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Okada Satoru - Ash to Ash

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Topic Starter
Lily Bread
This beatmap was submitted using in-game submission on 2016年11月27日 at 15:54:50

Artist: Okada Satoru
Title: Ash to Ash
Source: スーパーロボット大戦OG ORIGINAL GENERATIONS
Tags: Snowy Wings SRW super robot wars ラミア ラヴレス アンジュルグ W17 LAMIA LOVELESS
BPM: 181
Filesize: 3755kb
Play Time: 01:13
Difficulties Available:
  1. Easy (1.44 stars, 75 notes)
  2. Hard (3.11 stars, 191 notes)
  3. Insane (4.41 stars, 245 notes)
  4. Normal (1.8 stars, 113 notes)
  5. Snowy Wings' Extra (5 stars, 346 notes)
Download: Okada Satoru - Ash to Ash
Information: Scores/Beatmap Listing
---------------
W17 Lamia Loveless's theme song.
from SRW OGs.

[Snowy Wings' Extra] by Snowy Wings.
other diffs by Lily Bread.
Mollon
1st~

normal
od4没问题,和mobile suit一样 基本都是滑条。。

hard
00:41:382 (1,2,1,2,1) - 这一段的blanket包的有点乱啊。。

LAMIA
记得在profile里说很讨厌长串的,居然选择做这个,哈哈
00:13:039 (3,4,1) - 滑条头的位置距离均匀一些
00:16:022 (8) - 往下一点
00:57:626 (2) - 离1远一点
01:01:106 (4) - 有点挤,要不把23往上一点点
后面这段跳除了三角六角和五角这种,要不要放一点不规则的增加一下多样性阿。虽然不怎么喜欢xjb跳,但是全规则跳也可以丰富一下嘛。

这张感觉比mobile suit好了不少。。挺有意思的,也挺好的~
Topic Starter
Lily Bread

Mollon wrote:

1st~

normal
od4没问题,和mobile suit一样 基本都是滑条。。

hard
00:41:382 (1,2,1,2,1) - 这一段的blanket包的有点乱啊。。
//有的不是blanket

LAMIA
记得在profile里说很讨厌长串的,居然选择做这个,哈哈
//心情上很想都用跳..不过显然串更合曲一点,因为能跟到主音轨
//不过我还是尽可能用了许多短滑条来代替串了...

00:13:039 (3,4,1) - 滑条头的位置距离均匀一些
//改了

00:16:022 (8) - 往下一点
//改了

00:57:626 (2) - 离1远一点
//改了

01:01:106 (4) - 有点挤,要不把23往上一点点
后面这段跳除了三角六角和五角这种,要不要放一点不规则的增加一下多样性阿。虽然不怎么喜欢xjb跳,但是全规则跳也可以丰富一下嘛。
//放了又要有人说我乱跳了..这种个人喜好之类的东西一般都懒改
/*
记得上次哪张图,有个人说某个地方太重复让我改一下,我改了
下一个人马上就说明明音乐一样的为什么不用重复的节奏,当时我就..
从那以后我就不改这种地方了..
*/


这张感觉比mobile suit好了不少。。挺有意思的,也挺好的~
//喜欢就好啦..我自己甚至不能pass,所以对这张图的质量完全没信心(
//目前缺一个hyper或者简单insane,做完再来找你看看
__Hatsune_Miku
haii there ! #M4M


  1. Re-size 1024 x 768 -> 1366 x 768

LAMIA

  1. 00:37:071 (3,1) - These tow objects are less than 10ms apart #AiMod
  2. 00:16:353 (1) - little pull up #out of screen

Hard

  1. 00:39:723 (2) - pull inside

Normal


  1. 01:13:701 (4) - i think slider end is 01:14:696 here
okay.. GL for ranked :)
Topic Starter
Lily Bread

_ Hatsune Miku wrote:

haii there ! #M4M


  1. Re-size 1024 x 768 -> 1366 x 768
//why? 1024*768 is quite ok.

LAMIA

  1. 00:37:071 (3,1) - These tow objects are less than 10ms apart #AiMod
    //woops my fault. fixed.
  2. 00:16:353 (1) - little pull up #out of screen
    // i had a F5 test. it is not out of screen.

