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SawanoHiroyuki[nZk]:mizuki - &Z

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Topic Starter
-Nya-
This beatmap was submitted using in-game submission on 18 December 2015 at 10:06:03 AM

Artist: SawanoHiroyuki[nZk]:mizuki
Title: &Z
Source: アルドノア・ゼロ
Tags: 澤野弘之 Aldnoah.Zero opening 2nd season full version 10nya -_t_e_n_n_y_a_-
BPM: 158
Filesize: 12974kb
Play Time: 04:34
Difficulties Available:
  1. Collab Easy (1.61 stars, 299 notes)
  2. Hard (3.32 stars, 723 notes)
  3. Insane (4.16 stars, 827 notes)
  4. Normal (1.99 stars, 439 notes)
Download: SawanoHiroyuki[nZk]:mizuki - &Z
Information: Scores/Beatmap Listing
---------------
#9
Previous | Next

Collab Easy: 100% done
Normal: 100% done
Hard: 100% done
Insane: 100% done

Awesome SB by 10nya~! (I got goosebumps >.< )
Collab Easy with Karen~:)
Vook
Bpm: 158
Offset: 3116 ms
10nya
Hello -Nya- ! Finished the SB hope you like it ></
> download .zip here <
Topic Starter
-Nya-
Updated the beatmap~
_koinuri
Hi, checking sb!

01:03:252 - Here, you made two separate images for the lyric, like "想像 | Drive CarryOn", but not on 02:20:662 and 03:19:824. I suggest being consistent by breaking the last 2 or connecting the first one.
01:30:837 - I think scripting will make this look nicer.
script
Sprite,Foreground,Centre,"SB/LR/17.png",320,240
F,0,90837,91217,0,1
M,0,90837,102609,320,453,320,271
F,0,91217,101850,1,0.9868421
F,0,101850,102609,0.9868421,0
Sprite,Foreground,Centre,"SB/LR/18.png",320,240
F,0,93875,94255,0,1
M,0,90837,102609,320,483,320,301
F,0,94255,101850,1,0.9688977
F,0,101850,102609,0.9688977,0
Sprite,Foreground,Centre,"SB/LR/19.png",320,240
F,0,96913,97293,0,1
M,0,90837,102609,320,513,320,331
F,0,97293,101850,1
F,0,101850,102609,1,0
Sprite,Foreground,Centre,"SB/LR/duapuluh.png",320,240
F,0,98432,98812,0,1
M,0,90837,102609,320,543,320,361
F,0,98812,101850,1,0.9915779
F,0,101850,102609,0.9915779,0
open .osb file, find "17.png", and paste over everything similar with these new lines
I just aligned all texts perfectly to center and made them move at the constant speed.
Make sure the lyrics are official. I occasionally hear some missing words such as "a" at 02:07:483 and "but" at 01:38:622.
02:42:609 - Why not same pulsing effects here like 01:28:179?
02:44:603 - White Effect.png obstructs the lyrics a bit here. You can move White Effect up the list on the right to move it behind the lyrics. The lyric look nicer with it behind imo.
03:44:888 - Same here as 02:42:609
I like this part

Nice storyboard. Good luck!
10nya

-[Koinuri] wrote:

Hi, checking sb! hi koinuri ></

01:03:252 - Here, you made two separate images for the lyric, like "想像 | Drive CarryOn", but not on 02:20:662 and 03:19:824. I suggest being consistent by breaking the last 2 or connecting the first one. cutting 02:20:662 - to "break your door" and then continue to "to get the other side" is not very nice imo since they both English and it'll be a bit strange..(while 01:03:252 - is JAP-ENG so the transition wouldn't very strange) but fix 03:19:824 - ;w;/ let's see other opinions
01:30:837 - I think scripting will make this look nicer. thanks a lot ;w;/
script
Sprite,Foreground,Centre,"SB/LR/17.png",320,240
F,0,90837,91217,0,1
M,0,90837,102609,320,453,320,271
F,0,91217,101850,1,0.9868421
F,0,101850,102609,0.9868421,0
Sprite,Foreground,Centre,"SB/LR/18.png",320,240
F,0,93875,94255,0,1
M,0,90837,102609,320,483,320,301
F,0,94255,101850,1,0.9688977
F,0,101850,102609,0.9688977,0
Sprite,Foreground,Centre,"SB/LR/19.png",320,240
F,0,96913,97293,0,1
M,0,90837,102609,320,513,320,331
F,0,97293,101850,1
F,0,101850,102609,1,0
Sprite,Foreground,Centre,"SB/LR/duapuluh.png",320,240
F,0,98432,98812,0,1
M,0,90837,102609,320,543,320,361
F,0,98812,101850,1,0.9915779
F,0,101850,102609,0.9915779,0
open .osb file, find "17.png", and paste over everything similar with these new lines
I just aligned all texts perfectly to center and made them move at the constant speed.
Make sure the lyrics are official. I occasionally hear some missing words such as "a" at 02:07:483 and "but" at 01:38:622. i guess i'll poke KSHR ;-; i got this from websites tho
02:42:609 - Why not same pulsing effects here like 01:28:179? oops added
02:44:603 - White Effect.png obstructs the lyrics a bit here. You can move White Effect up the list on the right to move it behind the lyrics. The lyric look nicer with it behind imo. whoops moved
03:44:888 - Same here as 02:42:609 sure
I like this part thanks a lot :D

