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Team Nekokan - Can't Defeat Airman

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Topic Starter
Drag3ndz
This map has been deleted on the request of its creator. It is no longer available.
Kai
As for the timing, if you used the timing from HolyCOW's map then i guess is ok

Normal

00:32:88 (6)- is 1/4 late should be fast like the past 5 hitmarkers also make the beat in the grid closer
00:33:63 (7)- is 1/4 earlier should start at 00:33:93 and end on 00:36:03
00:43:23 (1,2)- on the grid give them a little of space like in the time line , this can get a little dodgy sometimes
00:46:08 (8,9)- same like 1 and 2

BREAK

00:57:63 (1)- this slider is 1/4 long (start at 00:57:63 end at 00:58:23)
01:02:13 (5-1)-see how they are on the timeline and how they are on the grid move them closer
01:02:43 (1)- same 1/4 long

BREAK

01:31:23 (1,2,3,4)- i don't know what are you following here , it sounds better if you line them up like the past notes
01:38:43 (0)- is 1/4 earlier(should start at 01:38:43 and end on 01:40:68)
01:41:88 (3)- is 1/4 late should be at 01:41:73
01:44:88 (4)- same is 1/4 late should be at 01:44:73
01:48:03 (5)- this slider ends 1/4 earlier should end at 01:49:83
02:09:63 (1)- this slider should end at 2:11:43
02:14:43 (1)-same should end at 02:16:23
02:23:88 (0)- starts earlier 1/4 and ends late (should start at 02:24:03 and end on 02:28:83

BREAK

02:55:23 (1)- this slider looks wierd end to the right change it so it ends next the the next fast combo (2,3,4,ect)
03:11:79 (9)- on the grid move closer to the new combo (1)
03:14:49 (0)- woah this spinner is out of the ticks move it to the red line(if you have Beat Snap Divisor on 1/4)

Hard:
00:42:03 (8,9) what the hell happened here 2 notes on the same line remove one
00:43:23 (1) move this on the grid to with the past blue combo , and move the next beats like in normal

Break

01:00:03 (1) move it closer with the past combo
01:04:83 (1) again
01:06:78 (1,2,3) move closer to the slider and change how they are placed on the grid
01:07:23 (1) slider too long change it and use your imagination here
01:16:68 (0) this is 1/4 earlier should start at 01:16:83 and end 01:18:48

Break

01:28:83 (1) this slider should end at 01:29:43 and remove the (2)
01:31:23 (1) god again move closer look the timeline when placing beats
01:38:28 (0) should start at 01:38:43 end at 01:40:68
01:41:73 (3) move closer to (2)
01:43:53 (2,3,4) give them more space on the grid
01:44:43 (5,6) what the hell happened here 2 notes again
01:48:03 (5) slider should end at 01:49:83
01:51:33 (3) move closer to (2)
01:53:13 (2,3,4) give them more space on the grid
02:00:48 (3) do the same as 02:01:68
02:01:23 (6)(1) too much space on the grid between them , move them closer
02:09:63 (1) same problem with the slider in normal
02:14:49 (1) same as ^
02:23:88 (0) should start at 02:24:03 end at 02:28:83

Break

03:07:22 (1) closer in the grid
Topic Starter
Drag3ndz
Sorry about 00:43:23-00:46:08, I intendedly made the diagram to the one like the video, if you look closely.
01:48:03 (5)- That was intentional. Thought it sounded better...


I am so sorry about wasting your time like that! I have some problems with my Vista, since it's about -23 off (I think), so it sorta gets errors sometimes... I fixed it liked you asked. Hope you like it though...
Kai
Hard
01:28:83 (1) this slider should end at 01:29:43 and remove the (2)
MOOMANiBE
Hey there! I'm a big proponent of accurate spacing, so I hope you don't feel like I'm cutting into your patterns or anything, but I'm going to do a little nitpick session on your Beat Spacing. ^_^;

00:29:13: These first two beats, (1) and (2), need to be farther apart. They're timed a half measure apart, but the spacing suggests a quarter measure.

00:33:18: (1,2,3,4) here, are timed on quarter measures but spaced on half measures! ^_^; Scoot em closer.

00:37:68: This is just me being nitpicky, but that (1) feels awful lonely out there. I'm not gonna go "RAWR YOU HAS TO CHANGE IT" but I will say that if it were me, I'd either give it some company (at least another beat!) or toss it.

00:40:38: (1,2,3,4) I think you need to scoot this combo just a bit farther away from the previous combo, because the current spacing implies it's a half measure away from the previous combo, where it's actually 3/4 of a measure away!

