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3 Nen E Gumi Utatan (Nagisa & Kayano & Karuma & Isogai & Mae

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Topic Starter
DakeDekaane
This beatmap was submitted using in-game submission on lunes, 8 de junio de 2015 at 12:18:55 p. m.

Artist: 3 Nen E Gumi Utatan
Title: Seishun Satsubatsuron
Source: 暗殺教室
Tags: Ansatsu Kyoushitsu Assasination Classroom opening Mai Fuchigami Aya Suzaki Nobuhiko Okamoto Ryota Osaka Shintaro Asanuma 渕上舞 洲崎綾 岡本信彦 逢坂良太 浅沼晋太郎
BPM: 146
Filesize: 2928kb
Play Time: 01:26
Difficulties Available:
  1. Futsuu (1.87 stars, 147 notes)
  2. Kantan (1.05 stars, 86 notes)
  3. Muzukashii (2.81 stars, 267 notes)
  4. Oni (3.65 stars, 368 notes)
Download: 3 Nen E Gumi Utatan - Seishun Satsubatsuron
Information: Scores/Beatmap Listing
---------------
Jiriki Hongan Revolution (OP2)

This song is so addicting. Mod pls.
I know metadata looks bad.

Estimated Taiko difficulty:
3★Kantan/5★Futsuu/7★Muzukashii/7★Oni/

46th mapset, Tako-sensei~~

List of lovely people
Nishizumi
[R]
OzzyOzrock
Nofool
lolcubes
OnosakiHito

History:
08/06/15: Submitted.
16/08/15: by OzzyOzzrock
31/10/15: by OnosakiHito
Nishizumi
Hi Dake o/ request from my queue
sorry about posted on wrong thread ;w; i'm so baka

[Kantan]

  1. 00:10:222 - change to k ? the pitch of guitar and drum is high
[Futsuu]

  1. 00:12:286 - spinner end at 00:13:519 - ?
  2. 00:19:684 - change to k ? the pitch is similar as 00:20:300
  3. 00:29:136 (29,30) - change to k ? same you did as muzu and oni
[Muzukashii]

  1. 00:21:944 - delete ? for little break
  2. 00:24:204 - change to k ? the pitch of drum and vocal sound is high
  3. 00:27:697 - change to k ?
  4. 00:58:519 - delete ? for little break
  5. 00:59:136 (79,81,83) - change to k ? the pitch is higher than around
  6. 01:01:807 - delete ? for little break
  7. 01:10:129 - change to k ? to consiscent in kiai time
  8. 01:17:218 - change to k ? the pitch of music and vocal is high
  9. 01:19:410 - change to k ? the pitch of drum is high
  10. 01:26:773 - delete ?
[Oni]

  1. 00:07:971 (5,6) - ctrl + g ? i feel high pitch at (6) and sounds better imo
  2. 00:09:615 (17,18) - same as above
  3. 00:11:259 (29,30) - ^
  4. 00:18:451 - change to k ? the pitch of drum and vocal sound is high
  5. 00:27:184 (102,103) - ctrl + g ? i feel it's better
  6. 00:59:136 - change to k ? the pitch is higher than around i guess
  7. 00:59:547 - same as above
  8. 00:59:957 - ^
  9. 01:17:218 - change to k ? the pitch of music and vocal is high
  10. 01:19:273 (331,332) - change to k ? the pitch of drum is high
great map ! sorry for the poor mod, hopefully it would help you. good luck for ranked :)
Topic Starter
DakeDekaane
Changed
Changed on my own based on your suggestion/I'll have in consideration
Not applied

Nishizumi wrote:

Hi Dake o/ request from my queue
sorry about posted on wrong thread ;w; i'm so baka

[Kantan]

  1. 00:10:222 - change to k ? the pitch of guitar and drum is high /*Okay
[Futsuu]

  1. 00:12:286 - spinner end at 00:13:519 - ? /*Spinner is for covering the 3/4 rhythm only
  2. 00:19:684 - change to k ? the pitch is similar as 00:20:300 /*Changed a bit the rhythm here to follow drums better x_x
  3. 00:29:136 (29,30) - change to k ? same you did as muzu and oni /*I put kats in Muzukashii/Oni for vocals, but in Kantan/Futsuu I went more for drums, so I put dons there.
[Muzukashii]

