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Ronald Jenkees - Stay Crunchy

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Total Posts
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Topic Starter
galvenize
This beatmap was submitted using in-game submission on lundi 8 novembre 2010 at 21:48:47

Artist: Ronald Jenkees
Title: Stay Crunchy
Tags: Disorganized Fun Glass
BPM: 140
Filesize: 4283kb
Play Time: 03:33
Difficulties Available:
  1. Easy (2,34 stars, 210 notes)
  2. Glass' Insane (5 stars, 549 notes)
  3. Hard (4,59 stars, 439 notes)
  4. Insane (4,78 stars, 557 notes)
Download: Ronald Jenkees - Stay Crunchy
Information: Scores/Beatmap Listing
---------------
2nd beatmap.

Many thanks to Glass for guesting this map.
threenash
-
aevv_old
good map, fun to play seems well timed :) good job star
Joon
hi

my modding

[General]
Audio Volume 10 -> 5

[Easy]
00:13:725 (1) - add finish
00:14:582 (3) - Start Notes add clap
00:16:296 (2) - ^
00:18:010 (4) - add clap
00:19:725 (3) - Start Notes add clap
00:21:439 (1) - add clap
00:23:153 (1) - ^
00:24:868 (1) - ^
00:26:582 (5) - ^
00:27:439 (7) - End Notes add clap
00:29:153 (2) - ^
00:30:868 (4) - ^
00:32:582 (1) - ^
00:35:153 (1) - add clap
00:36:868 (5) - ^
00:38:582 (1) - ^
00:40:296 (4) - Start Notes add clap
00:55:725 (2) - ^
00:57:439 (4) - ^
00:59:153 (1) - ^
01:00:868 (3) - ^
01:02:582 (1) - add clap
01:04:296 (5) - ^
01:06:010 (1) - ^
01:08:582 (3) - add finish
01:09:439 (1) - Start Notes add clap
01:11:153 (3) - ^
01:12:868 (1) - ^
01:14:582 (3) - ^
01:16:296 (1) - add clap
01:18:010 (1) - ^
01:19:725 (3) - ^
01:21:439 (7) - ^
01:36:010 (1) - add finish

After adding the same.

[Insane]
00:13:725 (1) - add finish
00:21:439 (2) - End Notes remove clap
00:23:153 (9) - ^
00:30:010 (7) - Start Notes add clap
00:34:296 (13) - add whistle
00:35:152 (1) - add clap
00:57:439 (3) - Start Notes add clap
00:59:153 (5) - ^
01:06:010 (2) - ^
01:22:296 (9) - remove slider notes
01:36:010 (1) - Start Notes add finish
01:36:867 (5) - add clap
01:38:582 (3) - Start Notes add clap
01:40:295 (5) - add clap
01:41:582 (1) - End Notes add clap
01:43:725 (1) - Start Notes add clap
01:45:438 (7) - add clap
02:17:153 (9) - add finish
02:18:010 (4) - Start Notes add clap
02:19:724 (5) - ^
02:24:867 (1) - ^
02:26:582 (4) - ^
02:33:225 (5) - End Notes add clap
02:35:153 (3) - Start Notes add clap
02:36:867 (3) - ^
02:40:296 (3) - ^
02:43:724 (x) - add Notes and add clap
03:06:010 (10) - Start Notes add clap
03:07:725 (2) - ^
03:09:439 (3) - ^
03:12:652 (2) - End Notes add clap
03:14:582 (4) - Start Notes add clap
03:16:296 (5) - ^


GL
namora
I rly love that map!
the song is good and it rly makes fun to play
further I think the timing is perfect. I couldn't find any timing mistakes
I hope it's ranked in near future =)

good work
enkk_old
Nice fun map, I like the difficulties seems well mapped, hope to see more maps from you in the future.
timo-fresh
I love your map so much. The blue notes I find a bit too dark, you can see them hardly^^.
But otherwise the map is great.

Keep it up..
IceBeam
Resize your BG 1024 x 768.

And...please,rename it to"BG" or something,but not "lolol"

[Tags]
Ronald Jenkees stay crunchy

Remove everything cause it's already in Artist/Title.

