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Sanxion7 - EternuS

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Total Posts
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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Friday, July 23, 2010 at 2:25:02 PM

Artist: Sanxion7
Title: EternuS
Source: Dance Dance Revolution SuperNOVA 2
Tags: Krisom
BPM: 140
Filesize: 2808kb
Play Time: 01:31
Difficulties Available:
  1. Insane (5 stars, 338 notes)
  2. Krisom's Easy (1.82 stars, 98 notes)
  3. Normal (3.66 stars, 131 notes)
Download: Sanxion7 - EternuS
Information: Scores/Beatmap Listing
---------------
removed SB redownload
oh and plz don't Nazi this
Lunah_old
woooooo AWESOME!
SteRRuM
Sterrumboard: 100% Done

Also, add epilepsy warning and add me to the tags!

Don't forget to Full Submit.

---------------------------------

EDIT1: Made the flashes on begginning shit and changed one file so you have to Full Submit
Natteke
Hitsound example.

Don't forget to backup your old copy, I could have messed something up, just in case :]


hitclap: http://up.ppy.sh/files/soft-hitclap.wav

Download: Sanxion7 - EternuS (ouranhshc) [Hard].osu
Krisom
Your Easy sucks <3!
Mine's lame, I know. Rename to Krisom's Beginner if you feel like.
I mapped from 00:01:040 to 01:04:468 with x0.70, and afterwards with x0.90, just to let you know.
Feel free to do whatever you want with mods afterwards, I won't mind.



Mod express:
01:04:468 - This timing section. If someone hits it too early, the volume change will not occur. Change it/add another one before this one.
01:31:897 - ^

Download: Sanxion7 - EternuS (ouranhshc) [Krisom's Easy].osu
Rolled
+15 works well to the offset.

Otherwise nothing wrong, except I think the slider ticks sound a bit odd in the .5 bpm sections. Nothing really you can do to them (except silent slider-tick for that section ^_^)
NoHitter
Easy
Make the Slider Tick rate 2 since you didn't map it in 1/3.
00:12:182 (2) - This gets overlapped badly by the previous 00:10:897 (4)

Normal
00:35:754 (2,3) - Distance spacing. I suggest moving (2) lower and removing grid snap (if you want them symmetrical).
01:31:897 (1) - Last spinner isn't snapped.

Hard
01:03:897 (7) - One grid to the left.
01:10:754 (10,11, 12,1) - The spacing between (9) and (10,11) is farther than the spacing between (10,11) and (12,1) yet the two are the spaced the same in the timeline.

Hidden notes. [and the SB doesn't help either]
For example:
01:16:611 (2) - is hidden by 01:15:754 (2)
01:27:897 (1) - is hidden by 01:27:325 (3)

01:31:897 (1) - Last spinner isn't snapped.
Krisom

NoHItter wrote:

Easy
Make the Slider Tick rate 2 since you didn't map it in 1/3. Do what you want, oury
00:12:182 (2) - This gets overlapped badly by the previous 00:10:897 (4) Fix'd
I had to fix this >-< shame on me
(I'll edit making a fullmodpost soon :3)
EDIT:
Full mod mode!!! (Yeah, don't kudosu this. Why I'm I doing this again? Oh yeah, friendship and stuff <_<)

[Normal]
From 00:01:040 to 00:07:468 (4), the hitsounds are kinda lame. Why don't you remove 1 whistle of every two notes? (aka:00:01:468, 00:02:325, 00:03:182, etc... remove whistle) ?
Finshes (they follow the music finishes):
00:37:040 (1)
00:50:754 (1)
00:54:182 (1)
00:57:611 (1)
00:59:325 (1)
01:01:040 (1)

[Hard]
Apply the same finishes than in normal.
I don't know if it is hard for me to see the hitcircles 'cause of the SB or the OD. Maybe lower it a bit.

[Easy]
Omg best diff evur I love it <3!

