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Roses Epicurean - Nightmare -Overture-

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Total Posts
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Topic Starter
meii18
This beatmap was submitted using in-game submission on Sunday, May 10, 2015 at 9:43:58 PM

Artist: Roses Epicurean
Title: Nightmare -Overture-
Tags: Naitomea -jokyoku- Yami no Kodomo Tachi 闇童話工房 キラ星ひかる Kiraboshi Hikaru 葉月ゆら Hatsuki Yura
BPM: 115
Filesize: 1884kb
Play Time: 00:55
Difficulties Available:
  1. Easy (1.21 stars, 47 notes)
  2. Hard (2.36 stars, 108 notes)
  3. Normal (1.62 stars, 77 notes)
Download: Roses Epicurean - Nightmare -Overture-
Information: Scores/Beatmap Listing
---------------

My second ranked map ヘ(◕。◕ヘ)

<<Don't forget to check Desperate-kun's version>>


First submitted map as BN /w\

Ready for mods \:D/ ~

13/04/2015 : Pls redownload ~ Mp3 changed. Thanks to -Bakari- for BG and mp3 and thanks to pishifat for mp3 too

18/04/2015 : Pls redownload ~ Metadata changed

Thanks for modding \:D/
  1. gokugohan12468
  2. Mako Sakata
  3. Shad0w1and
  4. AIR
  5. Haruto_Aizawa
  6. Kagamine Ren
  7. XinCrin
  8. Near
  9. -Nanaka-
  10. Euny
  11. Anais
  12. Gray Veyron
  13. alacat
  14. Gray Veyron
  15. -Nya-
  16. Irreversible
  17. CloudSplash16
  18. DakeDekaane
  19. HabiHolic
  20. -Nya-
    The end =w=~
Kyouren
mod soon~ :3
why scary bg? that make me afraid xD


Mod because big thanks from me because you a awesome girl :D



[General]

  • Your MP3 is 128kbps, is unrankable, here a mp3 and don't forget thanks for -Bakari- it can be you use from my mapset :P xD
    http://puu.sh/h9WvZ/f6a055e46d.mp3
    Add in tags: Baraepikyurian Roses Epicurean Naitomea -jokyoku- Yami no Kodomo Tachi バラエピキュリアン (from Desperate-kun's mapset)
    Add "PreviewTime", you add in: 00:02:778 or 00:36:169
    Artist is correct: 葉月ゆら (add in Artist not Romaji Artist)
    Tittle is correct: ナイトメア - 序曲 - (add in Tittle not Romaji Tittle)
    Check "Enable countdown and letterbox during breaks"

    [Easy][list:1337]
    AR, OD, and HP -1, that have in rules!
    00:02:778 (1) - add finsih (on the head)
    00:25:734 (3) - ugly slider, change plz!
    00:36:169 (1) - ^
    00:38:256 (3) - ^
    00:52:082 (1) - plz use 1 spinner, that unrankable!

    This diff is need more make fine slider, if you can't make good slider, use simple slider! that can be faster ranked!
[Normal]

  • 00:02:778 (1) - add finsih (on the head)
    00:04:864 (1,2) - hard slider, change plz!
    00:15:299 (5) - NC
    00:44:517 (1) - add finsih (on the head)

    Nice diff, that i very like~ :3
[Hard]

  • OD and AR +1 <--- i don't know that is important or not :/
    00:02:778 (1) - add finsih (on the head)
    00:25:734 (1) - ugly slider, change plz!

    Why many clap? is ugly and noisy for listening, plz remove some clap!
    Trying use rhythm skill like this map:
    https://osu.ppy.sh/s/172967
I think is be good if add SB! Plz don't care about faster ranked, maybe QAT see this and unrankable you map!
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~
Topic Starter
meii18
no reply=fixed

gokugohan12468 wrote:

mod soon~ :3
why scary bg? that make me afraid xD


Mod because big thanks from me because you a awesome girl :D



[General]

