forum

kors k - Our Faith [OsuMania]

posted
Total Posts
70
Topic Starter
Gravey-
This beatmap was submitted using in-game submission on Saturday, August 13, 2016 at 4:24:57 PM

Artist: kors k
Title: Our Faith
Source: REFLEC BEAT colette -Winter-
Tags: arcwinolivirus Jubeat saucer Konami
BPM: 175
Filesize: 3097kb
Play Time: 01:39
Difficulties Available:
  1. Advanced - 4Key (3.03 stars, 858 notes)
  2. Arcwin's Extreme - 4Key (3.79 stars, 1097 notes)
  3. Arcwin's Infinite - 4Key (4.67 stars, 1361 notes)
  4. Beginner - 4Key (1.3 stars, 279 notes)
  5. Medium - 4Key (2.17 stars, 581 notes)
Download: kors k - Our Faith
Information: Scores/Beatmap Listing
---------------

PLS RE-DL IF DOWNLOADED BEFORE 08-11-2016!

“ㄨㄨ Where is your faith now? ㄨㄨ”

by [ A v a l o n ]
by Fresh Chicken
by None

☑ Basic Done! by ME! Hitsounded!
☑ Medium Done! by ME! Hitsounded!
☑ Advanced Done! by ME! Hitsounded!
☑ Arcwin's Extreme Done! by arcwinolivirus Hitsounded!
☑ Arcwin's Infinite Done! by arcwinolivirus Hitsounded!
Ranked!

MODs
-13
BNs
-2/7
QAT
-0/1

THANKS TO:
Konaruhi for BG image Edit ♥
arcwinolivirus for Extreme and Infinite difficulties and a Star! ♥♥♥
Akitoshi for Star! ♥
Lenfried- for MOD! ♥
Raveille for MOD! ♥
juankristal for IRC MOD! ♥
SpinForWin for MOD and Star! ♥♥
Shiro-neechan for MOD and Star! ♥♥
Lina Sintyadewi for MOD! ♥
Hiranaka for MOD! ♥
DixonBlackwing for MOD! ♥
Rizevim for MOD! ♥
Shinzo- for MOD! ♥
Ochasan for MOD! ♥
Evening for IRC check! ♥
[-Seiryuu-] for 19 Stars!
genkicho for MOD! ♥
- Ly0572 - for Star! ♥
erlinadewi- for Star! ♥
[ A v a l o n ] for Bubble Check! and Bubble!
SanadaYukimura for 2 Stars! ♥♥
Fresh Chicken for Qualify Check and Qualify!
DrawdeX
oh yas new map =w=)b <3
Topic Starter
Gravey-

DrawdeX wrote:

oh yas new map =w=)b <3
Yas yas!! ♥

I will finish and update the map once i've finish all the request in my stockpile~
DanSparce
hello, i'll mark this for mod (call me when its open)
btw, capitalize the diff name
e.g. Basic -> BASIC
oh and about the difficulty spread, medium and advanced is so far apart, maybe another bridge difficulty between would be nice
Topic Starter
Gravey-
Thanks for your generosity

The Medium and Advanced diff is not yet done. I will finish everything soon!
arcwinolivirus
Some major update in my GD:
http://puu.sh/l3Uh8/e87a8543cc.rar

Go go go~
lenpai
mod because why not

infinite
dik how to mod this
00:00:725 - the intro thing yeah, ill mess with the layering what if you only used the staccatos for stuff that has the sounds like in 00:01:754 (1754|1,2097|3) -
00:02:440 (2440|0) - doesnt have the sound, dunno how to call that sound thing but w/e
desperate attempt at finding flaws topkek
01:02:097 (62097|0,62268|0,62440|0,62611|0,62783|0,62954|0,63126|0,63297|0,63468|0) - 9 stack so maybe 01:02:954 (62954|0) - to 2
01:09:297 - another stack at col 1 but this looks like the best possible pattern given the density of the map
wat

extreme
01:29:868 (89868|1) - i dont get this LN, if anything i think this should start at 01:30:040 -

