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senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)

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Topic Starter
meii18
This beatmap was submitted using in-game submission on Tuesday, August 23, 2016 at 7:31:56 AM

Artist: senya
Title: Tsuki ni Murakumo Hana ni Kaze (PV ver.)
Source: 東方Project
Tags: komeji piano guitar Clouds Over the Moon, and Wind Over the Flowers Profusion of Flowers senka ryouran kamase-tora autobahn yuuhei mayumi morinaga last remote extra stage theme 東方地霊殿 Touhou Chireiden Subterranean Animism collab collaboration KittyAdventure gokugohan12468 Satellite Dailycare -Mo- ByBy_ChAn ByBy13
BPM: 160
Filesize: 4711kb
Play Time: 01:40
Difficulties Available:
  1. Daily's Light Insane (3.64 stars, 263 notes)
  2. Easy (1.42 stars, 98 notes)
  3. Hard (3.01 stars, 236 notes)
  4. Kitty's Normal (1.71 stars, 131 notes)
  5. Lunatic (4.1 stars, 302 notes)
  6. Mo's Advanced (2.48 stars, 219 notes)
Download: senya - Tsuki ni Murakumo Hana ni Kaze (PV ver.)
Information: Scores/Beatmap Listing
---------------
#17
Done =w=
Redownload if you downloaded before 03.05.2016 BG changed www
Lunatic diff is collaboration between me and Satellite

Monstrata | Electoz
kakifly
lol im recommending that you shouldnt use my utsuho bg because this song is a doujin arrange of "last remote" the theme of komeji koishi in the touhou games, so a better choice would be of komeji instead of utsuho

edit: also source should be 東方Project since recently ranked versions have this, it seems to be the more favourable source, no kd
Kyouren
Can i make normal diff?
Topic Starter
meii18

kakifly wrote:

lol im recommending that you shouldnt use my utsuho bg because this song is a doujin arrange of "last remote" the theme of komeji koishi in the touhou games, so a better choice would be of komeji instead of utsuho

edit: also source should be 東方Project since recently ranked versions have this, it seems to be the more favourable source, no kd
thanks kakifly :3 Changed the source and the BG :D

@gokugohan12468 Sorry no ;w;
kakifly
here is my diff as requested, hope you like it :?
http://puu.sh/gAzjD/3953fa4147.osu
kakifly
um my diff randomly turned in to drum sampleset, could you select all notes and select 'auto' under sampleset instead of drum.. dont change anything in my diff please thanks
Topic Starter
meii18

kakifly wrote:

um my diff randomly turned in to drum sampleset, could you select all notes and select 'auto' under sampleset instead of drum.. dont change anything in my diff please thanks
Forgot to ask you :D I changed to drum sampleset because it sounds really good then auto sampleset sorry again kakifly ;w;
Karen
lol
Topic Starter
meii18
added audio lead in 1355 confirmed by Aibat

EDIT: Hard diff finished \:D/
Anxient
good luck bybychan ;-;
this map will get ranked before mine if that doesn't happen im gonna jump over a bridge that's under a bridge.
Topic Starter
meii18
I will remap some parts in hard diff or the whole diff so reviving it :3

@Anxient Many thanks :3
LigerZero
In Tags added "Clouds Over the Moon, and Wind Over the Flowers Profusion of Flowers senka ryouran kamase-tora autobahn yuuhei mayumi morinaga last remote extra stage theme 東方地霊殿 Touhou Chireiden Subterranean Animism"

no kudosu..... and Good Luck for your map
Topic Starter
meii18
Thanks LigerZero! Added them to the tags.Also since kakifly has been really inactive and her last login was 6 months ago,I decided to 'remap' the Lunatic diff and now it is collab with me and Satellite!
Time to remap hard difficult
Satellite
go go
Topic Starter
meii18

Satellite wrote:

go go
\:3/ hype
Mystyk
Hi! M4M. My Map.

[General]
You could add one more combo color maybe? (Dark blue or etc.) 2 seems a bit little.