Hard

  1. 00:39:723 (2) - pull inside
//ok

Normal


  1. 01:13:701 (4) - i think slider end is 01:14:696 here
//nah.

okay.. GL for ranked :)
//thanks for mod
BladesofSteel
Hello. This is an M4M modding.

LAMIA
00:09:723 (1,2) - Because you already did this set of sliders in the Hard difficulty, it may be better if these 2 sliders become hit circles instead, forming a stream.

00:20:331 (1) - Add a normal finish on the head? You can do this by adjusting the Sameplset (Top let corner) to this:



00:12:375 (1,2) - These objects are placed too closely, compared to how you had spaced your previous sliders 00:11:381 (2,3,4) - . Consider moving them farther apart.

00:21:657 (1) - Add a normal finish to the head.

00:17:679 (1) - Add the current (custom) finish to the head.
00:20:331 (1) - ^

00:26:132 (3,4) - Because these objects are spaced a full beat apart, have the hit circle stack over the slider head instead, similar to what you did for 00:24:806 (3,4) - .

00:27:292 (2) - Slider is too high and it is almost off the screen... please position it lower.

00:26:961 (1) - Add a normal finish to the head.
00:32:265 (1) - ^
00:37:569 (1) - ^
00:48:176 (1) - ^
00:53:314 (6) - ^

00:30:441 (3) - I don't like how there is a forced hit sound on 00:30:607 even though there is no note whatsoever. How about using only two hit circles on 00:30:441 and 00:30:773, then stack them together just near 00:30:939 (1) - like this:



00:37:569 - You placed a green timing point here. Because the speed of the music has started to slow, you can also consider lowering the Slider velocity here to 0.75. Similar to what you did on 00:40:718 - . You'll need to fix the sliders in between these timing points, but it will be worth the effort.

00:45:524 (1,2,3) - Ugly overlap. Please remap this part.

01:09:226 (2) - Add a normal finish to the head.
01:10:718 (1) - ^
01:13:370 (1) - ^

01:14:530 (1) - Instead of a slider, I would suggest putting a spinner here, until 01:16:022 -, or what ever time you choose.

Hard
00:17:513 (6,1) - Swap objects, so the slider starts at 00:17:513 - instead. The hit circle will be on 00:18:011. Currently, the object at 00:17:679 - just sounds really off with the music.
00:22:817 (6,1) - ^ Same as above, swap object timings.
00:33:425 (6,1) - ^


00:21:657 (1) - Add a normal finish to the head.
00:26:961 (1) - ^
00:37:569 (1) - ^

00:40:718 (2) - Shorten the slider, so it ends at 00:41:049 -, then add a hit circle on 00:41:215 -. I feel that having a hit circle here gives stronger emphasis to the sudden pitch of the music.

00:41:381 (1,2) - ^ Same as before, shrink them both, then add a hit circle on 00:41:878 - and 00:42:541 - .

00:48:176 (2) - Is suppose to be NC instead of 00:47:845 (1) - ...also add a Normal finish on the head.

00:58:287 (3) - The forced hitsound here does not sound well. Please remove this slider, extend 00:57:955 (2) - 's tail to this point and add a hit circle on 00:58:453 -.