  • Your MP3 is 128kbps, is unrankable, here a mp3 and don't forget thanks for -Bakari- it can be you use from my mapset :P xD
    http://puu.sh/h9WvZ/f6a055e46d.mp3
    Add in tags: Baraepikyurian Roses Epicurean Naitomea -jokyoku- Yami no Kodomo Tachi バラエピキュリアン (from Desperate-kun's mapset)
    Add "PreviewTime", you add in: 00:02:778 or 00:36:169 no sorry
    Artist is correct: 葉月ゆら (add in Artist not Romaji Artist)
    Tittle is correct: ナイトメア - 序曲 - (add in Tittle not Romaji Tittle)
    Check "Enable countdown and letterbox during breaks"

    [Easy][list:1337]
    AR, OD, and HP -1, that have in rules!
    00:02:778 (1) - add finsih (on the head) there's no cymbal sound so no change
    00:25:734 (3) - ugly slider, change plz! this is not ugly D: this is a wave slider
    00:36:169 (1) - ^ ^
    00:38:256 (3) - ^ ^
    00:52:082 (1) - plz use 1 spinner, that unrankable! ok this is not unrankable

    This diff is need more make fine slider, if you can't make good slider, use simple slider! that can be faster ranked! not so I use my creativity so I made random sliders to not be boring the mapset
[Normal]

  • 00:02:778 (1) - add finsih (on the head) again no cymbal sound ==
    00:04:864 (1,2) - hard slider, change plz! no sorry this combination is used on normal diffs :3
    00:44:517 (1) - add finsih (on the head) I added it already :p

    Nice diff, that i very like~ :3 Thanks :)
[Hard]

  • OD and AR +1 <--- i don't know that is important or not :/
    00:02:778 (1) - add finsih (on the head) no cymbal sound there ;w;
    00:25:734 (1) - ugly slider, change plz! changed the rhythym here

    Why many clap? is ugly and noisy for listening, plz remove some clap! well because the song have claps but I forgot to add custom hitsounds xD
    Trying use rhythm skill like this map:
    https://osu.ppy.sh/s/172967
I think is be good if add SB! Plz don't care about faster ranked, maybe QAT see this and unrankable you map! don't worry :oops:
Sorry if my mod is bad~ (NO KDS if not change all)

Good Luck~ Thanks o3o
Thanks for mod gokuhan :3 Updated ~
Shiranai
I'm here because hatsuki yura
Some small sugestion from me,

[Easy]
  1. 00:25:734 (1,2) - Spacing error 0,09 is quite noticeable, I sugest to move (2) to x:88 y:184 then move this 00:27:821 (1) - to x:132 y:92 and you can re-adjust some nodes on this one 00:25:734 (1) - or you can make something else, so at the end it'll look something like this http://puu.sh/hay2i/c7e97d1b82.jpg
  2. 00:21:560 (1) - Delete NC, it's a bit not consistent while you always use NC every after two downbeat here
  3. 00:25:734 (1) - Delete NC also, for consistency reason
  4. 00:27:821 (1) - A bit re-adjust nodes on that, then move this 00:29:386 (2) - and 00:29:908 (3) - somewhere else, so it'll prevent overlaping between these notes 00:27:821 (1,3) - http://puu.sh/hayaA/6ceaf1ab4a.jpg
  5. 00:34:082 (3) - on that one we barely see the inner-sliderborder when we turn, because beginner might be confused to pin point where the slider ball trail should be followed, so maybe you should reconsider about having beginner-friendly slider shape that easy to be seen and follow on Easy
  6. 00:42:430 (1) - Delete NC also, for consistency reason
  7. 00:52:082 (1) - Tbh following those lullaby on the backsound, that spinner should be begin at 00:51:821 - and for to have enough time before that spinner, maybe you can delete this one 00:50:778 (3) - or replace with a circle here 00:50:778 - because as far as I know for an easy it's needed 1000ms/1500ms time space before a spinner and I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
[Normal]
  1. How about using 1,40 DS? tbh those overlap here notes-per-notes kinda ugly http://puu.sh/hazxK/59927ac9b5.jpg, so I guess you can spread it more to make this diff neater http://puu.sh/hazDq/7b85535b28.jpg
  2. 00:15:299 (5) - It seems you make NC on every single downbeat, so to make them consistent It'll be great if that one is on NC
  3. 00:22:604 (3) - Just a personal opinion but, those turn doesn't looks good imo, while the turn itself is very sharp if I say then the inner-sliderborder is not even visible, so how about change that into something simple like a curve http://puu.sh/haJBn/776b608a9c.jpg
  4. 00:26:778 (3,1) - Maybe it's better to have that (1) rotate 30degree http://puu.sh/haJJ4/a5ee1b05c7.jpg, because the flow kinda strange and not move fluently when we move from (3) to (1)
  5. 00:51:560 (2) - How about delete that? it's still needed a proper time before that last spinner imo
  6. 00:51:821 (1) - I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
[Hard]
  1. 00:12:691 (4,1) - How about move up a bit? maybe to x:388 y:312 to prevent unnecesary betwen this 00:12:169 (3,1) -
  2. 00:32:778 (2) - Whistle should be on end instead on the beginning of slider, I think you misplaced that
  3. 00:39:038 (3) - Same
  4. 00:49:734 (3) - Delete NC for consistency
  5. 00:50:256 (2,1,2,3,4) - I know you want to make a blanket betwen (2) and (1) but that straight flow after is kinda odd imo, so what I sugest is you can move these notes 00:50:778 (1,2,3,4) - to x:324 y:332, because as far as you can see, the flow between them will be better if we use circular flow these 00:50:256 (2,1,2) - instead straight flow. And maybe you can a bit re-adjusted 00:50:778 (1,2,3) - to have neater triangle patern
  6. 00:51:560 (4) - How about to move that a bit to right or left? because I think if it just a straight looks like too plain
  7. 00:51:821 (1) - I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
[]
Tbh your slider shape is kinda mess up there and have weird shape, maybe it's just me. But please at least make them neater if you plan doing any blanket. There's a lot to be improve on this mapset especialy flow and patern