  1. 00:21:944 - delete ? for little break /*I'll keep it for now, since vocals are more continuous here.
  2. 00:24:204 - change to k ? the pitch of drum and vocal sound is high /*I'd want to keep 00:25:231 (70) - as the only kat there, so it stands and sounds better, for me.
  3. 00:27:697 - change to k ? /*I'll try.
  4. 00:58:519 - delete ? for little break /*Since there's this constant drum in the back, I'd want to keep this patterns, not that hard since this patterns are only dons and BPM is not that high to be a problem.
  5. 00:59:136 (79,81,83) - change to k ? the pitch is higher than around /*Similar reason as above, only dons covers nicely the drums, adding a kat would sound a bit weird.
  6. 01:01:807 - delete ? for little break /*I'm giving a larger break after this pattern to compensate it :p
  7. 01:10:129 - change to k ? to consiscent in kiai time /*Okay.
  8. 01:17:218 - change to k ? the pitch of music and vocal is high /*Keeping only dons here, will put the colour changing pattern in Oni.
  9. 01:19:410 - change to k ? the pitch of drum is high /*^
  10. 01:26:773 - delete ? /*I'll keep for now, since it covers nicely the vocals, lol.
[Oni]

  1. 00:07:971 (5,6) - ctrl + g ? i feel high pitch at (6) and sounds better imo /*I put ddkd dkdd since it's more confortable to play and matches the drums better.
  2. 00:09:615 (17,18) - same as above /*^
  3. 00:11:259 (29,30) - ^ /*^
  4. 00:18:451 - change to k ? the pitch of drum and vocal sound is high /*The drumroll is constant so I put only dons there.
  5. 00:27:184 (102,103) - ctrl + g ? i feel it's better /*Personally I think both dddkd and ddddk works here, put ddddk here since it will fit the spread better, since I have relatively easy patterns in Muzukashii, and dddkd, may be a quite hard for the diffculty itself.
  6. 00:59:136 - change to k ? the pitch is higher than around i guess /*Same as Muzukashii
  7. 00:59:547 - same as above /*^
  8. 00:59:957 - ^ /*^
  9. 01:17:218 - change to k ? the pitch of music and vocal is high /*Okay
  10. 01:19:273 (331,332) - change to k ? the pitch of drum is high /*Changed a bit the rhythm here, but put kats here
great map ! sorry for the poor mod, hopefully it would help you. good luck for ranked :)
Thanks for mod, a quite detailed one, and even if I didn't apply much of it, I still appreciate the help :)
[R]
ok my turn
from queue

[General]
Kantan and futsu
this slider 00:57:492 (24) - better start here 00:59:136 - and empty slot can add some note
[Futsuu]
00:29:136 - move 00:29:033 -
00:35:711 - add note would be nice, i hear sound here
00:36:944 - ^
[Muzukashi]
00:12:595 (29,30) - k k

00:14:136 - k
# 00:14:752 - move 00:14:547 - and 00:15:163 - add d
# 00:15:574 (35,36) - k k
# 00:16:396 -
# 00:17:218 (39,40) - k k

00:22:971 (64,65,66) - k k k
00:43:827 - d ?
01:13:725 - add d ?
01:13:827 - ^ ?
[Oni]
00:12:595 (37,38) - k k likes muzu
00:14:136 - k ?
00:15:780 - ^ ?
00:17:423 (53,54) - k k
nc oni
Topic Starter
DakeDekaane

[R] wrote:

ok my turn
from queue

[General]
Kantan and futsu
this slider 00:57:492 (24) - better start here 00:59:136 - and empty slot can add some note /*I liked the long slider, but I think this could be better, done.
[Futsuu]
00:29:136 - move 00:29:033 - /*Following a bit more the drums here, since the 3/4 may be a bit complicated.
00:35:711 - add note would be nice, i hear sound here /*I'd like to keep it simple here, added the notes in Muzukashii.
00:36:944 - ^ /*^
[Muzukashi]
00:12:595 (29,30) - k k /*All the beats here has a very similar tone and sounds better as being all of the same colour because that