Normal
00:11:049 (1) - Sounds very off. Please consider remove this slider an replacing it with a new set of objects that should create a better rhythm.
XiaofengTiger
我又过来mod了~
[General]
  • 去掉滑条点的音效或者降低滑条点的音效吧,或者改另一种滑条点音效
    有的白线音效是whistle,有的是finish,而且分布有点不规则,建议统一或者调整一下这两个音效在大白线上的分布吧
[Hard]
  • 00:12:375 (1,2) - 00:13:535 (4,1) - 00:13:535 (4,2) - 00:14:033 (2,3) - 00:23:977 (4,1) - 00:59:779 (5,1) - 01:01:933 (2,3) - 01:07:900 (4,1) - 01:10:718 (1,2) - 感觉这些地方没包好
    00:20:331 (1,3) - 1的尾端和2之间没包好
    00:26:464 (3) - 有一点点歪
    00:42:044 (2,1) - 2尾端和1之间没包好
[Normal]
  • 00:09:723 (1,1) - 00:36:243 (2,3) - 我想这是故意不对齐的吧0.0轻度强迫症路过
    00:17:016 (2,3) - 00:22:320 (2) - 00:27:624 (2,3) - 00:26:961 (1,2) - 00:30:939 (3,1) - 00:54:475 (2,3) - 01:12:707 (2,3) - 感觉这些地方没包好
[LAMIA]
  • 00:20:662 (2,3) - 00:20:828 (3,4) - 00:21:988 (2,3) - 00:22:983 (1,2) - 00:25:469 (5,1) - 00:31:270 (2,3) - 01:14:033 (3,1) - 感觉这些地方没包好
上面所提到的没包好都是用缩圈来看的,通常都是弧形滑条两端离中心note的距离不相等,也有的中间与两端离中心距离不相等
加油~!
Topic Starter
Lily Bread

BladesofSteel wrote:

Hello. This is an M4M modding.

LAMIA
00:09:723 (1,2) - Because you already did this set of sliders in the Hard difficulty, it may be better if these 2 sliders become hit circles instead, forming a stream.
//a stream at beginning is very hard to hit imo.

00:20:331 (1) - Add a normal finish on the head? You can do this by adjusting the Sameplset (Top let corner) to this:



00:12:375 (1,2) - These objects are placed too closely, compared to how you had spaced your previous sliders 00:11:381 (2,3,4) - . Consider moving them farther apart.

00:21:657 (1) - Add a normal finish to the head.

00:17:679 (1) - Add the current (custom) finish to the head.
00:20:331 (1) - ^
//using hitsounds too much is not so good. i think these place shouldn'd add hitsounds.

00:26:132 (3,4) - Because these objects are spaced a full beat apart, have the hit circle stack over the slider head instead, similar to what you did for 00:24:806 (3,4) - .
//ok, seems good.

00:27:292 (2) - Slider is too high and it is almost off the screen... please position it lower.
//no issue here. please press F5 to test.

00:26:961 (1) - Add a normal finish to the head.
00:32:265 (1) - ^
00:37:569 (1) - ^
00:48:176 (1) - ^
00:53:314 (6) - ^
//nah. why?

00:30:441 (3) - I don't like how there is a forced hit sound on 00:30:607 even though there is no note whatsoever. How about using only two hit circles on 00:30:441 and 00:30:773, then stack them together just near 00:30:939 (1) - like this:


//seems good. changed

00:37:569 - You placed a green timing point here. Because the speed of the music has started to slow, you can also consider lowering the Slider velocity here to 0.75. Similar to what you did on 00:40:718 - . You'll need to fix the sliders in between these timing points, but it will be worth the effort.
//too complex to change.

00:45:524 (1,2,3) - Ugly overlap. Please remap this part.
//fixed

01:09:226 (2) - Add a normal finish to the head.
01:10:718 (1) - ^
01:13:370 (1) - ^

01:14:530 (1) - Instead of a slider, I would suggest putting a spinner here, until 01:16:022 -, or what ever time you choose.
//i don't like spinner.

Hard
00:17:513 (6,1) - Swap objects, so the slider starts at 00:17:513 - instead. The hit circle will be on 00:18:011. Currently, the object at 00:17:679 - just sounds really off with the music.
00:22:817 (6,1) - ^ Same as above, swap object timings.
00:33:425 (6,1) - ^
//keep.


00:21:657 (1) - Add a normal finish to the head.
00:26:961 (1) - ^
00:37:569 (1) - ^
//keep.