00:42:03 (8,9,10,11,12,13,14,1) This whole thing needs to be farther away from the (7) preceding it. Nitpicky? Maaybe. ^_^; I think you can get away with having 8,9,10,11 and 12,13,14,1 separate stacks because there's precedent, but that 1 really needs to be on the same stack and combo with 12,13,14. Kai already suggested you do this, I guess you forgot.

00:45:03: Timing wise, it goes (3, 4, 5, 6, 7, 8), but spacing wise, it goes (3, 4, 5) (6, 7, 8). I think you should adjust the 6/7/8 closer to the first three so that it all feels like one long string, as the separation can be confusing.

01:00:03 (1) Kai mentioned you need to move this beat much closer to the (10) previous it, but it hasn't been moved yet. Goooo do it. XD

01:03:03 (2,3) - Simply put, the spacing between this and the (1) before it suggests a half measure, but it's timed a full measure away. Scoot these two beats farther away from (1).

01:12:33 (2,3) - These two need to be just a little farther away from the (1) before.

01:28:83 (1) - You didn't do what Kai suggested here (which I agree with) :( dooo eeet.

02:03:63 (1) - Wow, 30 seconds of nicely spaced stuff between here and the last one! You did well during that part. Unfortunately, here, you have the same problem you have in several other areas, which is that the (1) is spaced a half measure away from the preceding (13), but is only a quarter measure away in timing. Scoot it closer! ^^;

02:07:23 (1) - Hmmm. I see what you're trying to do here, and I like the idea. I'm not going to say "oh noooes that (1) is way too close to the (1) after it", because I like neat shapes like this. Go ahead and keep it in -- I just wanted to mention it so you knew it was there, especially if another mod -does- ask you to change it.

02:48:33 (1,2,3,4,5,6,7,8,9,10,11) - the timing on this section feels off to me. Try this and see if it sounds better to you; Delete (1), move the re-numbered (1,2,3,4) backward 1/4 measure in time, move (5,6) 1/4 measure FORWARD in time, then try listening. Make -sure- you adjust the beat spacing to account for this!

02:53:73 (4,5,1) - These three should all be spaced 1/4 measure apart from each other in time, rather than having (4,5) an eighth-measure apart. Make sure you adjust the spacing to reflect this ^_^

02:54:93 (4,5,1) - Same as above.

02:58:22 (2,3,4) - This section seems to be spaced at half the distance of the rest of the song, so I suggest you just go in and double the space between each. The (2) beat needs to be farther away from the slider before it, and the (3, 4) after it need significantly more space between both each other and the preceding (2).

03:03:01 (2,3,4) - Same as above.

Whew! That's everything for now. Keep at it :D
Topic Starter
Drag3ndz
Oh my goooood... I know HolyCow's spacing is nuts, but I'm the one getting corrected by spacing! I think I need to rest before correcting this. I need a better computer for timing. What the hell was I on when I made this beatmap?

Hang on guys, I'll get to editing.

...Ugh, I should have put it in the help forum. -_-;;
Rolled
Most computer's sound cards do have different delay than other cards. To find a somewhat equilibrium to all of this, you should go into options and adjust your universal offset accordingly. It's pretty self explanatory how to adjust it in options.
Topic Starter
Drag3ndz
02:48:33 - I didn't understand what you meant. Delete (1) then move (1,2,3,4) 1/4 back, move (5,6) 1/4 forward. It didn't sound right. Please explain in full detail, I can't concentrate due to the heat in my room. (My room just HAS to be next to the sun.)

02:53:73 & 02:54:93 - You mean spread them out a little more?

Ahh I feel bad making you guys correcting my beatmaps. (Even though I did not intended to...) T_T
MOOMANiBE

Drag3ndz wrote:

02:48:33 - I didn't understand what you meant. Delete (1) then move (1,2,3,4) 1/4 back, move (5,6) 1/4 forward. It didn't sound right. Please explain in full detail, I can't concentrate due to the heat in my room. (My room just HAS to be next to the sun.)
The problem is that the voice during that part doesn't match the beats exactly. After thinking about it, I dunno if moving 1,2,3,4 is nessecary though. XD Hopefully I'm helping more than harming in this case. Anyway, this is what I think sounds best:

This is how it looks currently:


So, you delete (1)..


And then scoot 5,6 over to the right 1/4.


Drag3ndz wrote:

02:53:73 & 02:54:93 - You mean spread them out a little more?
Your latest version has them spaced correctly, but you need to time them correctly too.
Right now, the timing for those parts is like this:


but it should be like this:


^_^; Hopefully that makes sense now.

Drag3ndz wrote:

Ahh I feel bad making you guys correcting my beatmaps. (Even though I did not intended to...) T_T
Haha, don't worry too much. That's what beatmap mods are for, and as long as you get -why- I'm having you change this stuff, I'm happy :D
Topic Starter
Drag3ndz
There, resubmitted it. Anymore changes needed after a few modifications?