Nice storyboard. Good luck!
> .zip osb + new 46a.png and 46.png
please move 46a.png and 46.png to LR folder, and please add "-_t_e_n_n_y_a_-" to the tags ></ thanks
lit120
hi

[Hard (Incomplete)]
  1. 00:27:229 (8,9) - remove this note
[Insane (Hitsounds)]
  1. needs to recheck all hitsounds
  2. 00:06:723 (3) - remove clap at head
  3. 00:41:090 (5,8) - whistle for this piano
  4. 00:42:609 (1) - head for whistle
  5. 00:51:723 (7) - remove clap, since this is not a drum part
  6. 01:12:040 (6) - clap should be here, not 01:12:229 (7) -
  7. 01:14:698 (7) - clap
  8. 01:14:888 (1,2,3,4) - clap ((1) at the end one)
  9. 01:18:685 (8) - clap for slider end
  10. 01:22:862 (3) - remove that slider end clap
  11. 01:24:191 (6) - remove clap
  12. 01:24:381 (7) - remove clap on slider end
  13. 02:15:267 (1,2,3,4,5,6,7,8) - dat copy paste though
  14. 02:18:305 (1) - add clap on slider end
  15. 02:27:419 (1) - remove clap
  16. 02:29:318 (1,2,3,4,5,6,7,8,9) - try to add clap on some parts or all of them
  17. 02:33:116 (8) - clap on end, not start
  18. 02:39:381 (8) - clap here, not 02:38:812 (7) - on end
  19. 02:55:141 (5,1,2,3) - clap
  20. 03:08:432 - add 1 note here or set a break here
  21. 03:23:242 (3,4) - clap here
  22. 03:31:976 (6,7,8,9,10) - clap
  23. 03:53:812 (3) - clap
  24. 03:57:419 (5,1,2,3) - clap
[Insane (Non-Hitsounds)]
  1. some of them needs to improve blanket
  2. 00:06:723 (3) - you can hear a drum at 00:06:913 - so why not set the slider end to 00:06:913 - ?
  3. 00:07:293 (4,5) - needs to improve blanket a bit
  4. 00:07:293 (4,5) - ^
  5. 00:21:723 (3,4) - ^
  6. 01:23:432 (4,5) - ^
  7. 02:08:242 (7,8) - ^
  8. 02:19:445 (3,4) - ^
  9. 03:27:229 (2,3,4,5,6,7,8) - ^
  10. 03:52:483 (5) - you should NC this one, then 03:52:862 (1) - remove NC
  11. 03:55:521 (9) - same like above
  12. 03:58:559 (5) - ^
  13. 04:15:267 (6,1) - needs to improve the blanket a little
  14. 04:23:432 (2,3) - improve blanket
that's all from me. GL!
Topic Starter
-Nya-
Updated map~
10nya
im so sorry for the late update -Nya-!!! T________________T
text that kusohara mentioned was sepuluh.png 49.png and 26.png

> .zip

for BG fix, just change file on .osb from
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"zero.png",0,0

to

[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,TopLeft,"zero.jpg",0,0
Okoratu
zzz
sb
minor stuff:

- all the full screen bgs are png when they don't really need to be lol would save a ton of filesize if you converted the non transparent ones to jpgs
- occasionally i don't think your lyrics match what's actually said lol
- 00:32:043 - around here spacing between all those split up lyrics looks kinda arbitrary like http://puu.sh/lNXES/b776104cfb.jpg uhh one is much bigger than the others and there you split a particle from the next word with a space and i don't even get that in line 2
- just an idea would be not showing the whole lyric things for like 20 seconds just being there
- LR/sepuluh.png is glowing slightly more red than the rest of the lyrics ?_?
- 01:04:634 - are u sure CarryOn is like that like Carry On would actually look better xd
- you can move the 1st kiai bg down a bit actually that would cut off less of the character's head ?
- 01:28:179 - just an idea that the circles that you let pop up could actually be centered to hitobjects as a diff specific sb
- http://puu.sh/lNXXr/6f04e45fb6.jpg this glowing effect looks a bit broken (likely cut off for some reason)
- http://puu.sh/lNY0g/796a2f9a34.jpg idk i would space the rows so far that there are no overlapping characters
- 01:43:369 - the just stop disappears before she finished speaking it and overall the transition into the next line could be more smooth i guess
- overall fading the text in and out in the first break would look cool maybe
- would display the thanks for playing thing when the beatmap actually ended so that people can read it before accessing the scoreboard..?
Dailycare
#from your queue :D