00:40:718 (2) - Shorten the slider, so it ends at 00:41:049 -, then add a hit circle on 00:41:215 -. I feel that having a hit circle here gives stronger emphasis to the sudden pitch of the music.
//good. changed

00:41:381 (1,2) - ^ Same as before, shrink them both, then add a hit circle on 00:41:878 - and 00:42:541 - .
//good. changed

00:48:176 (2) - Is suppose to be NC instead of 00:47:845 (1) - ...also add a Normal finish on the head.
//keep. because i changed sv here.

00:58:287 (3) - The forced hitsound here does not sound well. Please remove this slider, extend 00:57:955 (2) - 's tail to this point and add a hit circle on 00:58:453 -.
//keep.


Normal
00:11:049 (1) - Sounds very off. Please consider remove this slider an replacing it with a new set of objects that should create a better rhythm.
//considering..

XiaofengTiger wrote:

我又过来mod了~
[General]
  • 去掉滑条点的音效或者降低滑条点的音效吧,或者改另一种滑条点音效
    有的白线音效是whistle,有的是finish,而且分布有点不规则,建议统一或者调整一下这两个音效在大白线上的分布吧
[Hard]
  • 00:12:375 (1,2) - 00:13:535 (4,1) - 00:13:535 (4,2) - 00:14:033 (2,3) - 00:23:977 (4,1) - 00:59:779 (5,1) - 01:01:933 (2,3) - 01:07:900 (4,1) - 01:10:718 (1,2) - 感觉这些地方没包好
    00:20:331 (1,3) - 1的尾端和2之间没包好

    //这些都不是blanket
    //短滑条懒改了...不贴屏幕上看感觉看不出问题来...长滑条的改一下吧

    00:26:464 (3) - 有一点点歪
    //是歪的没错..不过歪也没问题呀...

    00:42:044 (2,1) - 2尾端和1之间没包好
[Normal]
  • 00:09:723 (1,1) - 00:36:243 (2,3) - 我想这是故意不对齐的吧0.0轻度强迫症路过
    //第一个可以对齐一下 第二个就不对齐了

    00:17:016 (2,3) - 00:22:320 (2) - 00:27:624 (2,3) - 00:26:961 (1,2) - 00:30:939 (3,1) - 00:54:475 (2,3) - 01:12:707 (2,3) - 感觉这些地方没包好
[LAMIA]
  • 00:20:662 (2,3) - 00:20:828 (3,4) - 00:21:988 (2,3) - 00:22:983 (1,2) - 00:25:469 (5,1) - 00:31:270 (2,3) - 01:14:033 (3,1) - 感觉这些地方没包好
    //这些有的真不是blanket....明显的地方改了
上面所提到的没包好都是用缩圈来看的,通常都是弧形滑条两端离中心note的距离不相等,也有的中间与两端离中心距离不相等
加油~!
/*
thanks for mod!
*/
Underforest

As I requested for M4M, click header image for map I need more back

General
  1. Nothing quite!
Easy
  1. OD/HP +1
  2. 00:11:049 (1) - Curve this slider as you did here: 00:12:375 (2)
  3. 00:32:265 (1) - Stack with this sliderend: 00:28:950 (4)
  4. 00:36:243 (2,1) - Their borders are very close
Normal
  1. OD/HP +1
Hard
  1. AR -0.5
  2. 00:45:524 (1) - Too long for a hard, just do 2 sliders
  3. 01:12:044 (1,2,3,4) - Do you think this amount is nice?
Insane
  1. 00:00:442 (1) - End this spinner at 00:05:580
  2. 01:03:591 (5) - Stack with blue tick and put a circle at white tick
  3. 01:11:215 (2,3,4,5) - Rip star jump
  4. 01:14:033 (3,4) - Not a good flow
Snowy Wings' Extra
  1. AR -0.1
  2. 00:09:723 (1,2) - Convert this to a stream
  3. 00:37:403 (5) - I recommend to replace this with a circle
  4. 00:52:486 (3,4) - This is an extra, put a distanced jump
  5. 01:08:563 (4) - Not a good shape
  6. 01:12:044 (1,2,1,2,1,2,1,2) - Ridicolous, this is not a 7.50* AR:10 diff
  7. 01:14:530 (3) - Replace this with a circle
  8. 01:14:613 - 01:16:022: Spinner
Very nice map imo, gl!
Topic Starter
Lily Bread
/*
red = nope.
orange = in consideration.
no comment or pink = fixed.
*/

