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Aramary - StarDust

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Total Posts
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Topic Starter
[Aramary]
This beatmap was submitted using in-game submission on 2010年8月22日 at 1:20:42

Artist: Aramary
Title: StarDust
Source: Elysion ~Rakuen Gensou Monogatari Kumikyoku~
Tags: revo sound horizon eveless
BPM: 124
Filesize: 16585kb
Play Time: 03:47
Difficulties Available:
  1. eveless's Yakusoku (4.61 stars, 364 notes)
  2. My Hanataba (2.7 stars, 109 notes)
  3. Stardust (4.83 stars, 557 notes)
Download: Aramary - StarDust
Download: Aramary - StarDust (no video)
Information: Scores/Beatmap Listing
---------------
・゜゚。.:*★'・*:☆.:*゜゚・*:.。. 。.:*・★'゜*.。.
*.・:★'.・*.・:.・*.・:★'.・*.・:.・:☆'.*..・*
*・☆゜。.:*゜:.。.:*・゜☆゜'*:.。. .


thx to my eveless (Yakusoku diff)

video from NICOVIDEO


----------the story outline-------------
The heroine (StarDust) was once living happily with her boyfriend.
One day StarDust was wearing all red, with bouquet on her left hand and "promise" on her right, trying to meet her lover.However, she saw him walking fondly with another woman. Hence she snapped during the night and (her split personality) killed her lover.
When she finally regained her senses, she realised what she's done and regret for her action, thus killing herself in the end.
-------------------------------------------


enjoy ;)



.:*:・'゚☆。.:*:・'゚★。.:*:・'゚☆。.*:*
:*.;".。.:**☆・;・^;・::・;^★'・;・*.";.*:
*・゜゚。.:*★'・*:☆.:*゜゚・*:.。. 。.:*・★'゜*.。.
eveless
SamiPale
各种擦边球,good luck
Pokie
你個ma jia
NatsumeRin
啊哈哈
[DBF]
Star~

last effect is awesome.
Pokie
求控星技巧...
my Hanataba OAD-1

her Yakusoku
HPD+3 OAD+1
00:11:461 (1,3,4) - 1 grid down
01:24:041 (3) - 嗯..這裡mute掉某些音效? ..sliderslide之類的 ._.

叮叮叮
玩不來._.


水mod不好意思 DX
實在沒什麼要挑的..
所以不給kds也...也..沒關係..喔...>_>
NatsumeRin
Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

all suggestions, i'm not good enough to mod such an awesome map.

[my Hanataba]
01:10:009 (2,2,2,2) - 这里。。。如果是按照我个人的习惯是习惯造一个音效不同来突出音乐的不同,具体而言是第一个slider加头的whistle,第二个slider加尾的,第三个加头的,第四个加。。。加circle……

[her Yakusoku]
音响的话hitnormal效果不明显
OA+1
00:13:638 (2,3) - whistle?
00:14:848 (2,5,6) - whistle?
00:45:816 (5) - 这里是故意上了一格么。。不是的话拉下来
01:49:686 (6) - 关掉grid上拉一点
02:33:961 - 加拍
03:00:574 (5) - whistle?
03:03:719 (3,4,5,6) - 不太合规矩,6是不是new combo下
03:07:590 (5) - 尾音whistle?

[Stardust]
01:09:525 (1) - 我可能还是更喜欢这一个段落求变。。。
02:59:848 (2,3) - 建议这两个尾也加whistle,这样更突出4的位置变化
03:29:363 (1) - 再加个note然后晚1/4开转盘。。。可行吗。。。
04:19:444 (2) - unrankable..按规矩的话必须是稍微露出点尾部和头部不一样。。。但是既然只需要长按,看看能不能网开一面
Topic Starter
[Aramary]
thx for stars> <

rin i know you want to congratulate us, very thx but its too waste of your kds :(

DBF: XD

Pokie wrote:

求控星技巧... 没控,作完发现正好D:
my Hanataba OAD-1 okie

her Yakusoku
HPD+3 OAD+1 thats it at first,but i changed them to make star rating under 4.45> < okie i will change them back now
00:11:461 (1,3,4) - 1 grid down okie
01:24:041 (3) - 嗯..這裡mute掉某些音效? ..sliderslide之類的 ._. okie

叮叮叮
玩不來._. D:


水mod不好意思 DX
實在沒什麼要挑的..
所以不給kds也...也..沒關係..喔...>_>

nv > <
thx
Topic Starter
[Aramary]

NatsumeRin wrote:

Red: You must fix this.
Blue: You'd better do sth with this imo.
Green: Just suggestions.

all suggestions, i'm not good enough to mod such an awesome map.

Surely not.
plz point them out if there'r sth looks unreasonable or incomprehensible. it must be helpful to me.
whatever i rlly know little about so-called "rank rules"
:cry:


[my Hanataba]
01:10:009 (2,2,2,2) - 这里。。。如果是按照我个人的习惯是习惯造一个音效不同来突出音乐的不同,具体而言是第一个slider加头的whistle,第二个slider加尾的,第三个加头的,第四个加。。。加circle……

normal所以没想太多D:
1'09开始的4小节简单化,只突出末尾一击,1'17开始的小节中间加个whistle要了整体变化,单节变化太花怕盖过整体效果。。


[her Yakusoku]
音响的话hitnormal效果不明显
OA+1
00:13:638 (2,3) - whistle? 2 k
00:14:848 (2,5,6) - whistle? 2,6 k
00:45:816 (5) - 这里是故意上了一格么。。不是的话拉下来 k
01:49:686 (6) - 关掉grid上拉一点 k
02:33:961 - 加拍 k, add slider(5)
03:00:574 (5) - whistle? k,nice
03:03:719 (3,4,5,6) - 不太合规矩,6是不是new combo下 k,nice
03:07:590 (5) - 尾音whistle? k

