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Maon Kurosaki - Afterglow

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Topic Starter
Modem
This beatmap was submitted using in-game submission on 04 Maret 2016 at 11:50:15

Artist: Maon Kurosaki
Title: Afterglow
Source: がっこうぐらし!
Tags: Gakkou Gurashi! SCHOOL-LIVE! Ending ED 2 TV Size Sakura Megumi 佐倉慈 Megu-nee Takeya Yuki 丈槍由紀 Ebisuzawa Kurumi 恵飛須沢胡桃 Wakasa Yuuri 若狭悠里 Naoki Miki 直樹美紀 -Nya- Kanari
BPM: 82
Filesize: 10272kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1,32 stars, 96 notes)
  2. Glow (4,1 stars, 211 notes)
  3. Hard (2,79 stars, 162 notes)
  4. Insane (3,45 stars, 190 notes)
  5. Normal (1,92 stars, 134 notes)
  6. Nya's Hard (3,15 stars, 209 notes)
Download: Maon Kurosaki - Afterglow
Download: Maon Kurosaki - Afterglow (no video)
Information: Scores/Beatmap Listing
---------------
Another video version of the anime :'3

Thanks for the video Shad0w1and!
Thanks for an awesome GD -Nya-senpai~! >w<
Thanks for the storyboard Kanari!


Another version made by Startrick! Please check it out! It was amazing!
Log Off Now
Hi, NM from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion

[General]

I don't think 01:22:914 - 01:25:841 - Needs to be kiai since the music is a lot less intense compared to the rest of the kiai times.

[Easy]

Overall very nice, although I think the SV is a little high it should be ok, blankets are nice and clean and there aren't many flow breaks which make this great for easy players, only one minor suggestion here and thats to invert the angle on the slider at 01:22:914 (1) - this is to preserve the main flow instead of break it up slightly with a slight angle change

[Normal]

00:22:548 (2,3) - Blanket can be slightly improved so tiny q.q sorry

00:50:719 (4,1) - ^

This difficulty is pretty good as well this is hard to mod q.q

[Hard]

00:44:316 (4,1) - I found this stack particularly hard to read, I would be against stacking like this as 4 is hit on a blue tick rather than a red tick

00:59:499 (1) - I would change the positioning of the red tick in this slider so the top line of this slider is parallel with the top line of 00:59:133 (4)

00:59:499 (1,2) - Blanket can be improved

01:02:060 (4) - Ctrl + G?

01:06:816 (5,6,7,8) - If you wanted you could gradually increase the spacing of these sliders for added emphasis

[Insane]

Honestly really enjoyed playing this difficulty, wouldn't change anything ^^

[Glow]

00:28:585 (4,5) - I don't think anything in the music warrants a jump this big

Again really nice difficulty and the jumps flow well

[]

Really clean mapset!! Hope this helped and good luck with ranking ^^
Cellina
From my modding queue
[Insane]
00:10:475 (2,3,1,2,3,4) - this might be better
00:16:329 (2,3,4) - blanket fix
00:29:133 (6,1) - ^
00:38:646 (2,1) - DS is too large

[Glow]
00:11:207 (4) - NC
00:11:938 (1) - delete NC
00:39:011 (3) - NC maybe
00:49:072 (5) - x 375 y 49 might be good

GL
Marianna
Hellow

Easy

  1. 00:18:524 (4,1,4,1) - Swap NC
  2. 00:22:182 (1,2) - This is very close
  3. 00:41:938 (1,1) - Snap Erro
  4. 01:05:353 (1) - Why a slider so intense in part so calm?
  5. 01:07:548 (3,2) - This stack can confuse most beginners players


Normal

  1. 00:47:426 (5,1,2,3,4,1) - This is very intense
  2. 00:52:182 (2,1) - Same as Easy
  3. 01:22:914 (1) - This is a bit ungly


Hard

  1. 00:14:865 (2) - This is very intense for beginners, use 1/4
  2. 01:12:670 (1) - ^


Insane

  1. Nice Diff :)


GL~
Shurelia
Damn, you just make my dem feels back. ty.



