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Sumio Shiratori - Mahou no Silk Hat

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Topic Starter
Sutsuka
This beatmap was submitted using in-game submission on 21. joulukuuta 2010 at 1:01:16

Artist: Sumio Shiratori
Title: Mahou no Silk Hat
Source: Tanoshii Moomin Ikka
Tags: Moomins Lanttu
BPM: 140
Filesize: 5946kb
Play Time: 02:31
Difficulties Available:
  1. Hard (4,76 stars, 320 notes)
  2. Lan's Easy (1,67 stars, 135 notes)
  3. Normal (3,64 stars, 189 notes)
Download: Sumio Shiratori - Mahou no Silk Hat
Information: Scores/Beatmap Listing
---------------
My first map! ... And it's moomins. OTL

December 8; Edit

*Ty Lanttu for the diff and cute spinner~
... And all the modders who helped me. <3
Lanttu
O/

Pistä Tanoshii Moomin Ikka Sourceen ja ota se pois tageista, myöskään pilkkua ei tarvi tietääkseni käyttää tagien välissä. Ja muista tehdä tämä molempiin diffeihin~

Just suggestions, you may ignore if you don't agree with me~
[Hard]
00:17:552 (5) - Maybe new combo
00:20:766 (5) - New combo and delete it from the next (1)
00:24:195 (5) - New combo (Because there's also a new combo in 00:27:624)
00:37:909 (1) - Delete new combo and 00:39:624 (4) - New combo
00:57:195 (2) - Mmmmmmaybe move this under (1)?;; I think it fits there better.
00:59:124 (3) - NAZI BUT MAYBE MOVE THIS ONE GRID UP SO ITS IN THE SAME SPOT AS SOME PREVIOUS NOTES~?
01:22:481 (6) - New combo because there was new combo at the same spot before.
01:36:195 (6) - New combo here and delete the next new combo, it would fit the music more.
01:44:124 (9) - ^
02:17:338 (7) - ^

[Normal]
00:24:195 (1) - Delete new combo
00:41:766 (2,3 [beginning]) - I was waiting for the clap.... ;_;
00:53:766 (1) - Delete new combo
01:25:909 (1) - ^
02:00:195 (1) - ^
02:01:909 (6) - Add new combo and delete the next one
02:25:052 (2) - End this at the previous white tick? Feels weird to me when it ends on the red one. ;3;

I'm proud of you son, have mai star<3
Topic Starter
Sutsuka

Lanttu wrote:

O/

Pistä Tanoshii Moomin Ikka Sourceen ja ota se pois tageista, myöskään pilkkua ei tarvi tietääkseni käyttää tagien välissä. Ja muista tehdä tämä molempiin diffeihin~
Kyllä, neiti! o7

Just suggestions, you may ignore if you don't agree with me~
[Hard]
00:17:552 (5) - Maybe new combo DONE~
00:20:766 (5) - New combo and delete it from the next (1) DONE~
00:24:195 (5) - New combo (Because there's also a new combo in 00:27:624) DONE~
00:37:909 (1) - Delete new combo and 00:39:624 (4) - New combo DONE~
00:57:195 (2) - Mmmmmmaybe move this under (1)?;; I think it fits there better. DONE~
00:59:124 (3) - NAZI BUT MAYBE MOVE THIS ONE GRID UP SO ITS IN THE SAME SPOT AS SOME PREVIOUS NOTES~? Oops. DONE~
01:22:481 (6) - New combo because there was new combo at the same spot before. DONE~
01:36:195 (6) - New combo here and delete the next new combo, it would fit the music more. DONE~
01:44:124 (9) - ^ DONE~
02:17:338 (7) - ^ And Done.