Underforest wrote:


As I requested for M4M, click header image for map I need more back

General
  1. Nothing quite!
Easy
  1. OD/HP +1
    //i don't like it, it's easy, for beginner, so make it easy to play is better
  2. 00:11:049 (1) - Curve this slider as you did here: 00:12:375 (2)
    //ok
  3. 00:32:265 (1) - Stack with this sliderend: 00:28:950 (4)
    //ok
  4. 00:36:243 (2,1) - Their borders are very close
    //moved
Normal
  1. OD/HP +1
    //HP+1, OD i want to keep
Hard
  1. AR -0.5
    //ok
  2. 00:45:524 (1) - Too long for a hard, just do 2 sliders
    //ok
  3. 01:12:044 (1,2,3,4) - Do you think this amount is nice?
    //i think it's ok
Insane
  1. 00:00:442 (1) - End this spinner at 00:05:580
    //i don't like long spinner
  2. 01:03:591 (5) - Stack with blue tick and put a circle at white tick
    //ok
  3. 01:11:215 (2,3,4,5) - Rip star jump
    //0 0
  4. 01:14:033 (3,4) - Not a good flow
    //fixed

Very nice map imo, gl!
/*
thanks for mod!
*/
Sky Future
hi~ im looked #modreqs
want m4m t/409701

Easy

*00:32:928 (2,3) - same level 00:27:624 (2,3) - to catch up http://puu.sh/nVrxv/026054277e.jpg

*00:51:823 - add note >3< cut off the flow

*00:58:453 (4,1) - not connecting http://puu.sh/nVrHn/6782d3a6e9.jpg

*01:07:734 (2,3) - ^

Normal

*00:20:828 (4) - reduce 00:21:325 -

*00:26:132 (4) - ^ 00:26:629 -

*00:55:801 (6,1) - blanket

*01:10:386 (3,4) - ^

Hard

*00:42:044 (3,1) - can blanket try!

Insane

*00:19:337 (2) - no fit slider! change circle

*00:29:944 (2) - ^

*00:36:077 (5,1) - blanket

*00:42:872 (1) - what the whistle? i think so fit the finish

*00:52:154 (1,2,3) - good short slider! but i think need more short 1/8 slider

*01:02:265 (4,5) - recommend http://puu.sh/nVskO/883f5fbfbe.jpg

Snowy Wings's Extra

\ ^o^ / nice note
Topic Starter
Lily Bread

Sky Future wrote:

hi~ im looked #modreqs
want m4m https://osu.ppy.sh/forum/t/409701

Easy

*00:32:928 (2,3) - same level 00:27:624 (2,3) - to catch up http://puu.sh/nVrxv/026054277e.jpg
//ok

*00:51:823 - add note >3< cut off the flow
//ok

*00:58:453 (4,1) - not connecting http://puu.sh/nVrHn/6782d3a6e9.jpg
//ok

*01:07:734 (2,3) - ^
//ok

Normal

*00:20:828 (4) - reduce 00:21:325 -
//there is music at - 00:21:491 -

*00:26:132 (4) - ^ 00:26:629 -
//^

*00:55:801 (6,1) - blanket

*01:10:386 (3,4) - ^

Hard

*00:42:044 (3,1) - can blanket try!

