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Drop - Granat [OsuMania]

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Total Posts
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Topic Starter
Kamikaze
This beatmap was submitted using in-game submission on 18 sierpnia 2015 at 19:50:35

Artist: Drop
Title: Granat
Tags: 竜と炎の物語 清風明月 c85 seifuu meigetsu ryuu to honou no monogatari Dragon and Flame Rayz141 Eternalie Ripazhakgggdkp Tidek Bobbias Fullerene- rCaliberGX lZenxl Zenx Z3nx
BPM: 180,96
Filesize: 4567kb
Play Time: 00:42
Difficulties Available:
  1. 5K Easy - 5Key (0,81 stars, 55 notes)
  2. 5K Normal - 5Key (1,56 stars, 184 notes)
  3. 6K Easy - 6Key (0,84 stars, 56 notes)
  4. 8K Easy - 8Key (0,84 stars, 56 notes)
  5. 8K Magic Orb - 8Key (2,98 stars, 382 notes)
  6. 8K Normal Orb of Ray - 8Key (1,84 stars, 249 notes)
  7. BBS 6K Hyper - 6Key (2,22 stars, 292 notes)
  8. Etlie's 5K Hyper - 5Key (2,53 stars, 291 notes)
  9. Fullerene's 6K Orbular Shift - 6Key (3,35 stars, 423 notes)
  10. Ripazhakgggdkp's 8K Hyper - 8Key (2,78 stars, 323 notes)
  11. Tidek's 6K Normal - 6Key (1,61 stars, 176 notes)
  12. Zen's 5K Radial Resonance - 5Key (2,79 stars, 291 notes)
Download: Drop - Granat
Information: Scores/Beatmap Listing
---------------

Funny thing I've mapped in 40 minutes

by Blocko
by [AyanoTatemaya]
by Quality Assurance Team
#2 by Blocko
#2 by [AyanoTatemaya]

Got permission from Lan wings to use files from his ranked std mapset
Noodle 7K diff can be found here
Redownload after 28/05, fixed unrankable hitsounds
schwarzvgrune
hi, from grun's modding queue

i agree with your signature, i'm sick of anime song here already.

etlie's happy mix 5K

SPOILER
i'll focus on
pitch relevancy and agreements,
hand balancing,
LN abuse


00:03:678 - should be a note, you've been following the violin

00:27:463 (27463|2,27587|4,27670|3,27794|2) - snap your notes? you're abusing the LN,


00:31:441 (31441|3,31565|4,31648|3,31772|2) - ^ the same

00:31:938 (31938|1) - omve to 1

00:38:071 (38071|3,38236|2,38402|1,38568|0,38734|3,38899|2,39065|1,39231|0,39397|1,39562|3) - following the piano right? not really appropriate with LN, also LN abuse in my definition,
why not follow the chord instead?

use 2 or 3 SN at the same time to compensate for the diffs, and this way its much better when played, and also more consistent


5K Normal
SPOILER
00:00:281 (281|3) - move to 3
00:01:275 (1275|3) - move to 2

5k easy

SPOILER
no issue


zen's 5k radial resonance

SPOILER
00:00:281 - add a note to 3?
00:07:242 - add a note to 2 and 4
00:12:214 (12214|2) - this should be sustained until 00:14:203 -

i'm not a fan of 5K radial's LN placing, i define that as LN abuse, but i guess its nothing to worry about since a lot of anime song do that




good luck <3
TTGL
Good luck on getting this ranked! Love how this beatmap will only have difficulties that aren't as popular as 4k and 7k; very good idea and hopefully more of beatmaps like these will pop up.
Topic Starter
Kamikaze

Hawxx wrote:

Good luck on getting this ranked! Love how this beatmap will only have difficulties that aren't as popular as 4k and 7k; very good idea and hopefully more of beatmaps like these will pop up.
Idea for this mapset in a single post.
Thanks for mod Schwarz, will check it soon
Fubukicat

schwarzvgrune wrote:

hi, from grun's modding queue



etlie's happy mix 5K

SPOILER
i'll focus on
pitch relevancy and agreements,
hand balancing,
LN abuse


00:03:678 - should be a note, you've been following the violin okay ,

00:27:463 (27463|2,27587|4,27670|3,27794|2) - snap your notes? you're abusing the LN, sorry but this is snaaped perfectly