Nothin' much to say, so that's why you hate krissy's mod D:!

Download: Sanxion7 - EternuS (ouranhshc) [Krisom's Easy].osu
aRiskOfRain
Ya'll is fine.
Kecco
•Overall•
Offset : -2ms ~ Resnap all notes.

•Hard•
00:35:769 (1) - 1 grid up and 1 left?
01:03:912 (7,8) - 2 grids left.
01:04:483 (1) - Fix the spacing.
01:11:197 (12,1) - 1 grid down?

•Normal•
Ok.

•Krisom's Easy•
00:08:340 (1) - Make this slider end at the white tick.
00:10:054 (3) - ^

Nice map~
Have a star~
Frill
Hi.

[Easy]

00:10:055 -this slider end extend it here. 00:10:483 - remove whislte slider end

[Normal]

Fun.

[Hard]

Fun.



+Star
Diasios
[Mod Infos]

Azure: Suggestions.
Blue: You should fix this.
______________________________________________
______________________________________________
______________________________________________

[General]

  • • Open all .osu files and change...
    SPOILER
    //Background Colour Transformations
    3,100,3,47,252
    SPOILER
    [Colours]
    Combo1 : 128,128,192
    Combo2 : 0,128,255

    SPOILER
    PreviewTime: 7912

    • Slider tick rate: 1
[Krisom's Easy]

  • • 00:08:340 (1) - End this slider here 00:08:769 (white tick)
    • 00:10:054 (3) - End this slider here 00:10:483 (white tick)
Awesome song.
Tatsuo
Hai ouran.
Here's my mod~
Uhhh there's nothing wrong with this map. :)
The only thing I suggest is that you replace the normal-sliderslide.wav and soft-sliderslide.wav with blank .wav files, since I can hear those cursed slider sounds. They ruin the way the song sounds.
Other than that, here's a star.
*star*
Colin Hou
[General]:
  1. I added some blank time at the end of this mp3.(3 seconds). It may be kinda helpful...
[Krisom's Easy]:
  1. Looks good.
[Normal]:
  1. OD +2 this makes all notes more readable
[Hard]:
  1. 00:29:626 (1) - no whitle at all?
  2. 01:31:912 (1) - this spinner is the reason I make the mp3 longer, now you can let the spinner end at 01:34:498.
star~
Ephemeral
The strobe is so many levels of no.

Just throwing that out there.

Good map otherwise.
Mok
Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Go epileptic storyboard go!
I don't care if in your message you pray to not be Nazi.

[Krisom's Easy]
00:09:197 (2) - Spacing.
00:37:055 - 0,5 bpm sections can confuse the player.
00:43:912 (1) - Reposition.
01:10:055 (3) - Spacing.
01:28:054 (1,2,3,4,1,2,3,4,1,2) - Jumps on Easy? ABSOLUTELY NO!

[Normal]
00:08:769 (3) - Spacing.
00:12:197 (3) - ^.
00:16:483 (1) - Jumps on Normal? O.o
00:25:055 (1) - ^.
00:30:197 (1) - Spacing.
00:35:340 (1) - ^.
00:40:483 (1) - 2 grids down (lvl 3)-
00:55:055 (2,1,2,1) - Jumps on Normal? O.o
00:59:340 (1) - ^.
01:15:626 (2) - ^.
01:17:340 (2) - ^.
01:21:054 (4,5) - Are you blind?
01:25:054 (1,2,1,2) - Jumps on Normal? o.O
01:28:483 (1) - ^.
01:31:912 (1) - Looks like this spinner isn't snapped.

[Hard]
This is an Insane.
Too, this diff has inconsistent spacing.

I think you're one to talk, then :D
IceBeam
Hello ouranhshc.

[Krisom's Easy]
01:28:054 to 01:31:054 - I don't like spacing here.It's out of Distance Snap,and it looks a bit clumsily to me.

[Normal]
Fine.

