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The Tachibanazu - Let's Go! Atashinchi

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Topic Starter
ZZHBOY
This beatmap was submitted using in-game submission on 2015年12月19日 at 20:56:48

Artist: The Tachibanazu
Title: Let's Go! Atashinchi
Source: 新あたしンち
Tags: ATASHIn'CHI 私の家 S_o_a_p
BPM: 174.01
Filesize: 3479kb
Play Time: 00:57
Difficulties Available:
  1. Collab Hard (3.12 stars, 150 notes)
  2. Collab Insane (4.27 stars, 193 notes)
  3. Easy (1.54 stars, 67 notes)
  4. Normal (2.17 stars, 108 notes)
Download: The Tachibanazu - Let's Go! Atashinchi
Information: Scores/Beatmap Listing
---------------
collab with S o a p
collab list
00:08:670 - 00:14:187 - ①
00:14:187 - 00:19:704 - ②
00:19:704 - 00:25:221 - ③
00:25:221 - 00:30:738 - ④
00:30:738 - 00:36:255 - ⑤
00:36:255 - 00:41:771 - ⑥
00:41:771 - 00:47:288 - ⑦
00:47:288 - 00:52:805 - ⑧
00:52:805 - 00:55:564 - ⑨
00:55:564 - 00:58:495 - ⑩
1,3,5,7,9: by me
2,4,6,8,10: by soap
S o a p
至少传个BG嘛 :roll:


14:08 S o a p: 00:19:359 (5) -
14:09 ZZHBOY: 哪个难度啊
14:09 S o a p: i
14:09 S o a p: 00:29:186 (8) - 这里多个clap
14:10 ZZHBOY: youdaol
14:10 ZZHBOY: 不愧是音效大师
14:11 S o a p: 00:16:256 (3) - 这儿不是应该有个whistle嘛
14:12 ZZHBOY: 不造
14:12 ZZHBOY: .-.
14:12 ZZHBOY: 还有哪里啊
14:12 S o a p: 啊啊啊怎么感觉少了好多
14:12 S o a p: 00:23:152 (4) - 这儿?
14:12 S o a p: 吧
14:13 S o a p: 00:27:634 (1) - 这边多了
14:14 ZZHBOY: 00:27:634 - 这里还是放clap比较好感觉
14:14 S o a p: 00:35:823 (4) - 这边好像也不用。。
14:14 S o a p: 哪里本来就是clap嘛
14:14 S o a p: 那
14:14 S o a p: 尾巴多了个whistle
14:15 ZZHBOY: 有道理
14:15 S o a p: 00:38:323 (3) - 这边应该有whistle的
14:16 ZZHBOY: aju
14:16 S o a p: 00:42:978 (1) - 这边好像也应该有个。。
Shad0w1and
[G]
kiai有点奇怪。
蓝线都是歪的
[I]
00:09:187 (3) - 建议nc
00:10:911 (8,9,10) - 没对上节奏,用1/12 snap
00:12:118 (3) - nc?
00:13:670 (5) - ds or nc?
00:15:566 (1,2) - 不blanket,就加大一点点DS,保持小节一致
00:35:823 (4) - 不建议滑条蓝线起,2连会好点?事实上,我的话,我会anti spacing,然后nc
00:50:047 (1,2) - blanket
00:50:736 (2,3) - ^
00:53:495 (3) - nc
00:56:253 (3) - ^

[H]
00:10:911 (6,7,8) - 和i一样
00:54:702 (7,8,9,10) -
Axey
哈 哈 哈 哈!

General

觉得副歌部分比较好听 可以把试听点放副歌前

Collab Insane

00:08:670 (1,2,3) - 我是觉得顺时针比较顺手啦 然后(1,2,3)的间距不一样 感觉还是要摆出(2,3)有个停顿的间距 或者换个颜色提醒一下
00:41:771 (1,2) - 感觉这个好近啊 可以放远点
00:57:805 (5) - 可以做个短滑条


挑毛 没问题!
liaoxingyao
蛤 蛤 蛤 蛤 蛤
话说是不是该填下Source
[EZ]
00:43:151 (3) - 要不要试试这样啊
[Hard]
00:26:255 (4,1) - 怎么感觉有点坑啊 放近点感觉好点
[Insane]
00:41:771 (1) - 可以和前面那个叠在一起
别的没啥了,挺好的
Topic Starter
ZZHBOY
虾抖