~ From Lovely Modding Quest! ~


[General]
- Ok (need more Megu-nee tho)

[Easy]

  • Need a spinner!
  1. How about to try to add a spinner at the start of the song, like... at here 00:00:231 (1) - yeah.. And make it end at 00:03:890 - which mean remove (1).
    Everything else other than spinner are fine.

[Normal]

  • Spinner required!
  1. Same idea with easy diff.
    Also good.

[Hard]

  • Spinner inc.
  1. 00:11:938 (1) - no need to NC at here i think.
  2. 00:44:499 - Might to try to add an object at here. Did well for me.
  3. 01:19:987 (1,2,3) - a bit too sharp. Try to reduce the distance a bit.

[Insane]

  • me-wishing-spinner.jpg
  1. 01:07:548 (3) - add finish on the repeat? i don't know.

[Glow]

  • y still no spin at here.
  1. 00:39:377 - why empty?

Skin = Ok
Maon Kurasaki = Ok
Megu-nee = Need More

Gl.


Here's a Glowing Star.
SuperMIC
queue!

[Easy]

Very clean difficulty, no problems here.

[Normal]

01:06:816 (3) - This would follow the music more if it started on the blue tick directly after (2). You would lengthen the slider so that it still finishes where it does now.

Also a very clean difficulty!

[Hard]

00:05:353 (1) - remove new combo (insane difficulty for reference)
00:08:280 (1) - ^
00:11:938 (1) - ^
00:25:109 (2) - This would follow the music more if it started on the earlier blue tick. maybe try something like this? You'd have to move (4) after


00:44:499 (-) - Consider placing a circle here...
00:44:682 (-) - ...and here. You're missing out on the percussion line in the background.
00:49:255 (3,4) - Mm, I don't recommend having a stack here because you just used a stack a short while ago when it was only 1/4. Consider moving it, but this is more of a warning/recommendation.
00:52:914 (7) - I don't get why this is made as a jump... the music doesn't sound like it needs one here.
01:08:280 (1,2) - Why not have these two sliders the same/symmetrical?

[Insane]

00:19:987 (5) - I think it would play better and look better if this was placed at x:168 y:128, so that the end of this makes a triangle with (3) and (4).


00:24:377 (1,1) - I don't get why you didn't map to the vocals here.
00:43:768 (3) - Mmm, I don't like this as an anti-jump. Consider moving it and making it parallel to 00:44:316 (1)?
00:44:316 (1) - Ooh, but here consider the same 1/4 pattern I recommended in Hard.
01:05:902 (2) - I think this should be stacked under (1) rather than over (3).

[Glow]

00:24:377 (1,1) - As in Insane, wondering why you didn't map to the lyrics here.
00:51:450 (3,4) - This has bad flow; ideally (4) should be somewhere to the left of (3)

Quite clean difficulty. :)

---

A very nice and polished map! Not much to say about it other than good luck!

-SMIC
wasin
Hi from my modding.

General
fine.

Easy
00:25:109 (2) - It could be better flow if you Ctrl+J at this slider
00:34:255 (2) - this slider too close with 00:33:158 (1) - , I suggest you move slider(2) from X:295 to X:296
00:40:475 (3,4,1) - You can see the spacing difference between slider(3) and slider(1), can you make spacing better ? move slider(1) from X:84 Y:56 to X:80 Y:56
00:45:963 (2,3) - A circle(2) too close slider(3) please move circle(2) a bit for spacing

Normal
00:05:170 (3,4) - It's ok if you like a this pattern, but if you want to make it better flow you can Ctrl+J and fix the DS
00:06:633 (2,3) - ^^
01:05:353 (1) - ^^
didn't find any problem in this diff, overall nice diff

Hard
00:35:902 (4,5) - I know you have follow the rhythm at this point, but this is the hard diff maybe this pattern is not allowed in this diff please more consider at the point
00:38:097 (2,3) - ^^
01:06:816 (5) - Started the drum roll since these sliders 01:06:816 (5,6,7,8) - maybe you can NC at the slider(5) and it makes a short combo like the Insane diff