00:14:136 - k /*Okay, but just put the notes, even if the guitar sounds high pitched, I'm going more on the drums here.
# 00:14:752 - move 00:14:547 - and 00:15:163 - add d
# 00:15:574 (35,36) - k k
# 00:16:396 -
# 00:17:218 (39,40) - k k

00:22:971 (64,65,66) - k k k /*Made 00:23:588 (67) - kat only, since the other two are for drums,
00:43:827 - d ? /*Since vocals has the same tone, it'd be weird having a different colour there.
01:13:725 - add d ?
01:13:827 - ^ ? /*I think this would be a bit hard, but it plays and sounds nice, I'll try and see what other people thinks.
[Oni]
00:12:595 (37,38) - k k likes muzu /*Like Oni
00:14:136 - k ? /*don for drums.
00:15:780 - ^ ? /*^
00:17:423 (53,54) - k k /*Made 00:17:834 (54) - kat only, since the drumroll afterwards has the same tone for all notes
nc oni
Thanks for modding and the comments :)
OzzyOzrock

THIS KANJI IS CUTE

[Oni]
00:26:978 (103) - k? a nice way to compliment the rising pitch
00:42:903 (161,162,163,164,165,166) - lame suggestion, but I think this part would fit better as one color
00:55:334 (205) - make this a 'd', so it's similar to the first verse where kdd goes into kkd kd dk (plus fits the pitch rise!)?
00:59:136 (225,228,231) - The snare hits make these feel like 'k's
01:05:711 (263,266,268) - The song puts emphasis on these parts of the verse, perhaps make sure those are dons to compliment it? (I would even go as far as to make it (D D D)
01:06:738 (269,270,271) - would be nice as kkk if ^ is applied
01:09:615 (282,283) - ctrl+g on these sounds nicer, if you're willing to chip at some flow (stillplayswell)
01:14:444 () - a 'd' here would stay true to the previous similar part

Nice diff!
[Muzukashii]
01:09:615 (120,121) - ctrl+g, similar to oni
- 01:10:026 (122,123) - then making these either 'dd' or 'kd' would be nice

hello
[Futsuu]
I see nothing wrong!

[Kantan (DAKEDO)]
00:12:286 (10) - feels weird suggesting this to someone that knows what he's doing but from what i've seen, stuff like d K and k D kinda beats up new players' hands :P
00:50:094 (6) - considering you weren't scared to change up these 3 bunches at the start of the song, how about making this a 'k'?


ezpz set! naisu! wow cool wow
i hate this song
Topic Starter
DakeDekaane

OzzyOzrock wrote:


THIS KANJI IS CUTE

[Oni]
00:26:978 (103) - k? a nice way to compliment the rising pitch /*It doesn't sound that fitting when you put it with the other pattens, imo.
00:42:903 (161,162,163,164,165,166) - lame suggestion, but I think this part would fit better as one color /*Did something here.
00:55:334 (205) - make this a 'd', so it's similar to the first verse where kdd goes into kkd kd dk (plus fits the pitch rise!)? /*Music here isn't like the first verse :C
00:59:136 (225,228,231) - The snare hits make these feel like 'k's /*Yeah, but making it dons, makes the big kat feel stronger, imo.
01:05:711 (263,266,268) - The song puts emphasis on these parts of the verse, perhaps make sure those are dons to compliment it? (I would even go as far as to make it (D D D) /*BIG NOTES.
01:06:738 (269,270,271) - would be nice as kkk if ^ is applied /*Made kkd, to keep this dkdkdkdkd flow
01:09:615 (282,283) - ctrl+g on these sounds nicer, if you're willing to chip at some flow (stillplayswell) /*Consistency.
01:14:444 () - a 'd' here would stay true to the previous similar part /*I decided to break it a bit due how the vocals were.