[Countdown]
Countdown in Insane is switched off,it should be the same on all difficulties,fix it.

[Lead-In]
Again,it's different in Insane,choose 2 sec. for all difficulties.

[Offset]
I'm not good at timing,but it's not correct anyway,the rest of your notes placed on blue ticks.
So change it to 867 and better ask someone for Timing Help.

[Normal]
I suggest you to use Distance Snap,cause there're too much spacing mistakes.
Ah,and using 2x in easiest difficulty isn't welcomed at all.
00:13:725 (1) - Fix distance,Normal should have straight spacing.No jumps,please.
00:15:868 (1) - Stack with 00:14:153 (2).
00:24:868 (1) - Distance is wrong,it should be placed further.
00:32:153 (1) - Remove this NC.
00:54:868~ Hell no...reduce distance between these sliders.
01:06:868 (1) - Remove NC.
01:07:725 (1) - ^
01:16:296 (1) - It's too close,increase distance.
01:17:153 (1) - Too far from previous object.
01:48:010 (3) - ^
01:50:796 (1,2) - ^
03:04:296 (1,2,3) - ^
03:06:868 (3) - ^

Uh..fairly it won't be accepted if you won't remove all these jumps and fix this suddenly changing spacing.

[Hard]
00:05:795 (1) - Too close to previous object,increase distance.
00:24:224 (8) - New combo.
00:29:152 (1) - Remove new combo.
00:31:724 (1) - ^
01:01:723 (5) - Add a note here.
01:04:081 (1,2,3) - Stack with 01:03:652 (4) .
01:09:224 (2,3) - Too close to previous object.
01:10:510 (1,2,3) - Spacing makes no sense,(2) should be closer to (3).
01:48:223 (3,4,5) - Stack with 01:47:152 (1).
01:49:724 (11) - New combo and remove from 01:51:438 (1).And yeah,that's really cruel.
01:59:152 (6) - Completely stacked sliders are unrankable.
02:31:295 (1) - Remove NC.

[Insane]
00:01:725 (7) - :o
00:08:581 (7) - New combo.
Well,what else to say - again jumps,jumps,jumps.

Good luck anyway,have my star~
Topic Starter
galvenize
Thanks it sure helped a lot.

01:49:724 (11) - New combo and remove from 01:51:438 (1).And yeah,that's really cruel
I'm not sure I understood this, did you ask me to seperate the two sliders?
Torran
osu! Timing Help!
  • 1. BPM 140 , Offset 10
Good Luck!
wmfchris
[Insane]
0:01:724 (7) adjust the position so that (4.5.6.7) is a rectangle?
0:06:867 (6) symmetrical with (4)?
...and most notes are unsanpped, try to use unique spacing with gird level 3 other than symmetrical jumps?

[hard]
yes do the same thing?

[normal]
resnap them too like the following:
0:13:295 (4) left 2 grids
0:15:867 (1,2) (1) left 1 grid, (2) left 2 grids
Hold them at 1.5x? :3

star, ask me to recheck after resnapping~
Topic Starter
galvenize
Thanks for the mod. Unfortunately I can't really change anything in the map until this weekend so we'll have to wait a little bit =).
Natteke
<3 Jenkees.
Glass
Finished (:

Download: Glass.rar
Glass
Also, here's the resized BG since yours was slightly over the limit. I used Photoshop to resize it so there shouldn't be any loss of quality.

Fight69
Heya there o/

[General]

mp3 = 320kbit/s
orz...