Advanced
00:07:754 (7754|3,7926|1,8440|0,8611|3) - try to find a way to jack these notes for expression also to differentiate the increase in intensity vs the previous part with a similar note usage
00:12:554 (12554|1,12726|1) - shouldn't jack, ergo move 00:12:726 (12726|1) - to 4
00:13:411 (13411|2) - to 4 for jack aaaand that being said, the jacks should alter hand usage like 00:13:583 (13583|1,13754|1) - goes to right hand 00:13:926 (13926|2,14097|2) - goes to left hand
00:15:468 (15468|2,15640|1) - ctrl h? yeah, im not for the jack, alternative is 00:15:468 (15468|2) - to 2 and 00:15:640 (15640|1) - to 3
00:15:983 - these jacks are what i like to see
i wont alter all sections to what i want one by one but you get the point, sections like 00:13:068 to 00:14:097 work best with jacks while the others don't really need jacks
00:19:583 (19583|2,19926|1) - not good for jacking so move to 1 and 4 respectively
01:29:868 (89868|0) - idk you dropped the layer for LN sounds after this one, kinda off maybe so LN the burst sound instead starting here 01:30:040 -
that being said, LN can go to 3 and the jumps after it will be at [14]
01:31:754 (91754|1,91840|2,91926|1,92011|0,92097|1) - how mean and i dont think ive seen this pattern anywhere else in the map
Raveille


du du dududu du dududu kors k : D

|1|2|3|4|

Basic
00:52:840 (52840|3,52840|2,53183|1,53526|0,53868|2) - can be consistent and put all doubles?
01:38:097 - should have another tap due to cymbal

Medium
00:53:183 (53183|2) - double
00:53:526 (53526|3) - ^
00:53:868 (53868|2) - ^
01:25:754 (85754|2) - ^
Mostly consistency + cymbal errors here

Advanced
what happened to the guitar hold notes in the intro????
then the guitar hold notes come back in the outro :< wut
you need consistency
nothing else major in this part

Extreme
00:55:240 - could add a hold here
01:17:183 - hold here again
01:34:326 (94326|0,94326|2,94326|1) - ohoho whats this random triple

Infinite
00:38:440 (38440|3,38440|2,38526|1,38611|2,38611|0,38697|1,38783|3,38783|2,38954|0,38954|1) - not necessary at all really, change those small 1/4 holds to taps instead
01:06:468 (66468|1,66468|0) - should be single

Not bad, I think there can be more improvements tbh. Good luck :D

woowoo
Topic Starter
Gravey-

Lenfried- wrote:

mod because why not

Advanced
00:07:754 (7754|3,7926|1,8440|0,8611|3) - try to find a way to jack these notes for expression also to differentiate the increase in intensity vs the previous part with a similar note usage
00:12:554 (12554|1,12726|1) - shouldn't jack, ergo move 00:12:726 (12726|1) - to 4
00:13:411 (13411|2) - to 4 for jack aaaand that being said, the jacks should alter hand usage like 00:13:583 (13583|1,13754|1) - goes to right hand 00:13:926 (13926|2,14097|2) - goes to left hand
00:15:468 (15468|2,15640|1) - ctrl h? yeah, im not for the jack, alternative is 00:15:468 (15468|2) - to 2 and 00:15:640 (15640|1) - to 3
00:15:983 - these jacks are what i like to see
i wont alter all sections to what i want one by one but you get the point, sections like 00:13:068 to 00:14:097 work best with jacks while the others don't really need jacks
00:19:583 (19583|2,19926|1) - not good for jacking so move to 1 and 4 respectively
01:29:868 (89868|0) - idk you dropped the layer for LN sounds after this one, kinda off maybe so LN the burst sound instead starting here 01:30:040 -
that being said, LN can go to 3 and the jumps after it will be at [14]
01:31:754 (91754|1,91840|2,91926|1,92011|0,92097|1) - how mean and i dont think ive seen this pattern anywhere else in the map Lmao no change on this one the rest is all accepted and changed!