00:31:441 (31441|3,31565|4,31648|3,31772|2) - ^ the same ^

00:31:938 (31938|1) - omve to 1 okay

00:38:071 (38071|3,38236|2,38402|1,38568|0,38734|3,38899|2,39065|1,39231|0,39397|1,39562|3) - following the piano right? not really appropriate with LN, also LN abuse in my definition,
why not follow the chord instead? No, because it's fun mini Lns ,

use 2 or 3 SN at the same time to compensate for the diffs, and this way its much better when played, and also more consistent




good luck <3
Thanks for mod :3

UPDATE~
Topic Starter
Kamikaze

schwarzvgrune wrote:

hi, from grun's modding queue

i agree with your signature, i'm sick of anime song here already. Support the case by putting this banner into your signature \o/

5K Normal
SPOILER
00:00:281 (281|3) - move to 3 Moved to 5 instead
00:01:275 (1275|3) - move to 2 I don't like this idea, but moved to 3rd instead

5k easy

SPOILER
no issue


i'm not a fan of 5K radial's LN placing, i define that as LN abuse, but i guess its nothing to worry about since a lot of anime song do that Do you know a thing called LN Stairway? Or LN Overjoy? Or even o2jam? First of all I don't agree with statement that it's LN abuse. It's just another way of mapping stuff. Secondly it's been used many many times in non-anime songs already. I mean even FREEDOM DIVE has it's own LN chart, as you can see below. Try to understand that before calling it as "abuse"





good luck <3
Thanks! Updated along with Eter's diff
Also thank you Hawxx for 3 stars! <3
Evening

schwarzvgrune wrote:

hi, from grun's modding queue

i agree with your signature, i'm sick of anime song here already.

zen's 5k radial resonance

SPOILER
00:00:281 - add a note to 3? I think imma leave this, the centre note is used for the claps, imma leave the cymbal "unmapped" i guess
00:07:242 - add a note to 2 and 4 I'll just add on 2, a 5 note chord here feels like it's emphasizing too much
00:12:214 (12214|2) - this should be sustained until 00:14:203 - Extended, but it's 1/2 shorter since i wanna keep the note at the end of the LN

i'm not a fan of 5K radial's LN placing, i define that as LN abuse, but i guess its nothing to worry about since a lot of anime song do that

It's designed for setups using thumbs as the center key, and it should flow rather well with that setup, i get that this map is kinda underrated in star rating with LNs everywhere but the patterns should be clear enough for reading/playing ( comparing this with anime songs/TV sizes kinda makes me laugh ) ( but it's true to a certain extent )


good luck <3
beep update
http://puu.sh/ghjGG/276ad3865f.osu
schwarzvgrune

-Kamikaze- wrote:

schwarzvgrune wrote:

hi, from grun's modding queue

i agree with your signature, i'm sick of anime song here already. Support the case by putting this banner into your signature \o/

can i copy that from your banner? and how do i do that? XD

5K Normal
SPOILER
00:00:281 (281|3) - move to 3 Moved to 5 instead
00:01:275 (1275|3) - move to 2 I don't like this idea, but moved to 3rd instead

5k easy

SPOILER
no issue


i'm not a fan of 5K radial's LN placing, i define that as LN abuse, but i guess its nothing to worry about since a lot of anime song do that Do you know a thing called LN Stairway? Or LN Overjoy? Or even o2jam? First of all I don't agree with statement that it's LN abuse. It's just another way of mapping stuff. Secondly it's been used many many times in non-anime songs already. I mean even FREEDOM DIVE has it's own LN chart, as you can see below. Try to understand that before calling it as "abuse"





good luck <3
Thanks! Updated along with Eter's diff
Also thank you Hawxx for 3 stars! <3
yes i know all that. i did say I define that an an LN abuse. what does this mean? i did not claim this as a fact. i claim this as a matter of defining what is LN abuse (according to my own definition).
this is why i did not say your map is wrong. I like that pattern, and i do understand that patterning.
and also secondly, i did incorrectly write that it can be seen from a lot of anime maps here, i do notice that on harder diffs on non-anime genre as well. esp. for 7K with 7 - 10 stars. its as simple as my own preference. i am not fond of that patterning, and nowhere did i say that the pattern sucks / its wrong, no. i define it as an abuse because for me map should strictly reflects and represents some / any parts of the song.
that patterning is fun to play, and its neat, OCD would love that. but i don't.

