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Ken Nakagawa - Dance of the Spirits

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Topic Starter
Dusty
This beatmap was submitted using in-game submission on Wednesday, June 30, 2010 at 6:42:29 PM

Artist: Ken Nakagawa
Title: Dance of the Spirits
Source: Atelier Iris: Grand Fantasm
Tags: fairies gust phantasm
BPM: 125
Filesize: 5416kb
Play Time: 01:51
Difficulties Available:
  1. Easy (0.48 stars, 72 notes)
  2. Hard (4.48 stars, 221 notes)
  3. Normal (2.89 stars, 140 notes)
Download: Ken Nakagawa - Dance of the Spirits
Information: Scores/Beatmap Listing
---------------
BG stolen from Nick Russill.
http://www.flickr.com/photos/nickrussil ... 268277630/
I hope that's good enough for CC by attribution?
Krisom
Hi Sensei :3

[General]
Nothing seems wrong in my eyes.

[Normal]
00:16:075 (1) / 00:23:755 (2) - Clap the end
00:18:955 (3) / 00:26:635 (4) - Clap
00:38:635 (1) - I was expecting a clap at the end
00:49:675 (2) - Clap
01:02:635 (1,2,3,1,2,3...) - Are you sure about this spacing? I mean, it's completely readeable, but for the easiest diff it should be consistent even between combos IMO.
01:05:515 (1) - Whistle (01:03:595 (1) and 01:01:195 (1) are whistled, so whistle this one for consistency)
01:20:875 (2) - What about a vertical flip?
01:30:475 (1,2) - What about removing the whistle from (2), then adding a whistle at both slider ends?
01:47:755 (3) - A lot of combobursts hit the HP gauge during the song, but this slider hits it directly. Umm, try to modify 01:43:915 and 01:47:755 to keep the symmetry and fix this.
There are lots of places on where the combobursts hit the HP gauge. Watch out for that, I don't really mind, but some other guys and girls out there do <.<

[Hard]
At least I can read the spacing easily, don't worry.
00:42:715 (1) - >_< move this one closer to (5), it is noticeable while playing.
00:49:675 (8) - Clap
00:57:355 (8) - ^
01:08:395 (8) - Clap the end
Not much to say here

Beautiful as always. Star!
Topic Starter
Dusty

Krisom wrote:

Hi Sensei :3
sensei? o_o

Krisom wrote:

[General]
Nothing seems wrong in my eyes.

[Normal]
00:16:075 (1) / 00:23:755 (2) - Clap the end
00:18:955 (3) / 00:26:635 (4) - Clap
00:38:635 (1) - I was expecting a clap at the end
00:49:675 (2) - Clap
01:02:635 (1,2,3,1,2,3...) - Are you sure about this spacing? I mean, it's completely readeable, but for the easiest diff it should be consistent even between combos IMO. I made it less jumpy by changing the order of things so you don't have to go all the way across the screen
01:05:515 (1) - Whistle (01:03:595 (1) and 01:01:195 (1) are whistled, so whistle this one for consistency)
01:20:875 (2) - What about a vertical flip?
01:30:475 (1,2) - What about removing the whistle from (2), then adding a whistle at both slider ends?
01:47:755 (3) - A lot of combobursts hit the HP gauge during the song, but this slider hits it directly. Umm, try to modify 01:43:915 and 01:47:755 to keep the symmetry and fix this. sliders are a pain to change :x but OK
There are lots of places on where the combobursts hit the HP gauge. Watch out for that, I don't really mind, but some other guys and girls out there do <.<

[Hard]
At least I can read the spacing easily, don't worry.
00:42:715 (1) - >_< move this one closer to (5), it is noticeable while playing. Oops, that's how it was supposed to be ._.
00:49:675 (8) - Clap
00:57:355 (8) - ^
01:08:395 (8) - Clap the end
Not much to say here

Beautiful as always. Star!
anyways, I changed all your suggestions, even the ones I didn't write red stuff next to.

Thanks for modding!
aRiskOfRain
Didn't find anything, nice set. Only 2 diffs though?
Colin Hou
[Normal]:
  1. 01:04:555 (1,2,3) - spacing
  2. 01:06:475 (1,2,3) - ^
  3. 01:08:395 (1,2,3) - ^
    关掉grid snap来放2会好很多
只有这些 :3
Topic Starter
Dusty

DiamondCrash wrote:

Didn't find anything, nice set. Only 2 diffs though?
Why do people always complain about that? ._.
fine, I'll make [Easy].

Colin Hou wrote:

[Normal]:
  1. 01:04:555 (1,2,3) - spacing
  2. 01:06:475 (1,2,3) - ^
  3. 01:08:395 (1,2,3) - ^
    关掉grid snap来放2会好很多
只有这些 :3
fixed :)

Thanks for modding!
Soaprman
Whoa, nice finish hitsound. I actually thought that helped this map out a lot. Not that the map needed help. It's a fun set. Even your easy is well done.

Easy
00:08:395 (2) -
00:10:315 (1) -
00:12:235 (1) -
00:14:155 (1) -
00:16:075 (1) - I expected these all to be 1/4 beat earlier. There's nothing wrong with them how they are though. Experiment if you want.

That's all I really noticed while playing. And making that change is entirely optional.

Now let's get this another star...
Topic Starter
Dusty

Soaprman wrote:

Whoa, nice finish hitsound. I actually thought that helped this map out a lot. Not that the map needed help. It's a fun set. Even your easy is well done.