Before i start, i wanna tell you i didn't mod hard diff. Cuz it's still WIP :( You can ask me for help when you complete hard diff and need my noob-like modding xd

Storyboard


03:09:191 - until 03:19:824 - It's better to rotate MINI SNOW.png more slowly. Just in my opinion

Insane


00:06:723 (3) - Fix blanket
00:07:483 (5) - ^
00:27:419 (1) - ctrl+shift+R and rotate by 40, 00:27:799 (2,3,4) - these too
00:28:938 (1) - Remove NC
00:30:457 (5) - Add NC here
00:45:647 - I suggest this green line be placed on 00:39:571 -
00:53:242 (5) - Fix blanket
01:01:597 (3) - x296 y160
01:01:976 (5) - x360 y128
01:23:622 (5) - Fix blanket
01:27:419 (1) - How about NC here? i think it's better, like as 02:41:850 (1) -

02:19:634 (4) - Fix blanket
02:20:394 (1) - You can make this slider's shape better
02:39:571 (1,2,3,4) - I think these rhythm is not suitable for here,
03:23:622 (1,2,3,4,5) - How about this rhythm?
03:31:976 (6,7,8,9,10,11) - ^ 03:34:065 (4) - Fix blanket


My modding is finished, GL to your map~
Lasse
m4m (or rather ticket) thingy

starting with the finished diff obv

cant comment on sb since I have no idea about storyboarding but it looks nice

General
even though there is no delay at the start of your soft-hitclap it feels a bit "unresponsive" imo, I cut it a little bit (removed some of the "buildup") and it felt better fitting/way more accurate like that for me, maybe you can give it a try?
http://puu.sh/lOZiU/54865b507b.wav

Insane
00:03:116 (1,2,3) - at least make the sliderbodies have the same distance, would look way "cleaner", but imo it would play better with some ctrl-g/arranging, like http://i.imgur.com/tEGafTa.jpg or http://i.imgur.com/QYmkROL.jpg

00:07:293 (4,5) - having this pattern as a rotated copy of 00:06:533 (2,3) - would look way better

00:09:191 (1,2) - sudden sharper flow feels a bit unfitting here imo, how about making the angles more like http://i.imgur.com/jhy0Vx1.jpg ?
=> 00:12:799 (3,4,5) - here you use a similar idea but it is executed way better

00:19:634 (4) - maybe move to 154-316 instead? would make it symmetric to 2 and keep a nicer flow, obviously move 5 to fit with the change etc http://i.imgur.com/Ru0G9KA.jpg

00:22:862 (1,2,3) - could play way better, for example by ctrl-j'ing 00:23:242 (2) - OR arranging it to keep similar angles http://i.imgur.com/glG0t0u.jpg

00:23:812 (4,5,6,1) - not overlapping would make them nicer to read probably

00:33:495 - should really be clickable considering how you mapped the 1/1 and all afterwards and listening to this
=> 00:36:533 (1) - this is actually clickable and it fits way better

00:39:002 (8,9) - higher spacing for this one to emphasize the rising pitch in vocals?
also why is the spacing to 00:39:571 (1) - so huge? by changing above you could smooth it out a bit

00:52:103 (1,2) - :(.jpg

01:00:457 (4,5) - think it would be better to keep the flow from 1-2-3 and move it down/right

01:00:837 (1,2,3) - arrange 3 to fit with the other two http://i.imgur.com/se8dYTB.jpg

01:03:116 (1) - use ~0.6x sv here to make the change to 1x at 01:03:875 (1) - have more impact

01:17:356 (4,5,6) - if you want to change angles here than doing it on 4-5 would be better since 5 is the strongest sound here (followed by 7)

01:18:305 (7) - either map end to red tick or mute it, current one feels off as there is nothing on blue that warrants a full volume hitsound

01:33:495 (3,4) - play pretty awkward imo
01:35:394 (9) - same 3/4 thing as before
01:37:293 (5) - ^you get what I mean :v so I probably dont havbe to mention it again since it happens often, simply lowering the volume of the sliderend would be okay in most cases I suppose
01:40:995 (7) - dont think putting a note here is justified
especially if you then dont make stuff like 01:41:470 cllickable. it's a bit weird since there is pretty overmapped feeling triple before and after undermapping lots of 1/2 :/
01:53:242 (1) - making this a 3/2 slider would fit better imo