cheers <3
Topic Starter
Kamikaze
Fair points you make, but abuse is a very strong word, try to refrain from using it in future unless it's really bad
As for sig, you can just copy link of an image to then paste it onto your sig, but imma just copy code for ya xD
[centre][img]http://puu.sh/el3o1/2d94ddccb7.png[/img][/centre]
schwarzvgrune

-Kamikaze- wrote:

Fair points you make, but abuse is a very strong word, try to refrain from using it in future unless it's really bad
As for sig, you can just copy link of an image to then paste it onto your sig, but imma just copy code for ya xD
[centre][img]http://puu.sh/el3o1/2d94ddccb7.png[/img][/centre]
!!!!!!! MY ENGLISH FAIL ME THEN SORRY >_<
i thought it's supposed to be a neutral word in this instance !!

and also note that my rank is way lower than yours. so it could also be because i can't play those maps that's why i'm not comfortable with those placings? >_<


i will copy that and put it on my signature as well thanks for sharing <3

love the song fav-ed it already <3

EDIT: i noticed that some of the diffs are hitsounded and some arent.... ??
Topic Starter
Kamikaze
I don't know, I'm bad plyer so I can't enjoy those maps to full extent, but there are lot of pepole that can and they do enjoy it. It's a matter of personal prefference really. All diffs are hitsounded apart from BBS 6K Hyper, they are just hitsounded diffrently
Frim4503

col:1,2,3,4,5,6,7
just modding normal and easy dif :)

5k Easy
00:22:159 - add note to 5. make double same HS <<<<<dsame sound as 00:20:170 (20170|4,20170|0) -
00:22:822 - ^
6k Easy
00:22:159 - sam case with 5k easy
00:22:822 - ^

[/box]
8k Easy
00:22:159 - sam case with 5k easy
00:22:822 - ^

6k Normal
00:26:468 (26468|3) - move to 00:26:966 - (no sound in there)
00:30:446 (30446|1) - remove, no sound
00:35:087 - add note to 3 <<<<<same sound with 00:34:093 (34093|0,34093|1) -
00:37:076 - ^ 2

8k Normal
00:30:467 - add note <<< same sound with 00:26:800 (26800|7,26800|3) -
Topic Starter
Kamikaze

Frim4503 wrote:


col:1,2,3,4,5,6,7
just modding normal and easy dif :)

5k Easy
00:22:159 - add note to 5. make double same HS <<<<<dsame sound as 00:20:170 (20170|4,20170|0) - Fine
00:22:822 - ^ Fine
6k Easy
00:22:159 - sam case with 5k easy Fine
00:22:822 - ^ Fine
Thanks, updated
Rayz141

Frim4503 wrote:

[box=8k Normal]00:30:467 - add note <<< same sound with 00:26:800 (26800|7,26800|3) - i got this note covered with sb sample (hear the chime?)
no changes here
dosyeru
hi, from my Q for 8K mods as requested
Col: S 1 2 3 4 5 6 7
[8K Magic Orb]
  1. 00:02:269 - if you use all 7 lanes for LNs, wouldnt it be better if LNs followed PR more strictly?
    or
  2. 00:03:595 (3595|5) - i think these LNs here are 1/3 rhythm. shorten this up to 00:03:706 ?
  3. 00:03:706 (3706|4) - ^ up to 00:03:816 ?
  4. 00:03:844 (3844|3) - move to 00:03:816?
  5. 00:04:258 (4258|4) - move to 5?
  6. 00:06:745 (6745|5) - move to 6?
  7. 00:06:910 (6910|6) - move to 1?
  8. 00:07:076 (7076|4) - move to 2?
  9. 00:07:242 (7242|2) - move to 1?
  10. 00:16:192 (16192|3) - move to 2?
  11. 00:23:319 (23319|2) - i think stair pattern here might get players confused
    you have also stair at 00:24:148 - following upward sounds.
    even though both patterns aint exactly the same, basically you repeat stairs for absolutely different sounds.
    Id suggest replace pattern with like this
  12. 00:24:148 (24148|2) - move to 4 if you applied above and dont like blanket?
  13. 00:28:126 (28126|2) - ^
  14. 00:42:048 (42048|6) - mm, move to S?
[Ripazhakgggdkp's 8K Hyper]
  1. 00:03:706 (3706|4) - move to 1? so that it can emphasize 1/3 rhythm
  2. 00:39:065 - add a note on 5?
  3. 00:42:048 (42048|5) - add soft-hit-finish3, if you like?
[8K Normal Orb of Ray]
  1. 00:09:231 (9231|5,11220|7) - add normal hit whistle on either note?
    or
    00:13:209 (13209|7) - remove that hit-sound
  2. 00:21:164 (21164|7) - ^
  3. 00:11:220 (11220|6) - move to 1?
  4. 00:14:203 (14203|2) - move to 7?
  5. 00:14:369 - add a note on 6?
  6. 00:20:170 (20170|5) - move to 6?
  7. 00:42:048 (42048|5) - add soft-hit-finish3? i like that note on S
[8K Easy]
nothing, but 00:42:048 (42048|1) - that note would be better on S