[Normal]
00:24:195 (1) - Delete new combo DONE~
00:41:766 (2,3 [beginning]) - I was waiting for the clap.... ;_; DONE~
00:53:766 (1) - Delete new combo DONE~
01:25:909 (1) - ^ DONE~
02:00:195 (1) - ^ DONE~
02:01:909 (6) - Add new combo and delete the next one DONE~
02:25:052 (2) - End this at the previous white tick? Feels weird to me when it ends on the red one. ;3; And done.

I'm proud of you son, have mai star<3
Thank you, so very much~ ;W;
Mianki
Normal:

01:19:695 Häiritsee kyl aika paljon ku on tyhjä kohta täs. Koeta änkee? :D (Sama juttu tulevis kohdissa)
02:05:338 (1.3) Poista clapit näist?

Hard:

00:11:766 (8.9) Koeta saada näiden välimatka yhtä pitkiksi kuin edelliset
00:34:481 (5) New combo?
00:44:766 (5) ^
01:28:052 (3) Ehdotus: muuta tämä kahdeksi pieneksi slideriksi (menee valkosesta seuraavaan punaseen viivaan yks slideri) ja yhdeksi circleksi. Kuulostaa osuvammallta imo :D, kuva (ei kuitenkaan tolleen laitettuna :P):01:46:052 Ehdotus: tähän circle tai muunna edellinen (6) circle slideriksi ja vedä siitä kohdasta tähän kohtaan
02:22:695 (1,1) Poista new combot?

Hyvä ja haskua mappi muuten :D. EDIT Tekis mieli tehdä diffi mutta siinä menis vähän aikaa :D
Star~
Lanttu
Here we go~

Download: Sumio Shiratori - Mahou no Silk Hat (Sutsuka) [Lan's Easy].osu

Ja heitä muuten Lanttu tageihin kahteen muuhun diffiin viel. ・u ・
Topic Starter
Sutsuka

Mianki wrote:

Normal:

01:19:695 Häiritsee kyl aika paljon ku on tyhjä kohta täs. Koeta änkee? :D (Sama juttu tulevis kohdissa) M-minusta sopii paremmin näin kuin tää nyt on. Eli jätän tekemättä.
02:05:338 (1.3) Poista clapit näist? DONE~

Hard:

00:11:766 (8.9) Koeta saada näiden välimatka yhtä pitkiksi kuin edelliset DONE~ (..?)
00:34:481 (5) New combo? DONE~
00:44:766 (5) ^ DONE~
01:28:052 (3) Ehdotus: muuta tämä kahdeksi pieneksi slideriksi (menee valkosesta seuraavaan punaseen viivaan yks slideri) ja yhdeksi circleksi. Kuulostaa osuvammallta imo :D, kuva (ei kuitenkaan tolleen laitettuna :P) Pistin pienen sliderin ja isomman. =W=
SPOILER
[attachment=0:04d03]screenshot004.jpg[/attachment:04d03]
01:46:052 Ehdotus: tähän circle tai muunna edellinen (6) circle slideriksi ja vedä siitä kohdasta tähän kohtaan Tein pienen sliderin~
02:22:695 (1,1) Poista new combot? D-DONE~

Hyvä ja haskua mappi muuten :D. Tekis mieli tehdä mutta siinä menis vähän aikaa :D
Star~
Kiitän~ o/
Charles445
General
The hitsounds are too quiet, try a bit less than half volume.
Offset 1,928 works great for me.

Lan's Easy
<3 Lanttu

Normal
00:19:070 Extend this slider
01:58:49 This should not be Kiai.
It's all good.

Hard
00:11:356 New combo
00:46:499 New Combo
   00:47:356 Remove New Combo
   I feel this works best
00:56:213 (2,3,4) This jump is ridiculous and completely unexpected. Consider toning it down.
Love the smooth difficulty curve after the break.
01:58:49 This should not be Kiai.
FANTASTIC difficulty. It's a lot of fun.