Raveille wrote:



du du dududu du dududu kors k : D

|1|2|3|4|

Basic
00:52:840 (52840|3,52840|2,53183|1,53526|0,53868|2) - can be consistent and put all doubles? Added! Just on the 1st one only same reason as in the 'Medium' part of MOD
01:38:097 - should have another tap due to cymbal Added!

Medium
00:53:183 (53183|2) - double Added!
00:53:526 (53526|3) - ^ Added!
00:53:868 (53868|2) - ^ X The beats slowly fades
01:25:754 (85754|2) - ^ X The beats slowly fades
Mostly consistency + cymbal errors here

Advanced
what happened to the guitar hold notes in the intro????
then the guitar hold notes come back in the outro :< wut
you need consistency
nothing else major in this part

I just followed the most revealing rhythm/instruments in those parts~


Not bad, I think there can be more improvements tbh. Good luck :D

woowoo
Thank you very much! I really appreciated your help guys! >w<)b

Waiting for Arcwin's GD fixes~
Topic Starter
Gravey-
Shizzz double post zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
arcwinolivirus

Lenfried- wrote:

mod because why not

infinite
dik how to mod this
00:00:725 - the intro thing yeah, ill mess with the layering what if you only used the staccatos for stuff that has the sounds like in 00:01:754 (1754|1,2097|3) - no problem with this, strong starting sound.

00:02:440 (2440|0) - doesnt have the sound, dunno how to call that sound thing but w/e
desperate attempt at finding flaws topkek its the celtic-like sound which can be heard clearly.


01:02:097 (62097|0,62268|0,62440|0,62611|0,62783|0,62954|0,63126|0,63297|0,63468|0) - 9 stack so maybe 01:02:954 (62954|0) - to 2 nice catch!

01:09:297 - another stack at col 1 but this looks like the best possible pattern given the density of the map fixed it
wat

extreme
01:29:868 (89868|1) - i dont get this LN, if anything i think this should start at 01:30:040 - the sound actually starts there as you can heard increasing volume at the 1/4 line 01:29:954 -
[/box]

Raveille wrote:



du du dududu du dududu kors k : D

|1|2|3|4|

Extreme
00:55:240 - could add a hold here seems cool. Not to add though but noted. Thanks!
01:17:183 - hold here again
01:34:326 (94326|0,94326|2,94326|1) - ohoho whats this random triple beat with the synth sound added. listen carefully

Infinite
00:38:440 (38440|3,38440|2,38526|1,38611|2,38611|0,38697|1,38783|3,38783|2,38954|0,38954|1) - not necessary at all really, change those small 1/4 holds to taps instead I believe its necessary. The SFX feeling will be disappeared if changed to taps.
01:06:468 (66468|1,66468|0) - should be single Snare + Synth

Not bad, I think there can be more improvements tbh. Good luck :D

woowoo
Thank you so much for the mods!
UPDATE: http://puu.sh/osXgQ/b95526235c.rar
Topic Starter
Gravey-

ALL UPDATED READY FOR MODs!

juankristal
heyo Gravey-!