Nice diff!
[Muzukashii]
01:09:615 (120,121) - ctrl+g, similar to oni /*Consistency.
- 01:10:026 (122,123) - then making these either 'dd' or 'kd' would be nice /*dd

hello
[Futsuu]
I see nothing wrong!

[Kantan (DAKEDO)]
00:12:286 (10) - feels weird suggesting this to someone that knows what he's doing but from what i've seen, stuff like d K and k D kinda beats up new players' hands :P /*Yeah, I've thought a bit about this, it sounds a bit weird being ddD, alternative is ddk if people keeps pointing this.
00:50:094 (6) - considering you weren't scared to change up these 3 bunches at the start of the song, how about making this a 'k'? /*I'll give a try (BLAME OZZY)


ezpz set! naisu! wow cool wow
i hate this song /*Teehee
Thanks again for a nice mod Ozzy ;3;

Did stuff for SB too.
Nofool
catchy song ye
well your style seems too clean, i hope some of my point are worth applying x_x

[Kantan]
- 00:11:875 (9) - mm maybe remove it ? to emphasize the following K, can't say if it plays better as ddK because of the other triplets before tho.
- 00:36:944 - d or k could be added here for vocal + instrumental, it might not work well with the previous d at - 00:32:834 - if it stays alone tho.
- 00:28:725 (28) - i don't really get why it isn't a finisher too ? sounds exactly like the previous ones.
- 01:20:505 - add d here ? sounds good with the following d d k imo.

[Futsuu]
- what about removing - 00:07:971 (3,8,13) - and then change - 00:09:204 (7) - to k ? then i'll be easier ofc but also im not sure about keeping these 3 k since you are not really focusing on drums so they kinda feel weird.
- move - 00:19:478 (9) - to - 00:20:300 - as k ? it might plays better, emphasize a bit more the vocal.
- 00:29:341 (30) - remove ? ^.
- 00:58:108 - huu a d would be cool but weird 'cause of d ddd/k kkk before not for the same reason ;_; so maybe add that d and make the previous pattern d d d/k k k instead ?

[Muzukashii]
- dddd+ 1/4 is ballzy here i guess, ive almost never seen any ranked muzukashii with it ingame. I have no experience in how should be a difficulty compared to you but i suppose a lot of modder and prolly some QAT will point it as an issue.
- if this ^ sounds right to you, remove - 00:07:869 (4,13,22) -, change - 00:18:040 (42,43,44,45,46) - into a slider, etc.
- 00:18:862 - 00:21:738 - what about something like that for this part :

since this diff is more free about the vocal, you also use a lot of blue lines later too (and yeah i removed the same d than in the futsuu hue).
- move - 00:23:177 (66) - to - 00:23:382 - and - 00:24:820 (71) - to - 00:25:026 - ? the vocal covers it well enough i guess.
- 00:55:231 (64,65) - dd instead of kk ? to make a difference with the following patter (ho ok you almost did what i suggested on the second part lol, i would still prefer dd first then kk there too).

[Oni]
- beginning being kinda inner level again i would say, maybe remove - 00:08:382 (8,20,32) - and for 8 and 32 change the following d to k ? it'll fit more the guitar melody.
- 00:23:177 - and - 00:24:820 - refer to the muzu.
- 01:01:910 (242) - i would rather move this to - 01:02:526 - or somewhere else, ddkdd plays bad to me here (also delete - 01:05:197 (252) - then).
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck'
Topic Starter
DakeDekaane

Nofool wrote:

catchy song ye
well your style seems too clean, i hope some of my point are worth applying x_x

[Kantan]
- 00:11:875 (9) - mm maybe remove it ? to emphasize the following K, can't say if it plays better as ddK because of the other triplets before tho. /*Replaced with a spinner, the ddK doesn't give me nice feelings still, but leaving a 2 beats space would just feel inconsistent.
- 00:36:944 - d or k could be added here for vocal + instrumental, it might not work well with the previous d at - 00:32:834 - if it stays alone tho. /*Keeping it empty for consistency.
- 00:28:725 (28) - i don't really get why it isn't a finisher too ? sounds exactly like the previous ones. /*It is a bit weaker than the preivous beats, but yeah, I'll give it a try.
- 01:20:505 - add d here ? sounds good with the following d d k imo. /*Sounds good indeed.