Overall, awesome.
Star.
Topic Starter
Sutsuka

Charles445 wrote:

General
The hitsounds are too quiet, try a bit less than half volume. DONE~
Offset 1,928 works great for me. DONE~

Lan's Easy
<3 Lanttu

Normal
00:19:070 Extend this slider DONE~
01:58:49 This should not be Kiai. Removed shorter Kiai kept the long one. OTL
It's all good.

Hard
00:11:356 New combo DONE~
00:46:499 New Combo DONE~
00:47:356 Remove New Combo DONE~
I feel this works best
00:56:213 (2,3,4) This jump is ridiculous and completely unexpected. Consider toning it down. Made the jumps smaller~
Love the smooth difficulty curve after the break. ~
01:58:49 This should not be Kiai. Removed shorter Kiai kept the long one. OTL
FANTASTIC difficulty. It's a lot of fun. Thank you~ ;w;

Overall, awesome.
Star.
Thank you very much! o/
Sallad4ever
Halo :D

[General]
- The hitsound could use another normal -hit normal but that just a matter of taste :P
- the break is too long imo, I know it's not 20sec but for this relaxing song 17sec break could be very long maybe add a spinner on 01:13:927 that last until 01:16:927 or anything, it's up to you of course

[Lan's Easy]
02:02:784 (2) - move this 1/1 beat back, the current place is strange cause it follows nothing

[Normal]
CS (circle size) +1 tick please
00:01:927 (1) - change the clap into finish, finish is better :3
01:58:499 (1) - umm..did you forget the clap at the end?

[Hard]
00:57:427 (3) - I still feel that the jump is kinda unexpected, not because of the spacing but probably because of the music and the 1 & 2 stack before this note. Try this, unstack 00:57:213 (2) then make it a jump too it'll make 3 more predictable

Nice GREAT map
The diffs are solid, the song is cute it made me smile, although it's not very challenging this is still very fun to play :)
Go get a MAT now
~DOUBLE STAR~
Topic Starter
Sutsuka

Sallad4ever wrote:

Halo :D

[General]
- The hitsound could use another normal -hit normal but that just a matter of taste :P Added hitnormal removed softclaps.
- the break is too long imo, I know it's not 20sec but for this relaxing song 17sec break could be very long maybe add a spinner on 01:13:927 that last until 01:16:927 or anything, it's up to you of course Yup, I like it. oUo

[Lan's Easy]
02:02:784 (2) - move this 1/1 beat back, the current place is strange cause it follows nothing Lanttu fixed this.~

[Normal]
CS (circle size) +1 tick please DONE~
00:01:927 (1) - change the clap into finish, finish is better :3 DONE~
01:58:499 (1) - umm..did you forget the clap at the end? Fix'd~

[Hard]
00:57:427 (3) - I still feel that the jump is kinda unexpected, not because of the spacing but probably because of the music and the 1 & 2 stack before this note. Try this, unstack 00:57:213 (2) then make it a jump too it'll make 3 more predictable With Lanttu's help removed jumps and did this... thing. Hope it's ok now. .w.

Nice GREAT map
The diffs are solid, the song is cute it made me smile, although it's not very challenging this is still very fun to play :)
Go get a MAT now
~DOUBLE STAR~ !
Thank you so much~ o/
Mok
How sweety song! :3

[Lan's]
00:14:784 (3) - It will be better putting this here: http://osu.ppy.sh/ss/36089
01:36:213 (1) - Remove New Combo.
In the start of Kiai Part, you've lost a lot of your simmetrycal and pattern-kind of mapping, could you repair it? D:

For the other too difficulties: They're okay, but let Lanttu-chan make your slider cuter than yours :3
Lanttu

Mok wrote:

[Lan's]
00:14:784 (3) - It will be better putting this here: http://osu.ppy.sh/ss/36089 Ok, OK.
01:36:213 (1) - Remove New Combo. OK.
In the start of Kiai Part, you've lost a lot of your simmetrycal and pattern-kind of mapping, could you repair it? D: It looks symmetrical enough to me. o_o;
narakucrimson
Hi! Let's get this started:

[General]

Everything seems fine, you did a good job with the hitsounds, the timing, and all. But, with the skin, I believe that just using those numbers is.. maybe too poor. I'd like to see some more things added to the skin, since I like the numbers a lot. Maybe a new spinner circle, and you know, things like that.
Anyway, it's a good map n.n


[Lan's Easy]&[Normal]

Nothing wrong here.