IRC Random mod from #osumania
01:39 juankristal: sup
01:40 Gravey-: Hallo :3/
01:40 juankristal: http://osu.ppy.sh/ss/5080440 yknow
01:40 juankristal: when I have 3x 200 in an advanced diff
01:40 juankristal: I question myself how "good" I am xD
01:40 Gravey-: Ayyy lmao
01:41 juankristal: its quite an old map it looks like
01:43 juankristal: https://osu.ppy.sh/ss/5080460
01:43 juankristal: alright thats better Xd
01:43 *juankristal is editing [https://osu.ppy.sh/b/718199 kors k - Our Faith [Advanced]]
01:43 juankristal: you ready sir?
01:44 Gravey-: Ye i'm ready >w<)b
01:44 juankristal: lets see what we can do
01:45 juankristal: so first question
01:45 juankristal: 00:03:811 (3811|2) - why is that a single note? xD
01:46 Gravey-: Oh lol seems like i missed it
01:46 Gravey-: Added SN at - 00:03:811
01:46 juankristal: o7
01:46 juankristal: theeen, second thing
01:47 juankristal: I believe you saw this one coming
01:47 juankristal: 00:10:668 (10668|0,10754|0) -
01:47 juankristal: I dont think using a jack on that particular section is bad by any means
01:47 juankristal: in fact, I do believe a jack fits quite nicely
01:47 juankristal: its a bit sudden, but the pitch ask for it
01:47 Gravey-: Oh
01:47 juankristal: the thing that bothers me a bit is that both arcwin diffs (those are harder ones(
01:47 juankristal: none of those have that jack at all
01:48 juankristal: yeah, you both are different mappers and you both have your own styles of how to map this song
01:48 juankristal: maybe adding a long note here (1/2 long) 00:10:497 - can help the jack to be a little less sudden
01:48 juankristal: perhaps just delete the jack and make it at different columns as arcwin does instead
01:49 Gravey-: Hmm
01:49 juankristal: (also, I dont know how much english you know because if you have issues with it I can try to be a little bit more idk, simpler? xD)
01:50 Gravey-: Lol it's okay i do understand
01:50 Gravey-: Well what i did is
01:50 Gravey-: 00:10:668 (10668|0) - I moved this to |4| tho
01:51 juankristal: okey
01:51 juankristal: did you add any long note or not?
01:52 Gravey-: Nope
01:52 juankristal: alright
01:52 juankristal: sooo, lets see whats next
01:52 Gravey-: >w<)b
01:53 juankristal: 00:15:811 (15811|0,16154|3) - I feel this 2
01:53 juankristal: should be in the same column
01:53 juankristal: column 1 should be fine
01:53 juankristal: because same pitch
01:53 juankristal: unless you are just not paying attention to pitch in general and you just want to make balance patterns
01:54 Gravey-: I fix it with this instead http://puu.sh/oGNFL.png
01:54 juankristal: cool :D
01:54 Gravey-: >w<)b
01:55 juankristal: 00:19:240 (19240|0,19583|3) -
01:55 juankristal: those ones
01:55 juankristal: which sound are you following? xD
01:55 juankristal: if you follow the same previously pointed then those arent 1/2
01:55 juankristal: I mean, they feel like less long
01:56 Gravey-: Hmm well ye hmm
01:56 juankristal: http://osu.ppy.sh/ss/5080512
01:56 juankristal: thats a suggest
01:57 juankristal: if you want to use something like that
01:57 juankristal: you can try arcwins option as well of using 1/4 ln's but I feel they dont fit the diff
01:59 Gravey-: I did the 1st one, your suggestion thanks~
01:59 juankristal: alright :D
01:59 juankristal: the rest of that section looks fine
01:59 Gravey-: >w<)b
01:59 juankristal: this
01:59 juankristal: 00:31:926 (31926|3,32097|0,32440|2,32611|1) -
01:59 juankristal: is something that I think is risky and I feel it doesnt fit
01:59 juankristal: because you suddenly decide to follow which looks to be a... guitar?
02:00 juankristal: when you were normally mapping the other sound instead
02:00 Gravey-: Lol
02:00 Gravey-: I'll follow the white lines (Piano)
02:01 juankristal: you can try to use long notes to follow the guitar and actualy follow those 2 notes
02:01 juankristal: but its up to you
02:01 juankristal: if not, you should follow only the piano
02:01 juankristal: it feels inconsistent and it is inconsistent
02:02 Gravey-: I only follow the piano here lol
02:03 juankristal: but I mean this 2 00:32:097 (32097|0,32440|2) -
02:03 juankristal: those are following guitar
02:04 Gravey-: Ye
02:04 juankristal: thats why I said it feels inconsistent
02:05 Gravey-: Ohh
02:06 Gravey-: I removed them and follow only the piano~