02:16:407 (7) - think making this a 1/1 slider would fit better with everything or make 02:16:597 (8) - a 1/2 slider
either would make the slider end just before before the silence and feel really nice

02:24:951 (2,3) - some more space between thos would look better. maybe overlap the pattern afterwards a bit more so you can move 3 down => http://i.imgur.com/4chib0U.jpg
=> 02:37:103 (2,3,4,5) - is better in that regard

02:42:419 (6) - current position doesnt emphasize the sound with movement enough imo, maybe move aobe/left of the stream?
03:07:672 (9,10) - ^
03:24:381 (3,4) - feel poretty unstructured, blanket them, make the symmetrial or anything, would look much better, sth like this owuld be nice here I think and pretty much keep the movement you intended http://i.imgur.com/IRpymPP.jpg

03:32:736 (1) - not perfectly aligning this with the stream might actually emphasize the increasing intensity in vocals better http://i.imgur.com/niwgjA0.jpg
03:44:508 (8,9) - 9 is so strong, should be reposistioned to make the angle emphasize it more
04:10:331 (10,11) - ^
04:03:780 (4) - feels rly uncalled for as there doesnt seem to be anything on this tick, there are more of those
04:12:609 (2,3,4,5,6,7) - stack makes this harder to read, why dont you overlap them lin a way you did with patterns similar to this all the time before
04:34:824 (8) - low sv 1/2 slider with low volume on tail might be nicer to "fade out" the song




Hard wip
00:03:116 (1,2) - so in a diff that is supposed to be easier than Insane you map real 1/2 here but on the insane you use 1/2 slider? http://i.imgur.com/SuqG9Xc.jpg ?
00:05:014 (5,6) - the 3/4 on nothing while ignoring stronger red tick thing again. but it feels worse here since it's not even on vocals..
But yeah, don't think need to comment on more of those since you get my idea :v
00:06:153 (1) - maybe flows better like this? http://i.imgur.com/0l8kVF3.jpg
00:33:495 - ignored, at least it it consitent with Insane, lol
00:33:875 (1,2,3) - maybe space/overlap them a little bit at least? current one feels quite boring to play
01:09:856 (5) - this might be okay on Insane for some or most people, but overmapped 1/4 should not really be there on a hard
so you map ^but then make this only a rep. slider 01:15:647 (3) - even though this one is clearly audible? doesnt make that much sense to me

01:40:995 (3) - even if it might emphasize the guitar a bit, it is not needed imo, even less on a hard
02:16:407 (4) - add a repeat or 1/1? same reasoning as insane

good luck with this and finishing the spread!
Topic Starter
-Nya-

Dailycare wrote:

#from your queue :D

Before i start, i wanna tell you i didn't mod hard diff. Cuz it's still WIP :( You can ask me for help when you complete hard diff and need my noob-like modding xd

Storyboard


03:09:191 - until 03:19:824 - It's better to rotate MINI SNOW.png more slowly. Just in my opinion

Insane


00:06:723 (3) - Fix blanket Meh, not such a big issue.
00:07:483 (5) - ^ Yeah, this one can be improved. Done.
00:27:419 (1) - ctrl+shift+R and rotate by 40, 00:27:799 (2,3,4) - these too I like my pattern more.
00:28:938 (1) - Remove NC Fixed
00:30:457 (5) - Add NC here Fixed
00:45:647 - I suggest this green line be placed on 00:39:571 - Hm, I rather want the SV to be changed where that extra sound in the background comes.
00:53:242 (5) - Fix blanket Improved blanket.
01:01:597 (3) - x296 y160 Fixed
01:01:976 (5) - x360 y128 ^
01:23:622 (5) - Fix blanket Looks fine to me.
01:27:419 (1) - How about NC here? i think it's better, like as 02:41:850 (1) - It's not the same part of the music though. That one NC wouldn't really make sense there.

02:19:634 (4) - Fix blanket Improved blanket.
02:20:394 (1) - You can make this slider's shape better I changed the shape completely.
02:39:571 (1,2,3,4) - I think these rhythm is not suitable for here, I tried something different there to make it more challenging, but if someone else also points this out, I'll consider changing it.
03:23:622 (1,2,3,4,5) - How about this rhythm? Followed your suggestion.
03:31:976 (6,7,8,9,10,11) - ^ Nice suggestion. Fixed. 03:34:065 (4) - Fix blanket Looks fine to me.


My modding is finished, GL to your map~
Thanks for the mod~! :)
Topic Starter
-Nya-

Lasse wrote:

m4m (or rather ticket) thingy

starting with the finished diff obv

cant comment on sb since I have no idea about storyboarding but it looks nice

General
even though there is no delay at the start of your soft-hitclap it feels a bit "unresponsive" imo, I cut it a little bit (removed some of the "buildup") and it felt better fitting/way more accurate like that for me, maybe you can give it a try? Replaced the hitsound with this file. Thanks so much~
http://puu.sh/lOZiU/54865b507b.wav

Insane
00:03:116 (1,2,3) - at least make the sliderbodies have the same distance, would look way "cleaner", but imo it would play better with some ctrl-g/arranging, like http://i.imgur.com/tEGafTa.jpg or http://i.imgur.com/QYmkROL.jpg I like my pattern more, but I did make the distances similar.