You should reencode it to 192kbit/s

Why Easy and Hard have differents combo colors than the other diffs ? o.o
Add a preview point on ALL diffs, they must be in the same place (01:36:010 should be fine, like Glass' Insane)

[Easy]

Add some lead-in, the first circle appear too fast

The spacing changes a lot here >.>

00:19:725 (3) - Eh ? x2 here ?
00:22:296 (3) - Spacing
00:24:010 (3) - Spacing
00:24:868 (1,2,3,4,5,6,7) - Uh, the spacing is suddently higher, jumps on Easy = Berk !
01:37:725 (5) - Stack with 01:36:010 (1)
01:45:439 (1) - No new combo
01:47:152 (4) - New combo
01:49:725 (6) - Wtf this jump ?! Delete it !
01:50:153 (1,2,1,2,3,1,2,1,2) - This pattern is too hard
01:55:725 (3) - 1 grid left
02:22:296 (1,2) - x2 ? Again ? D:
02:37:725 (1) - No new combo
02:38:582 (1) - New combo
02:39:011 (3) - Unsnapped circle
02:39:868 (1) - No new combo
03:11:581 - This 2x timing section = No. Just no. There is also 2 timing section at the same place here

[Hard]

00:18:867 (1) - No new combo
00:19:295 (11) - New combo
00:31:724 (6) - Add a clap
02:31:295 (1) - No new combo
02:32:581 (5) - New combo
02:35:152 (1) - No new combo
02:35:795 (6) - New combo
02:36:010 (2) - Offscreen
03:28:295 (1) - No new combo

[Insane]

What the ?...
Why all these timing section ?! o.O (red lines)
They should be the same than the other diffs
There is also 138 circles unsnapped, snap them all !

And suddently : jumps, thousands of them ! xD
A high spacing and a low slider velocity seems a bit...weird :/


00:01:724 (7) - Do a nice slider like that : http://osu.ppy.sh/ss/33335
01:42:866 (9) - Delete the clap

[Glass' Insane]

00:16:295 (5) - Do something like that : http://osu.ppy.sh/ss/33330

Nice ! owo

No star for the moment

EDIT : C'est maintenant que je me rend compte que tu est français xD
FireballFlame
For all I know, this Insane diff is completely unrankable. It doesn't have to be.
Turn all of your uninherited sections into inherited ones (except the first one ofc). Use slider velocity 0,70 and speed multiplyers of 0,5x, 1x and 2x on the inherited sections to get the old slider speeds back. Resnap all notes (manually or by clicking menu bar -> Timing -> Resnap All Notes). Check the whole thing for any note timings and sliders that broke, fix them.
The map should then be pretty much the same as before, just without all the red timing sections. Those are for changes in the speed of the actual song, not your sliders.

Do that, then I'll continue modding. The map itself is nice :D


Btw I think offset=15 fits better than 10, not sure though.
wmfchris
[Insane]
0:15:437 (3,5,7) stack them in the same position
0:16:509 (8,9,1,2) This pair should be symmetrical?
0:17:580 (5) up 1 grid
0:56:151 (1,2,3) uneven spacing, (3) should be on the same level with next combo's (1,2)?
1:00:437 (3) symmetrical with (1) along y-axis?
1:02:580 (2,3,4) ugly arrangement, http://osu.ppy.sh/ss/33393 ?
3:00:448 (3) down 2 grids
3:04:733 (5,6,7,8,9) on the same level with (1,2,3,4)?

imo the symmetrical work is not bad so I don't want to mod it too strict... try to find more experienced modder?

[hard]
ummm...still unsnapped?
The normal spacing is 1.8x and there're several sections out of 1.8x unreasonably:
-0:13~0:15 (1.6x)
-0:15~0:16 (1.9x / 2.0x)
0:24:224 (1~9) Unique the spacing within this 9 notes, (3,5) right 1 grid, (1,7) should stack together
1:08:152 (6) right 1 grid
1:09:224 (2,3) right 1 grid
1:39:867 (3,4,5) (3) down 2 grids, (4) up 2 grids, (5) right 1 grid
2:22:938 (3,4,5) left 1 grid
2:23:581 (7) right 1 grid
2:24:009 (1) up 2 grids
2:36:009 (5) right 1 grid
2:36:867 (10) up 1 grid
2:37:724 (1,5) down 2 grids


That's all, I guess
Topic Starter
galvenize
Thanks for the mods, trying to fix everything now. I know, I'm still inexperienced as a mapper but I'm trying my best!
FireballFlame
IRC modded!

Among other things, the previous red timing sections for slider speeds are gone, but Insane and Hard now have new red sections for offset changing purposes (they follow a melody which is not really quantized).
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