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Tenpei Sato - MJG Entrance Applicant Recruiting CM Song ~Arr

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Total Posts
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Topic Starter
Hamuko
This beatmap was submitted using in-game submission on terça-feira, 1 de fevereiro de 2011 at 21:07:36

Artist: Tenpei Sato
Title: MJG Entrance Applicant Recruiting CM Song ~Arrange~
Source: Disgaea 3
Tags: Makai Senki Disgaea Plenair Usagi-San Odaril Maritsu Jaaku Gakuen
BPM: 120
Filesize: 4634kb
Play Time: 03:39
Difficulties Available:
  1. Odaril's Proximal Shot (2,74 stars, 262 notes)
  2. Tri-Burst (0,9 stars, 184 notes)
Download: Tenpei Sato - MJG Entrance Applicant Recruiting CM Song ~Arrange~
Information: Scores/Beatmap Listing
---------------
Plenair <3 Usagi-Chan <3
Tri-Burst complete~
Odaril's Diff is complete and awesome.~
oh and yeah
the title is "Maritsu Jaaku Gakuen Entrance Applicant Recruiting CM Song ~Arrange~"
so i just changed the school name to MJG orz
Dragvon
Isuta~
Shiro
AdRon Zh3Ro
[*]Change?
[>]Change!

Easy:
>Use 1/2 Snap Divisor.

Normal:
*Drain/Approach/OD +1

Hard:
*Try to reduce the combos, it will look nicier.

General:
*These colours?

Kite
omg this song <3 i love disgaea

SPOILER
[General]
The difficulty jump from Normal to Insane is heavy, consider making a Hard diff

[Tri-Burst]
02:43:563 - I don't think kiai fits here

[Odaril's Proxmal Shot]
00:42:813 (9) - spacing
00:44:813 (4) - remove?
00:45:063 (5) - move 1/2 later remove finish?
00:47:313 (6) - new combo?
00:48:813 (1,2) - same as 00:44:813 (4);00:45:063 (5) ?
01:11:563 (1,2,3) - sounds weird but plays fine
02:43:563 - I don't think kiai fits here
03:25:563 - ending the diff here would have been just fine

[Usagi Drop!]
First said, you took a high slider velocity and combined with 1.0 distance spacing and the amount of triplets you used it's hard to hit them.
You also seem to switch between various distance spacing factors here which makes it a bit hard to read. (00:28:313 (8,9,10) ; 00:29:313 (1,2,3) - for example)
You are missing the combo colours from the other diffs in this one, please fix!
00:18:563 (6) - new combo
00:19:563 (11) - ^
00:23:313 (10) - ^
00:27:563 (5) - ^
00:30:313 (5) - ^
00:31:313 (9) - ^
00:35:313 (8) - ^
00:42:313 (6) - ^
00:47:313 (7) - ^
00:50:313 (6) - ^
00:55:813 (8) - ^
01:00:063 (6) - ^
01:01:563 (1) - remove combo
01:02:063 (2) - New combo or new combo on all these 01:02:063 (2,3,4)
01:05:313 (7) - new combo
01:06:938 - add beat?
01:07:688 (2) - remove
01:09:313 (10) - new combo
01:13:313 (8,9,10) - new combo on 8, please restrain from using such triplet patterns, they are really hard to read and play
01:19:688 (2) - remove?
01:21:313 (8) - new combo
01:23:688 (2) - remove?
01:25:313 (9) - new combo
01:29:313 (6) - ^
01:59:313 (10) - ^
02:10:313 (5) - ^
02:11:313 (10) - ^
02:14:313 (5) - ^
02:14:813 (8,9,10) - please restrain from using such triplet patterns, they are really hard to read and play
02:19:313 (4) - new combo
02:19:438 (5,1) - lulwut jump? definately fix this
02:19:563 (1) - remove combo
02:22:313 (6) - new combo
02:23:313 (11) - ^
02:26:313 (5) - ^
02:26:563 (7,8,9) - please restrain from using such triplet patterns, they are really hard to read and play
02:27:563 (10) - new combo
02:31:438 (7) - remove?
02:31:563 (8) - new combo
02:36:813 (8) - ^
02:38:813 (8) - ^
02:40:813 (5,6,7,8,9,1) - hard to read and 9 -> 1 jump? fix please ... 1/2 would work
02:43:563 - kiai doesn't seem to fit here, also this part seems calm try to map calmly
02:45:313 (8) - new combo
02:47:688 (2) - remove?
02:49:313 (9) - new combo
02:51:688 (2) - remove?
02:53:313 (8) - new combo
03:01:313 (9) - ^
03:02:063 (12,13,14) - please restrain from using such triplet patterns, they are really hard to read and play
03:05:313 (8) - new combo
03:07:688 (2) - remove?
03:09:313 (8) - new combo
03:16:313 (6) - new combo?
03:17:313 (10) - ^
03:27:563 (1) - this stream doesn't fit imo, also silly point boost towards the end
03:32:813 (8,9,10) - please restrain from using such triplet patterns, they are really hard to read and play
03:34:563 (7) - new combo