[Hard]

17:570 (1,2) - Maybe using clap on both of them, and removing the finish from 2?
26:784 (4) - Spacing is a little greater than before.
48:856 (6) - Maybe move this 1 grid up, to keep the distance from 5 consistent? (that is, more similar to the next distances)


Idk, not much to say. it's all functional :)
Keep working on the skin!
You have my star~~
Topic Starter
Sutsuka

narakucrimson wrote:

Hi! Let's get this started: o7

[General]

Everything seems fine, you did a good job with the hitsounds, the timing, and all. But, with the skin, I believe that just using those numbers is.. maybe too poor. I'd like to see some more things added to the skin, since I like the numbers a lot. Maybe a new spinner circle, and you know, things like that. Going to do more skinning later. .w.
Anyway, it's a good map n.n


[Lan's Easy]&[Normal]

Nothing wrong here.


[Hard]

17:570 (1,2) - Maybe using clap on both of them, and removing the finish from 2? Hmm. DONE~
26:784 (4) - Spacing is a little greater than before. Fix'd~
48:856 (6) - Maybe move this 1 grid up, to keep the distance from 5 consistent? (that is, more similar to the next distances) DONE~


Idk, not much to say. it's all functional :)
Keep working on the skin!
You have my star~~
Thank you~
And I will work on the skin. =W=''
Vass_Bass
Hi~
Very cute map, don't see anything wrong
Good luck, star~
Garven
Picked this up in #modreqs a while back~

[General]
Remove countdown from all difficulties since it's not being used.

[Lan's Easy]
00:37:927 (2) - This is sticking into the hp bar a bit
<3

[Normal]
Difficulty settings feel a little low. Maybe try HP Drain +1 and AR +2.
Spacing feels really high for a normal. Think you could reduce it a bit? I know it's a lot of work, but I think it would make open up the map to many more players that way. Maybe a snap of 1.2 at the most would work.
01:13:928 (1) - Add clap
01:17:356 (1) - Start with a finish
01:35:356 (2) - The return arrow is pointing in a weird direction.

[Hard]
For the first 1/3 of the map, you're going pretty much in a clockwise motion. Then after that, it's pretty much counter(anti)-clockwise the rest of the way. There's nothing wrong with it, but it does get a little repetitive. Perhaps keep the general motion in mind when you map next time. :3
Really nice otherwise, though.

Are you sure this is your first map? This is really well-done - good job! I think the biggest issue is the spacing on Normal; otherwise this map set is pretty much good to go.
Topic Starter
Sutsuka

Garven wrote:

Picked this up in #modreqs a while back~

[General]
Remove countdown from all difficulties since it's not being used. DONE~

[Lan's Easy]
00:37:927 (2) - This is sticking into the hp bar a bit Lanttu fixed this~
<3

[Normal]
Difficulty settings feel a little low. Maybe try HP Drain +1 and AR +2. DONE~
Spacing feels really high for a normal. Think you could reduce it a bit? I know it's a lot of work, but I think it would make open up the map to many more players that way. Maybe a snap of 1.2 at the most would work. I changed it to 1.2 and tried to keep the pattern, but I had to break it at some points... Hope it's still ok. =w=''

01:13:928 (1) - Add clap DONE~
01:17:356 (1) - Start with a finish DONE~
01:35:356 (2) - The return arrow is pointing in a weird direction. Fix'd~

[Hard]
For the first 1/3 of the map, you're going pretty much in a clockwise motion. Then after that, it's pretty much counter(anti)-clockwise the rest of the way. There's nothing wrong with it, but it does get a little repetitive. Perhaps keep the general motion in mind when you map next time. :3 I didn't even notice... OTL But thanks for the info!~
Really nice otherwise, though.