Insane
00:30:963 (3,5) - This point it's ok , but i saw both of two sliders doesn't balance when you moved one of these sliders to close with slider, it could be better if you move the tail of slider(5) a bit up, it makes both of two sliders balance.
00:47:792 (1) - Maybe the blanket of this slider is doesn't fit with 00:47:426 (4) - please check it again

Sorry for Glow diff it's too hard for a new modder. Nice map rank it soon :D
-Nya-
Done with my diff~ It's 3.14 stars but that shouldn't be a problem.

Nya's Hard
osu file format v14

[General]
AudioFilename: Maon Kurosaki - Afterglow.mp3
AudioLeadIn: 0
PreviewTime: 44499
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.4
BeatDivisor: 4
GridSize: 4
TimelineZoom: 0.9

[Metadata]
Title:Afterglow (TV Size)
TitleUnicode:アフターグロウ
Artist:Maon Kurosaki
ArtistUnicode:黒崎真音
Creator:Modem
Version:Nya's Hard
Source:がっこうぐらし!
Tags:Gakkou Gurashi! SCHOOL-LIVE! Ending ED 2 TV Size Sakura Megumi 佐倉慈 Megu-nee Takeya Yuki 丈槍由紀 Ebisuzawa Kurumi 恵飛須沢胡桃 Wakasa Yuuri 若狭悠里 Naoki Miki 直樹美紀
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:7
SliderMultiplier:2.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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16329,-100,4,2,2,60,0,0
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85109,-100,4,2,1,45,0,1
85749,-100,4,2,1,5,0,1
85841,-100,4,2,1,70,0,0


[Colours]
Combo1 : 123,163,5
Combo2 : 255,128,255
Combo3 : 255,155,106
Combo4 : 185,0,185
Combo5 : 255,128,192

