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Breaking Benjamin - Breath

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Total Posts
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Topic Starter
pishifat
This beatmap was submitted using in-game submission on Thursday, December 17, 2015 at 7:42:28 PM

Artist: Breaking Benjamin
Title: Breath
Tags: phobia punk metal
BPM: 91.43
Filesize: 5407kb
Play Time: 02:28
Difficulties Available:
  1. Easy (1.47 stars, 140 notes)
  2. Expert (4.66 stars, 529 notes)
  3. Extra (5.27 stars, 538 notes)
  4. Hard (2.99 stars, 311 notes)
  5. Insane (3.76 stars, 379 notes)
  6. Normal (1.99 stars, 232 notes)
Download: Breaking Benjamin - Breath
Information: Scores/Beatmap Listing
---------------




!
George
I just want to snuggle you daddy
Luel Roseline
!
Stjpa
God bless...



Will edit this post later or tomorrow with mod thingy. And ofc you will get a kiss. ♥


[Extra]

As always I can just mod a map of you with my opinions..u map 2 gud.

• 01:02:036 (3,4) - What's actually the reason for antijumps like these? I don't really like them, especially because this part is a build-up.
• 01:02:364 (1,2,3,4) - Really unfitting jump pattern if you ask me.
• Maybe change all the 1/2 stacks? They make this map boring as hell. Don't want to say that, but that's probably the most boring Extra you've ever made. Was actually pretty hyped when I saw that you mapped something from BB. :<
• Also not sure about all the antijumps you made. D:

Please no kudosu for this. This isn't worth one at all lol
if you need more good bands / songs for more "emoshit" maps, how about Alesana? cough cough
Lily Bread
NM from my queue.

Metadata clear.
MP3 clear.
BG clear.
E/N DS clear.
AImod clear.

this map is so good that I can't find any useful things, sry. no kd.
good luck!
ceLy
:) Just clean useless green lines in lower diffs (though idk if it is necessary...

NM? What is NM? Forget it and take my star :roll: :roll:
pkhg
Topic Starter
pishifat
2 week late reply g

changed the specific timestamp points
as for the last 2 things, it's just how i decided to structure the map. it's not very similar to my others, but i feel like it fits the song's lack of emphasized sounds to include lots of low spacing/stacks. the insane is more similar to my usual extras if you wanna play something like that lol

also halved the bpm as per request of people

also thanks lilybread, chelli, lemons and p k h g for looking at the map at least lolz getting mods 2 hard
Stjpa
Who needs mods anyway when you can just simply speedrank it tho.
-Lemons

pishifat wrote:

also thanks lilybread, chelli, lemons and p k h g for looking at the map at least lolz getting mods 2 hard

UndeadCapulet wrote:

maybe next time make a map with actual problems
Here just for u

  • Easy
  1. 00:14:131 (2) - Blanket 1's slider end pls then just ctrl g it or something for fun if you want it to end at the same place or something https://osu.ppy.sh/ss/4053741
  2. 00:29:881 (2,3) - http://puu.sh/lFfRo/1d2d1ba8b1.jpg Speaking of blankets you have an awful lot of cold single notes they could use some blankets 8-) 8-) 8-)
  3. 01:03:021 (1) - Wow nice design great thing these match up together 01:16:145 (1) -
  4. 01:27:957 (2,3,1) - http://puu.sh/lFfYa/7b0039eaf1.jpg
  5. 01:38:785 (2) - Move this over 2 grid spaces for better line (currently it's http://puu.sh/lFg1e/02a0f93755.jpg )
  6. 02:03:394 (1) - Isn't this missing whatever hitsound that is you're using for your snare drum
  7. 02:08:644 (1) - ^

    Normal
  8. 00:19:053 (2) - Make this be on the blue tick to follow the rhythm you'd been using before then make it snare hitsound yano
  9. 00:32:506 (2) - Move this one grid down and 1 grid to the right because I'm a nazi and that's the best line
  10. 00:41:365 (5) - http://puu.sh/lFgfg/f57b7ede9a.jpg