Are you sure this is your first map? This is really well-done - good job! I think the biggest issue is the spacing on Normal; otherwise this map set is pretty much good to go.
I-I've done couple maps but they have turned out pretty crappy so I never sended them. >:
And thanks for the mod.<3
Jesss
Hi! it's j35u5's Noobish Mod time!!

[General]
SPOILER
- if this is your first beatmap. Congratulations!! it's going into the right way.
- For Normal and Hard. Please use Lantu's Hitsounds rhythm pattern, but if you're gonna do variations, please do them as discrete as possible.

[Lan's Easy]
SPOILER
Everything seems to be fine.

[Normal]
SPOILER
Spacing is uhhmm...still big for normal diff. but is passable cuz it's a moderate BPM song.
- 00:03:642 (1) - remove New Combo.
- 00:05:356 (3) - Fix the slider. Something like this and add New Combo.
- 00:06:428 (1) - remove New Combo.
- 00:23:356 (2) - Disable the Whistle (last part of loop slider)
- 00:18:213 (1,2,3) - organize like this.
- 00:29:356 (1) - Use Finish Hitsound
- 00:31:070 (5) - ^ only on the beginning.
- 00:32:785 (1) - Rotate it 6 degrees anti-clockwise.
- 00:34:499 (1) - remove New Combo.
- 00:36:213 (3) - add New Combo. You broke the rhythm here...Beginning of slider...Disable Finish and enable@the end.
- 00:58:499 (1) - Remove New Combo.
- 01:17:356 (1) - move the center part of the modelling point of slider 1 grid to the right (lvl3) will look like this, it's not a big change but will look better IMO.
- 01:18:642 (2,3,4) - Why you stop following the hitsounds rhythm pattern?
- 01:24:213 (1,2,3,4,5) - I reccommend organize this combo like a polygon...something like this, looks much better than previous irregular pattern.
- 01:24:213 (1) - Use Whistle
- 01:25:070 (3) - Disable Clap
- 01:27:642 (1) - Disable Clap
- 01:27:856 (2) - Use Whistle
- 01:28:070 (3) - on the beginning, enable Clap, and disable it in the end.
- 01:29:356 (5) - ^ , Disable Clap.
- 01:37:928 (1,2,3) - to reduce distance itselves, i suggest this pattern.
- 01:37:928 (1) - Clap @ The end.
- 01:38:785 (2) - Disable Clap @ beginning of slider but enable @ the end.
- 01:39:642 (3) - ^ otherwise i recommend to use a whistle or finish.
- 01:40:928 (1) - Enable Clap and Disable New Combo
- 01:41:356 (2) - put a Clap @the end of the slider
- 01:43:070 (1) - ^
- 01:49:070 (3) - ^
- 01:50:356 (1) - remove New Combo.
- 01:54:856 (1) - ^
- 02:04:499 (3) - Disable Finish in the end of slider.
- 02:12:213 (4) - Add finish in the beginning
- 02:14:785 (2) - Move 1 grid to the right (lvl3)
- 02:19:713 (1) - Move 2 grids up (lvl3)