Goodluck~
Topic Starter
meii18
no reply=fixed

Mako Sakata wrote:

I'm here because hatsuki yura
Some small sugestion from me,

[Easy]
  1. 00:25:734 (1,2) - Spacing error 0,09 is quite noticeable, I sugest to move (2) to x:88 y:184 then move this 00:27:821 (1) - to x:132 y:92 and you can re-adjust some nodes on this one 00:25:734 (1) - or you can make something else, so at the end it'll look something like this http://puu.sh/hay2i/c7e97d1b82.jpg
  2. 00:21:560 (1) - Delete NC, it's a bit not consistent while you always use NC every after two downbeat here
  3. 00:25:734 (1) - Delete NC also, for consistency reason
  4. 00:27:821 (1) - A bit re-adjust nodes on that, then move this 00:29:386 (2) - and 00:29:908 (3) - somewhere else, so it'll prevent overlaping between these notes 00:27:821 (1,3) - http://puu.sh/hayaA/6ceaf1ab4a.jpg
  5. 00:34:082 (3) - on that one we barely see the inner-sliderborder when we turn, because beginner might be confused to pin point where the slider ball trail should be followed, so maybe you should reconsider about having beginner-friendly slider shape that easy to be seen and follow on Easy
  6. 00:42:430 (1) - Delete NC also, for consistency reason
  7. 00:52:082 (1) - Tbh following those lullaby on the backsound, that spinner should be begin at 00:51:821 - and for to have enough time before that spinner, maybe you can delete this one 00:50:778 (3) - or replace with a circle here 00:50:778 - because as far as I know for an easy it's needed 1000ms/1500ms time space before a spinner and I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
[Normal]
  1. How about using 1,40 DS? tbh those overlap here notes-per-notes kinda ugly http://puu.sh/hazxK/59927ac9b5.jpg, so I guess you can spread it more to make this diff neater http://puu.sh/hazDq/7b85535b28.jpg no thanks try to see them with HR
  2. 00:15:299 (5) - It seems you make NC on every single downbeat, so to make them consistent It'll be great if that one is on NC
  3. 00:22:604 (3) - Just a personal opinion but, those turn doesn't looks good imo, while the turn itself is very sharp if I say then the inner-sliderborder is not even visible, so how about change that into something simple like a curve http://puu.sh/haJBn/776b608a9c.jpg
  4. 00:26:778 (3,1) - Maybe it's better to have that (1) rotate 30degree http://puu.sh/haJJ4/a5ee1b05c7.jpg, because the flow kinda strange and not move fluently when we move from (3) to (1) no looks fine to me
  5. 00:51:560 (2) - How about delete that? it's still needed a proper time before that last spinner imo
  6. 00:51:821 (1) - I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
    [Hard]
    1. 00:12:691 (4,1) - How about move up a bit? maybe to x:388 y:312 to prevent unnecesary betwen this 00:12:169 (3,1) -
    2. 00:32:778 (2) - Whistle should be on end instead on the beginning of slider, I think you misplaced that
    3. 00:39:038 (3) - Same
    4. 00:49:734 (3) - Delete NC for consistency
    5. 00:50:256 (2,1,2,3,4) - I know you want to make a blanket betwen (2) and (1) but that straight flow after is kinda odd imo, so what I sugest is you can move these notes 00:50:778 (1,2,3,4) - to x:324 y:332, because as far as you can see, the flow between them will be better if we use circular flow these 00:50:256 (2,1,2) - instead straight flow. And maybe you can a bit re-adjusted 00:50:778 (1,2,3) - to have neater triangle patern
    6. 00:51:560 (4) - How about to move that a bit to right or left? because I think if it just a straight looks like too plain
    7. 00:51:821 (1) - I think it's better if there's no whistle on spinner end, because based on the music there's no lullaby sound or anything that worth to be emphize there, so I guess it's better to delete whistle on end of spinner
[]
Tbh your slider shape is kinda mess up there and have weird shape, maybe it's just me. But please at least make them neater if you plan doing any blanket. There's a lot to be improve on this mapset especialy flow and patern the patterns looks fine to me but I recorrected some flows

