.

Cheers for making metal beatmaps though. It's nice to take a break from weeaboo trash once in a while.
Topic Starter
Mazzerin

robby250 wrote:

The chart complements the music very well and it's one of the most epic beatmaps I've played. I'd mod but I've never modded before so idk how.

Cheers for making metal beatmaps though. It's nice to take a break from weeaboo trash once in a while.
yes we need some metal rolling around here
thanks!
hehe
hello

02:51:596 (2,3,4,1) - apart from what deetz said about these sliders, the movement and flow just feels a bit too out of place. i suggested keeping these regular long sliders. here's why: http://i.imgur.com/N9B8lyd.jpg red dictates sliderball movement and green is the cursor movement of most people. i suggest maybe something like https://osu.ppy.sh/ss/2820500 where there is plenty of cursor movement. alternatively, you can shorten these to 1/2 sliders to better accentuate the sound on the redticks. then you can even convert 02:52:167 (4) - into a stream.
02:55:882 (1,2,3) - same thing here, although more appropriately executed with hold-move-hold.
03:04:167 (3,4) - ?
04:10:024 (9,10) - i know your intention but this just isn't cool on a triple.
04:53:024 (1) - ugly, whenever your slider isn't a regular curve one, use minimum 2 grey points for a nicer curve. https://osu.ppy.sh/ss/2820523
05:06:739 (6) - split into 2 repeats or nc, you have 2 repeats that repeat a different number of times for the same combo, might get confusing.
05:17:024 (1,2) - doesn't fit
05:22:096 (4,1) - this isnt cool
05:25:024 (1) - i think it'll be better if you kept the stream equal DS from here since it isn't really a gradual change but a sudden one
05:47:739 (11,1) - 05:46:024 (11,1) - its weird how the jumps between your streams vary so much evern tho they're all 1/2

early on, the pattern could be organized much better. gets better later on but i still think there room for improvement. some empty triples here and there. otherwise good map.
pishifat
applied nothing wow get good

also bg that doesn't have black bars on sides: https://dl.dropboxusercontent.com/u/643 ... ickaxe.jpg
Chloe
hi m4m

00:15:416 (1) - looks bad ;a; try closer a bit http://puu.sh/gbMkP/9a7c9835b9.jpg
00:23:225 (1) - ^
00:24:320 (2) - flows a bit uncomfortable, plz consider http://puu.sh/gbMsB/2bb75813b6.jpg
00:40:896 (4) - you'd better add a nc for more readable
00:47:471 (4) - ^
00:49:800 (2,3,4,5) - can't understand the placement here, for what? why 00:49:937 (3,4,5) - be a whole pattern and 00:49:800 (2) - is so far.... plz consider to make better sence instead of more sence
01:03:772 (5,6,7,8) - ^
01:14:183 (1) - try normal default whistle for volin this part?
04:47:882 (1,2,3,4,5,6,7,8,1) - a lots of normal stream spam here, could be more sence, you can see some patterns in kloyd/tsuka/skystar's maps
05:11:667 (3) - i just don't know why you use the smallest spacing in the most crazy part lol, plz increase and kill players
05:39:310 (1) - should set streams of spacing equal or bigger than fdfd's last part.

gl, nice hs work
ac8129464363

Chloe wrote:

05:39:310 (1) - should set streams of spacing equal or bigger than fdfd's last part.

I have to disagree, it's way more dramatic like this imo
Topic Starter
Mazzerin

handsome wrote:

hello

02:51:596 (2,3,4,1) - apart from what deetz said about these sliders, the movement and flow just feels a bit too out of place. i suggested keeping these regular long sliders. here's why: http://i.imgur.com/N9B8lyd.jpg red dictates sliderball movement and green is the cursor movement of most people. i suggest maybe something like https://osu.ppy.sh/ss/2820500 where there is plenty of cursor movement. alternatively, you can shorten these to 1/2 sliders to better accentuate the sound on the redticks. then you can even convert 02:52:167 (4) - into a stream.
changed to 3 3/4 sliders with bigger spacing+that stream thing you suggested
02:55:882 (1,2,3) - same thing here, although more appropriately executed with hold-move-hold.
y
03:04:167 (3,4) - ?
whatever changed into stack
04:10:024 (9,10) - i know your intention but this just isn't cool on a triple.
changed it to 03:05:739 (6,7,1) - spacing since no one complained about that
04:53:024 (1) - ugly, whenever your slider isn't a regular curve one, use minimum 2 grey points for a nicer curve. https://osu.ppy.sh/ss/2820523
oki
05:06:739 (6) - split into 2 repeats or nc, you have 2 repeats that repeat a different number of times for the same combo, might get confusing.
ok ncd
05:17:024 (1,2) - doesn't fit
moved
05:22:096 (4,1) - this isnt cool
IT IS COOL IT IS IT IS I SWEAR IT IS
05:25:024 (1) - i think it'll be better if you kept the stream equal DS from here since it isn't really a gradual change but a sudden one
ok
05:47:739 (11,1) - 05:46:024 (11,1) - its weird how the jumps between your streams vary so much evern tho they're all 1/2
derp literally never thought about the spacing between them made it normal
early on, the pattern could be organized much better. gets better later on but i still think there room for improvement. some empty triples here and there.
yea pishi remap pls nob
otherwise good map.
THANKS

Chloe wrote:

hi m4m

04:47:882 (1,2,3,4,5,6,7,8,1) - a lots of normal stream spam here, could be more sence, you can see some patterns in kloyd/tsuka/skystar's maps
changed the spacing a bit and the curves of the triples dont really know what you mean by sence
05:11:667 (3) - i just don't know why you use the smallest spacing in the most crazy part lol, plz increase and kill players
SURE
05:39:310 (1) - should set streams of spacing equal or bigger than fdfd's last part.
i talked to evilelvis and some other guys about it and they said its fine like it is now i think so too

gl, nice hs work tanks
hehe
05:52:382 (4) - ?
Topic Starter
Mazzerin

handsome wrote:

05:52:382 (4) - ?
huh that whole stream was with slightly different spacing for some reason, fixed now
show more
Please sign in to reply.

New reply