Shad0w1and wrote:

[G]
kiai有点奇怪。
蓝线都是歪的
[I]
00:09:187 (3) - 建议nc
00:10:911 (8,9,10) - 没对上节奏,用1/12 snapinsane还是不放除了1/4以外的连打了
00:12:118 (3) - nc?还是不nc了 保持一致性
00:13:670 (5) - ds or nc?
00:15:566 (1,2) - 不blanket,就加大一点点DS,保持小节一致都减了一点ds
00:35:823 (4) - 不建议滑条蓝线起,2连会好点?事实上,我的话,我会anti spacing,然后nc唉 感觉这里放圈有点不好打 还是善良点
00:50:047 (1,2) - blanket
00:50:736 (2,3) - ^
00:53:495 (3) - nc
00:56:253 (3) - ^

[H]
00:10:911 (6,7,8) - 和i一样还是不nc了 保持一致性
00:54:702 (7,8,9,10) - ???

老黄

Axey wrote:

哈 哈 哈 哈!

General

觉得副歌部分比较好听 可以把试听点放副歌前 唔 我再考虑考虑

Collab Insane

00:08:670 (1,2,3) - 我是觉得顺时针比较顺手啦 然后(1,2,3)的间距不一样 感觉还是要摆出(2,3)有个停顿的间距 或者换个颜色提醒一下有道理 加了
00:41:771 (1,2) - 感觉这个好近啊 可以放远点嗯嗯 移了
00:57:805 (5) - 可以做个短滑条唔 感觉那样有点几把 我还是善良点


挑毛 没问题!

性药

liaoxingyao wrote:

蛤 蛤 蛤 蛤 蛤
话说是不是该填下Source不会啊 你教我啊
[EZ]
00:43:151 (3) - 要不要试试这样啊性药神 按你的改了
[Hard]
00:26:255 (4,1) - 怎么感觉有点坑啊 放近点感觉好点又到了 开ds改了
[Insane]
00:41:771 (1) - 可以和前面那个叠在一起垃圾 叠毛 不叠
别的没啥了,挺好的

thx for mod!!
TtmnZk
Source: あたしンち

TAG: ATASHIn'CHI 私の家

官网跪了没办法

射~
Topic Starter
ZZHBOY

TT Mouse wrote:

Source: あたしンち

TAG: ATASHIn'CHI 私の家

官网跪了没办法

射~
DreaM117er
水~

[E]

  • 00:33:496 (1,1) - 這個間距可以過嗎?? :?
    00:18:325 - 感覺這裡空著有點怪,沒有要放2/1滑條??
[N]

  • 00:39:358 (2) - 我覺得circle比1/2滑條好,看zzh要不要動
[H]

  • 00:12:118 (3) - 00:13:152 (7) - 強烈建議不要放滑條,這段都擺circle比較合。結尾這邊也是00:53:495 (3,5) - 00:56:943 (1) -
    00:46:254 (3) - ^, 同樣,4個circle感覺好很多
[I]

  • 00:19:359 (5) - 不NC??
    00:57:977 (1) - 最後這個加速有點坑 :?
  1. 我喜歡這個難度 :)

水+星~ :)
Topic Starter
ZZHBOY
117

DreaM117er wrote:

水~

[E]

  • 00:33:496 (1,1) - 這個間距可以過嗎?? :?
    00:18:325 - 感覺這裡空著有點怪,沒有要放2/1滑條??
[N]

  • 00:39:358 (2) - 我覺得circle比1/2滑條好,看zzh要不要動
[H]

  • 00:12:118 (3) - 00:13:152 (7) - 強烈建議不要放滑條,這段都擺circle比較合。結尾這邊也是00:53:495 (3,5) - 00:56:943 (1) -
    00:46:254 (3) - ^, 同樣,4個circle感覺好很多
[I]

  • 00:19:359 (5) - 不NC??
    00:57:977 (1) - 最後這個加速有點坑 :?
  1. 我喜歡這個難度 :)

水+星~ :)

神摸 all fixed
Momizi
[Collab Insane]
00:11:256 - 可以三连,不过感觉不放三连配合歌词更加有意思还是
00:16:945 (1,2,3,4,5,6,7) - 这里的跳有些随意的感觉我觉得 4 5可以改成 类似 2到3 6到7那种往上移动的跳
00:21:945 (4,6) - ctrl+G
[Collab Hard]
00:21:083 (5) - NC,和前面一样1节1nc或者 都改成2节1nc
00:23:841 (5) - ↑
[Easy]
00:33:496 (5) - nc

没啥好水的
EncoreW
这tm什么j8歌啊

[Collab Insane]

00:16:428 (4,5,1) - 这样的flow打起来有点不爽也

00:19:359 (1) - 这滑条前半部分1.5x后半部分1.0x的?