Pretty overmapped...
This diff could work with more work, try not to absurdly overmap and don't try too hard to make your map hard!
If the song doesn't work for your Insane vision and mapping style don't try to make it work :<

Call me back for a recheck please
Topic Starter
Hamuko

AdRon Zh3Ro wrote:

[*]Change?
[>]Change!

Easy:
>Use 1/2 Snap Divisor. No.

Normal:
*Drain/Approach/OD +1 Odaril says Yes.

Hard:
*Try to reduce the combos, it will look nicier. No.

General:
*These colours? No.

So,

No.




Kite wrote:

SPOILER
[General]
The difficulty jump from Normal to Insane is heavy, consider making a Hard diff. There isn't a Insane anymore, orz.

[Tri-Burst]
02:43:563 - I don't think kiai fits here Ok, fixed.

[Usagi Drop!]
First said, you took a high slider velocity and combined with 1.0 distance spacing and the amount of triplets you used it's hard to hit them.
You also seem to switch between various distance spacing factors here which makes it a bit hard to read. (00:28:313 (8,9,10) ; 00:29:313 (1,2,3) - for example)
You are missing the combo colours from the other diffs in this one, please fix!
00:18:563 (6) - new combo
00:19:563 (11) - ^
00:23:313 (10) - ^
00:27:563 (5) - ^
00:30:313 (5) - ^
00:31:313 (9) - ^
00:35:313 (8) - ^
00:42:313 (6) - ^
00:47:313 (7) - ^
00:50:313 (6) - ^
00:55:813 (8) - ^
01:00:063 (6) - ^
01:01:563 (1) - remove combo
01:02:063 (2) - New combo or new combo on all these 01:02:063 (2,3,4)
01:05:313 (7) - new combo
01:06:938 - add beat?
01:07:688 (2) - remove
01:09:313 (10) - new combo
01:13:313 (8,9,10) - new combo on 8, please restrain from using such triplet patterns, they are really hard to read and play
01:19:688 (2) - remove?
01:21:313 (8) - new combo
01:23:688 (2) - remove?
01:25:313 (9) - new combo
01:29:313 (6) - ^
01:59:313 (10) - ^
02:10:313 (5) - ^
02:11:313 (10) - ^
02:14:313 (5) - ^
02:14:813 (8,9,10) - please restrain from using such triplet patterns, they are really hard to read and play
02:19:313 (4) - new combo
02:19:438 (5,1) - lulwut jump? definately fix this
02:19:563 (1) - remove combo
02:22:313 (6) - new combo
02:23:313 (11) - ^
02:26:313 (5) - ^
02:26:563 (7,8,9) - please restrain from using such triplet patterns, they are really hard to read and play
02:27:563 (10) - new combo
02:31:438 (7) - remove?
02:31:563 (8) - new combo
02:36:813 (8) - ^
02:38:813 (8) - ^
02:40:813 (5,6,7,8,9,1) - hard to read and 9 -> 1 jump? fix please ... 1/2 would work
02:43:563 - kiai doesn't seem to fit here, also this part seems calm try to map calmly
02:45:313 (8) - new combo
02:47:688 (2) - remove?
02:49:313 (9) - new combo
02:51:688 (2) - remove?
02:53:313 (8) - new combo
03:01:313 (9) - ^
03:02:063 (12,13,14) - please restrain from using such triplet patterns, they are really hard to read and play
03:05:313 (8) - new combo
03:07:688 (2) - remove?
03:09:313 (8) - new combo
03:16:313 (6) - new combo?
03:17:313 (10) - ^
03:27:563 (1) - this stream doesn't fit imo, also silly point boost towards the end
03:32:813 (8,9,10) - please restrain from using such triplet patterns, they are really hard to read and play
03:34:563 (7) - new combo

Pretty overmapped...
This diff could work with more work, try not to absurdly overmap and don't try too hard to make your map hard!
If the song doesn't work for your Insane vision and mapping style don't try to make it work :<

I didn't like this diff myself, so removed it.