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244,256,53646,6,0,P|304:232|376:236,1,130,4|0,0:0|0:0,0:0:0:0:
456,252,54194,1,2,0:1:0:0:
488,168,54377,2,0,P|460:104|408:28,1,130,8|0,0:0|0:0,0:0:0:0:
336,40,54926,1,2,0:1:0:0:
248,68,55109,5,4,0:0:0:0:
128,204,55475,2,0,L|176:284,1,65,2|8,0:0|0:0,0:0:0:0:
116,340,55841,1,2,0:0:0:0:
40,288,56024,1,8,0:0:0:0:
16,200,56207,1,2,0:0:0:0:
52,116,56390,1,0,0:0:0:0:
180,100,56572,6,0,P|256:80|332:36,1,130,4|0,0:3|0:0,0:0:0:0:
392,40,57121,1,2,0:1:0:0:
440,116,57304,2,0,L|488:240,1,130,8|0,0:0|0:0,0:0:0:0:
472,328,57853,1,2,0:1:0:0:
388,360,58036,1,2,0:0:0:0:
300,340,58219,2,0,L|208:296,2,65,0|2|2,0:0|0:0|0:1,0:0:0:0:
388,360,58768,2,0,P|380:296|328:252,1,130,8|0,0:0|0:0,0:0:0:0:
244,232,59316,1,2,0:1:0:0:
192,112,59499,6,0,P|256:80|332:100,1,130,4|0,0:0|0:0,0:0:0:0:
380,148,60048,1,2,0:1:0:0:
453,200,60231,2,0,P|402:237|340:228,1,130,8|0,0:0|0:0,0:0:0:0:
256,192,60780,1,2,0:1:0:0:
164,200,60963,2,0,L|40:272,1,130,2|2,0:0|0:0,0:0:0:0:
12,184,61511,1,2,0:1:0:0:
40,96,61694,2,0,P|100:64|172:56,1,130,8|2,0:0|0:0,0:0:0:0:
252,64,62243,1,2,0:0:0:0:
312,180,62426,6,0,B|340:244|340:244|344:304,1,130,4|2,0:0|0:1,0:0:0:0:
256,332,62975,1,0,0:0:0:0:
164,320,63158,2,0,P|120:264|112:200,1,130,8|2,0:0|0:1,0:0:0:0:
208,52,63890,2,0,P|288:36|360:64,1,130,2|2,0:0|0:0,0:0:0:0:
400,108,64438,1,0,0:0:0:0:
424,196,64621,2,0,L|344:324,1,130,8|2,0:0|0:1,0:0:0:0:
400,108,65353,6,0,P|464:116|516:184,1,130,4|0,0:1|0:0,0:0:0:0:
424,196,65902,1,2,0:1:0:0:
332,192,66085,2,0,B|264:160|264:160|188:104,1,130,8|0,0:0|0:0,0:0:0:0:
152,68,66633,1,2,0:1:0:0:
60,72,66816,1,4,0:0:0:0:
32,252,67182,2,0,P|72:308|84:316,1,65,2|0,0:0|0:0,0:0:0:0:
156,328,67548,1,8,0:0:0:0:
280,196,67914,1,8,0:0:0:0:
368,176,68097,1,0,0:0:0:0:
444,280,68280,6,0,P|368:336|328:336,1,130,4|2,0:0|0:1,0:0:0:0:
248,316,68829,1,0,0:0:0:0:
184,252,69011,2,0,L|128:104,1,130,8|2,0:0|0:1,0:0:0:0:
296,40,69743,2,0,P|376:48|420:76,1,130,2|2,0:0|0:0,0:0:0:0:
444,160,70292,1,2,0:1:0:0:
416,248,70475,2,0,B|352:280|352:280|292:292,1,130,8|2,0:0|0:1,0:0:0:0:
204,276,71024,1,0,0:0:0:0:
136,168,71207,6,0,P|152:80|184:48,1,130,4|2,0:0|0:0,0:0:0:0:
348,120,71938,1,8,0:0:0:0:
292,292,72304,2,0,P|228:288|204:296,1,65,2|0,0:0|0:0,0:0:0:0:
152,336,72670,1,4,0:3:0:0:
16,212,73036,1,0,0:0:0:0:
36,124,73219,2,0,P|128:88|200:100,1,130,0|0,0:0|0:0,0:0:0:0:
240,132,73768,1,0,0:0:0:0:
324,96,73950,1,0,0:0:0:0:
412,192,74133,6,0,P|372:256|312:276,1,130,8|0,0:1|0:0,0:0:0:0:
232,268,74682,1,0,0:0:0:0:
140,256,74865,2,0,L|36:360,1,130,8|2,0:0|0:1,0:0:0:0:
12,264,75414,1,0,0:0:0:0:
36,176,75597,1,2,0:0:0:0:
192,80,75963,1,2,0:0:0:0:
192,80,76146,2,0,B|256:84|256:84|332:108,1,130,2|0,0:1|0:0,0:0:0:0:
380,172,76694,1,2,0:1:0:0:
360,260,76877,1,0,0:0:0:0:
232,280,77060,6,0,L|176:156,1,130,8|0,0:1|0:0,0:0:0:0:
100,112,77609,1,0,0:0:0:0:
32,172,77792,2,0,P|8:112|36:44,1,130,8|2,0:0|0:1,0:0:0:0:
116,28,78341,1,0,0:0:0:0:
200,60,78524,1,2,0:0:0:0:
316,200,78890,2,0,L|376:288,2,65,2|0|8,0:0|0:0|0:0,0:0:0:0:
276,120,79438,1,8,0:0:0:0:
364,100,79621,1,2,0:0:0:0:
424,168,79804,1,2,0:0:0:0:
428,296,79987,6,0,P|372:344|304:324,1,130,8|0,0:1|0:0,0:0:0:0:
236,296,80536,1,0,0:0:0:0:
156,252,80719,2,0,B|92:244|92:244|16:252,1,130,8|0,0:0|0:0,0:0:0:0:
12,160,81268,1,0,0:0:0:0:
84,108,81450,1,2,0:0:0:0:
264,128,81816,1,2,0:0:0:0:
368,280,82182,2,0,L|344:344,2,65,8|0|0,0:0|0:0|0:0,0:0:0:0:
396,192,82731,1,0,0:0:0:0:
392,64,82914,6,0,P|332:40|264:60,1,130,12|0,0:0|0:0,0:0:0:0:
212,124,83463,1,0,0:0:0:0:
164,200,83646,2,0,P|101:215|42:191,1,130,12|0,0:0|0:0,0:0:0:0:
4,108,84194,1,0,0:0:0:0:
56,32,84377,1,12,0:0:0:0:
212,124,84743,2,0,L|272:200,1,65,0|0,0:0|0:0,0:0:0:0:
304,252,85109,1,12,0:0:0:0:
484,268,85475,2,0,P|492:184|460:124,1,130,0|8,0:0|0:3,0:0:0:0:

@Modem: Please make sure I have the vid in my diff cuz I downloaded the map without the video.
Hope you like it~ :D
Shira
from my modding queue :3

nice map

[Easy]
00:36:085 (1) - hard to read for beginners?
00:50:719 (1,2) - put 2 to where the slider ends for bettere flow ?
01:05:353 (1) - put more to the left?

[Normal]
00:09:743 (3,1) - blanket better
00:35:902 (4) - i dont get the rhythm of this offbeat idk. there isnt anything playing here

[Hard]
00:11:938 (1,2) - dont stack this ?
00:44:316 (4) - put this closer to the previous note?
01:19:987 (1,3) - blanket better?

[Insane]
00:57:304 (3,4) - blanket

[Glow]
00:05:170 (3,6) - i dont get these offbeats
00:08:097 (3) - ^
00:14:499 (1,2) - these sound weird imo
00:18:158 (8,9) - put these on the other side since its kinda hard to read here
00:25:109 (1) - i suggest changing this shap bc it gets kinda repetitive idk
00:34:255 (2) - hard to read imo, maybe put the beginning farther?
00:54:377 (3,1) - blanket
01:14:133 (1) - move this?
01:19:072 - skipping a beat?

gl~
Topic Starter
Modem
Thanks for the mod guys~
I'll definitely reply on all of your mod at weekends
And thanks for the GD senpai >w<
I'll update this soon~
Okoratu
how about less pixels in the bg using this one

i didn't know this cursor was free to use, i suppose it's from that cursor collection?

[glow]
00:06:633 (6,1) - 01:10:292 (2,3) - 01:10:841 (4,1) - and probably a few others have their stacks broken
00:46:329 (1) - not a fan of this since the red nodes are basically changing sliderspeed to create a slight stop, more so than the other sliders like this and it seems pretty unnecessary overall
00:49:255 (1,2,3) - autostacking kinda makes your straight line look meh without stacking it's basically a straight line and without it it looks like http://puu.sh/mNoxA/12b1352259.jpg : /
00:53:280 (5,1) - transition between these two seems rather disconnected to be honest, i'd expect that slider (1) to be like http://puu.sh/mNoJ0/034a27fbd6.jpg to make for more predictable flow but doing this will destroy the rest of your pattern afterwards so you would have to rework that when doing that
00:56:207 (5,6,1) - i think it'd focus 1 more if spacing between these 3 wouldn't be almost the same, like 1 would need to be further away imo
01:02:060 (4,1) - transition between these feels rather odd to be honest i would recommend making 01:01:694 (3,4) - circles like 00:49:987 (3,4,5,6) - it's way easier to make for a nicer transition with 4 circles instead of 2 sliders in this case
and lastly because i don't think it's a point you will negotiate much on:
01:22:914 (1,1,1,1,1) - 00:24:011 (4,1,1) - i don't think these are necessary at all and that you could follow the song's instruments more closely than that, additionally if you don't want to follow the song can you at least make sure that the path that you have to play on 01:24:377 (1) - is less curved in on itself that might be hard to comprehend given it's long fast sliders

i like that diff a lot so here's a few thoughts you didn't even ask for
if you have questions feel free to contact me and good luck
Topic Starter
Modem
Updated~!
I'll reply on all of these mods tomorrow >w</
Spiraler
From my queue