[Hard]
SPOILER
- 00:06:213 (-) Put a circle.
- 00:07:070 (1,2,3,1) - i suggest this way to organize patterns this
- 00:11:784 (3) - Move 1 grid to the left (lvl3).
- 01:22:070 (4) - Disable Whistle, change by Clap.
- 01:22:499 (1) - Disable Clap @ beginning of slider.
- 01:22:927 (2) - Use Clap.
- 00:12:213 (1) - Make it completely horizontal and parallel to previous circle.
- 00:12:642 (2) - Move it 5 grids down (lvl3)
- 00:13:070 (3,4,5,1) - i reccommend to organize like this
- 00:22:713 (1,2,3,4) - move 3 grid to left and 1 up (lvl3)
- 00:23:142 (3) - Disable Clap
- 00:23:356 (4) - Enable Whistle @ 00:23:570 and disable @ 00:23:999.
- 00:29:356 (1) - Enable Clap @the end of slider.
- 00:30:856 (3) - Move 1 grid Left (lvl3)
- 00:32:142 (5) - ^
- 00:34:499 (1) - Add Finish @ the beginning (?)
- 00:37:070 (2) - Add Clap @ the end of slider.
- 00:38:356 (4) - ^ beginning of slider.
- 00:39:642 (1) - i reccommend to fix the slider...something like this
- 00:41:356 (4) - ^ end of slider.
- 00:44:142 (4) - Move 1 grid to the right.
- 00:56:999 (1,2,3,4,5,6,1,2,3,4,5) - use wider spacing, please...it's a hard difficulty!
- 00:57:856 (5) - Add Clap.
- 01:18:213 (3) - Fix it like the image. Also put the clap @ the end of slider.
- 01:19:070 (1) - Disable Clap @ the beginning of slider.
- 01:19:499 (2) - Use Clap.
- 01:19:713 (3) - Disable Whistle.
- 01:24:642 (2) - Use Clap
- 01:25:499 (4) - Instead of Whistle, use Clap.
- 01:26:356 (2) - Use Clap.
- 01:29:356 (1,2,3,4,5) - fine, but if it's supposed to be hard...you should use more spacing...also positions 01:30:427 (4,5) - are awful...Well, i suggest positioning them under circle 3.
- 01:30:856 (5) - Don't use Finish.
- 01:31:070 (1,1) - i suggest using Finish or clap...that's your choice (IMO both sounds good O: ).
- 01:34:499 (1,2,3,4,5,1,2,3,4,5,6,7,8) - you should start this pattern with Hitsounds @ zero volume, and progressively raise until it sound normal again
- 01:34:499 (1) -Disable Clap @ beginning, but enable it @ end of slider.
- 01:36:856 (4) - Finish sound buagh...Use clap.
- 01:37:070 (5,6,7,8) - Use Clap
- 01:37:927 (1) - ^ @ the end of slider.
- 01:40:070 (2) - Use Clap or Whistle.
- 01:41:356 (1) - Finish @ Beginning of Slider (?) and move 2 grids to the left (lvl3).
- 01:41:999 (2) - Disable Clap.
- 01:42:213 (3) - Use Whistle @ Beginning and Clap @ the end.
- 01:44:142 (1) - Use Clap @ the end of Slider.
- 01:44:784 (3) - Use Finish @ Beginning.
- 01:48:642 (2) - ^ Clap @ ^ .
- 01:49:284 (3) - ^ @ the end.
- 01:49:927 (1,2,1) - Use Clap @ the end of each Slider.
- 01:52:499 (3) - copy and paste slider 01:51:642 (1) -
- 01:53:356 (5) - ^ , then use flip vertically and then horizontally.
- 01:56:249 (-) - Add a Circle.
- 01:58:499 (1) - Fix it, similar to this
- 02:00:214 (1) - Add Whistle @ beginning.
- 02:06:213 (2) - Select previous slider [02:05:356 (1) - ], make copy and paste, then flip horizontally and reverse combo.
- 02:12:213 (1) - Add Whistle @ beginning.
- 02:14:142 (5) - Add Clap.
- 02:14:356 (6) - Disable Finish and replace with Clap.
- 02:15:642 (3) - Add Finish @ Beginning and Clap @ the end.
- 02:26:999 (4) - Awkward Slider, remake it :S

Hope this modding helps you ^^
Star!!~~ and Good luck with your map!! :B
Topic Starter
Sutsuka

j35u5891221 wrote:

Hi! it's j35u5's Noobish Mod time!!