that's all, GL ;)
Rayz141

dosyeru wrote:

hi, from my Q for 8K mods as requested
Col: S 1 2 3 4 5 6 7
[8K Normal Orb of Ray]
  1. 00:09:231 (9231|5,11220|7) - add normal hit whistle on either note?
    or
    00:13:209 (13209|7) - remove that hit-sound the string instrument sound here has a higher pitch than the 2 notes you mentioned above. That's why i put a whistle there
  2. 00:21:164 (21164|7) - ^ ^
  3. 00:11:220 (11220|6) - move to 1? for the sake of pattern, no
  4. 00:14:203 (14203|2) - move to 7? ok
  5. 00:14:369 - add a note on 6? i kinda get it, but no
  6. 00:20:170 (20170|5) - move to 6? ok. also a repattern on this part
  7. 00:42:048 (42048|5) - add soft-hit-finish3? i like that note on S i actually thought of it before, but i don't like that buzzing sound it had. If only it was a clear 'sparkle' (idk what is that sfx name) sound w/o the buzzing i'd put it there for sure
that's all, GL ;)
thanks4mod
Rayz141
accidental doublepost

f u slow net
Topic Starter
Kamikaze

dosyeru wrote:

hi, from my Q for 8K mods as requested
Col: S 1 2 3 4 5 6 7
[8K Magic Orb]
  1. 00:02:269 - if you use all 7 lanes for LNs, wouldnt it be better if LNs followed PR more strictly? First one would be kill for 2p players, so took the second one
    or
  2. 00:03:595 (3595|5) - i think these LNs here are 1/3 rhythm. shorten this up to 00:03:706 ?
  3. 00:03:706 (3706|4) - ^ up to 00:03:816 ?
  4. 00:03:844 (3844|3) - move to 00:03:816? Remade this part into 1/3 single note stair
  5. 00:04:258 (4258|4) - move to 5? Sure
  6. 00:06:745 (6745|5) - move to 6?
  7. 00:06:910 (6910|6) - move to 1? Done both
  8. 00:07:076 (7076|4) - move to 2? Done
  9. 00:07:242 (7242|2) - move to 1? Moved to 3 instead
  10. 00:16:192 (16192|3) - move to 2? Okay
  11. 00:23:319 (23319|2) - i think stair pattern here might get players confused
    you have also stair at 00:24:148 - following upward sounds.
    even though both patterns aint exactly the same, basically you repeat stairs for absolutely different sounds. Yeah, idk my mind was banana at that time, changed to your suggestion apart from end of it
    Id suggest replace pattern with like this
  12. 00:24:148 (24148|2) - move to 4 if you applied above and dont like blanket? I applied above like this so blanket isn't a problem now
  13. 00:28:126 (28126|2) - ^ Moved to 3 instead
  14. 00:42:048 (42048|6) - mm, move to S? I don't feel like that sound is appropriate for S note, especially that it's a hitsound, not an atcual instrument. Migh move it there if someone else mentiones is tho
[Ripazhakgggdkp's 8K Hyper]
  1. 00:03:706 (3706|4) - move to 1? so that it can emphasize 1/3 rhythm
  2. 00:39:065 - add a note on 5?
  3. 00:42:048 (42048|5) - add soft-hit-finish3, if you like?
[8K Normal Orb of Ray]
  1. 00:09:231 (9231|5,11220|7) - add normal hit whistle on either note?
    or
    00:13:209 (13209|7) - remove that hit-sound
  2. 00:21:164 (21164|7) - ^
  3. 00:11:220 (11220|6) - move to 1?
  4. 00:14:203 (14203|2) - move to 7?
  5. 00:14:369 - add a note on 6?
  6. 00:20:170 (20170|5) - move to 6?
  7. 00:42:048 (42048|5) - add soft-hit-finish3? i like that note on S
[8K Easy]
nothing, but 00:42:048 (42048|1) - that note would be better on S Same deal as in Magic Orb

that's all, GL ;)
Thanks Maki-chan >w</
Updated with Ray's diff, waiting for Rip
Ripazhakgggdkp

dosyeru wrote:

[Ripazhakgggdkp's 8K Hyper]
  1. 00:03:706 (3706|4) - move to 1? so that it can emphasize 1/3 rhythm - Hmm not sure... rather emphasize pitch than rhythm in that case
  2. 00:39:065 - add a note on 5? - Sure
  3. 00:42:048 (42048|5) - add soft-hit-finish3, if you like? I like
Thanks for the mod!
pporse
hi kami :D from pm

this song's mood is great. i like it :D

column set
5K - 1 2 3 4 5
6K - 1 2 3 4 5 6

5K
[5K Easy]
00:23:153 (23153|3,23485|2,23816|1) - Ctrl+H
those sounds are increasing

[5K Normal]
00:40:060 (40060|4,40391|3,40722|2,41054|3,41385|2,41717|1) - Ctrl+H
those sounds are increasing

[Etlie's 5K Happymix LN Hyper]
00:05:916 - add 1/2 LN on 3rd column

00:32:104 ~ 00:39:728 - all change to 1/4 LNs or 1/2 LNs
u used 1/2 LNs and 1/4 LNs..
hmm actually when i played this part, it's little awkward.
i think..it is better to be consistent.
it's just my idea :D
if you are not satisfied with this one, please ignore it :)

[Zen's 5K Radial Resonance]
00:03:595 (3595|4,3706|3,3816|2,3927|1) - Stair pattern is not suited in this part.
when i played, i felt awkward in this part.

00:24:148 (24148|1,24314|0,24479|1,24645|3,24811|0,24977|3,25142|4) -
00:25:805 (25805|1,25971|3,26137|4) -
00:26:634 (26634|3,26800|4,27131|0) -
00:27:794 (27794|1,27960|0,28126|1) -
umm....i think..it's better to change to 1/4 LN

6K
[6K Easy]
00:23:153 (23153|3,23485|2,23816|1) - Ctrl+H
those notes are increasing

[Tidek's 6K Normal]
00:02:269 (2269|0) - move to 3rd column
it's higher sound than 00:02:435 (2435|1) -

00:06:247 (6247|5,6579|4,6910|3) - how about this?

those sounds are increasing

00:07:905 (7905|2) - move to 2nd column
it's lower sound than 00:07:242 (7242|2) -

00:10:557 - this part is similar with 00:13:540 -
but pattern is different

1. 00:10:722 - 00:11:054 - add note
2. 00:13:706 (13706|1,14037|3) - delete
u can choose one of two suggestions :3 but if this pattern is ur intention, then ignore it :)

00:19:176 (19176|0) - move to 5th or 6th column

00:24:314 (24314|4,24479|3,24645|2,24811|1,24977|0) - Ctrl+H
those sounds are increasing
if u accept it, 00:25:142 (25142|5) - move to 3rd column

[BBS 6K Hyper]
00:03:761 (3761|5,3844|4) - misplaced. located on 1/3 snap

00:09:562 - add note

00:27:691 (27691|4) - misplaced. located on 1/3 snap
00:31:565 (31565|4,31669|5) - ^

00:40:060 (40060|0) - move to 2nd column and add note on 5th column
00:41:054 (41054|5,41385|4,41717|3,42048|2) - Ctrl+J
just suggestion :D

[Fullerence's 6K Orbular Shift]
00:03:637 (3637|4,3761|5,3844|4) - hmm..i think..the exact location of the notes seem to 1/3 snap

00:04:134 (4134|2) - move to 00:04:093 - (1/4 snap)

00:07:739 (7739|3) - move to 00:07:794 - (1/3 snap)

00:12:214 (12214|1) - change endpoint until 00:14:203

00:30:446 (30446|0,30446|2) - delete one of two notes
i don't think 2 chord is necessary.

actually my point about timing may be wrong..;_;

next time, i'll mod 8K mapset :D
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