[Futsuu]
- what about removing - 00:07:971 (3,8,13) - and then change - 00:09:204 (7) - to k ? then i'll be easier ofc but also im not sure about keeping these 3 k since you are not really focusing on drums so they kinda feel weird. /*I'm going more on the guitar here, made the patterns a bit clearer for that.
- move - 00:19:478 (9) - to - 00:20:300 - as k ? it might plays better, emphasize a bit more the vocal. /*Moved to 00:20:711 - instead.
- 00:29:341 (30) - remove ? ^. /*It's there to put a certain degree of emphasis to the vocals, since there's 3 notes, not two.
- 00:58:108 - huu a d would be cool but weird 'cause of d ddd/k kkk before not for the same reason ;_; so maybe add that d and make the previous pattern d d d/k k k instead ? /*Drums has a constant beat there, putting a 1/2 there would feel random.

[Muzukashii]
- dddd+ 1/4 is ballzy here i guess, ive almost never seen any ranked muzukashii with it ingame. I have no experience in how should be a difficulty compared to you but i suppose a lot of modder and prolly some QAT will point it as an issue. /*I'm faithfully keeping it, tried other pattens, but either sound bad or play awkwardly because the rhythm feels incomplete.
- if this ^ sounds right to you, remove - 00:07:869 (4,13,22) -, change - 00:18:040 (42,43,44,45,46) - into a slider, etc. /*The 5-note pattens are okayish even for a Muzukashii, as long as it fits and they aren't overused or mixed with other patterns (The final one has nothing after that so yeah, it's not that bad for players.).
- 00:18:862 - 00:21:738 - what about something like that for this part : /*I'd want to keep it a bit simple here, due the long pattern in the end.

since this diff is more free about the vocal, you also use a lot of blue lines later too (and yeah i removed the same d than in the futsuu hue).
- move - 00:23:177 (66) - to - 00:23:382 - and - 00:24:820 (71) - to - 00:25:026 - ? the vocal covers it well enough i guess. /*Going more on drums on the calm parts.
- 00:55:231 (64,65) - dd instead of kk ? to make a difference with the following patter (ho ok you almost did what i suggested on the second part lol, i would still prefer dd first then kk there too). /*This is so cool, done.

[Oni]
- beginning being kinda inner level again i would say, maybe remove - 00:08:382 (8,20,32) - and for 8 and 32 change the following d to k ? it'll fit more the guitar melody. /*If you consider the Muzukashii has its difficulty here, it makes sense spread wise :p
- 00:23:177 - and - 00:24:820 - refer to the muzu. /*Same as there.
- 01:01:910 (242) - i would rather move this to - 01:02:526 - or somewhere else, ddkdd plays bad to me here (also delete - 01:05:197 (252) - then). /*Personally I like how it plays, kind of emphasizing the most notable vocals > <
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Good luck'
Thanks for the mod \:D/
lolcubes
Some suggestions that were accepted:

SPOILER
in muzukashii
10:03 lolcubes: 00:07:560 (2) - 00:09:204 (11) - 00:10:848 (20) - removing these 3 would be a bit more appropriate
10:03 lolcubes: they aren't key rhythm notes since you seem to follow the guitar mostly
10:04 lolcubes: in oni
10:04 lolcubes: 01:12:903 (304,305) - switching this to d K makes a more fun transition and sound nicer
10:05 lolcubes: there is no set snare pattern in this part for you to force d k d k changes hehe

Pretty much nothing really wrong here, cool mapset! ╭( ・ㅂ・)و
Topic Starter
DakeDekaane
Thanks╭( ・ㅂ・)و
OzzyOzrock
HERE I GO AGAIN ON MY OWN