[Hard]
Wow,really fine,I like it.

Well,seems like nothing wrong with it,star~
Krisom

SadKangaroo wrote:

[Krisom's Easy]
01:28:054 to 01:31:054 - I don't like spacing here.It's out of Distance Snap,and it looks a bit clumsily to me. 0.9x distance snap, just like the previous combos in the Kiai Time

tmokb93 wrote:

[Krisom's Easy]
00:09:197 (2) - Spacing. ? This section uses 0.7x
00:37:055 - 0,5 bpm sections can confuse the player. Change it only if ouran wants to
00:43:912 (1) - Reposition. I rather changing the postition on the previous combo if the slider being "buried" by(3) and (4) bugs someone
01:10:055 (3) - Spacing. Again, it's distanced alredy. It has exaclty the same distance than (1) has with (2). 0.9x distance?
01:28:054 (1,2,3,4,1,2,3,4,1,2) - Jumps on Easy? ABSOLUTELY NO!
Ehhh, jumps? This spacing is weird, but everything is distance snapped at 0.9x, just like 01:25:054 (1,2,3), 01:18:626 (1,2,3), 01:20:769 (1,2,3) and so on...

You know, you could nazi your own maps too sometimes :3

Uhh, I don't know you guys, but I don't use the grid snap, maybe that's what is confusing you two in 01:28:054?

Download: Sanxion7 - EternuS (ouranhshc) [Krisom's Easy].osu
Topic Starter
ouranhshc

tmokb93 wrote:

Updated Mod's Info:
Mine are all suggestions. You're free to follow or not this mod :3
If I found a beat who must be added, i'll write it.
Remember to check spacing after all modfies :3

[General]
Go epileptic storyboard go!
I don't care if in your message you pray to not be Nazi.

[Krisom's Easy]
00:09:197 (2) - Spacing.
00:37:055 - 0,5 bpm sections can confuse the player.
00:43:912 (1) - Reposition.
01:10:055 (3) - Spacing.
01:28:054 (1,2,3,4,1,2,3,4,1,2) - Jumps on Easy? ABSOLUTELY NO!

[Normal]
00:08:769 (3) - Spacing.
00:12:197 (3) - ^.
00:16:483 (1) - Jumps on Normal? O.o
00:25:055 (1) - ^.
00:30:197 (1) - Spacing.
00:35:340 (1) - ^.
00:40:483 (1) - 2 grids down (lvl 3)-
00:55:055 (2,1,2,1) - Jumps on Normal? O.o
00:59:340 (1) - ^.
01:15:626 (2) - ^.
01:17:340 (2) - ^.
01:21:054 (4,5) - Are you blind?
01:25:054 (1,2,1,2) - Jumps on Normal? o.O
01:28:483 (1) - ^.
01:31:912 (1) - Looks like this spinner isn't snapped.

[Hard]
This is an Insane.
Too, this diff has inconsistent spacing.

I think you're one to talk, then :D
interesting a rage post.
Amethyst Wolf
I'm here from Wmf and Vikon's modding queue.

Attention:
If I put a ? there, you can do that if you want.
If I pua a . there, you have to do thet.
All gril change in lv3. Remember follow hitobject's snap.

[General]

- Take away display epilepsy warining.

[Krisom's Easy]
-It's seems okay, if the slider isn't look like too boring.
Try to make more curve slider, it would be good.

[Normal]
-You shouldn't put a jump hit object in normal diff.
00:37:055 (1) The fourth point of the slider, left 1 grid?
00:40:483 (1) Down 2 grid?
00:52:055 (3) Left 1 grid.
00:52:483 (4) Left 1 grid.
00:53:769 (4) Up 1 grid.

[Hard]
-I think this is insane.
00:03:055 (3) Left 1 grid? Remember follow hitobject's snap.
00:41:340 (3) Up 5 grid, Left 2 grid.

=======Edit======
Oh yeah, star.
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