[Stardust]
01:09:525 (1) - 我可能还是更喜欢这一个段落求变。。。 同上,我要了整段的渐变,让我再想想
02:59:848 (2,3) - 建议这两个尾也加whistle,这样更突出4的位置变化 2ok,3离4的尾巴有点近,加了破坏安静气氛
03:29:363 (1) - 再加个note然后晚1/4开转盘。。。可行吗。。。k,一开始是有这个note的,斟酌了下感觉差不多
04:19:444 (2) - unrankable..按规矩的话必须是稍微露出点尾部和头部不一样。。。但是既然只需要长按,看看能不能网开一面 一般不知道左右时候都会定住光标看情况,这儿属于定住以后完全来得及反应的。。。我是这么想的
nice modding
TW-KUMA01
artist 應該是 Sound Horizon 0.0
我愛這首歌>A<''
star~
eveless

TW-KUMA01 wrote:

artist 應該是 Sound Horizon 0.0
我愛這首歌>A<''
star~
嘛看某人名字就知道他是死都不要写SH的...
Topic Starter
[Aramary]
いや、別に変えてもいいけど
あらまり姫にしたいだけD:
Colin Hou
wo cao ma jia
eveless

[Aramary] wrote:

いや、別に変えてもいいけど
あらまり姫にしたいだけD:
変えたD:
orioncomet
[General/All Difficulties]
- dark red combo color a bit hard to see, can you make it lighter then this.. maybe just me tho >_<

[my Hanataba]
01:45:090 (2) - If This diff is suppose to be an Easy or Normal diff This silder is a bit hidden for me >_< sorry, I just don't like hidden note on Normal or Easy diff >.<;

[her Yakusoku]
03:47:388 (1) - end this spinner at red tick
seem fine to me ~

[Stardust]
fix your offset to the same offset as 1st offset because you just use red timing selection for BPM changes, don't forgot to resnap all note!
- 2nd offset should be 189,525
- 3rd offset should be 195,088
- 4th offset should be 259,442
- 5th offset should be 263,312 | and why bpm is x2? but don't matter >_< because after this timing haven't any hitnote then It's just fine for me about BPMx2 here. and this offset is useless you can remove it If you want ~
00:28:396 (1) - a bit hard to see but fine, I guess.. because I didn't get miss on it xD!
00:47:751 - add note + sound clap here! (sound good to me >.<)
01:07:106 (5,6,7,8,1) - I was about to miss with them but I passed X3!
01:28:154 (4) - I'm a bit confuse with this combo >_< If you look at combo when playing (like me) you will remember this combo when you clicked 01:26:945 (1,2,3).. So, I just ask you to add new combo on 01:28:154 (4) > <
03:46:783 (1) - end this spinner at white tick?
04:19:444 (2) - I don't sure If this silder is unrankable because I can't see the point of silder go but If you would like to add SB for tell the player where's the way this silder go that should be ok >_<

whoa, <3 the song
Topic Starter
[Aramary]

orioncomet wrote:

[General/All Difficulties]
- dark red combo color a bit hard to see, can you make it lighter then this.. maybe just me tho >_< fixd> <

[my Hanataba]
01:45:090 (2) - If This diff is suppose to be an Easy or Normal diff This silder is a bit hidden for me >_< sorry, I just don't like hidden note on Normal or Easy diff >.<; fixd> <



[her Yakusoku]
03:47:388 (1) - end this spinner at red tickfixd> <
seem fine to me ~
sasuga my moemoe> <

[Stardust]
fix your offset to the same offset as 1st offset because you just use red timing selection for BPM changes, don't forgot to resnap all note!
- 2nd offset should be 189,525
- 3rd offset should be 195,088
- 4th offset should be 259,442
- 5th offset should be 263,312 | and why bpm is x2? but don't matter >_< because after this timing haven't any hitnote then It's just fine for me about BPMx2 here. and this offset is useless you can remove it If you want ~ All fixd,thx> <
00:28:396 (1) - a bit hard to see but fine, I guess.. because I didn't get miss on it xD! XD
00:47:751 - add note + sound clap here! (sound good to me >.<) there was a note here but i del'd that at last, ok add again> <
01:07:106 (5,6,7,8,1) - I was about to miss with them but I passed X3! XD
01:28:154 (4) - I'm a bit confuse with this combo >_< If you look at combo when playing (like me) you will remember this combo when you clicked 01:26:945 (1,2,3).. So, I just ask you to add new combo on 01:28:154 (4) > < fixd> <
03:46:783 (1) - end this spinner at white tick? fixd> <
04:19:444 (2) - I don't sure If this silder is unrankable because I can't see the point of silder go but If you would like to add SB for tell the player what's the way this silder go that should be ok >_< last slider will never break combo i think. cuz it's slow enough(there'r at least 3seconds allow you to move cursor back to that slider), even you went the opposite direction><

whoa, <3 the song
ありがとうございました> <
NanaDesu
:)
Curisu
:)
aRiskOfRain
Hanataba;

01:55:009 (1) - I think this is a bit too short for an easy/normal.

Stardust;

From 02:57:912 (1) to 03:09:52 (1) - Even if you have full health before you start this section, you still end up with less than half left. Either add more notes or decrease the HP drain rate.
04:19:442 (2) - This slider's start and end overlap. Unrankable.
I'm going to go ahead and say that storyboard at the end is unrankable, but you'll have to ask a BAT on that matter, I'm afraid.
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