00:24:703 (4,5,6) - 感觉音效有点缺失

00:34:186 (5,6) - ctrl+G?

[Collab Hard]

cs4挺好

00:08:842 (2,3) - 建议严格的按X轴对称来

00:12:808 (6,7,8,9) - 间距对准

00:55:219 (10,11,12) - 这个三连前后听上去都漏了个1/4啊

00:57:977 (11) - NC?


你是怎么找到这么难听的歌然后开坑的?
F D Flourite
As requested by irc.

[General]
  1. 噫,你的BG的size好奇葩,1228x768是什么?改到1366x768吧。现在的BG在游戏里看起来很残废,下面一排字被剪掉了一半。
[Easy]
  1. 你这Difficulty setting会被dq的:https://osu.ppy.sh/forum/p/4464398,见Easy dq reason
  2. 00:33:496 (5,6,7) - 什么音效都没有?改摸的时候忘记加了吧
[Collab Hard]
  1. 00:21:083 (5) - NC
  2. 00:23:841 (5) - ^ (Collab diff的NC bug,你统一一下咯)
  3. 00:13:842 (11) - 00:55:391 (12) - 00:57:977 (11) - NC长度居然有两位数,看起来好丑啊
[Collab Insane]
  1. OD只给7,根本没pp
  2. 00:22:635 (2,3) - 这个overlap丑。这里主要是因为叠的面积不够,看起来像是不小心擦上去的。
  3. 00:48:323 (5,2) - ^
  4. 00:43:495 (2,4) - ^。一般给overlap喜欢顺着滑条的方向给,稍微歪一点也可以。这个overlap的样子特别像乱摆。
  5. 00:35:823 (4) - yoooooooooo。仔细听发现是unsnap的。首先这本身是一个三连,你特意忽略掉了第一个音本身也无可厚非,毕竟100%下不太听得到,但是蓝线起本身就是一个很不好的行为,何况是unsnap的。事实上,你把这个三连(从00:35:737 - 到00:35:910 - 的三个1/4)往前移1/12就是比较完美的snap了。当然,这建立在你的Timing是对的前提下。不过你确定要map这三个音么 :P
这种水摸也配拿kd?我还是退坑保平安吧 ;)
Topic Starter
ZZHBOY
摩米兹

Momizi wrote:

[Collab Insane]
00:11:256 - 可以三连,不过感觉不放三连配合歌词更加有意思还是不敢太难
00:16:945 (1,2,3,4,5,6,7) - 这里的跳有些随意的感觉我觉得 4 5可以改成 类似 2到3 6到7那种往上移动的跳感觉挺好哒吧
00:21:945 (4,6) - ctrl+G改了下排列
[Collab Hard]
00:21:083 (5) - NC,和前面一样1节1nc或者 都改成2节1nc好 nc都改了
00:23:841 (5) - ↑
[Easy]
00:33:496 (5) - nc

没啥好水的

tm1290

T-Mac wrote:

这tm什么j8歌啊提了

[Collab Insane]

00:16:428 (4,5,1) - 这样的flow打起来有点不爽也还好吧

00:19:359 (1) - 这滑条前半部分1.5x后半部分1.0x的?变速线只影响滑条头

00:24:703 (4,5,6) - 感觉音效有点缺失两个clap应该够了

00:34:186 (5,6) - ctrl+G?改了下排列

[Collab Hard]

cs4挺好还是3.5吧 照应前后难度

00:08:842 (2,3) - 建议严格的按X轴对称来喵喵喵?

00:12:808 (6,7,8,9) - 间距对准

00:55:219 (10,11,12) - 这个三连前后听上去都漏了个1/4啊hard不敢太难

00:57:977 (11) - NC?


你是怎么找到这么难听的歌然后开坑的?555

fd

F D Flourite wrote:

As requested by irc.