[Oni]
*twiddles thumbs*

/runs
[Muzukashii]
  1. 00:37:766 (11,15) - Maybe make these 'k'? Kinda maps to everything in this little bit; vocals, guitar, drums.
[Futsuu]
  1. 00:22:971 (19,20) - I get these are mapped to the bass kicks, but since that's pretty hard to notice how about mapping it to vocals? dxxd should work nicely!
  2. 00:24:615 (22,23) - ^
[Kantan]
  1. 01:05:300 (30,31) - k D will still trigger me as a kantan pattern for the rest of my life.
March 16th. 2012. It was my birthday. I was playing taiko while the guests arrived; what else was I to do? A cousin comes in. The game interests him. He tries a map so I give him a simple convert. "These keys are for the red notes, and these are for blue." I explain, as I teach him kddk. He rests his fingers, but it's clear he'll only use his right hand. I then mention "and when you see a big note, you have to hit with both keys". His hands get tense. "Ok" he responds. The song starts. A slow don note scrolls by, and he hits too early. Another comes, he gets a 'good' on it. Another comes... and he gets a great. Katu notes begin to show up; but now having gotten the hang of it already, he hits this one with ease. A don and a katu near in quick succession. He hits the don perfectly, and the katu a bit early. A break. "What's the big 'X' mean?", he asks. "Nothing, it makes no sense in this mode" I explain. More of the same continues on. Dons and katus being hit with decent accuracy for a beginner. Mid-way, I explain that sliders are just freestyle sections, and he figures it out pretty soon, although hitting too fast to get very many ponts. The song is reaching the chorus, everything seems fine. Then it happens. A small don and a large katu near. It'd been a whole minute since I mentioned what to do at big notes. He hits the don early, missing, and then hits the wrong keys, making a dk sound as hit misses the edge keys. The same pattern comes again. Again, he hits early, and mixes up his fingers as he attempts to hit both the rim keys. Once more, the dreaded pattern comes. The don is hit this time, and the big note is hit; but only because he hit the rim key before he could scramble for the bonus points of the double hit. The fourth and final time comes near. I look closely, and notice that for this last attempt, he only uses his index fingers, and manages to hit the pattern correctly. Normal notes come after, and the song ends. I applaud him on passing, even though he got a C rank. As he gets out of the chair he makes sure to mention, "I hate those different colored big notes". I chuckle, but little did he know that his comment had more of an impact than he could have ever thought.

ok i'm sorry call me back please
Topic Starter
DakeDekaane

OzzyOzrock wrote:

HERE I GO AGAIN ON MY OWN

[Oni]
*twiddles thumbs* /*>~<

/runs
[Muzukashii]
  1. 00:37:766 (11,15) - Maybe make these 'k'? Kinda maps to everything in this little bit; vocals, guitar, drums. /*I'd have to make 00:38:999 (19) - to make it sound/play properly, else it feels really incomplete, lol
[Futsuu]
  1. 00:22:971 (19,20) - I get these are mapped to the bass kicks, but since that's pretty hard to notice how about mapping it to vocals? dxxd should work nicely! /*Well, tried this but feels quite empty, but still did something here.
  2. 00:24:615 (22,23) - ^
[Kantan]
  1. 01:05:300 (30,31) - k D will still trigger me as a kantan pattern for the rest of my life. /*ikr, but I really can't do it other way without sounding crappy.
March 16th. 2012. It was my birthday. I was playing taiko while the guests arrived; what else was I to do? A cousin comes in. The game interests him. He tries a map so I give him a simple convert. "These keys are for the red notes, and these are for blue." I explain, as I teach him kddk. He rests his fingers, but it's clear he'll only use his right hand. I then mention "and when you see a big note, you have to hit with both keys". His hands get tense. "Ok" he responds. The song starts. A slow don note scrolls by, and he hits too early. Another comes, he gets a 'good' on it. Another comes... and he gets a great. Katu notes begin to show up; but now having gotten the hang of it already, he hits this one with ease. A don and a katu near in quick succession. He hits the don perfectly, and the katu a bit early. A break. "What's the big 'X' mean?", he asks. "Nothing, it makes no sense in this mode" I explain. More of the same continues on. Dons and katus being hit with decent accuracy for a beginner. Mid-way, I explain that sliders are just freestyle sections, and he figures it out pretty soon, although hitting too fast to get very many ponts. The song is reaching the chorus, everything seems fine. Then it happens. A small don and a large katu near. It'd been a whole minute since I mentioned what to do at big notes. He hits the don early, missing, and then hits the wrong keys, making a dk sound as hit misses the edge keys. The same pattern comes again. Again, he hits early, and mixes up his fingers as he attempts to hit both the rim keys. Once more, the dreaded pattern comes. The don is hit this time, and the big note is hit; but only because he hit the rim key before he could scramble for the bonus points of the double hit. The fourth and final time comes near. I look closely, and notice that for this last attempt, he only uses his index fingers, and manages to hit the pattern correctly. Normal notes come after, and the song ends. I applaud him on passing, even though he got a C rank. As he gets out of the chair he makes sure to mention, "I hate those different colored big notes". I chuckle, but little did he know that his comment had more of an impact than he could have ever thought.