Call me back for a recheck please
Shiro

Kite wrote:

[Odaril's Proxmal Shot]
00:42:813 (9) - spacing Not much of a spacing error actually, since (7) should have been a new combo. I changed it anyway.
00:44:813 (4) - remove? What ? Why ? This note does make sense.
00:45:063 (5) - move 1/2 later remove finish? No for the above reason. Didn't you hear the two notes matched the trumpet ?
00:47:313 (6) - new combo? Okay.
00:48:813 (1,2) - same as 00:44:813 (4);00:45:063 (5) ? Same answers.
01:11:563 (1,2,3) - sounds weird but plays fine Doesn't really sound weird. :/
02:43:563 - I don't think kiai fits here agreed
03:25:563 - ending the diff here would have been just fine I agree, but the other diffs end later, so I have to make this one end at the same place.
Download: Tenpei Sato - MJG Entrance Applicant Recruiting CM Song ~Arrange~ (Teta) [Odaril's Proximal Shot].osu
jericho2442
LOL you kno this spread need to be better ;) make a harder diff please

also 3 BG's in the folder but only 2 used, please remove the unused BG

Tri-Burst
you need to hitsound this map more D:

01:09:563 (3,4,5) - the position of these could be nicer, i advise like this so it makes a nice pattern with the notes after and before it ;)
(suggestion)02:13:563 (1) - this slider could be nicer, maybe one of these 2 ways
03:11:563 (1,1,1) - this is abit tooo much spinner in a row for a easy diff, change some of it to something else?
03:26:563 - this break aint needed, get rid of it ;p

Odaril's Proximal Shot

some parts of this map feel really cramped :/
00:48:563 (4,1) - swap the new combo onto the (4), plays better that way
01:21:563 (3) - clap on here sounds really bad, remove it
01:23:563 (1,2,3) - i understand you have done this spacing for the sake of the pattern, but it really feels bad to play because it breaks the rest of the maps spacing in a very odd way, i advise to remake this part and give it the same spacing as the rest
03:18:563 (3) - new combo this so that its easier to read the spacing

----------------------------------------------
gimmie a call once you have done the rest of the maps if you want me to remod this, best of luck ;D
Shiro

jericho2442 wrote:

Odaril's Proximal Shot

some parts of this map feel really cramped :/ cramped ?
00:48:563 (4,1) - swap the new combo onto the (4), plays better that way okay
01:21:563 (3) - clap on here sounds really bad, remove it I don't agree... not changed.
01:23:563 (1,2,3) - i understand you have done this spacing for the sake of the pattern, but it really feels bad to play because it breaks the rest of the maps spacing in a very odd way, i advise to remake this part and give it the same spacing as the rest agreed
03:18:563 (3) - new combo this so that its easier to read the spacing spaced the pattern in a better way and added new combo
o/ thanks for the mod
Download: Tenpei Sato - MJG Entrance Applicant Recruiting CM Song ~Arrange~ (Teta) [Odaril's Proximal Shot].osu
Topic Starter
Hamuko
fixed
Mafiamaster
[Tri-burst]
00:57:563 (1) - Hitsounds stop after this. Well, there are occasional hitsounds afterwards but not that many. More please!
03:39:063 (3) - Change this to a finish like the other difficulty. Sounds better imo.
Sander-Don
♥♥♥
-maJu
:)
nimi
wee
Saten
Catchy song :3
Guerra
star
Kurosanyan
This song made me cry ;_;
So much loli inside.
The easy is good, the normal is okay, now try to have a good hard!!!
Topic Starter
Hamuko
itoldyouallthestoryabouttheinsaneinthismapandisuckatmappinghards
Fuuko
Irc mod.

Se te ajudou mesmo, me da kudosu, se não, nem precisa. x-x
Mafiamaster
Ok.
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