Insane

*00:19:337 (2) - no fit slider! change circle
//it's ok imo

*00:29:944 (2) - ^
//^

*00:36:077 (5,1) - blanket

*00:42:872 (1) - what the whistle? i think so fit the finish
//ok

*00:52:154 (1,2,3) - good short slider! but i think need more short 1/8 slider
//? i don't know

*01:02:265 (4,5) - recommend http://puu.sh/nVskO/883f5fbfbe.jpg
//good

Snowy Wings's Extra

\ ^o^ / nice note
Sky Future

Lily Bread wrote:

*00:52:154 (1,2,3) - good short slider! but i think need more short 1/8 slider
//? i don't know
sry.. i cant english, try this http://puu.sh/nVzbz/8d7858cb03.jpg
Topic Starter
Lily Bread

Sky Future wrote:

Lily Bread wrote:

*00:52:154 (1,2,3) - good short slider! but i think need more short 1/8 slider
//? i don't know
sry.. i cant english, try this http://puu.sh/nVzbz/8d7858cb03.jpg
thanks, i will consider about it
sahuang
M4M(水摸

[General]
  1. Insane根据上下两个难度可以考虑od7.5hp6.5
  2. 不考虑每个难度在01:14:530 - 加5%绿线么,毕竟歌曲后面降声了,看extra有绿线

[Easy]
  1. 00:53:314 (1,2) - 包好
  2. 01:08:066 (3,4) - ^

[Hard]
  1. 也没什么事,00:42:044 (3,1) - 稍微包好点

[Insane]
  1. 01:14:530 (1) - 结尾这个,不觉得这样好看多了吗:
    前面234的开口分别向左上下,这个开口向右多好看

[SW's Ex]
  1. 00:05:580 (2,1,2) - 不好看,00:05:580 (2,1) - 这个距离应该大于00:05:745 (1,2) - ,现在反了
  2. 00:16:353 (1,4,5,6) - 叠一下好点
  3. 00:19:005 (1) - 不懂为什么不ctrl+G,现在太怪了
  4. 00:29:613 (1,2,3) - ^ 你看00:30:441 (5,6,7) - 这种567,再看看前面那个
  5. 00:37:403 (5) - 这里直线反而舒服
  6. 滑条很棒!

GL for rank!Hope it helps a bit.:)
Lobelia
M4M
先来留个名,慢慢看
[ Easy ]
00:19:005 (1) - 漏clap
00:20:331 (2) - ↑
00:25:635 (2) - ↑
00:19:005 (1,2) - 00:24:309 (1,2) - 00:29:613 (1,2) - 00:34:917 (1,2) - 这几组都是类似节奏。。。。但是加clap形式都不一样,我觉得都保持第4白线位置clap好
01:08:066 (3,4) - 个人觉得这里来回比较好,目前这个样子稍微有点丑

[ Normal ]
01:05:911 (5,6,1) - 这里flow差了点,再调整一下

[ Hard ]
00:12:375 (1) - 虽然NC了,但是前面00:11:381 (2,3) - 这里按照DS放的,这里突然有这么近,感觉读图来说的话并没有那么舒服,拉开?
00:11:381 (2,3) - 这两个挨在一起啦,不是很美观,拉开吧
00:34:917 (1,2) - 这里用1/1滑条节奏听着比1/2加单点要舒服,音乐感觉也更丰富
00:27:955 (4,1) - 这块节奏改成
感觉这样组合听起来更舒服QWQ不改也没关系
00:53:314 - 01:13:370 这段是副歌是可以激昂一些,不过这块DS浮动有点太大,保持住1.5X调整一下?00:53:480 (1,2,3) - 比如刚开头这里虽然看着基本是相等的,不过波动超过0.1了,感觉不太规范

[ Insane ]
电脑突然崩溃。。。还好我提前POST了
00:52:154 (1,2,3,4) - 这块2-3flow感觉比较差,试试这样?
摆放比较随意。。。你在自己调整一下blanket做好些
01:05:414 (1,1) - 蓝色叠住绿色滑条尾?这样五边形也看着舒服点