ok i'm sorry call me back please
Please bear with my pickiness /w\
Also tweaked a bit the beginning of Futsuu.
OzzyOzrock
yeah i suck

ALSO YOU DIDN'T TELL ME THIS WAS WHY YOU WERE WAITING FOR ME AND WHIPPING ME WTF COME ON MAN

Bubbled!
Topic Starter
DakeDekaane
ALSO YOU DIDN'T TELL ME THIS WAY YOU BUBBLED IT WTF COME ON MAN

Thanks!
OnosakiHito
I just checked current pending lists and saw suddenly this 2 month old bubbled taiko map. Maps are so far fine, but I have some spread stuff I would like to mention:

[Spread]
  1. 00:07:355 ~ 00:13:108 - To be honest, I'm not exactly sure if this is really appropriate. Kantan contains 1/1 and Futsuu 1/2. But Muzukashii and Oni go suddenly the 1/4 way. Though, considering that Muzukashii has only montonically 1/4 while Oni has the rather complicated one, it might be okay. But still, maybe give it another though, as I find this still dangerous.
  2. 00:13:930 ~ 00:19:684 - Kantan and Futsuu are pretty much the same here. Similar to Muzukashii and Oni. Maybe you would consider deleting two notes Muzukashii (kats) or just add two kats in Futsuu, e.g. at 00:15:163 - .
  3. 01:20:711 ~ 01:27:081 - Recommending to either delete some notes in Muzukashii or add some in Futsuu. The difference is pretty big between Muzu and Futsuu.
[Technical things]
HP should be higher on lower difficulties. You know, so people don't pass it with only passing 30% of the map. The HP I suggest is just approximately choosen.
  1. Kantan: HP 8
  2. Futsuu: HP 7
  3. Muzukashii: HP 6
  4. Oni: HP 5
That's actually all.
Topic Starter
DakeDekaane

OnosakiHito wrote:

I just checked current pending lists and saw suddenly this 2 month old bubbled taiko map. Maps are so far fine, but I have some spread stuff I would like to mention:

[Spread]
  1. 00:07:355 ~ 00:13:108 - To be honest, I'm not exactly sure if this is really appropriate. Kantan contains 1/1 and Futsuu 1/2. But Muzukashii and Oni go suddenly the 1/4 way. Though, considering that Muzukashii has only montonically 1/4 while Oni has the rather complicated one, it might be okay. But still, maybe give it another though, as I find this still dangerous. /*I'm aware of this and I'm going to be honest, Futsuu gave me lots of headaches. Given I wouldn't want to change my mapping approach for higher difficulties, tried something in Futsuu to balance a bit the harshness Muzukashii has, I hope it isn't now too far from Kantan.
  2. 00:13:930 ~ 00:19:684 - Kantan and Futsuu are pretty much the same here. Similar to Muzukashii and Oni. Maybe you would consider deleting two notes Muzukashii (kats) or just add two kats in Futsuu, e.g. at 00:15:163 - . /*Added the kats in Futsuu.
  3. 01:20:711 ~ 01:27:081 - Recommending to either delete some notes in Muzukashii or add some in Futsuu. The difference is pretty big between Muzu and Futsuu. /*Oh my, didn't even notice this, yup, ballanced the spread a bit in Kantan - Muzukashii for this section.
[Technical things]
HP should be higher on lower difficulties. You know, so people don't pass it with only passing 30% of the map. The HP I suggest is just approximately choosen.
  1. Kantan: HP 8
  2. Futsuu: HP 7
  3. Muzukashii: HP 6
  4. Oni: HP 5
/*I'll use 7-7-6-6, since (personally) 8 is quite harsh for a Kantan of this length, should be enough. Keeping 6 on Oni, since I really consider HP5 somewhat easy to pass.