02:06 juankristal: alright
02:06 juankristal: can I ask why is this note snapped like that? 00:44:911 (44911|3) - xD
02:08 Gravey-: For the synth? Lol
02:09 juankristal: is it really 1/8 snap? xD
02:09 juankristal: I feel it like, so random xD
02:09 juankristal: I think the sounds are in red and blue ticks
02:09 Gravey-: Oh lmao
02:10 Gravey-: I don't feel so sure as well
02:10 Gravey-: Well i'll move it to the blue line
02:10 juankristal: and about pattering of that particular part
02:11 juankristal: as we decided to remove the jack previously mentioneed in the diff
02:11 juankristal: I feel we should remove this ones as well
02:11 juankristal: https://osu.ppy.sh/ss/5080554 something like this might work
02:11 Gravey-: Oh ye ye w8 i'll fix this part
02:11 Gravey-: Oh ocake thanks^
02:12 juankristal: lol ocake
02:12 juankristal: that sound funny xD
02:12 Gravey-: Lol
02:13 Gravey-: Fixed!
02:13 juankristal: 00:54:554 (54554|0,54640|0) - same goes here
02:13 Gravey-: Fixed!
02:13 Gravey-: >w<)b
02:15 juankristal: for this last kiai
02:15 juankristal: 01:06:897 (66897|2,67068|2,67583|1,67754|1) - I feel those jacks are a bit unconfortable
02:15 juankristal: 00:19:583 (19583|2,67068|2,67240|0) - you can fix those easily by ctrl+h and move to left
02:15 juankristal: its up to you tho because is pattering choice
02:15 juankristal: but I feel those a bit unconfortable to play
02:16 Gravey-: Lol actually i feel the same
02:18 juankristal: the rest of the diff looks fine
02:18 juankristal: so that should be it for the advanced
02:19 Gravey-: Fixed! and thank you!
02:20 juankristal: for the medium diff
02:20 juankristal: to give mostly a quick look and keep spread consistency
02:20 juankristal: 00:19:240 - remember that part
02:20 juankristal: and probably doing something like advanced but with less density should work
02:21 juankristal: btw
02:21 juankristal: I like how you map the guitar as long notes in the medium but not the advanced XD
02:21 Gravey-: Oh ye
02:22 Gravey-: Lmao
02:22 juankristal: actualy
02:22 juankristal: most of the "issues" that the medium diff has
02:22 juankristal: are the same stuff I pointed in the advanced
02:22 juankristal: just that with lower density in general
02:22 juankristal: and easier patering
02:22 juankristal: so just looking at the advanced mod should be fine
02:22 juankristal: lets see if I can find another thing
02:23 Gravey-: Okay got it >w<)b
02:24 juankristal: ouch the second kiai
02:24 juankristal: you are using snaps like this 00:55:840 (55840|0,56526|3) -
02:24 juankristal: which arent like, baaaad
02:24 juankristal: but I feel that for a medium is not cool
02:24 juankristal: its probably even harder than advanced xD
02:24 juankristal: or at least harder to time
02:25 juankristal: I suggest to make it like normal 1/2 streams with doubles in the white ticks
02:25 Gravey-: Ohh
02:25 juankristal: or between 2/1 whites
02:25 juankristal: and use parts like this one
02:25 juankristal: 01:00:383 -
02:25 juankristal: to make a transition and not make it too repetitive
02:26 juankristal: and even more important
02:26 juankristal: 01:03:811 -
02:26 juankristal: those kind of sections
02:26 juankristal: using this 01:03:811 (63811|3,64154|0) - as doubles
02:26 juankristal: this one
02:26 juankristal: 01:05:011 (65011|3) -
02:27 juankristal: and delete each note that doesnt follow that sound xD
02:27 juankristal: that would make the diff fun to play and not that hard for the medium tier players
02:27 Gravey-: Ayy lmao
02:27 juankristal: and not being repetitive
02:27 Gravey-: Ocake lemme fix thhis part
02:27 juankristal: mmh
02:27 juankristal: I will try to make something and send it
02:28 juankristal: https://osu.ppy.sh/ss/5080604 something like that
02:29 juankristal: and last
02:29 juankristal: 01:29:011 (89011|2,89097|0,89183|1) - this is too hard for medium imo xD
02:30 juankristal: 01:31:497 (91497|2,91754|0,91840|2) - same this kind of stuff
02:30 juankristal: and mostly using streams with long notes in general
02:32 juankristal: and for now I feel that might be it D:
02:32 juankristal: I really need to go to sleep now xD
02:33 Gravey-: Ohh i see well pls post the log in the thread so that i can gib you kudos
02:33 juankristal: alright, going to do that then