Glow
00:33:158 (1,2) - I would try to avoid overlap like this even on a slow part
00:48:890 (4) - stacking like this is probably hard to read with a custom skin that has no transparency on the circles
01:14:133 (1) - I would recommend a small space over a stack in this instance
01:18:524 (1,2,3,4,5,6,7) - this whole section is hard to read, especially with this skin

Insane
00:26:390 (2,3,4,5,6) - seems hard to read, especially when the space from 1 to 2 is a longer time interval at 00:19:987 (5,1)

Nya's Hard
00:27:121 (8) - I would avoid this considering that the custom skin has no transparency. Try putting it at a distance more towards the next slider
01:05:902 (2) - ^
00:33:890 (3) - if this is trying to track-track blanket 00:33:158 (1) then I suggest moving the tail and middle point closer
01:17:609 (2,3) - blanket seems slightly off. When I look at 2's approach circle at 01:17:426 the head of the slider looks closer to the circle than the tail

I'd mod more but that's all I can really find. Good job on the maps, good luck with rank!
SoySauce
Hi from my queue :D

General
  1. cursormiddle.png is not used. If I'm not mistaken you can just delete the file and it'll still appear without a cursor middle
Easy
  1. I'm not really sure if beginners can recognize a loop slider yet. Suggest you change this shape
  2. 00:49:255 (3,4,1) - Some beginner players might go for (1) first instead of (4) because of the way it's positioned
  3. 01:07:548 (3,1) - This might also bring reading issues because the head and tail of (1) have the same distance from (3)'s tail. You might also want to avoid 01:07:548 (3,2) - overlapping while you're at it
Normal
  1. 00:12:670 (1) - Just a minor. I think it looks better if you ctrl+j it
  2. 00:36:085 (1) - I recommend changing this shape because the start and end of the slider has a corner that can be confusing for beginners since the tend to follow the path until right at the end
  3. 00:39:011 (1) - I think you need to map the red tick beat because it deels empty currently
Hard
  1. 00:10:475 (2) - Balance out corner?
  2. 00:36:085 (1) - I think you should space out the curve a bit the slider looks a bit crumpled currently. Up to you though to change or not
  3. 01:08:280 (1,2) - Symmetry pattern instead maybe?
  4. 01:22:914 (1) - Why is this suddenly sped up? Just maintain the current SV
Nya's Hard
  1. 00:21:450 (1) - Corner not centered
  2. 00:38:097 (1,2) - Triple here?
  3. Nothing else really
Insane
  1. 00:05:353 (4) - Balance corner?
  2. 00:09:743 (1) - This shape seems forced with its current length
  3. 00:28:585 (4,5) - I think this sudden jump is unnecessary. Reduce spacing here
  4. 00:33:158 (1,2) - Improve the curve blanket
  5. 00:44:316 (1) - This slider velocity slowdown is unneeded and you oversimplifying the beats here. There are obvious beats here but you ignored them with this slider. I suggest you replace them with circles and do a jump with it if you want
  6. 01:07:914 (4) - This is, overrotated (is this even a word) and breaks the pattern from the previous slider. Suggest you keep the rotation constant here
  7. 01:12:670 (1) - No need for wobbles at the start imo
Glow
  1. 00:28:585 (4,5) - Same as in Insane
  2. 00:29:133 (6) - This shape looks forced too
  3. 00:33:158 (1,2) - I'm not really sure about this overlap. You might wanna change this shape
  4. 00:36:085 (1) - I feel the slider here needs to be more curved rahter than corners as it suits the long vocal more
  5. 00:39:377 - Needs a circle here
  6. 00:44:316 (1) - Same thing as Insane
  7. 00:46:877 (2,3,4,5,6) - A proper star instead?
  8. 00:57:670 (4,5) - Flow reversal feels weird here. ctrl+g-ing 00:57:670 (4) - will do
  9. 01:03:524 (2,4) - It's not perfectly in the center in this pattern
  10. 01:12:670 (1) - Balance out this loop more
  11. 01:19:987 (1) - Same thing as 00:36:085 (1) -
  12. 01:21:268 (4,1) - Do like this to flow better
  13. 01:24:377 (1) - Try to balance this loop more

That's all from me! Hope this helps and good luck with your map :D
Aoba Misaki
great map!
my modding's low qual. sorry.