[General]
  1. 噫,你的BG的size好奇葩,1228x768是什么?改到1366x768吧。现在的BG在游戏里看起来很残废,下面一排字被剪掉了一半。感觉还行吧 不unrank
[Easy]
  1. 你这Difficulty setting会被dq的:https://osu.ppy.sh/forum/p/4464398,见Easy dq reason有道理 我zz了 改了
  2. 00:33:496 (5,6,7) - 什么音效都没有?改摸的时候忘记加了吧嗯嗯 加了finish
[Collab Hard]
  1. 00:21:083 (5) - NCnc都改了
  2. 00:23:841 (5) - ^ (Collab diff的NC bug,你统一一下咯)
  3. 00:13:842 (11) - 00:55:391 (12) - 00:57:977 (11) - NC长度居然有两位数,看起来好丑啊
[Collab Insane]
  1. OD只给7,根本没pp改成8了
  2. 00:22:635 (2,3) - 这个overlap丑。这里主要是因为叠的面积不够,看起来像是不小心擦上去的。嘛 好打就ok
  3. 00:48:323 (5,2) - ^
  4. 00:43:495 (2,4) - ^。一般给overlap喜欢顺着滑条的方向给,稍微歪一点也可以。这个overlap的样子特别像乱摆。
  5. 00:35:823 (4) - yoooooooooo。仔细听发现是unsnap的。首先这本身是一个三连,你特意忽略掉了第一个音本身也无可厚非,毕竟100%下不太听得到,但是蓝线起本身就是一个很不好的行为,何况是unsnap的。事实上,你把这个三连(从00:35:737 - 到00:35:910 - 的三个1/4)往前移1/12就是比较完美的snap了。当然,这建立在你的Timing是对的前提下。不过你确定要map这三个音么 :P 好吧 我把这个去了
这种水摸也配拿kd?我还是退坑保平安吧 ;)555

thanks for mod :3
Frey


  • General
  1. 确定了罗马音标题没问题吗?建议你检查一下,因为The Tachibanazu这种半英文半日文的翻译总让我觉得第二个单词也是英文。
  2. 我总觉得00:57:977 (1) - 用一个单点点到为止就好...要么就减小滑条尾巴的音量 (因为每个难度这里都是一样的所以这样说。)

    Normal
  3. 00:19:531 - 感觉这个歌词很明显啊,这里漏了缺少表现力了。
  4. 00:51:426 (2) - 感觉朝左边弯一点比较好。

    Collab Hard
  5. 00:19:359 (5) - 改成两个圆圈?这样更突出歌词

    Collab Insane
  6. 00:19:359 (1) - 一滑条内用两个SV?把那根1.0x的移到滑条尾去吧。
  7. 00:30:738 (1) - 这里不该用finish,更该用finish的是这四个00:31:082 (2,2,2,2) -

GL :)
S o a p

T-Mac wrote:

这tm什么j8歌啊

[Collab Insane]

00:16:428 (4,5,1) - 这样的flow打起来有点不爽也

00:19:359 (1) - 这滑条前半部分1.5x后半部分1.0x的?

00:24:703 (4,5,6) - 感觉音效有点缺失

00:34:186 (5,6) - ctrl+G?

[Collab Hard]

cs4挺好

00:08:842 (2,3) - 建议严格的按X轴对称来

00:12:808 (6,7,8,9) - 间距对准

00:55:219 (10,11,12) - 这个三连前后听上去都漏了个1/4啊

00:57:977 (11) - NC?


你是怎么找到这么难听的歌然后开坑的?我找的 打死你
Topic Starter
ZZHBOY
l4d

Frey wrote:



  • General
  1. 确定了罗马音标题没问题吗?建议你检查一下,因为The Tachibanazu这种半英文半日文的翻译总让我觉得第二个单词也是英文。不清楚 不太会查
  2. 我总觉得00:57:977 (1) - 用一个单点点到为止就好...要么就减小滑条尾巴的音量 (因为每个难度这里都是一样的所以这样说。)还是先keep吧 不然空着感觉也奇怪

    Normal
  3. 00:19:531 - 感觉这个歌词很明显啊,这里漏了缺少表现力了。还是keep吧 不然这里节奏太挤了
  4. 00:51:426 (2) - 感觉朝左边弯一点比较好。