Wish you good luck for this mapset o7

I will check arcwin diffs if I can catch him online one of this days.
Meiju
yo M4M

1|2|3|4

00:55:583 - Prolong this kiai to 01:39:468
Basic
00:14:440 (14440|3) - to 3 because you are used too much 4 column
00:17:526 (17526|2) - to 4 ^
00:17:526 (17526|2) - to 4 because similiar sounds
00:30:897 - http://puu.sh/pmCiW/7b4213c51d.jpg
00:33:640 - add note
00:53:526 - add 1 more note
00:53:868 - ^
00:57:297 (57297|1) - to 1 because you are used too much 2 column
00:59:354 (59354|2) - to 4 ^
01:01:411 (61411|1) - to 1 ^
01:09:983 (69983|1) - to 3 ^
Medium
00:08:954 - if you use here double you need use double 00:09:297 (9297|3,9640|2,9983|3) - here too
00:20:268 (20268|0) - to 2
00:25:754 (25754|1) - to 4 for diversity
00:52:668 (52668|1) - to 1 because you are used too much 2 column
01:12:040 - add 1 more note
01:24:897 - http://puu.sh/pmDjo/91098dd2e0.jpg because rip left hand
Advanced
00:13:583 (13583|2,13754|2,13926|1,14097|1) - i don't think there a similar sounds
00:18:040 (18040|1,18211|1) - ^
00:20:783 (20783|1,20954|1) - ^
01:18:897 - add note
01:19:583 - ^
01:20:268 - ^
01:23:697 - ^
01:25:068 - ^
01:26:440 - ^
01:27:468 - ^
Topic Starter
Gravey-

SpinForWin wrote:

yo M4M

1|2|3|4

00:55:583 - Prolong this kiai to 01:39:468
Basic
00:14:440 (14440|3) - to 3 because you are used too much 4 column Fixed!
00:17:526 (17526|2) - to 4 ^ Fixed!
00:17:526 (17526|2) - to 4 because similiar sounds Sorry nope
00:30:897 - http://puu.sh/pmCiW/7b4213c51d.jpg Fixed!
00:33:640 - add note Fixed!
00:53:526 - add 1 more note Sorry nope
00:53:868 - ^ Fixed!
00:57:297 (57297|1) - to 1 because you are used too much 2 column Fixed!
00:59:354 (59354|2) - to 4 ^ Fixed!
01:01:411 (61411|1) - to 1 ^ Fixed!
01:09:983 (69983|1) - to 3 ^ Fixed!
Medium
00:08:954 - if you use here double you need use double 00:09:297 (9297|3,9640|2,9983|3) - here too Fixed!
00:20:268 (20268|0) - to 2 Fixed!
00:25:754 (25754|1) - to 4 for diversity Fixed!
00:52:668 (52668|1) - to 1 because you are used too much 2 column Fixed!
01:12:040 - add 1 more note Fixed!
01:24:897 - http://puu.sh/pmDjo/91098dd2e0.jpg because rip left hand Fixed!
Advanced
00:13:583 (13583|2,13754|2,13926|1,14097|1) - i don't think there a similar sounds Fixed!
00:18:040 (18040|1,18211|1) - ^ Fixed!
00:20:783 (20783|1,20954|1) - ^ Fixed!
01:18:897 - add note Fixed!
01:19:583 - ^ Fixed!
01:20:268 - ^ Fixed!
01:23:697 - ^ Fixed!
01:25:068 - ^ Fixed!
01:26:440 - ^ Fixed!
01:27:468 - ^ Fixed!