因为你还有个图要摸。。。那个GD我就不看了QWQ
Momizi
nm request from my queue
[Hard]
00:42:044 (3,1) - 虽然我一般不提nazi建议,但是这里blanket确实没做好
[Insane]
00:45:193 (3,1) - 尝试这两个弧度尽量相同?
00:57:955 (2) - 复制1的ctr+G?
01:01:933 (3,4) - 感觉距离稍微近了点,我的话1/2也会放这里的,试试ctrl+H放到右边然后调整一下避免后一个隔一分拍的距离又过近(
[Snowy Wings' Extra]
00:08:397 (1,1) - 有点擦边了
00:17:513 (7,1) - 这两个之间的距离我个人感觉不太爽..
00:37:403 (5) - 太短了,这样子的圆弧用在这么短的滑条感觉不好看呢
00:38:066 (2) - 没有叠好
00:52:154 (1,2,3,4) - 这四个感觉体现的不是很好,insane的感觉就很棒(

感觉也摸不出什么了,顺便机战的曲子都很好听呢(
低难度的话我相信肯定没问题XD,就偷懒不看了
Topic Starter
Lily Bread

sahuang wrote:

M4M(水摸

[General]
  1. Insane根据上下两个难度可以考虑od7.5hp6.5
    //没必要
  2. 不考虑每个难度在01:14:530 - 加5%绿线么,毕竟歌曲后面降声了,看extra有绿线
//懒,意义不大

[Easy]
  1. 00:53:314 (1,2) - 包好
  2. 01:08:066 (3,4) - ^

[Hard]
  1. 也没什么事,00:42:044 (3,1) - 稍微包好点

[Insane]
  1. 01:14:530 (1) - 结尾这个,不觉得这样好看多了吗:
    前面234的开口分别向左上下,这个开口向右多好看
//可以,虽然flow有点怪


GL for rank!Hope it helps a bit.:)
//thanks

[ Abhor ] wrote:

M4M
先来留个名,慢慢看
[ Easy ]
00:19:005 (1) - 漏clap
//这..已经加了finish呀,不用改成clap吧

00:20:331 (2) - ↑
//这里我要加也是加哨子..

00:25:635 (2) - ↑
//一样..音效跟高难度保持统一

00:19:005 (1,2) - 00:24:309 (1,2) - 00:29:613 (1,2) - 00:34:917 (1,2) - 这几组都是类似节奏。。。。但是加clap形式都不一样,我觉得都保持第4白线位置clap好
//音效跟高难度统一..虽然我下的节奏一样,但是音乐里的乐器不一样

01:08:066 (3,4) - 个人觉得这里来回比较好,目前这个样子稍微有点丑
//可以

[ Normal ]
01:05:911 (5,6,1) - 这里flow差了点,再调整一下
//?

[ Hard ]
00:12:375 (1) - 虽然NC了,但是前面00:11:381 (2,3) - 这里按照DS放的,这里突然有这么近,感觉读图来说的话并没有那么舒服,拉开?
//好

00:11:381 (2,3) - 这两个挨在一起啦,不是很美观,拉开吧
//好

00:34:917 (1,2) - 这里用1/1滑条节奏听着比1/2加单点要舒服,音乐感觉也更丰富
//我不觉得

00:27:955 (4,1) - 这块节奏改成
感觉这样组合听起来更舒服QWQ不改也没关系
//改不改都有道理,所以我不改

00:53:314 - 01:13:370 这段是副歌是可以激昂一些,不过这块DS浮动有点太大,保持住1.5X调整一下?00:53:480 (1,2,3) - 比如刚开头这里虽然看着基本是相等的,不过波动超过0.1了,感觉不太规范
//没有问题,这里是hard

[ Insane ]
电脑突然崩溃。。。还好我提前POST了
//0 0

00:52:154 (1,2,3,4) - 这块2-3flow感觉比较差,试试这样?
摆放比较随意。。。你在自己调整一下blanket做好些
/*
http://puu.sh/nZlvX/1e38fcb144.jpg
http://puu.sh/nZly9/b4d7657aec.jpg
没什么区别吧?这是我做了这么多图唯一刻意去抄的梗,如果柚子的梗不好那我也不知道该怎么改了..