    Hard
  11. 00:06:585 (1) - why such a jump in spacing into a single note so hard omg
  12. 00:15:280 (3) - Have this curve more into the upcoming slider pls
  13. 00:41:365 (1,2,3) - do dis for cooler flow http://puu.sh/lFgn9/7107c46362.jpg
  14. 00:45:631 (2,3,4,5) - wow dude nice and readable you definitely didn't make me want to click stacked notes in a 1/4 pattern and thus im gonna sliderbreak here ljaskdlfjsd
  15. 01:15:981 (5) - ^ asasddfa you use like 4 different rhythms on stacked notes idk maybe I'm the crazy one
  16. 01:17:458 (1,2,3,4) - maybe use http://puu.sh/lFgtN/f484b8cabf.jpg or http://puu.sh/lFgwa/49d37bee40.jpg idk I just know that 1 shouldn't be a 1/2 slider
  17. 01:18:770 (1) - Nice break after this note good consistancy in diffs

    Insane
  18. Wasn't this named Difficult or something earlier xd
  19. God the lack of hitsounding in this section is really apparent 02:00:769 (1) - pls pishi I want to hear the drums and whatnot
  20. 02:04:050 (2) - idk maybe blanket around the slider end, fuck there's nothing to point out

    Expert
  21. Oh good I can see the circles in this diff
  22. 01:48:793 (6,7,1) - I kinda like the flow you did earlier with 01:47:644 (1,2,3,4) - So maybe do something similar for here

    Extra
  23. 00:14:624 (1,2) - idk the single note feels off cuz the other rhythm you used didn't have it but it also didn't have that drum hit so w/e, with that said, position 00:14:624 (1) - at 362|255 for maximum whip motion+cool pishistack
  24. 00:50:224 (3,4,5) - hey how about you make this straight pls 274|267
  25. 01:12:208 (1) - I like having this stack on 01:10:895 (1) - slider head because it gives it a cooler flick to it
  26. 01:50:105 (4) - Move this to like, hereish or something http://puu.sh/lFh7W/0376c9a616.jpg So there's more umph on 01:50:269 (1) - and a funner motion
  27. 02:23:081 (1,2,3) - I like the way this ended on expert more with the straight line cuz that was hype
  28. Edit: OD=8.7 so I can farm this map for more pp monstrata-san 8-)
Now if you'll excuse me I'm going to shoot more stars at this map asdsdfasdf
Topic Starter
pishifat
SPOILER

-Lemons wrote:

pishifat wrote:

also thanks lilybread, chelli, lemons and p k h g for looking at the map at least lolz getting mods 2 hard

UndeadCapulet wrote:

maybe next time make a map with actual problems
lol where is this from I FIGURED IT OUT

Here just for u mods out of no where i luv u

  • Easy
  1. 00:14:131 (2) - Blanket 1's slider end pls then just ctrl g it or something for fun if you want it to end at the same place or something https://osu.ppy.sh/ss/4053741 it's copy paste of 00:10:522 (1,2) - tho cuz song repeats itself gg
  2. 00:29:881 (2,3) - http://puu.sh/lFfRo/1d2d1ba8b1.jpg Speaking of blankets you have an awful lot of cold single notes they could use some blankets 8-) 8-) 8-) blankets are for weenies
  3. 01:03:021 (1) - Wow nice design great thing these match up together 01:16:145 (1) - w0w
  4. 01:27:957 (2,3,1) - http://puu.sh/lFfYa/7b0039eaf1.jpg yes
  5. 01:38:785 (2) - Move this over 2 grid spaces for better line (currently it's http://puu.sh/lFg1e/02a0f93755.jpg ) o yes
  6. 02:03:394 (1) - Isn't this missing whatever hitsound that is you're using for your snare drum song only has a snare on the tail tho
  7. 02:08:644 (1) - ^