[Easy]

  • I don't really have any big problems with the difficulty so just a few very minor things. (Although there should be no slider velocity change in an Easy.)
  1. 00:45:605 (3,1,2) - the blankets could be improved - https://osu.ppy.sh/ss/4230416 (rotate (1)) and https://osu.ppy.sh/ss/4230419
  2. 00:55:355 (1,3) - this looks a bit wrong, would be nicer to rotate (3) a bit - http://puu.sh/mcMQ2/7d1417ee50.jpg
  3. 01:20:855 (1,2,3) - the 2 sliders that are straight don't really look good like this and you could also make it better to play if (2) was placed differently, example: https://osu.ppy.sh/ss/4230439
[Kitty's Normal]
  1. 00:16:167 (4,1) - this feels a bit uncomfortable to play, I would suggest this - http://puu.sh/mcO34/a789ff5aa2.jpg
[Lunatic]
  1. 00:01:355 (1) - 00:25:167 (6) - and from 01:02:855 (1) - I'm guessing hitsounding is still WIP? if not WIP then you should definitely use more hitsounds because it sounds too empty
  2. 01:19:355 (1,2) - I think this doesn't flow well because (1) leads downwards, so I think you should change the direction of (1), example - https://osu.ppy.sh/ss/4230590
  3. 01:34:355 (5) - it would be better to play if you follow the piano more and used 3 hit circles (or reverse slider or slider + circle) instead of one long slider, example - https://osu.ppy.sh/ss/4230605
  4. 01:27:605 (3) - you should use more hitsounds here as well (soft-whistles)
Sorry, there is not much to say because the set is nice so far. Good luck!
Sidetail
  • General

  1. Disable Widescreen Support - Assuming you don't have SB incoming.
  • Easy

  1. AiMod - Hmmm
  2. 00:29:855 (2) - Remove reverse and add slider starting at 00:30:980 and end at 00:31:355. I think this follows vocal better at start
  3. 00:43:355 (1,2,3) - For me, this sounds and feels better http://puu.sh/mdwQB/59451e480a.jpg The current first slider ignores the vocal when it is returning after reverse
  4. 00:58:355 (1) - This one doesn't really fit while one right after 00:59:855 (2) - fits. Try one tick less for slider#1 and add a circle at 00:59:480 http://puu.sh/mdx3r/0fcc7b7a18.jpg
  5. 01:11:855 (1,2) - Delete circle #2 and elongate the slider#1 to fill in the spot where circle#2 was with sliderend. This also makes slider reverse reach where vocal changes words.
  6. 01:20:855 (1) - Shorten by one tick and change the next objects to slider. http://puu.sh/mdxdl/1af11b5a27.jpg This is simplier and rhythm feels better
  • Kitty's Normal

  1. 00:16:167 (3) - This seems bit awkward. Try slider and half stack it to next object.
  2. 00:33:605 (3) - Try Ctrl + J.
  3. 00:58:355 (1,2) - Try this: http://puu.sh/mdxrZ/b5927b0023.jpg. This fits better with vocal better imo.
  4. 01:12:980 (2) - Change to slider and half stack on next slider
  5. 01:28:355 (3) - Why not just make this follow the piano http://puu.sh/mdxyk/346f52c553.jpg. By following this, you don't have slider on silent part which is nicer.
  6. 01:31:355 (3) - ^
  7. 01:34:355 (3) - Elongate this slider up to 1:35:105 and half stack on next object
  • Hard

  1. 00:10:355 (1) - I would place this at x:472, y:356 to emphasize the vocal tone. low-high-low
  2. 00:23:480 (3,4,5,6,7,8,9) - Bit crowded and flow can be slightly better imo..
  3. Ohhh WIP, I completely forgot XD
  • Lunatic

  1. 00:27:230 (5) - I find this weird for flow, try this: http://puu.sh/mdxTk/1d0f09246a.jpg
  2. 00:44:667 (4,5) - I don't find circle#5 to be needed in that spot. Would be nice if that circle is deleted and slider#4 is extended. (Not much to emphasize in the song for that)
  3. 01:29:105 (5,6,7,8,1) - Awkward flow :/
  4. 01:32:480 (6,7,1) - Delete circle#7 and use slider for #6 and extend up to where circle#7 was

I chose to do Senya, because I like her songs and voice~ XD I'll PM you when my map is all set for BN check~
Topic Starter
meii18
Thanks both of you for modding! I will fix once I will finish remapping hard diff
Phos-
Hi, m4m here~