Download: Hazel FERNANDES - Number One (Rena-chan) [lepidon! - Taiko Muzukashii].osu
Kai
i see you added insane , well i see nothing wrong with all 4 , here
James
and i thought we are avoiding dupe songs now. . .
Topic Starter
Drag3ndz
So is anyone gonna check my beatmap? *bump*

{EDIT} Oh whoops. I didn't know there was a second page!
MaxwellDemon
Alright, my turn to nitpick! XD

Anyway, so here we go...

Normal:

00:29:88 (3) - Move it 1/4 backward and then add another beat to 00:30:03... sounds better. XD
00:39:48 (3) - Exact same thing as above
01:38:50 (0) - Um... you are using 1/8th divisor? :o... You could move the start of the spinner to 1:38:43? Also move the end to 1:40:83... I am pretty sure Kai pointed this out already. XD :/
01:41:95 (3) - Why is this beat also on a 1/8th divisor? XO... Move it to 01:41:73 and then create another beat on 01:42:03
01:51:48 (3) - Same as 00:29:88
02:09:63 (1) - The slider is a little off the screen... move it a little bit upward then left. ^^; This applies to any difficulties with this slider as well!
02:14:43 (1) - Same issue as above
02:18:48 (5) - Move this 1/4 backward
02:18:93 (6) - Move this also 1/4 backward... that note sounds stronger than the one at the current position. :P
02:19:23 (1) - Also 1/4 backward

Inconsistent beatspacing at normal difficulty... I am pretty sure Moom has already done a rather thorough explanation of it. If you don't get it though, just ask, I'll explain. :)

I am sorry if some of my suggestions come into conflict with Kai's and Moom's, just tell me if that happens, and the mods could do some compromising about it XD

Other than that, I am pretty happy with this map. :)
Topic Starter
Drag3ndz
02:18:48 (5) - Okay this sounds bad but what's wrong with this one? It's the same as (5) 02:13:68. Leaving it as it is.
01:41:95 (3) - I was NOT using 1/8! I purposely put it there because it sounded right to me.
02:19:23 (1) - That did NOT sound right when I moved it backwards. Leaving it as it is.
MaxwellDemon
Defensive much? :?
I looked at it again and maybe because I modded your map at like 5 AM at my time, I might have accidentally misunderstood what your beats are actually following. My apologies on that and I don't find any issues in Normal now... beatwise anyway.

I still however have issues with your beat spacing. If you are having trouble setting the beat spacing properly between beats, turn on distance snap.
peppy
I won't delve into the spacing issues of this map, but will instead say this:
You need to use some whistle/finish sound additions. I couldn't find any in any of your maps, which makes things very monotonous when hitting, and especially when playing the new Taiko mod. I suggest you look at adding these where they sound good (the original airman by holycow does a good job of this if you need ideas).

I also feel you should use the offset 4863, rather than holycow's. His was slightly early. If you leave "Move already placed notes" and adjust this on the F3 screen, you shouldn't have to do any resnapping or anything.
machol30
Peppy's offset feels slightly late for me. I got 4,857 ms (maybe my UO is off somewhere?). so +24ms on all timing sections. delete extra timing section on Easy. and then Resnap all notes.

Easy
[00:32:90](4): It sounds better at 00:33:05 to me, and then move closer to 5.
[01:16:70](0): begin at 01:16:85 and end at 01:18:20
[01:46:70](2): This note is fine, but it works well at 01:46:85 as well.
[03:10:85](4): move back at 03:10:70.
[03:14:60](0): begin at 03:14:45 and end at 03:16:85.

Normal
Timing section at 191,896 should have offset of 192,046. and resnap all notes.
[01:16:70](0): begin at 01:16:85 and end at 1:18:20 or 01:18:35 (either is fine).
[02:04:70](0): should begin and end at whole beats (this is for the following spinner as well)
[03:14:59](0): begin at 03:14:44 and end at 03:16:84.

uhh... I think some of the notes got messed with when I resnapped notes. Okay then, I'll stop at those two for now then. Also, some very small spacing issues here and there, but they're fine. It's only very minor.
peppy

buraimaster1234 wrote:

Peppy's offset feels slightly late for me. I got 4,857 ms (maybe my UO is off somewhere?). so +24ms on all timing sections. delete extra timing section on Easy. and then Resnap all notes.
Works for me. I didn't get an exact number - just did a quick check and it sounded OK. Go with burai's offset.
Topic Starter
Drag3ndz
There, I edited it as best as I can. I'll add some whistles and finishers after I know if my beatmaps are acceptable.

For some reason, I feel like I'm getting picked on because someone already did this song...
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