UPDATED!



Thannk you very much for the MOD SpinForWin! >w<)/
AyeAries
Hello Gravey-senpai, M4M request!

Here we go!

4k P A T T E R N - | 1 | 2 | 3 | 4 |

[Basic]
  1. 01:18:554 (78554|1) - this one, i think you should move this note at column 1 or 4 because there's a LN after this note.
  2. 01:24:040 (84040|2) - this one to but move it to column 1.
[Medium]
  1. 00:14:954 (14954|1,15040|0) - this one repattern it to stairs ( 00:14:954 (14954|1) - move to column 1 and 00:15:040 (15040|0) - move to column 2)
  2. 00:15:040 (15040|0) - this one to but i think you can find it what column(s) move. Note: i repattern this because it's much easier for the newbies :D
  3. 01:20:526 (80526|2) - this one, i think move this note at column 4
  4. 01:34:668 (94668|1) - this one too.. ^
[Advanced]
  1. 00:07:754 (7754|1) - this one, i think you should add one note, it's almost similar sounds here 00:07:583 (7583|2,7583|0,7926|2,7926|3) -

    ------------
  2. 00:12:211 (12211|0,12297|1,12383|2) - this one, i think this diff is useful to use this pattern similar to medium that i change.
  3. 00:14:954 (14954|3,15040|2,15126|1) - this one too...
  4. 00:17:697 (17697|0,17783|1,17868|2) - this one too again...
  5. 00:20:440 (20440|0,20526|1,20611|2) - and last this one....

  6. 01:18:726 (78726|1) - this one, i recommend you to move this one at column 1 because there a LN after this note and 1 note before this note and it's really confused. it's okay to use this one at Insane diffs. :)
Done mod your map senpai! i hope for your mod ASAP :D
Topic Starter
Gravey-
Thank you very much for MOD Shiro-neechan! Awesome MOD almost applied all!

UPDATED!

YatsuKaori
hi Gravy~
M4M Requested on your queue With my MarbleVirus~

/1/2/3/4/5/6/7/8/9/

BASIC/Beginner
You May Change Basic to Beginner~~ *It's Fit The Next Diff > Medium > Advanced > etc~

00:30:897 (30897|2,31240|1,31583|3,32183|1,32440|3,32611|1) - i think u must change it to LN, inconsistence with LN inb4
00:39:126 (39126|1) - move to 3
00:57:983 (57983|1) - move to 1
01:19:926 (79926|1) - move to 2
01:26:954 (86954|1) - what u follow this? if nothing delete

NOVICE/Medium
00:08:954 (8954|2,9040|1,9126|0,9297|3,9383|2,9468|1,9640|2,9726|1,9811|0,9983|3,10068|2,10154|1) - i think another pattern is better, it's too jacking D:
00:19:583 (19583|1) - move to 4, if applied 00:19:583 (19583|2) - move to 1 , 00:19:926 (19926|3) - move to 2 , 00:20:268 (20268|1) - move to 3
00:31:240 (31240|1,31583|2,31926|0,32097|3,32268|1,32440|2,32611|1) - same as basic, inconsistence (change to LN)