[General]
SPOILER
- if this is your first beatmap. Congratulations!! it's going into the right way.
- For Normal and Hard. Please use Lantu's Hitsounds rhythm pattern, but if you're gonna do variations, please do them as discrete as possible.

[Lan's Easy]
SPOILER
Everything seems to be fine.

[Normal]
SPOILER
Spacing is uhhmm...still big for normal diff. but is passable cuz it's a moderate BPM song.
- 00:03:642 (1) - remove New Combo.
- 00:05:356 (3) - Fix the slider. Something like this and add New Combo.
- 00:06:428 (1) - remove New Combo.
- 00:23:356 (2) - Disable the Whistle (last part of loop slider)
- 00:18:213 (1,2,3) - organize like this.
- 00:29:356 (1) - Use Finish Hitsound
- 00:31:070 (5) - ^ only on the beginning.
- 00:32:785 (1) - Rotate it 6 degrees anti-clockwise.
- 00:34:499 (1) - remove New Combo.
- 00:36:213 (3) - add New Combo. You broke the rhythm here...Beginning of slider...Disable Finish and enable@the end.
- 00:58:499 (1) - Remove New Combo.
- 01:17:356 (1) - move the center part of the modelling point of slider 1 grid to the right (lvl3) will look like this, it's not a big change but will look better IMO.
- 01:18:642 (2,3,4) - Why you stop following the hitsounds rhythm pattern?
- 01:24:213 (1,2,3,4,5) - I reccommend organize this combo like a polygon...something like this, looks much better than previous irregular pattern.
- 01:24:213 (1) - Use Whistle
- 01:25:070 (3) - Disable Clap
- 01:27:642 (1) - Disable Clap
- 01:27:856 (2) - Use Whistle
- 01:28:070 (3) - on the beginning, enable Clap, and disable it in the end.
- 01:29:356 (5) - ^ , Disable Clap.
- 01:37:928 (1,2,3) - to reduce distance itselves, i suggest this pattern.
- 01:37:928 (1) - Clap @ The end.
- 01:38:785 (2) - Disable Clap @ beginning of slider but enable @ the end.
- 01:39:642 (3) - ^ otherwise i recommend to use a whistle or finish.
- 01:40:928 (1) - Enable Clap and Disable New Combo
- 01:41:356 (2) - put a Clap @the end of the slider
- 01:43:070 (1) - ^
- 01:49:070 (3) - ^
- 01:50:356 (1) - remove New Combo.
- 01:54:856 (1) - ^
- 02:04:499 (3) - Disable Finish in the end of slider.
- 02:12:213 (4) - Add finish in the beginning
- 02:14:785 (2) - Move 1 grid to the right (lvl3)
- 02:19:713 (1) - Move 2 grids up (lvl3)