*/

01:05:414 (1,1) - 蓝色叠住绿色滑条尾?这样五边形也看着舒服点
//可以

因为你还有个图要摸。。。那个GD我就不看了QWQ
//thanks for mod!


Momizi wrote:

nm request from my queue
//诶?我不记得有po过呀...0 0

[Hard]
00:42:044 (3,1) - 虽然我一般不提nazi建议,但是这里blanket确实没做好
//这真的不是blanket,我只是做出个flow

[Insane]
00:45:193 (3,1) - 尝试这两个弧度尽量相同?
//现在这样挺好的

00:57:955 (2) - 复制1的ctr+G?
//复制来的话包不好

01:01:933 (3,4) - 感觉距离稍微近了点,我的话1/2也会放这里的,试试ctrl+H放到右边然后调整一下避免后一个隔一分拍的距离又过近(
//好


感觉也摸不出什么了,顺便机战的曲子都很好听呢(
低难度的话我相信肯定没问题XD,就偷懒不看了
//thanks!
Snowy Wings
reply

Underforest wrote:

Snowy Wings' Extra
  1. AR -0.1ok
  2. 00:09:723 (1,2) - Convert this to a stream There is more fit with repeat slider
  3. 00:37:403 (5) - I recommend to replace this with a circle no
  4. 00:52:486 (3,4) - This is an extra, put a distanced jump stanced jump is unnecessary here,and haven't reading problem
  5. 01:08:563 (4) - Not a good shape It's a good shape
  6. 01:12:044 (1,2,1,2,1,2,1,2) - Ridicolous, this is not a 7.50* AR:10 diff ok,changed
  7. 01:14:530 (3) - Replace this with a circle no,there is unfit with a circle and spinner
  8. 01:14:613 - 01:16:022: Spinner ^

sahuang wrote:

[SW's Ex]
  1. 00:05:580 (2,1,2) - 不好看,00:05:580 (2,1) - 这个距离应该大于00:05:745 (1,2) - ,现在反了 个人感觉挺好看.-. 00:05:745 (1) - 位于六边形中心,不太想改,00:05:745 (1,2) - 这里作大间距就好了。
  2. 00:16:353 (1,4,5,6) - 叠一下好点 ?啥意思。00:17:182 (4,5,6) - 和00:17:513 (7) - 哪里会比较好,还是说圈和滑条没叠好?我把00:17:513 (7) - 重新叠了一下。
  3. 00:19:005 (1) - 不懂为什么不ctrl+G,现在太怪了 因为这样打起来比较舒服,而且对称√
  4. 00:29:613 (1,2,3) - ^ 你看00:30:441 (5,6,7) - 这种567,再看看前面那个同上,另外这里是和前面00:19:005 (1,2,3) - 的排列作对应
  5. 00:37:403 (5) - 这里直线反而舒服 blanket
  6. 滑条很棒! 谢谢 :D

Momizi wrote:

[Snowy Wings' Extra]
00:08:397 (1,1) - 有点擦边了 感觉还行吧,也不是擦边特厉害,不想重新调那个滑条圈了.-.
00:17:513 (7,1) - 这两个之间的距离我个人感觉不太爽..这个间距没啥问题啊,后面相同的地方也都是差不多的间距
00:37:403 (5) - 太短了,这样子的圆弧用在这么短的滑条感觉不好看呢这里是想作点奇葩形状的滑条,与背景嗞嗞嗞的声音作对应
00:38:066 (2) - 没有叠好
00:52:154 (1,2,3,4) - 这四个感觉体现的不是很好,insane的感觉就很棒( 这里和后面的01:02:762 (1,2,3,4,1) - 想分别作一个大间距,一个作短滑条,因为这两个地方都是重音,但是声音不一样,而且00:51:823 (1) - 这种1/6折返后面接短滑条不好打

Lily Bread wrote:

//诶?我不记得有po过呀...0 0
这个是我po的 :D
Topic Starter
Lily Bread
0 0你还帮忙找摸呀..谢谢
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