Easy
00:08:395 (2) -
00:10:315 (1) -
00:12:235 (1) -
00:14:155 (1) -
00:16:075 (1) - I expected these all to be 1/4 beat earlier. There's nothing wrong with them how they are though. Experiment if you want.

That's all I really noticed while playing. And making that change is entirely optional.

Now let's get this another star...
I'm not really following the melody on that part, though. If I add claps in that section does it make it better?
Soaprman
haha, I have a tendency to want to follow the melody when I play.

The claps do make it sound better. What you have now is great.
Topic Starter
Dusty
OK then. :)
Shulin
Niiice maps :)

I used about +11 on the offset, though it's probably just me.
Oh and why the huge circles on Easy? o_o (I'm not sure if manually editing the .osu file is rankable)

Yeah, starred XD
Topic Starter
Dusty
I used your offset.

Shulin wrote:

Oh and why the huge circles on Easy? o_o (I'm not sure if manually editing the .osu file is rankable)
I <3 huge circles (and it wouldn't make sense to use the same circle size for Easy and Hard o_o, so Hard size+1 is that thing.)
also I've gotten big circles ranked before :p

Thanks for the mod+kudosu star!
RandomJibberish
Easy
Fine, good beginner difficulty

Normal
00:46:315 (1,2,3) - You avoided overlaps so well for the rest of the map. Space these out a little more?
00:50:155 (1,2,3) - ^
00:53:995 (1,2,3) - Sorry to Nazi, but this looks a little weird because of the uneven spacing
00:57:835 (1,2,3) - ^

Hard
Fine, a fun diff

Cool map~
Topic Starter
Dusty
Thanks for modding!

RandomJibberish wrote:

00:53:995 (1,2,3) - Sorry to Nazi
Don't be sorry, if it looks weird then it should be fixed :)
Real1
Sorry for late modding... My real life is really hectic right now.

Let's see here...

[Easy]
  1. Nice and newbie friendly.
  2. Wanna make it even more noob friendly? Use 0.5 slidertick. This makes the sliders even easier.
  3. The notes arent snapped! Resnap all nots in the Timing drop down menu!
  4. 01:51:606 (1) - Finish on spinner?
[Normal]
  1. The notes arent snapped! Resnap all nots in the Timing drop down menu!
  2. 01:51:606 (1) - Finish on spinner?
[Hard]
  1. Maybe slidertick 2?
  2. The notes arent snapped! Resnap all nots in the Timing drop down menu!
  3. 01:19:926 (5) - Extend to white tick?
  4. 01:35:286 (5) - ^
  5. 01:51:606 (1) - Finish on spinner?
Star~!
Topic Starter
Dusty

Real1 wrote:

The notes arent snapped! Resnap all nots in the Timing drop down menu!
I always forget to do that when I change offsets >_<

changed everything else, too, except for

Real1 wrote:

01:19:926 (5) - Extend to white tick?
01:35:286 (5) - ^
That's stuff that got broken when you changed the slidertick rate to 2 I think ._.

Also slidertick rate 2 on Hard sounds a little weird with the 3/4 beat long sliders IMO.

Thanks for modding!
Clare
你好~~
sorry about late mod ><"

都很好....OTL
找不到問題阿><"

good map!
star!
Topic Starter
Dusty

Clare wrote:

你好~~
sorry about late mod ><"

都很好....OTL
找不到問題阿><"

good map!
star!
lol :<

Thanks for modding!
Shinxyn
O.o~ catchy tune
-stares at the link on bottom right corner of bg image...- uh... edit that out? :P

Easy- D:! stop notepad hax0rzing, the circle size is limited for a reason... though I do find this Easy nice :x
Some of the slider follow circles tend to go off screen, but I think that's fine...
About those two elements of the map makes me unsure of this diff....
-I asked, it's supposed to be unrankable, sorry-

Normal-
00:42:486 (1) - end this a beat earlier? to match the chime(ish) sound in the music?
Lots of your placements skim the edges of the play field.... (the slider follows go out of the map ;-;), which makes me a bit unsure...
Nevertheless, nice

Hard-
00:45:846 - 00:46:326 - maybe add notes? though I'm pretty sure you left it blank on purpose, so don't mind me (if you do decide to... then new combo the (7)
01:13:206 (4) - O.o! the only pattern I saw "off" (compared to 1), unless it was on purpose
Great~

Hmm... ...k, I'll bubble after those are "fix"
Topic Starter
Dusty

Shinxyn wrote:

Easy- D:! stop notepad hax0rzing, the circle size is limited for a reason... though I do find this Easy nice :x
-I asked, it's supposed to be unrankable, sorry-
Oh, ok. :x

Shinxyn wrote:

Normal-
00:42:486 (1) - end this a beat earlier? to match the chime(ish) sound in the music?
Sure.

Shinxyn wrote:

Hard-
00:45:846 - 00:46:326 - maybe add notes? though I'm pretty sure you left it blank on purpose, so don't mind me (if you do decide to... then new combo the (7)
I'll probably leave that blank, IMO it sounds weird if I add stuff

Shinxyn wrote:

01:13:206 (4) - O.o! the only pattern I saw "off" (compared to 1), unless it was on purpose
Oops, that's not supposed to be like that. :x

@BG image, I don't know how to remove words, so I'll try to find something without it and then bug you later for a remod.

@sliders almost touching the edge, uh. ._.; well if sliders touching the HP bar are rankable, I don't see why these wouldn't be... they're onscreen, at least.
Also, I'm scared to move things (sliders are a gigantic pain to remake to be symmetrical) around...

Nevermind, fixed mostly.

Thanks for modding, though!
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