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jun - KIMONO <3 PRINCESS

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Total Posts
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Topic Starter
ouranhshc
This beatmap was submitted using in-game submission on Wednesday, October 06, 2010 at 7:40:14 PM

Artist: jun
Title: KIMONO <3 PRINCESS
Source: Dance Dance Revolution Hottest Party 3
Tags: Ulitimate Anna Kaelin Lepidopodus Glass
BPM: 190
Filesize: 2782kb
Play Time: 01:41
Difficulties Available:
  1. Easy (1.99 stars, 95 notes)
  2. Glass's Normal (4.04 stars, 141 notes)
  3. Hard (4.52 stars, 190 notes)
  4. Insane (5 stars, 353 notes)
  5. lepidon! - Taiko Oni (4.83 stars, 579 notes)
  6. Ultimate's Princess (5 stars, 239 notes)
Download: jun - KIMONO <3 PRINCESS
Information: Scores/Beatmap Listing
---------------
Easy: finished
Glass's Normal: finished
Hard: finished
Insane: finished
Ultimate: finished
Taiko: finished
Rusty
good map!! :D
Kurai
~
chocomint
good~:>
lepidopodus
Taiko map finished. About Oni lvl. 9 so pretty hard due to high BPM.

Download: jun - KIMONO 3 PRINCESS (ouranhshc) [lepidon! - Taiko Oni].osu
taka1235
nice~ <:
arien666
Finally... You did it<<<
Shohei Ohtani
NaomiMinette
Ehh... Offset sounds off... Maybe try 1,237? Also, shouldn't the louder parts use the normal set of hitsounds? I can barely hear the soft ones during those parts... Finally, even though it's obvious already, you need a difficulty that's 3 stars or less, blah blah blah...

And CDFA, THAT'S JUST WRONG! DX
Sushi
get an easier diff QUICK

<3
Mianki

Sushi wrote:

get an easier diff QUICK

<3

Second that >.<
Stars~
Ultimate
Eeh Ouran, i'm almost done with the diff! I'll upoad it here ASAP :D
Don't rank it yet xD
--------------------------------------------------------------------------------


EDIT: Ultimate's Diff has arrived!!

Download: jun - KIMONO 3 PRINCESS (ouranhshc) [Ultimate's Princess].osu
Topic Starter
ouranhshc
i still need to hitsound normal

EDIT: normal is hitsounded
Sure
star! :oops:
James2250
Your mp3 is 320kbps, either find another one between 128-256kbps or check my sig.
Make sure every difficulty has a preview point
Normal and Hard have the same HP Drain/OD/AR? I would make them easier for Normal at least seeing as it is the easiest difficulty in the map

Normal:
00:11:354 (1) - remove new combo
01:41:829 (1) - end at same place as Hard and Insane

Hard:
00:31:888 (1) - remove new combo
00:56:835 (1) - would look better between 2 and 3

Insane:
nice

Ultimate's Princess:
00:07:099 (4,5) - don't really like jump here
00:17:993 (4,5) - ^
00:24:467 (4) - curve it more so it doesn't have that odd edge

*star*
Topic Starter
ouranhshc

James2250 wrote:

Your mp3 is 320kbps, either find another one between 128-256kbps or check my sig.
Make sure every difficulty has a preview point
Normal and Hard have the same HP Drain/OD/AR? I would make them easier for Normal at least seeing as it is the easiest difficulty in the map

Normal:
00:11:354 (1) - remove new combo fixed
01:41:829 (1) - end at same place as Hard and Insane fixed

Hard:
00:31:888 (1) - remove new combo fixed
00:56:835 (1) - would look better between 2 and 3 fixed

Insane:
nice

Ultimate's Princess:
00:07:099 (4,5) - don't really like jump here v
00:17:993 (4,5) - ^ i'll let ultimate decide
00:24:467 (4) - curve it more so it doesn't have that odd edge fixed

*star*
Sallad4ever
Hi ouran :D

[General]

- New MP3 with 192 kbps http://www.mediafire.com/?m3do66q3ccqanzd
- The offset for the new mp3 will be 1305
- for the preview point how about 00:31:572, so it will be spot on to the lyric on the map selection
- increase stack leniency by 1 tick for all diff
- largest CS ftw

[Normal]
an easy normal :P

[Hard]

00:28:257 (7) - your combo pattern change on the lyric, based on the the NC should be on this note. Remove NC on 00:28:572 (1) after that

[Ultimate Princess]

Kiai please?

[Insane]

Decrease OD by 1?
00:52:730 (6,7,1) - with stack leniency increased by 1. Disable distance snap then move all of these by 2 grid down and 1 grid right. So that 6 will be right in the middle of 00:51:783 (4,5)

lol nothing much I can point out
Great map set all of them, Good luck ouran :D
Star~
wmfchris
[insane]
0:03:467 (2) ssuggestion: up 1 grid so that (7,8,1,2) forms part of the regular hexagon
0:05:993 (2) ^
0:12:467 (5) spacing up 1 grid?
0:26:046 (4,5,6) spacing of (4,5) different from (5,6)
0:49:414 (1,2,3) imo it's possible to put them into normal spacing

[Ultimate]
0:19:888 (5) down 1 grid
0:28:888 (10) ^ ?
1:23:678 (7) up 1 grid?

[taiko] fine.

nice arrangement, star
NaomiMinette
kenji
star☆
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