00:07:293 (4,5) - having this pattern as a rotated copy of 00:06:533 (2,3) - would look way better I did sort of already made a change there by making the blanket better, thus the (5) slider looks a bit similar to the previous one.

00:09:191 (1,2) - sudden sharper flow feels a bit unfitting here imo, how about making the angles more like http://i.imgur.com/jhy0Vx1.jpg ? Ok, followed your suggestion.
=> 00:12:799 (3,4,5) - here you use a similar idea but it is executed way better

00:19:634 (4) - maybe move to 154-316 instead? would make it symmetric to 2 and keep a nicer flow, obviously move 5 to fit with the change etc http://i.imgur.com/Ru0G9KA.jpg Fixed

00:22:862 (1,2,3) - could play way better, for example by ctrl-j'ing 00:23:242 (2) - OR arranging it to keep similar angles http://i.imgur.com/glG0t0u.jpg Meh, I'm fine with my current pattern.

00:23:812 (4,5,6,1) - not overlapping would make them nicer to read probably Nah, I like the overlapping :P

00:33:495 - should really be clickable considering how you mapped the 1/1 and all afterwards and listening to this Since that slider doesn't end on a vocal, I don't really think it's necessary to make it clickable. The part where I made it clickable was a vocal.
=> 00:36:533 (1) - this is actually clickable and it fits way better

00:39:002 (8,9) - higher spacing for this one to emphasize the rising pitch in vocals? I don't really want this part to have a jump since I placed one here: 00:39:571 (1) - at the finish.
also why is the spacing to 00:39:571 (1) - so huge? by changing above you could smooth it out a bit I agree the jump is too big. Made the spacing consistent with the rest of the jumps. I wanted to blanket so that's why I made the jump bigger, lol

00:52:103 (1,2) - :(.jpg Yeah, lol, I probably have to fix that. Moved (2) a bit away from (1)

01:00:457 (4,5) - think it would be better to keep the flow from 1-2-3 and move it down/right Hm, I rather want to stack.

01:00:837 (1,2,3) - arrange 3 to fit with the other two http://i.imgur.com/se8dYTB.jpg It'll cause a visible overlap there that I don't want.

01:03:116 (1) - use ~0.6x sv here to make the change to 1x at 01:03:875 (1) - have more impact Ok, followed your suggestion.

01:17:356 (4,5,6) - if you want to change angles here than doing it on 4-5 would be better since 5 is the strongest sound here (followed by 7) Uhm, I don't really understand.

01:18:305 (7) - either map end to red tick or mute it, current one feels off as there is nothing on blue that warrants a full volume hitsound I shortened the slider to the red tick.

01:33:495 (3,4) - play pretty awkward imo I ctrl+G'ed the slider.
01:35:394 (9) - same 3/4 thing as before Shortened the slider by one tick
01:37:293 (5) - ^you get what I mean :v so I probably dont havbe to mention it again since it happens often, simply lowering the volume of the sliderend would be okay in most cases I suppose ^
01:40:995 (7) - dont think putting a note here is justified There is a clear vocal there so imo it has to be mapped.
especially if you then dont make stuff like 01:41:470 cllickable. it's a bit weird since there is pretty overmapped feeling triple before and after undermapping lots of 1/2 :/ I feel that it's important that vocals have to be clickable.
01:53:242 (1) - making this a 3/2 slider would fit better imo Ok, followed your suggestion.

02:16:407 (7) - think making this a 1/1 slider would fit better with everything or make 02:16:597 (8) - a 1/2 slider Hm, I like my idea more.
either would make the slider end just before before the silence and feel really nice

02:24:951 (2,3) - some more space between thos would look better. maybe overlap the pattern afterwards a bit more so you can move 3 down => http://i.imgur.com/4chib0U.jpg Moved the (3) a bit further away and the obviously did the same with the rest.
=> 02:37:103 (2,3,4,5) - is better in that regard

02:42:419 (6) - current position doesnt emphasize the sound with movement enough imo, maybe move aobe/left of the stream? I don't know. My current placement feels fine to me.
03:07:672 (9,10) - ^ ^
03:24:381 (3,4) - feel poretty unstructured, blanket them, make the symmetrial or anything, would look much better, sth like this owuld be nice here I think and pretty much keep the movement you intended http://i.imgur.com/IRpymPP.jpg I already did something else there.

