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07th Expansion - dreamenddischarger

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Total Posts
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Topic Starter
AngelHoney
This beatmap was submitted using in-game submission on 2010年6月22日 二 at 8:14:05

Artist: 07th Expansion
Title: dreamenddischarger
Source: Umineko no Naku Koro ni
Tags: zts
BPM: 140
Filesize: 4283kb
Play Time: 03:20
Difficulties Available:
  1. Hard (4.96 stars, 529 notes)
  2. Insane (5 stars, 659 notes)
  3. Normal (3.09 stars, 237 notes)
Download: 07th Expansion - dreamenddischarger
Information: Scores/Beatmap Listing
---------------
http://www.nicovideo.jp/watch/sm5729997 [Full Size]
http://www.nicovideo.jp/watch/sm9783181
Topic Starter
AngelHoney
:) :) :)
SamiPale
220BPM OA9 :P
Colin Hou
Here is my SUMSANG, AH sama <(_ _)>
NatsumeRin
star.
kodomonoyume
nice map- -+
Cyril Scarlet
I found Hentai part ! :oops:
Card N'FoRcE
- General: (Considerations and things you need to check/fix for the whole map)
  • There's only one thing i don't understand. You used a lot of volume changes for Insane and they sound pretty good, but why do Normal and Hard have this different? I mean, Hard and Normal volume changes don't sound as good as Insane's, so i wonder why you didn't use Insane's timing sections for every difficulty.
- Normal:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    Slidertick rate 1? I think it's better.
- Hard:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    02:09:913 (1,2,3,4,5) - to be honest, i didn't expect that sudden change in rhythm. Anyway i think it's ok. The only thing that bugged me is that the map is "regular" and this sudden change may be... unexpected xD
- Insane:
  • .Opinions: (Just some thoughts, I'd personally like if you follow them)
    02:09:913 (1,2,1,2,1,2,1,2,1) - uhm, interesting pattern. I'd say that it has the same problem as Hard, though >.<
    03:10:235 (2,3) - uhm, this should be ok, but it's weird while playing and sounds weird as well... but i couldn't think about something better >.< Anyway, the pattern is simple, so i don't think it's a problem.
I dunno why, but the use of a low volume for hitsounds fits great in this map ^^
Nice job.
Eddotan
lol, nice map, especially hard diff xD too easy keep alive the combo xDDD

+ star
DeadAlready
star~ <3
tieff
Huh? My osu is broken? Why can't I hear any hitsounds?... Wait... Oh, it's your map... Using such a low volume in such a hard song?

[Normal]
00:54:485 (1) - 01:00:913 (4) - Don't mute notes so much.

[Hard]
00:06:484 (1) - 00:19:770 (5) - It sound horrible. Use soft hitsounds here and don't use such a low volume.
00:47:627 (5) - 01:00:485 (9) - Ok, tell me one thing... Just one thing... Why dd you used silent volume here?

[Insane]
Same as Hard.

Fix and I'll bubble.
tieff
Much better. Bubbled.
soulfear
我建议还是用OA7,140BPM你为什么要用OA8,如果你觉得OA快可以不用管SPACE的话,当我没说.OA8打得很揪心.
而且02:09:913 (1,2,1,2,1,2,1,2,1) - 这一串根本读不懂.
arsrun

soulfear wrote:

我建议还是用OA7,140BPM你为什么要用OA8,如果你觉得OA快可以不用管SPACE的话,当我没说.OA8打得很揪心.
而且02:09:913 (1,2,1,2,1,2,1,2,1) - 这一串根本读不懂.
理解,不要介意,AHo的图就是喂给各种神触,BT触,马甲触的 :D
Mafiamaster
[Insane]
02:10:127 (2,1,2,1,2,1,2,1) - This is quite unreadable.
What I suggest is changing the combos a bit.
02:10:127 (2) - New combo.
02:10:235 (1) - Remove new combo.
02:10:449 (2) - New
02:10:556 (1) - Remove
02:10:770 (2) - New
02:10:877 (1) - Remove
02:11:092 (2) - New
02:11:199 (1) - Remove

Edit: Oh sweet~ Much better. Ranked!
dNextGen
nice
Kecco
This map is fantastic *-*
Colin Hou
Keep moving to 2209!
NoHitter
Isn't this theme taken from the video game (visual novel?) and not from the anime?
woo1513
vary handsome!
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