Advanced
00:16:154 (16154|1) - move to 3

Arcwin's Infinite and Extra i think is good, and dont forget to Hitsounding ok~~ ^^)
GoodLuck for Qualify~
Topic Starter
Gravey-

Lina Sintyadewi wrote:

hi Gravy~
M4M Requested on your queue With my MarbleVirus~

/1/2/3/4/5/6/7/8/9/

BASIC/Beginner
You May Change Basic to Beginner~~ *It's Fit The Next Diff > Medium > Advanced > etc~

00:30:897 (30897|2,31240|1,31583|3,32183|1,32440|3,32611|1) - i think u must change it to LN, inconsistence with LN inb4 Fixed!
00:39:126 (39126|1) - move to 3 Fixed!
00:57:983 (57983|1) - move to 1 Fixed!
01:19:926 (79926|1) - move to 2 It's already there lol
01:26:954 (86954|1) - what u follow this? if nothing delete Piano synth

NOVICE/Medium
00:08:954 (8954|2,9040|1,9126|0,9297|3,9383|2,9468|1,9640|2,9726|1,9811|0,9983|3,10068|2,10154|1) - i think another pattern is better, it's too jacking D: Fixed!
00:19:583 (19583|1) - move to 4, if applied 00:19:583 (19583|2) - move to 1 , 00:19:926 (19926|3) - move to 2 , 00:20:268 (20268|1) - move to 3 I fixed the pattern here instead based on rhythm
00:31:240 (31240|1,31583|2,31926|0,32097|3,32268|1,32440|2,32611|1) - same as basic, inconsistence (change to LN) Fixed!

Advanced
00:16:154 (16154|1) - move to 3 Sorry same pitch as the LN before this~

Arcwin's Infinite and Extra i think is good, and dont forget to Hitsounding ok~~ ^^)
GoodLuck for Qualify~
Thank you very much for the MOD Lina! >w<)/ M4M mod for your map is WIP~
HITSOUNDS WILL BE IMPLEMENTED SOON!

UPDATED

Hiranaka
HI!:D

This is my first mod btw so don't expect to much.

4K Pattern 1|2|3|4

Beginner
  1. 00:09:126 - 00:09:468 - 00:09:811 - 00:10:154 - 00:42:040 - 00:42:383 - 00:42:726 - 00:43:068 - 01:14:954 - 01:15:297 - Add one note
  2. 01:26:440 (86440|2) - Remove this note? You never used 2 notes for that sound
  3. 01:25:754 (85754|2,86097|1) - 01:26:954 (86954|1) - Make to 1/2 Holds
  4. If you changed the above then move this 01:27:468 (87468|1) - to 4

Medium
  1. 00:16:840 (16840|1,16840|2) - Move to the left
  2. 00:17:011 (17011|0) - move to 3
  3. 00:17:183 (17183|2) - move to 4
  4. 00:53:526 - 00:53:868 - Add one note

Advanced
  1. 00:07:754 - 00:08:097 - 00:08:440 - 00:08:783 - 00:42:040 - 00:42:383 - 00:42:726 - 00:43:068 - You maybe want to add one more note here for the drums
  2. 00:43:240 - Add one note at 2
  3. 00:44:268 - Add one note at 1
  4. 00:52:497 - Add one note at 1
  5. 00:54:211 (54211|0) - You can make this a hold to 00:54:554 - and move this 00:54:640 (54640|0) - to 2 after
  6. 01:03:811 (63811|3) - 01:04:154 (64154|2) - 01:04:497 (64497|1) - 01:05:868 (65868|1,66040|3,66211|2,66383|1) - Change to 1/2 hold
  7. 01:39:211 - Add note at 2
  8. 01:39:297 (99297|2) - Move to 4
  9. 01:39:383 - Add note at 3

Nice map! Good Luck on ranking! :)
show more
Please sign in to reply.

New reply