Goodluck~
Thanks for this suddenly mod Mako ~ :3 Updated ~
Shad0w1and
Hi M4M, this one will save for latter. previous m4m map as reminder ;w; https://osu.ppy.sh/s/300612


Overall Impression

a little bit boring ;w;
Notice: If my understanding level is too low, I am not sure this mod will be really helpful.

Mod


Hard
  1. My understanding level of you map: 100%
  2. My rating of you map: 99%
00:04:939 (5) - NC
00:19:548 (1) - i really think a stack here is too boring, should try a little jump
00:21:635 (1) - ^
00:23:722 (1) - 00:27:896 (1) - 00:29:983 (1) - 00:32:070 (1) - ^
if you want a kiai, you can try start from you preview point, and end 00:36:244 - , you might change some note arranging to make this fun
e.g. 00:21:374 (5,1) -
Normal
  1. My understanding level of you map: 100%
  2. My rating of you map: 100%
LOL i guess its ready to go
Easy
  1. My understanding level of you map: 100%
  2. My rating of you map: 100%
LOL i guess its ready to go
Topic Starter
meii18
no reply=fixed

Shad0w1and wrote:

Hi M4M, this one will save for latter. previous m4m map as reminder ;w; https://osu.ppy.sh/s/300612


Overall Impression

a little bit boring ;w;
Notice: If my understanding level is too low, I am not sure this mod will be really helpful.

Mod


Hard
  1. My understanding level of you map: 100%
  2. My rating of you map: 99%
00:04:939 (5) - NC
00:19:548 (1) - i really think a stack here is too boring, should try a little jump i don't want jump D:
00:21:635 (1) - ^ ^
00:23:722 (1) - 00:27:896 (1) - 00:29:983 (1) - 00:32:070 (1) - ^ ^
if you want a kiai, you can try start from you preview point, and end 00:36:244 - , you might change some note arranging to make this fun
e.g. 00:21:374 (5,1) -
changed just 00:21:374(5,1)-
Normal
  1. My understanding level of you map: 100%
  2. My rating of you map: 100%
LOL i guess its ready to go
Easy
  1. My understanding level of you map: 100%
  2. My rating of you map: 100%
LOL i guess its ready to go
Thanks for mod Shad0w1and ~ Updated ~
AIR
[Easy]
  1. 00:44:592 (1) - about this overlapping slider , you should change it because seems it was unrankable issue in Easy diff
  2. 00:42:505 (3) - make sure you keep the same distance in the whole lower diff
[Hard]
  1. 00:18:244 (4,5) - maybe change order
  2. 00:32:853 (2,3) - ^
wwwww
Topic Starter
meii18
no reply=fixed

AIR wrote:

[Easy]
  1. 00:44:592 (1) - about this overlapping slider , you should change it because seems it was unrankable issue in Easy diff
  2. 00:42:505 (3) - make sure you keep the same distance in the whole lower diff
[Hard]
  1. 00:18:244 (4,5) - maybe change order
  2. 00:32:853 (2,3) - ^ here I want to use another rhythm
wwwww
Thanks for mod AIR ~ Updated~
Haruto
Hello as Requested :)

[General]
  1. Other BG please? such hallowen BG?, it looks like the BG are Inviting a ghost to my room ;_; lol
  2. Uncheck Letterbox During Breaks
  3. are you using Default Combo Color? change please?
[Easy]
  1. 00:02:853 (1) - make the slider smoother example http://puu.sh/hdE62/2eaf4f4030.jpg
  2. 00:04:939 (3) - delete and then CTRL+C above and then CTRL+G and CTRL+H (do you understand what im talking about?)
  3. 00:11:200 (1) - you can simply make the slider like this http://puu.sh/hdEim/76184ebb53.jpg
  4. 00:13:287 (3) - bad slider, change to a simple curved slider please?
  5. 00:15:374 (1) - ^
  6. 00:17:983 (2,3) - DS here
  7. 00:19:548 (1) - Make it like this? http://puu.sh/hdEBW/c052503303.jpg
  8. 00:21:635 (3) - Making it like this would be better
  9. 00:44:070 (4,1) - DS here~
  10. 00:44:592 (1) - making it like this will be better imo
  11. 00:46:679 (3) - making the slider Like this would be better imo
This diff is very Neat, you just have to Make the slider a bit simple
I'll continue my Mods Tommorow :3~
Good luck ;)
Topic Starter
meii18
no reply=fixed

Haruto_Aizawa wrote:

Hello as Requested :)

[General]
  1. Other BG please? such hallowen BG?, it looks like the BG are Inviting a ghost to my room ;_; lol -Bakari- gave me this bg so I'll keep
  2. Uncheck Letterbox During Breaks no because there's break at the begin of the song
  3. are you using Default Combo Color? change please?
[Easy]
  1. 00:02:853 (1) - make the slider smoother example http://puu.sh/hdE62/2eaf4f4030.jpg no I like the current
  2. 00:04:939 (3) - delete and then CTRL+C above and then CTRL+G and CTRL+H (do you understand what im talking about?) I understood but I'll keep it
  3. 00:11:200 (1) - you can simply make the slider like this http://puu.sh/hdEim/76184ebb53.jpg
  4. 00:13:287 (3) - bad slider, change to a simple curved slider please?
  5. 00:15:374 (1) - ^
  6. 00:17:983 (2,3) - DS here
  7. 00:19:548 (1) - Make it like this? http://puu.sh/hdEBW/c052503303.jpg
  8. 00:21:635 (3) - Making it like this would be better
  9. 00:44:070 (4,1) - DS here~
  10. 00:44:592 (1) - making it like this will be better imo
  11. 00:46:679 (3) - making the slider Like this would be better imo
This diff is very Neat, you just have to Make the slider a bit simple
I'll continue my Mods Tommorow :3~
Good luck ;)
Thanks for mod Haruto ~ I'll wait to complete your mod Till then Updated ~
Haruto
Hi! Continue my Mods :)
#noKD

[Normal]
  1. Distance Spacing 1.0x will be good imo
  2. 00:15:374 (1) - Make this into 1/2 slider will fit better imo
  3. 00:16:418 (4) - Same^
  4. 00:17:461 (1) - ^ also, putting the slider in that area again is kinda boring, place them in the downside please, not on the upside
  5. 00:19:548 (1) - make this 1/2 slider? will fit better imo
  6. 00:21:374 - Dont ignore this tick please?
  7. 00:22:679 (3) - 1/2 slider fits better imo
  8. 00:23:461 - dont ignore this tick please ?
  9. 00:25:548 - ^ ?
  10. 00:26:853 (3) - 1/2 slider fit better imo
  11. 00:27:635 - dont ignore this tick please?
  12. 00:27:896 (1) - 1/2 slider fit better imo
  13. 00:29:722 - dont ignore this tick, please
  14. 00:31:809 - you're ignoring again >_>
  15. 00:32:070 (1) - 1/2 slider fit better imo
  16. 00:33:113 (4) - ^
  17. 00:33:896 - dont ignore this tick please ;w;
  18. 00:48:766 (1) - 1/2 fits better imo
  19. 00:49:809 (3) - ^
  20. 00:50:592 - dont ignore tick like this please ;w;
  21. 00:51:635 - this too ;w;
You need more 1/2 slider on this diff, without 1/2 slider it'll kinda boring to play ;_;
Sliders on here is okay, just need a bit improve