That's actually all.
Ono, you always surprise with these mods out of nowhere, thanks for the input.

Updated!
OnosakiHito
Ah, took me some time. Anyway, after another check I found some more pattern specific things I wanted to mention before we continue:

[Patterns]

  1. (Futsuu) 00:49:992 (8) - Even though the note might be accurate to the vocal, I recommend moving it to the white tick, as it might be confusing for the player; is in this way more even; and doesn't sound too bad either, as you can "fake" that the vocal starts a bit later since it is stretched anyway.
  2. (Futsuu) 01:03:142 (38) - ^
  3. (Muzukashii) 01:26:773 (181) - Maybe delete this. I had that in mind before too, but didn't mention. But when I think about it, we already use more often oox patterns nowadays, and I'm kinda worried that we start using 5-plet patterns bounded with 1/2, too. That can make Muzukashii in the future much harder if people continue with this trend. Just wanted to mention it.
  4. (all diffs) 01:27:081 - The diffs contain a note where none is needed since the vocals end earlier. You probably know it, but I just wanted to mention it. Feels odd.
[Lyrcis]

00:19:684 - I doubt it is a big problem, but I found in lyrics that it is wrote as "(TARGET,探して僕らはサツバツ)", with ( ) since those are the background singers and kinda common in lyrics to be noted in this way.

Sorce:
http://www.kasi-time.com/item-74978.html
http://www.kget.jp/lyric/212900/青春サツバツ論_3年E組うた担(渚&茅野&業&磯貝&前原)


Btw. I really like Oni. kdd is nicely used.
Topic Starter
DakeDekaane

OnosakiHito wrote:

Ah, took me some time. Anyway, after another check I found some more pattern specific things I wanted to mention before we continue:

[Patterns]

  1. (Futsuu) 00:49:992 (8) - Even though the note might be accurate to the vocal, I recommend moving it to the white tick, as it might be confusing for the player; is in this way more even; and doesn't sound too bad either, as you can "fake" that the vocal starts a bit later since it is stretched anyway.
  2. (Futsuu) 01:03:142 (38) - ^ /*Changed both, I think it plays a bit odd as the vocals are stronger, but probably you're right as I already know the song.
  3. (Muzukashii) 01:26:773 (181) - Maybe delete this. I had that in mind before too, but didn't mention. But when I think about it, we already use more often oox patterns nowadays, and I'm kinda worried that we start using 5-plet patterns bounded with 1/2, too. That can make Muzukashii in the future much harder if people continue with this trend. Just wanted to mention it. /*Used a drumroll instead, k kkk, doesn't feel really nice
  4. (all diffs) 01:27:081 - The diffs contain a note where none is needed since the vocals end earlier. You probably know it, but I just wanted to mention it. Feels odd. /*Lyrics go sa-tsu-ba-tsu-ro~n, so the 5 hits, lol
[Lyrcis]

00:19:684 - I doubt it is a big problem, but I found in lyrics that it is wrote as "(TARGET,探して僕らはサツバツ)", with ( ) since those are the background singers and kinda common in lyrics to be noted in this way. /*My fault for not noticing that, fixed.

Sorce:
http://www.kasi-time.com/item-74978.html
http://www.kget.jp/lyric/212900/青春サツバツ論_3年E組うた担(渚&茅野&業&磯貝&前原)


Btw. I really like Oni. kdd is nicely used. /*:D
Updated.
OnosakiHito
Everything should be fine now.

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