03:32:736 (1) - not perfectly aligning this with the stream might actually emphasize the increasing intensity in vocals better http://i.imgur.com/niwgjA0.jpg I like it more if it's in-line.
03:44:508 (8,9) - 9 is so strong, should be reposistioned to make the angle emphasize it more Nah, I feel my current placement is better.
04:10:331 (10,11) - ^ ^
04:03:780 (4) - feels rly uncalled for as there doesnt seem to be anything on this tick, there are more of those I'll have to disagree. I think a triple fits nicely there. The music/vocals suggests it imo
04:12:609 (2,3,4,5,6,7) - stack makes this harder to read, why dont you overlap them lin a way you did with patterns similar to this all the time before I guess I didn't want to use the same patterns over and over again, but I still changed it anyway.
04:34:824 (8) - low sv 1/2 slider with low volume on tail might be nicer to "fade out" the song I like mine more.




Hard wip
00:03:116 (1,2) - so in a diff that is supposed to be easier than Insane you map real 1/2 here but on the insane you use 1/2 slider? It really doesn't matter lol.http://i.imgur.com/SuqG9Xc.jpg ?
00:05:014 (5,6) - the 3/4 on nothing while ignoring stronger red tick thing again. but it feels worse here since it's not even on vocals.. I'm following a different rhythm
But yeah, don't think need to comment on more of those since you get my idea :v
00:06:153 (1) - maybe flows better like this? http://i.imgur.com/0l8kVF3.jpg It'll mess up the flow with the previous note
00:33:495 - ignored, at least it it consitent with Insane, lol Not vocals :P
00:33:875 (1,2,3) - maybe space/overlap them a little bit at least? current one feels quite boring to play I overlapped at other places.
01:09:856 (5) - this might be okay on Insane for some or most people, but overmapped 1/4 should not really be there on a hard Placing triples in a Hard is not overmapping.
so you map ^but then make this only a rep. slider 01:15:647 (3) - even though this one is clearly audible? doesnt make that much sense to me I would have then placed 4 circles and I don't want streams in my hard. The repeat slider fits in much better with this kind of rhythm. A triple won't work.

01:40:995 (3) - even if it might emphasize the guitar a bit, it is not needed imo, even less on a hard I followed vocals and triples are very common in a Hard. Remember that I have to keep the gap between Insane and Hard in mind.
02:16:407 (4) - add a repeat or 1/1? same reasoning as insane I don't want to map a sound or music that's not there.

good luck with this and finishing the spread!
Thanks for the long mod. It was very helpful~ :)
Topic Starter
-Nya-
Map updated!
Sotarks
Hai!~ Comming here for a mod 'cause this song is awsome, the SB is awsome and Nya is awsome :)

Just wanted to see with you how your Insane could be better, imo.


[Insane]
  1. 00:03:875 (3) - This doesn't flow well imo, for the begining of this song.
  2. 00:06:533 (2,3) - The blanket is not well done
  3. 00:21:723 (3,4) - This is not nice, better blanket it..
  4. 00:47:166 (1,2,3,4) - This is so random, i think you can improve this and flow this better imo
  5. 01:03:875 (1) - I think you can space more this slider to emphasize the "DRIIIIVE" voice. :)
  6. 01:05:964 (6) - Ctrl + G maybe ?
  7. 01:06:533 (7) - ^
  8. 01:07:483 (4) - maybe change the jump to emphasize this note ?
  9. 01:14:888 (1,2,3,4) - just my opinion on this tho, as a player this is so weird to play xP
  10. 01:16:597 (2,3) - I would do this instead, this is better for the rythmn. :(
  11. 01:19:634 (2,3,4) - Same here
  12. 01:30:267 (2,3) - blanket a bit off
  13. 02:09:761 (2,3,4) - Don't know why u reapeat the same jump patern to all the song :/
  14. 02:33:495 (1) - please space this a bit more to emphasize the voice
    SPOILER
    do this at least, something like that xD
  15. 02:34:255 (3,4) - i would do this instead plays so well
  16. 02:36:153 (7) - short blankets like that doesn't look good imo
  17. 02:54:571 (4) - ^ :(
  18. 03:01:027 (2) - CTrl + G ?
  19. 03:20:584 (1) - space it to emphasize the voice again
  20. 03:22:672 (2) - fdyhgsfhd
  21. 03:25:141 (1,2,3,4) - make it smoother, hard to read for this difficulty..
  22. 03:30:267 (2) - ok promise i'll stop with those, you might like them tho xD
  23. 03:50:204 (3,4,5,6,7,8) - hmm not so sure about this tho
  24. 04:13:559 (7,1) - this doesn't play well
  25. 04:19:634 (8) - emphasize the voice please
  26. 04:19:634 (8) - don't like this
  27. 04:33:495 (1,2,3,4,5,6,7,8) - WHY LOL?
  28. 04:30:837 (1,2,3,4,5,6) - ^
I think you need to be more careful about how you should empasize voice and big rythmn section in insane diff, 'cause all your jumps are the same with the same spacing, and in high section it doesn't change and in low section it's freaking huge like i said above..
Also the begining has a poor flow imo, from 00:03:116 - to 00:15:267 - .. I think it could be better..
Anyway, this is nice tho but a bit more polishment, flow and emphasize impovment could make this diff much more better imo.