    Collab Hard
  5. 00:19:359 (5) - 改成两个圆圈?这样更突出歌词

    Collab Insane
  6. 00:19:359 (1) - 一滑条内用两个SV?把那根1.0x的移到滑条尾去吧。
  7. 00:30:738 (1) - 这里不该用finish,更该用finish的是这四个00:31:082 (2,2,2,2) -

GL :)
鞋鞋l4d
Topic Starter
ZZHBOY
fixed some issue of hitsound, uploaded under the help of soap, thx
Iceskulls
m4m icon4icon as requested lol

my map https://osu.ppy.sh/s/383242

general
  1. shouldn't the bpm be 174 ? I think 174 bpm with offset 393 is fine now
  2. widescreen in easy and normal
insane
  1. 00:12:117 (3) - nc ? it make the spacing here a bit easier to read , without nc 1/2 spacing here looks like previous 1/1 spacing which can make player confused
  2. 00:13:668 (5) - similiar ^^^
  3. 00:17:289 (3,4,5,6) - try this ? lol I think flow better https://gyazo.com/5ce787f187c775ed971e0ede12cbd09d
  4. 00:17:979 (7,1) - can have more spacing for better emphasis at (1) imo , try move (1) to around x104 y136 ?
  5. 00:19:358 (1,1) - I think 1/4 spacing here is too much or idk if this intention or not but it's looks like you trying to do 1/2 slider then it get fk bt sv change here
  6. 00:41:599 (6,1) - can have more spacing for better emphasis at (1) imo , try move (1) to around x432 y192 ?
  7. 00:53:496 (3) - similiar to 00:12:117 (3) -
  8. 00:56:255 (3) - nc ? so it make spacinga bit easier to read
hard
  1. 00:12:118 (3,4,5) - I think reverse slider work nice here and a bit more fit for hard diff
  2. 00:12:808 (1,2,3,4) - reverse slider + a circle would make rhythm sound great here imo
  3. 00:56:253 (3,4,5) - same as 00:12:118 (3,4,5) -
  4. 00:56:943 (1,2,3,4) - same as 00:12:808 (1,2,3,4) -

    I think this diff need a bit jumps so it will make spread from insane to hard a bit better , currently without jumps in hard ,spread is not that good imo
    stuff like this work good for jumps imo 00:20:049 (2,3) - ,00:22:117 (5,1) - ,00:23:497 (4,1) - ,00:30:393 (5,1) - , 00:42:806 (4,1) - ,00:44:875 (3,4) - , and might be more so ya I recommend adding some jumps here would be good cus your insane is really jumpy
normal
  1. 00:08:842 (2) - whistle at head ? sound good
  2. 00:14:187 (1,2) - might be a bit overlap too much which can make player a bit confuse imo , try move (2) to around x480 y72 ?
  3. 00:15:911 - drum here sound pretty noticeable imo leaving it empty would sound weird imo , try this rhythm ? https://gyazo.com/6b42e510e6f8428d87b11d3f1892a817
  4. 00:37:461 (4) - whistlw at head ?
  5. 00:38:323 (6) - whistle like 00:43:840 (6) - ?
  6. 00:38:496 (7) - whistlw at head ?
  7. 00:39:013 (1) - finish?
  8. 00:42:978 (4) -whistlw at head ?
  9. 00:44:013 (7) - ^
  10. 00:47:978 (3) - whistle?

    can hitsound more clickable thing like circle or slider head but w/e
easy
  1. copy paste hitsound things kk
  2. 00:21:083 (4) - curve this the another way ? for better flow here 00:20:738 (3,4,5) - https://gyazo.com/3e54004c17501ad635cb4ce80a44276c
  3. 00:34:186 (2,3) - at this range of bpm I think 1/2 spacing might not be good for beginner who new to this game so try this rhythm instead ? https://gyazo.com/58676086e20978e1a634c44c2cfb3b1d
  4. 00:35:392 (4,1) - would be better to use 1.2x spacing since (1) already appeared when (4) appear so without consistent spacing it will make beginner confusing here
  5. 00:57:805 (4,1) - yea 1/2 spacing is too hard for beginner imo try this rhythm instead https://gyazo.com/5ff90d940863149943011a07489ab618
yea might wanna do something about hard diff

call me back after that :) :) :)
Natteke desu
oh so my mod isn't really needed now
Good luck with ranking then!
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