[Hard]
  1. 00:18:896 - add note here please?
  2. 00:21:635 (1) - 1/2 slider fits better imo
  3. 00:23:722 (1) - ^
  4. 00:26:853 (3) - ^
  5. 00:27:896 (1) - ^
  6. 00:29:983 (1) - ^
  7. 00:32:070 (1) - ^
  8. 00:39:766 - add note here please?
  9. 00:43:939 - ^
slider here are also okay
Please, this diff also needs a 1/2 slider ;w;

Good luck ;) hope this will get ranked for soon :D
Karen
[General]
  1. fine

[Easy]
  1. 00:19:548 (1) - This slider's tail is too close to 00:18:505 (3) - this slider's head, so i suggest to move this a little away,like this:
    If you take this pls be careful about 00:19:548 (1,2) - this DS
  2. 00:44:592 (1,2) - DS, nazi orz..

[Normal]
  1. 00:15:374 (1,2,3) - your rhythm here isn't good imo, you can try this:
  2. 00:46:679 (1,2,3) - maybe you can make them more smooth like this:

[Hard]
  1. 00:02:853 (1) - i suggest you to curve this like you did 00:03:374 (2,3) - this two.
  2. 00:08:592 (4) - i suggest to put this note in the middle of 00:07:548 (2,3) - ,like this:
  3. 00:47:722 (3) - change the slider's shape in another way for better flow. Like this:
  4. 00:51:896 - add a note here and the spinner starts at 00:52:157 -

not much to say, good luck.
Topic Starter
meii18
@Haruto_Aizawa I'll keep those 1/1 sliders because I don't want to destroy the spread.Also with those red ticks which you told me to not ignore them I'll ignore unfortunately because same reason the spread but I added a note on 00:27:635()- because it really fit.

I'll responde to mods later :3
Topic Starter
meii18
no reply=fixed lol double post

Haruto_Aizawa wrote:

[Hard] I said already about normal diff
  1. 00:18:896 - add note here please? no I prefer the slider here
  2. 00:21:635 (1) - 1/2 slider fits better imo no as I said i don't want to destroy the spread between N and H
  3. 00:23:722 (1) - ^ ^
  4. 00:26:853 (3) - ^ ^
  5. 00:27:896 (1) - ^ ^
  6. 00:29:983 (1) - ^ ^
  7. 00:32:070 (1) - ^ ^
  8. 00:39:766 - add note here please? I don't want triplets here ;w;
  9. 00:43:939 - ^ ^

slider here are also okay
Please, this diff also needs a 1/2 slider ;w; not so I don't want to destroy the spread so it's much better if I will not fill this diff with only 1/2 sliders and I prefered to use some 1/2 sliders and the most 1/1 sliders to keep the spread good

Good luck ;) hope this will get ranked for soon :D Thanks ~
Thanks for mod Haruto :3

Kagamine Ren wrote:

[General]
  1. fine

[Easy]
  1. 00:19:548 (1) - This slider's tail is too close to 00:18:505 (3) - this slider's head, so i suggest to move this a little away,like this: fixed in another way

    If you take this pls be careful about 00:19:548 (1,2) - this DS
  2. 00:44:592 (1,2) - DS, nazi orz..