Sorry for my "nazie mod" but, this is my favorite song and since there is a lot of ranked map of this and it's a full version I want this to be really nice...
Please why no insane 4,70-4,80 =( xD

Good luck with this set hope my shitty mod helped at least a bit :)
Topic Starter
-Nya-

Sotarks wrote:

Hai!~ Comming here for a mod 'cause this song is awsome, the SB is awsome and Nya is awsome :)

Just wanted to see with you how your Insane could be better, imo.


[Insane]
  1. 00:03:875 (3) - This doesn't flow well imo, for the begining of this song. Ok, Ctrl+G'ed these two sliders: 00:03:116 (1,2) -
  2. 00:06:533 (2,3) - The blanket is not well done Looks fine. I'm never that great with blankets :P
  3. 00:21:723 (3,4) - This is not nice, better blanket it.. Improved blanket
  4. 00:47:166 (1,2,3,4) - This is so random, i think you can improve this and flow this better imo I don't really know how this flows badly since it goes in a circle . . .
  5. 01:03:875 (1) - I think you can space more this slider to emphasize the "DRIIIIVE" voice. :) I don't really like too big jumps >.< I already think I have to ease some down.
  6. 01:05:964 (6) - Ctrl + G maybe ? Made a change to 01:05:394 (5) - instead for better flow
  7. 01:06:533 (7) - ^ No need anymore since I made a different change above
  8. 01:07:483 (4) - maybe change the jump to emphasize this note ? I like my flower shape :P And there is still some kind of jump there.
  9. 01:14:888 (1,2,3,4) - just my opinion on this tho, as a player this is so weird to play xP
  10. 01:16:597 (2,3) - I would do this instead, this is better for the rythmn. :( Followed your suggestion
  11. 01:19:634 (2,3,4) - Same here Fixed
  12. 01:30:267 (2,3) - blanket a bit off Improved a bit
  13. 02:09:761 (2,3,4) - Don't know why u reapeat the same jump patern to all the song :/ My style :P
  14. 02:33:495 (1) - please space this a bit more to emphasize the voice Fine, followed your suggestion
    SPOILER
    do this at least, something like that xD
  15. 02:34:255 (3,4) - i would do this instead plays so well The overlap :(
  16. 02:36:153 (7) - short blankets like that doesn't look good imo Increased distance a bit
  17. 02:54:571 (4) - ^ :( ^, made another change as well
  18. 03:01:027 (2) - CTrl + G ? Fixed
  19. 03:20:584 (1) - space it to emphasize the voice again It is 2.0x. My jump-spacing
  20. 03:22:672 (2) - fdyhgsfhd Increased distance :P
  21. 03:25:141 (1,2,3,4) - make it smoother, hard to read for this difficulty.. Hard to read . . . I don't understand how it is, lol
  22. 03:30:267 (2) - ok promise i'll stop with those, you might like them tho xD Just increased distance a bit
  23. 03:50:204 (3,4,5,6,7,8) - hmm not so sure about this tho I like that pattern :?
  24. 04:13:559 (7,1) - this doesn't play well Hm, made a change there. I don't know if it'll help though, lol
  25. 04:19:634 (8) - emphasize the voice please I placed a triple there. Realized I can
  26. 04:19:634 (8) - don't like this
  27. 04:33:495 (1,2,3,4,5,6,7,8) - WHY LOL? Changed those objects into a circle shape
  28. 04:30:837 (1,2,3,4,5,6) - ^ I don't understand what's wrong with that :P
I think you need to be more careful about how you should empasize voice and big rythmn section in insane diff, 'cause all your jumps are the same with the same spacing, and in high section it doesn't change and in low section it's freaking huge like i said above..
Also the begining has a poor flow imo, from 00:03:116 - to 00:15:267 - .. I think it could be better..
Anyway, this is nice tho but a bit more polishment, flow and emphasize impovment could make this diff much more better imo.

Sorry for my "nazie mod" but, this is my favorite song and since there is a lot of ranked map of this and it's a full version I want this to be really nice...
Please why no insane 4,70-4,80 =( xD

Good luck with this set hope my shitty mod helped at least a bit :)
Thanks for the helpful mod, sotarks-san~! :)
Kalibe
Hello -Nya-. This SB is lovely :3

Don't kudo this post, but if i helped, your choice. I have a few suggestion on Hard ~

~ Hard ~

You clearly sure HP 6 is good here on Hard diff which long is more than 4 minutes? I think HP 5 will be more consistent, but it's just my thoughts.