    Normal
  8. 00:19:053 (2) - Make this be on the blue tick to follow the rhythm you'd been using before then make it snare hitsound yano but if there's no snare how do i follow the snare zzzzzzzzzzz
  9. 00:32:506 (2) - Move this one grid down and 1 grid to the right because I'm a nazi and that's the best line ;lol ok
  10. 00:41:365 (5) - http://puu.sh/lFgfg/f57b7ede9a.jpg triangle aesthetics > blanket aesthetics

    Hard
  11. 00:06:585 (1) - why such a jump in spacing into a single note so hard omg i usually put jumps on downbeats cuz they're emphasized sounds... but a few seconds later i figured out i was mapping at double bpm and fixed that so this is woops
  12. 00:15:280 (3) - Have this curve more into the upcoming slider pls idk what you're intending but i moved it like 3 pixels lul
  13. 00:41:365 (1,2,3) - do dis for cooler flow http://puu.sh/lFgn9/7107c46362.jpg movement between 00:41:693 (3,1) - gets kinda gross tho cuz it's linear. no empahsizz
  14. 00:45:631 (2,3,4,5) - wow dude nice and readable you definitely didn't make me want to click stacked notes in a 1/4 pattern and thus im gonna sliderbreak here ljaskdlfjsd made it ez sh
  15. 01:15:981 (5) - ^ asasddfa you use like 4 different rhythms on stacked notes idk maybe I'm the crazy one but didn't make this one ez B) music completely stops so spacing is weird
  16. 01:17:458 (1,2,3,4) - maybe use http://puu.sh/lFgtN/f484b8cabf.jpg or http://puu.sh/lFgwa/49d37bee40.jpg idk I just know that 1 shouldn't be a 1/2 slider i get what yhou mean but low density for the sake of difficulty overrides hardcore rhythms (plus changing slider lengths a lot looks pretty)
  17. 01:18:770 (1) - Nice break after this note good consistancy in diffs the yes

    Insane
  18. Wasn't this named Difficult or something earlier xd too complex
  19. God the lack of hitsounding in this section is really apparent 02:00:769 (1) - pls pishi I want to hear the drums and whatnot but the song doesnt have a bunch of noise there that's why it sounds empty:(((((((((
  20. 02:04:050 (2) - idk maybe blanket around the slider end, fuck there's nothing to point out ur a blanket

    Expert
  21. Oh good I can see the circles in this diff
  22. 01:48:793 (6,7,1) - I kinda like the flow you did earlier with 01:47:644 (1,2,3,4) - So maybe do something similar for here more movement for more buildup tho so stacking stuff like that is a nop

    Extra
  23. 00:14:624 (1,2) - idk the single note feels off cuz the other rhythm you used didn't have it but it also didn't have that drum hit so w/e, with that said, position 00:14:624 (1) - at 362|255 for maximum whip motion+cool pishistack it maybe soudsn crazy but keeping distance between the circle and the 2 sliderheads equal is a big deal on this map. like i designed it so visual distance between all objects = the same and ur placement is breaking that
  24. 00:50:224 (3,4,5) - hey how about you make this straight pls 274|267 o k
  25. 01:12:208 (1) - I like having this stack on 01:10:895 (1) - slider head because it gives it a cooler flick to it did that sorta by rotating stuff instead. under the sliderhead is hard to see because im really bad at reading
  26. 01:50:105 (4) - Move this to like, hereish or something http://puu.sh/lFh7W/0376c9a616.jpg So there's more umph on 01:50:269 (1) - and a funner motion +0.01 star rating
  27. 02:23:081 (1,2,3) - I like the way this ended on expert more with the straight line cuz that was hype agree
  28. Edit: OD=8.7 so I can farm this map for more pp monstrata-san 8-) monstrata trademarked 8.7, but i got 8.6