[Normal]
  1. 00:15:374 (1,2,3) - your rhythm here isn't good imo, you can try this: no sounds good to me
  2. 00:46:679 (1,2,3) - maybe you can make them more smooth like this:

[Hard]
  1. 00:02:853 (1) - i suggest you to curve this like you did 00:03:374 (2,3) - this two. no I prefer the current
  2. 00:08:592 (4) - i suggest to put this note in the middle of 00:07:548 (2,3) - ,like this: no I like the current
  3. 00:47:722 (3) - change the slider's shape in another way for better flow. Like this:
  4. 00:51:896 - add a note here and the spinner starts at 00:52:157 - no sounds good the current

not much to say, good luck.
Thanks for mod Kagamine Ren ~ Updated ~
XinCrin
OMG This song is so creepy

Easy

  1. 00:11:200 (1,2,3) It will be very confusing for beginner players since they will think that the next note will be (3) and not (2). So will be much better if you try something like this:
  2. 00:24:766 (2,3) If you want to improve the blanket between these objects you could try to curve (2) more. Something like this:
  3. 00:29:461 (2) If you move this circle to x:180 y:252 the flow will be much better with the previous slider since the tail of (1) gives a flow that finishes to the right.
Normal

  1. 00:07:026 (1) The shape of sliders looks very annoying in my opinion. You could replace for a simple curved slider o try something much better
  2. 00:08:070 (3) (^)
  3. 00:37:287 (3) Some grids down will make something better the "symmetric" style that you are trying to make here with (3). Hope you understand what I'm trying to tell you
  4. 00:50:853 (1) This NC is not necessary at all. So What about to remove it?
  5. Honestly I didn't like this diff. , I'm sure you can do it better!
Hard

  1. 00:10:157 (3,4) This kind of patterns doesn't work because it ruin the flow between the objects. Making a good rhythm , (4) should be in x:460 y:336
  2. 00:11:200 (1) The red sliderpoint is ruining this slider shape and the flow. Don't make weird sliders trying to make them "nicer" please, I suggest you to try something like this:
  3. 00:19:026 (6,1) Could be better if you stack properly these objects for a better aspect
  4. 00:26:853 (3) What about to replace this slider for two 1/2 sliders?. Fits better with the music
That's all for me. Good luck getting this ranked!
Kuron-kun
ÒWÓ

General Settings

  1. You can put a soft-sliderdtick.wav with a clock tick sound too, so you won't ignore the hitsound consistency on low diffs like Easy and Normal. Here is the .wav if you want.

Easy


00:11:200 (1,2) - You can improve the transition here, it's a bit confusing since (3) is really near to (1). You can move (1) to somewhere near x220 y24 and rearrange (2) at x196 y276.

00:29:983 (3) - Probably you forgot to add a whistle at the slider's end.

00:51:896 - You can put a circle here and a spinner right after it, on the red tick, to emphasize the beat, since it's really strong there and would be really bad to ignore it. Example. And if you add this circle, you can hitsound it with whistle + finish, would really fit with the song.

00:51:896 (1) - About the spinner again, you can end it on 00:54:374 -, so you won't ignore that clock tick. You can add a clap hitsound too.

Normal


00:44:592 (1) - You can curve it more like this to be more noticeable while playing.

00:50:853 (1) - Just a suggestion, but instead of making a new slider you can copy-paste 00:49:809 (3) - this one. Would be more consistent and more beautiful, in my opinion.

00:51:896 (1) - Do the same I've mentioned on Easy about the spinner and the circle. If you agreed with me, of course.

Hard


00:10:157 (3) - Wouldn't be better to curve like this? Would really improve the flow, and the way it's now it's not really good, in my opinion :C

00:14:070 (2,3) - Noticeable DS issue here, since you were not using jumps, would be better to keep them with the same DS all the time.

00:17:983 (3) - Pointing out here because didn't notice earlier. You can add a whistle here, since the beat is really

00:19:287 - Better add a circle here too to keep consistency with other sections like there. While you didn't add here you added on them.

00:25:026 (4) - Would be better to add 2 circles here, instead of a slider, like you were doing before on sections like there. Plus, with this slider starting on the red tick, you are "ignoring" the strong beat at the white tick, this is why would be better 2 circles. Or you can start the slider at the white tick.

00:51:896 (1) - The spinner thing!

good luck! :D
Topic Starter
meii18
no reply=fixed

Near wrote:

ÒWÓ

General Settings

  1. You can put a soft-sliderdtick.wav with a clock tick sound too, so you won't ignore the hitsound consistency on low diffs like Easy and Normal. Here is the .wav if you want.

Easy


00:11:200 (1,2) - You can improve the transition here, it's a bit confusing since (3) is really near to (1). You can move (1) to somewhere near x220 y24 and rearrange (2) at x196 y276.