I found one unnessesary green line : http://puu.sh/lRErL/ba13317f66.png


00:09:761 (4) - 00:14:508 (7) - I think you can add Claps on heads.
00:26:470 (2,3) - Also prefer to do triple for vocal, it's nice to play tho.
00:30:267 (5,6,1) - You sure about this triple? I can't hear sound on blue. ;w;
00:54:761 (4,1) - Swap NC maybe? or you NC for vocal?
01:34:255 (1,2,3) - How about this pattern? : http://puu.sh/lREUG/0766aff713.jpg
01:41:850 (1) - Add Whistle to emphasis sound?
02:25:900 (5) - Missing NC?
02:31:786 (4,1) - I think there should be NC swapped because i hear (4) is stronger than (1) imo.
03:41:660 (4) - Missing Clap.
04:04:634 (3) - There should be Clap and Finish together.

Ok, that's all. Good luck -Nya- :3
Topic Starter
-Nya-
Had a quick chat with Bakari about my Insane diff. Also made a lot of other changes in my Insane diff.

IRC
16:30 -Nya-: Hey Bakari-san. If you have time, can you maybe take a look at my insane please?
16:30 Bakari: Only at the Insane diff?
16:30 -Nya-: Yep
16:30 -Nya-: I'm only worried about that
16:31 Bakari: Sure, let's see
16:31 *-Nya- is listening to [http://osu.ppy.sh/b/702532 SawanoHiroyuki[nZk]:mizuki - &Z]
16:31 -Nya-: ByBy thinks it's horrible
16:34 Bakari: Flow feels weird in a few patterns
16:34 Bakari: 00:12:799 (3,4,5) - how does that thing flow?
16:34 Bakari: 00:15:837 (2,3,4,5,6,7,8) - this is great, tho
16:35 -Nya-: I don't understand flow. It goes up
16:36 -Nya-: Should I create a blanket at (3)
16:37 -Nya-: I fixed the first flow thing, I think
16:38 -Nya-: Looks better
16:40 Bakari: 00:52:483 (2,3) - I would re-arrange that, the mechanics here don't feel right
16:41 Bakari: It's quite alright in general
16:41 -Nya-: So no stack?
16:43 Bakari: no stack
16:43 -Nya-: Should I place the (3) like right after the tail?
16:43 Bakari: basically, you just should try your best to make every move the players make intuitively-playable
16:43 Bakari: Give it a try and see how it plays
16:46 -Nya-: Made a change there as well. Is there really nothing else?
16:47 Bakari: It's mostly subjective stuff
16:47 -Nya-: What is your opinion?
16:49 Bakari: It lacks some jumps/motion and some things feel unnatural to play
16:49 Bakari: none of those are actually unrankable
16:49 -Nya-: Hmm, I suck then. Point. Lol
16:50 Bakari: 00:06:913 - I don't like the drum here being ignored
16:53 Bakari: 02:13:748 (1) - there should be a jump between (1) and (2) to emphasize the beat
16:54 Bakari: you can pick a lot of those things by re-playing the set or simply asking a few players and watching their mistakes
16:54 -Nya-: Ok, I'll do that then. Thanks for your time and advice~!
16:55 Bakari: Anytime! :)
Topic Starter
-Nya-

Kalibe wrote:

Hello -Nya-. This SB is lovely :3

Don't kudo this post, but if i helped, your choice. I have a few suggestion on Hard ~

~ Hard ~

You clearly sure HP 6 is good here on Hard diff which long is more than 4 minutes? I think HP 5 will be more consistent, but it's just my thoughts.

I found one unnessesary green line : http://puu.sh/lRErL/ba13317f66.png


00:09:761 (4) - 00:14:508 (7) - I think you can add Claps on heads.
00:26:470 (2,3) - Also prefer to do triple for vocal, it's nice to play tho.
00:30:267 (5,6,1) - You sure about this triple? I can't hear sound on blue. ;w;
00:54:761 (4,1) - Swap NC maybe? or you NC for vocal?
01:34:255 (1,2,3) - How about this pattern? : http://puu.sh/lREUG/0766aff713.jpg
01:41:850 (1) - Add Whistle to emphasis sound?
02:25:900 (5) - Missing NC?
02:31:786 (4,1) - I think there should be NC swapped because i hear (4) is stronger than (1) imo.
03:41:660 (4) - Missing Clap.
04:04:634 (3) - There should be Clap and Finish together.

Ok, that's all. Good luck -Nya- :3
Followed most of your suggestions. Thanks so much, Kalibe~ This definitely deserves kudos.
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