Now if you'll excuse me I'm going to shoot more stars at this map asdsdfasdf bns pls come'

and thanks mr lemon
-Lemons
o fuk I forgot the pishi 8.6 od trademark here have more stars
Milan-
SPOILER
Ebina~: i finished the sb
Ebina~: and apple edited the mp3
Ebina~: now it's just 1 redline
pishizor .: gud
pishizor .: very gud
Ebina~: cuz pishi ' ll bub it right?
Ebina~: <3
Ebina~: i was dreaming about this day
pishizor .: lol
pishizor .: i would have ranked your first yesterday if you asked too
Ebina~: how many times i did asked you to check it?
Ebina~: :(
Ebina~: lies
pishizor .: https://i.gyazo.com/0195bc6d6ec3e6cb74cd4d7f7829be22.png
pishizor .: asked in the middle of that gap
pishizor .: hard to do anything at that time
Ebina~: should've been the first map after that gap
pishizor .: would have if you asked yesterday g
pishizor .: double milan
pishizor .: cuz the last map 10 days ago was transcend lol
Ebina~: im there for you
Ebina~: everyday
Ebina~: of your life
Ebina~: makes nosense, ok
pishizor .: need to make a map every day
pishizor . is now Away.
Ebina~: cant keep up with pishi's modding routime
pishizor . is now Away.
Ebina~: http://osu.ppy.sh/ss/4067438
Ebina~: was ok
Ebina~: didnt like how overused this pattern was http://puu.sh/lIewI/32a3041eb9.jpg
pishizor . is now Online.
Ebina~: also this jump 01:50:105 (4,1) -
Ebina~: always broke on that one
Ebina~: got higher combo yay http://osu.ppy.sh/ss/4067479
pishizor .: g
pishizor .: the only other person to testplay
pishizor .: ringating
pishizor .: said those stack things also sucked
pishizor .: are you able to read it properly
pishizor .: or is it just bad
Ebina~: what stack
pishizor .: s http://puu.sh/lIewI/32a3041eb9.jpg
Ebina~: it's easy to read
Ebina~: 3 and 4 arent stacked at all
pishizor .: ringating is bad then
Ebina~: also you do that the whole time, you get used to it xd
pishizor .: id hope so yes
pishizor .: but then again
pishizor .: you said i over did the pattern
pishizor .: so if i do it less does that make it more confusing then
Ebina~: i'd say no
Ebina~: i could even play it correctly on the first try
pishizor .: o
pishizor .: then i should do different stuff instead of just repeating the same double stacky thing
Ebina~: also if you want to be cute with milan
Ebina~: nerf some circles here 01:48:629 (5,6,7,1,2,3,4,1,2,3,4) -
Ebina~: cuz i get tired very quickly in this section
Ebina~: :(
pishizor .: how much does the star rating og down
pishizor .: if you delete those
Ebina~: 4.78 like this http://osu.ppy.sh/ss/4067570
pishizor .: those placementstho
Ebina~: 4.77 with 2-3 as slider
pishizor .: i was already thinking
pishizor .: ill just make the first 2 circles
pishizor .: a slider
pishizor .: wait
pishizor .: that's not even
pishizor .: the part i was thinking of lol
Ebina~: ´ñz
pishizor .: dont have the map open
pishizor .: was expecting the thing before the 2nd kiai
Ebina~: 01:57:980 (6,7,1,2,3,4,1,2,3,4,1,2) -
pishizor .: yes that
Ebina~: that part?
pishizor .: how does that work
Ebina~: cant even tell exactly
Ebina~: after 6 circles im dead
pishizor .: lol.
Ebina~: clicking whatever i see
pishizor .: hard to judge when i can fc my extra every time
pishizor .: so insane jump section is really ez
Ebina~: yes xd
Ebina~: i think that part you say, will be easier if you break that triangle thing you have
pishizor .: break my monstrata jumps
pishizor .: how so
Ebina~: http://osu.ppy.sh/ss/4067626
Ebina~: dunno if you can tell what's going on
Ebina~: but after testing. plays more easy than yours
Ebina~: xd
pishizor .: so break flow every combo
pishizor .: people in class thinking im crazy now
pishizor .: moving a pen in motion of circles on my screen
Ebina~: xd
Ebina~: less horizontal stuff
pishizor .: logs so i wont forget to do things when i get home
pishizor .: do
George
Sorry to say, but a suicidal BN cannot rank your map due to the beatmap description.
Zectro
hey pishi