00:29:983 (3) - Probably you forgot to add a whistle at the slider's end.

00:51:896 - You can put a circle here and a spinner right after it, on the red tick, to emphasize the beat, since it's really strong there and would be really bad to ignore it. Example. And if you add this circle, you can hitsound it with whistle + finish, would really fit with the song. no because it will be harder for newbie players to catch the note and it needs a bit break before spinner

00:51:896 (1) - About the spinner again, you can end it on 00:54:374 -, so you won't ignore that clock tick. You can add a clap hitsound too. no sounds much better the current

Normal


00:44:592 (1) - You can curve it more like this to be more noticeable while playing.

00:50:853 (1) - Just a suggestion, but instead of making a new slider you can copy-paste 00:49:809 (3) - this one. Would be more consistent and more beautiful, in my opinion.

00:51:896 (1) - Do the same I've mentioned on Easy about the spinner and the circle. If you agreed with me, of course. no sorry ;_;

Hard


00:10:157 (3) - Wouldn't be better to curve like this? Would really improve the flow, and the way it's now it's not really good, in my opinion :C

00:14:070 (2,3) - Noticeable DS issue here, since you were not using jumps, would be better to keep them with the same DS all the time.

00:17:983 (3) - Pointing out here because didn't notice earlier. You can add a whistle here, since the beat is really

00:19:287 - Better add a circle here too to keep consistency with other sections like there. While you didn't add here you added on them.

00:25:026 (4) - Would be better to add 2 circles here, instead of a slider, like you were doing before on sections like there. Plus, with this slider starting on the red tick, you are "ignoring" the strong beat at the white tick, this is why would be better 2 circles. Or you can start the slider at the white tick. sounds good the 1/2 slider instead 2 notes

00:51:896 (1) - The spinner thing! no

good luck! :D thanks ;D
Thanks for mod Near ~

@XinCrin all fixed \:D/ Updated ~
-Nanaka-
hi :)
from in game req

red: unrankable issue.
purple: maybe unrankable or Disqualification issue
blue: Highly recommended.
bold: should fix.

General

  1. some delay hitsounds in the folder.
    [quote="Ranking Criteria":1337]Hitsounds must have an acceptable range of delay under 5ms, unless there's a special purpose. Every hitsound file should start in time, preferrably at 0ms. This is to ensure that every map doesn't sound mistimed, and therefore could provide acceptably synchronized rhythm feedback to players.soft-hitfinish.wav
    soft-hitclap.wav
    soft-slidertick.wav
  2. soft-hitclap.wav & soft-slidertick.wav is shorter than 100ms.
    [quote="Ranking Criteria":1337]Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file.try this instead
    http://puu.sh/hfI7e/0620e0c5bb.rar
  3. All Diff LetterBox uncheck
  4. Inconsistency in Combo colours,Hard Diff

Hard

  1. 00:03:896 (3) - Do not in the opposite direction?00:03:896 (3,4) - I think first and this movement is not good
  2. 00:05:461 (2,3) - I look pushy flow.
  3. 00:11:200 (5) - NC forgotten maybe
  4. 00:19:287 (7) - Delete Note? This sound is anxious,00:18:505 (5) - 1/1slider or 00:19:026 - 1/2slider
    idk. maybe it's just me ._.
  5. 00:23:461 (5,1) - Not been able to Stack.
  6. 00:26:853 - whistle
  7. 00:27:374 - or 00:27:635 - Clap
  8. 00:33:374 (4) - I prefer flow

There is no problem in Map
gl

mod time:20minute
Euny

your request!


  • General
  1. check-out the letterbox during breaks

  • Hard
  1. 00:09:113 (1,2,3) - just place suggestion. lets makes more lovely triangle ;)
  2. 00:11:200 (5) - should be NC here?
  3. 00:19:287 (7) - i heard tempo from here. i think you should be add note for here. cause it is hard diff. its need to. imo (of course pattern is your choice)
  4. 00:20:592 (3,4,5) - how about this? it's more fit for this part.

  5. 00:23:461 (5) - place it on x165y172 for perfect stack with 00:23:722 (1) - this.
that's it :)
hope this is helpful... ;)
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