[Easy]
  1. 00:29:855 (2,1,2) - I'm not a fan of this pattern, there's too many straight lines imo, which plays and looks kinda jagged. You should add some curves or bends to make it fit in with the rest of the map a bit more.
  2. 00:35:855 (3,1,2) - The spacing is inconsistent here, going from (1) to (2) has a larger distance spacing than (3) to (1). It's always better to make sure distance snap is consistent in easy, because newcomers are still learning the correlation between spacing and when to hit.
  3. 00:46:355 (1,2) - This blanket could be improved slightly, as the edges of the slider trails are not completely parallel. You should polish over this for a nicer look.
  4. 00:49:355 (1,2,3,4,1,2,3,4) - I didn't really like this rhythm, it feels as though the circles aren't really mapped to an instrument, as a stronger sound occurs right before some of the circles. This rhythm would work better as it is more faithful to the music:

    01:20:855 (1,2,3) - Like I said for 00:29:855 (2,1,2) -, you should add come curves to these sliders to make the pattern seem a lot more interesting.
[Kitty's Normal]
  1. 00:14:667 (3,4,1) - Personally, I found this rhythm really awkward to play, and normal players will probably find this even worse. There's not much you can do about this if you're mapping to the guitar, so you should map to a different instrument here and utilize a more straightforward rhythm.
  2. 00:43:355 (1,2,3) - I'm not a fan of the three whistles in a succession, it's noticeable in play and it sounds unpleasing. I would get rid of one or two, that way it'd sound nicer.
  3. 00:59:855 (1,2,3) - This triangle has some room for improvement; I'd make it an equilateral triangle. This would look a bit nicer due to the symmetry they have, so you should do this.
  4. 01:16:355 (3,4) - The blankets these two notes have are kinda off. You should check both of them and adjust as necessary.
[Hard]
  1. Hard's unfinished, so I guess I'll skip this for now.
[Lunatic]
  1. You should hitsound the beginning; although it's not as intense as the rest of the song, hitsounds will make the patterns feel less monotonous.
  2. 00:57:417 (3,4,5) - I think this pattern would look nicer if it was fully symmetrical, make sure (4,5) are equal in length from (3)'s slider trail.
  3. 01:00:605 (9) - Add an NC here? Although it won't be consistent with your NC pattern, a 16 combo seems a bit high compared to the numbers found throughout the rest of this map.
  4. 01:02:855 (1) - Where did all the hitsounds go? This entire kiai is lacking in hitsounds, so I'd add some so the patterns feel less monotonous and to respect the intensity of the kiai.
  5. 01:30:605 (2,5) - You should clean up this stack for an overall nicer appearance, move (5) slightly to the left.
  6. I'd hitsound the ending as well.
This is a good map which has nice flow and rhythms, but I feel that the patterns could be a bit more polished. I like the map though, so I shot a star, good luck!
Factorial
Hi, ordinary modding from my queue:
[Overall]
  1. Is "(PV ver)" really on the official song? Just asking...
  2. Your background is on 1228x768 resolution. 16:9 backgound should be on 1366x768 resolution.
  3. You have 3 unused hitsounds: soft-hitclap3.wav, soft-hitclap88.wav, soft-hitfinish88.wav, soft-sliderslide88.wav
[Easy]
  1. You have many unused green timing lines on this diff, you should remove those: 00:19:355 - 00:23:855 - 00:24:605 - 00:24:980 - etc.
  2. 00:35:480 (2) - Remove circle, this allows some break time
  3. 01:17:480 (4) - ^ or make it like 01:04:355 (3)
  4. 01:11:855 (1,2) - I suggest this rthythm on this part:
[Normal]
  1. Like easy, you should remove unused green timing lines like: 00:12:792 - 00:24:980 - 00:48:698 - etc.
  2. 00:16:167 (4,1) - I suggest this rthythm on this part:
  3. 00:44:480 (2,3,4) - This one also
  4. 00:58:355 (1,2,3) - Two 3/4 sliders would be perfect on this part for the vocals
[Hard]
  1. Map undone??
  2. 00:15:605 (6,7,8,1) - Flow seems off here, maybe move to the right a little
That's all. I really liked the way Lunatic is mapped!
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