[Easy]
01:36:488 (3) - Try x446y125

[Hard]
01:11:716 (2,2) - How about making these the same shape so it looks more consistent+cleaner?

[Insane]
01:15:653 (1,1) - These nc's are not really necessary tbh

[Expert]
02:13:237 (4) - Try x197y105

[Extra]
00:00:515 (2) - Shouldn't this be at x74y132?
00:43:334 (1) - How about something like x218y270?


GREAT map, no need to reply to this or give kd since it looks good to go!
Topic Starter
pishifat
SPOILER

Zectro wrote:

hey pishi

[Easy]
01:36:488 (3) - Try x446y125 ya

[Hard]
01:11:716 (2,2) - How about making these the same shape so it looks more consistent+cleaner? ya

[Insane]
01:15:653 (1,1) - These nc's are not really necessary tbh pause tho

[Expert]
02:13:237 (4) - Try x197y105 breaks my equal distance between every object thing tho

[Extra]
00:00:515 (2) - Shouldn't this be at x74y132? ya
00:43:334 (1) - How about something like x218y270? i see you have stacks disabled in the editor lol


GREAT map, no need to reply to this or give kd since it looks good to go!

thx zectrooo

and did the stuff milan talked about
Nathan
im a bn and i like to breathe
Myxo
i would've considered ranking but sadly i am not a bn
even though i sometimes breath i guess
Topic Starter
pishifat
there can be exceptions:(((((((((((
Okoratu
can u explain your kiai setup or at least why 01:03:021 - isn't flashing or anything i thought that is a chorus and seeing that u still use kiai times i am confused

od 9 on extra pls?

i'd also be way more comfortable with Expert not using ar 8.6 and more something like 8.8 but that might be personal preference after playing Extra this AR felt weird to get used to and took me 3 retries to comprehend it correctly lol

[Extra]
02:16:026 (4,5,6) - insane and expert both map the other triplet uh just asking if you're aware of that and why


[insane]
the way 1/1 stacks in this diff kind of triggers me but i guess that's intentional for cleanliness or something, still triggers tho
00:06:257 (4,1,2,3) - feels super odd due to being so linear and maybe because the sound on 1 is weaker than the one on 2 but 1 has more space
something like http://puu.sh/lT1DW/6e46ea4ca1.jpg this terrible 20 second illustration can work if done prettier or something
00:09:866 (5) - short repeatsliders with curves look lol imo
01:36:488 (1,2) - what the fuck where did you 1/6 snapping go

[hard]
oh look there's the 1/6 again xd
also the beginning of this diff is ultra oddball i'll just mention the things that feel awkward
00:01:007 (1,1) - 00:11:507 (1,1) - 00:14:131 (1,1) - cause it can be a bit misinterpreted depending on how much you follow through the first slider
00:06:585 - this thing makes that entire pattern hella dense while i don't even think you need a note on this
00:18:889 (2) - idk the amount of movement this one provided for a relatively weak sound felt odd
[]
00:57:607 - also the way this sounds made me expect 1/8 so i can click it but uh ok this diff doesnt do triples i guess

[easy]
00:23:647 (1,2) - 00:44:646 (1,2) - i guess you know why im concerned but i am also mainly concerned because this is stacking under a sliderend (and because i had a dq for something similar except for stacking on a sliderhead which is even more straight forward than under the end)
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