[General]*Defaut numbers are for the hitcircles, not score. Thus, you should delete the x, dot, comma, and percent elements.
*You need an approachcircle (even if it's the default).
*Why is there another .osb in the SB folder?
*Why does the "map by" storyboard element appear in BOTH breaks? The first break is fine, but having it a second time just looks really strange.
*The ending of both maps were a bit awkward. Another rainbow strobe and a singly kiai fountain at 03:17:748 would look very nice.
*Why is Jericho2442 in the tags? Storyboard/Skin contributors never get added to tags. o-o;
*Epilepsy warning definitely needs to be added to both difficulties.
*Those dark blue strobes are really strong.
http://puu.sh/huM Could you lighten them a little bit? o-o; For example, it looks like the blue strobes get stronger and stronger starting at 01:10:689, but the last strobe before the break is really bright.
*Offset is a bit early. I was 5-10ms late when playing, but a +5 should be enough.
[Jar's Young]*Very nice, for a normal-ish difficulty. I can
not accept this as the easiest difficulty in the mapset. The large distance spacing between 1/2 beats, 1/1 jumps, high difficulty settings, constant off-beats, etc. are way too difficult.
*Even for a normal diff, though, the difficulty settings are a bit too high. Please lower the approach rate a tick, the OD 1-2 ticks, and the Drain about 2 ticks.
[Forever]00:50:174 - expected a note here D:
00:53:703 - ^ (and in the other spots where you didn't map to the lyrics of "i wanna be forever young"
01:14:218 (1,2,3,4,5,6,7) - nice anti-jumps :p
01:28:115 (3,4) -
Unrankable. It's too confusing to tell which is the slider and which is the note with snaking sliders turned off.
http://puu.sh/huA01:42:233 (5,1) - Here's it's fine since the new combo tells it all.
02:28:336 - Having this section of the map use a slower slider speed (like Jar did) would fit much better imo.
*A big difficulty jump from Jar's diff.
This mapset
needs an easier difficulty. I'd also like to see a Hard-ish one in-between the current "Normal" and "Insane" so that more players can enjoy this mapset. If you don't want to make a Hard, at least lower the difficulty settings on Forever a little bit.