[Hard]
SPOILER
- 00:06:213 (-) Put a circle.
- 00:07:070 (1,2,3,1) - i suggest this way to organize patterns this
- 00:11:784 (3) - Move 1 grid to the left (lvl3).
- 01:22:070 (4) - Disable Whistle, change by Clap.
- 01:22:499 (1) - Disable Clap @ beginning of slider.
- 01:22:927 (2) - Use Clap.
- 00:12:213 (1) - Make it completely horizontal and parallel to previous circle.
- 00:12:642 (2) - Move it 5 grids down (lvl3)
- 00:13:070 (3,4,5,1) - i reccommend to organize like this
- 00:22:713 (1,2,3,4) - move 3 grid to left and 1 up (lvl3)
- 00:23:142 (3) - Disable Clap
- 00:23:356 (4) - Enable Whistle @ 00:23:570 and disable @ 00:23:999.
- 00:29:356 (1) - Enable Clap @the end of slider.
- 00:30:856 (3) - Move 1 grid Left (lvl3)
- 00:32:142 (5) - ^
- 00:34:499 (1) - Add Finish @ the beginning (?)
- 00:37:070 (2) - Add Clap @ the end of slider.
- 00:38:356 (4) - ^ beginning of slider.
- 00:39:642 (1) - i reccommend to fix the slider...something like this
- 00:41:356 (4) - ^ end of slider.
- 00:44:142 (4) - Move 1 grid to the right.
- 00:56:999 (1,2,3,4,5,6,1,2,3,4,5) - use wider spacing, please...it's a hard difficulty!
- 00:57:856 (5) - Add Clap.
- 01:18:213 (3) - Fix it like the image. Also put the clap @ the end of slider.
- 01:19:070 (1) - Disable Clap @ the beginning of slider.
- 01:19:499 (2) - Use Clap.
- 01:19:713 (3) - Disable Whistle.
- 01:24:642 (2) - Use Clap
- 01:25:499 (4) - Instead of Whistle, use Clap.
- 01:26:356 (2) - Use Clap.
- 01:29:356 (1,2,3,4,5) - fine, but if it's supposed to be hard...you should use more spacing...also positions 01:30:427 (4,5) - are awful...Well, i suggest positioning them under circle 3.
- 01:30:856 (5) - Don't use Finish.
- 01:31:070 (1,1) - i suggest using Finish or clap...that's your choice (IMO both sounds good O: ).
- 01:34:499 (1,2,3,4,5,1,2,3,4,5,6,7,8) - you should start this pattern with Hitsounds @ zero volume, and progressively raise until it sound normal again
- 01:34:499 (1) -Disable Clap @ beginning, but enable it @ end of slider.
- 01:36:856 (4) - Finish sound buagh...Use clap.
- 01:37:070 (5,6,7,8) - Use Clap
- 01:37:927 (1) - ^ @ the end of slider.
- 01:40:070 (2) - Use Clap or Whistle.
- 01:41:356 (1) - Finish @ Beginning of Slider (?) and move 2 grids to the left (lvl3).
- 01:41:999 (2) - Disable Clap.
- 01:42:213 (3) - Use Whistle @ Beginning and Clap @ the end.
- 01:44:142 (1) - Use Clap @ the end of Slider.
- 01:44:784 (3) - Use Finish @ Beginning.
- 01:48:642 (2) - ^ Clap @ ^ .
- 01:49:284 (3) - ^ @ the end.
- 01:49:927 (1,2,1) - Use Clap @ the end of each Slider.
- 01:52:499 (3) - copy and paste slider 01:51:642 (1) -
- 01:53:356 (5) - ^ , then use flip vertically and then horizontally.
- 01:56:249 (-) - Add a Circle.
- 01:58:499 (1) - Fix it, similar to this
- 02:00:214 (1) - Add Whistle @ beginning.
- 02:06:213 (2) - Select previous slider [02:05:356 (1) - ], make copy and paste, then flip horizontally and reverse combo.
- 02:12:213 (1) - Add Whistle @ beginning.
- 02:14:142 (5) - Add Clap.
- 02:14:356 (6) - Disable Finish and replace with Clap.
- 02:15:642 (3) - Add Finish @ Beginning and Clap @ the end.
- 02:26:999 (4) - Awkward Slider, remake it :S

Hope this modding helps you ^^
Star!!~~ and Good luck with your map!! :B
Wow. That's.... Huge.
Fixed alot of stuff thank you so so much. oUo<3
IceBeam
[Lanttu]
Pro.

[Normal]
00:15:642 (3) - Finish or any other hitsound.
00:22:499 - Add finish.
00:32:785 (1) - ^
00:39:642 - ^
00:46:499 (1) - ^
01:19:713 - Add a note maybe?
02:05:356 (1) - Finish?

[Hard]
00:34:070 (4) - If you stack this note with 00:34:499 (1),it will play better to me.
01:28:070 (3) - Clap?
01:30:856 (5) - 1 grid up?

Nice work!
This music is so peaceful,I enjoyed listening to it.
Best wishes,have my star.
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