[Easy]
AR is little low(maybe some fast slider speed(SV)) 2.5~3 is fit imo.
00:41:938 (1,1) - is it ok? keep ds0.8 maybe it resolve 00:41:938 (1) - move a bit and 00:44:865 - ctrl+C, V, H, disable reverse.

[Normal]
00:09:560 (2,3) - move 412/276?
00:55:109 (1,2) - try rhythm? (http://puu.sh/mPfk5.jpg)
00:57:853 (4,1) - rhythm (http://puu.sh/mPfkM.jpg)

[Glow]
00:06:816 (1) - stack error
00:17:792 (7) - stack 00:19:804 (4) - or set 2.4(260/324) if you fix it, 00:18:158 (8,9) - stack on 00:17:426 -
00:21:268 (4) - try stack 00:20:170 - if you keep ds 2.8, skip it please =w=;;
00:28:768 (5) - or 00:29:133 (6) - NC. cuz suddenly be downbeat here.
01:25:109 (1) - not bad full-overlap here, (look like - http://puu.sh/mPe45.jpg)

uhhhh, other diffs looks fine to me... < maybeee...!
good luck!
Topic Starter
Modem

Log Off Now wrote:

Hi, NM from my queue!

Disclaimer: I'm pretty new to modding so what I say may not be useful! If this is the case feel free to ignore this mod, although feedback would be much appreciated! All mods are my opinion

[General]

I don't think 01:22:914 - 01:25:841 - Needs to be kiai since the music is a lot less intense compared to the rest of the kiai times. I guess it's still fine to keep it as kiai time since at that part, the song was almost ended :3

[Easy]

Overall very nice, although I think the SV is a little high it should be ok, blankets are nice and clean and there aren't many flow breaks which make this great for easy players, only one minor suggestion here and thats to invert the angle on the slider at 01:22:914 (1) - this is to preserve the main flow instead of break it up slightly with a slight angle change Thanks >////<. But I'm gonna keep that slider

[Normal]

00:22:548 (2,3) - Blanket can be slightly improved so tiny q.q sorry Well, that blanket looks fine for me :3

00:50:719 (4,1) - ^ Fixed~!

This difficulty is pretty good as well this is hard to mod q.q T-thank you >////<

[Hard]

00:44:316 (4,1) - I found this stack particularly hard to read, I would be against stacking like this as 4 is hit on a blue tick rather than a red tick Well, I guess it's fine to keep it, since so many ranked maps did this XP

00:59:499 (1) - I would change the positioning of the red tick in this slider so the top line of this slider is parallel with the top line of 00:59:133 (4) Sorry, but I wanna keep it since I want this slider to be parallel with 01:00:963 (1)

00:59:499 (1,2) - Blanket can be improved Fixed~!

01:02:060 (4) - Ctrl + G? Nope, sorry. I wanna make a reversed jump here >w<

01:06:816 (5,6,7,8) - If you wanted you could gradually increase the spacing of these sliders for added emphasis Well, I'll do that in 'Glow' diffs :3

[Insane]

Honestly really enjoyed playing this difficulty, wouldn't change anything ^^ Yay~ Thanks

[Glow]

00:28:585 (4,5) - I don't think anything in the music warrants a jump this big Fixed~!

Again really nice difficulty and the jumps flow well Thanks~ >///<

[]

Really clean mapset!! Hope this helped and good luck with ranking ^^
Thanks for the mod~!
Topic Starter
Modem

Reana wrote:

From my modding queue
[Insane]
00:10:475 (2,3,1,2,3,4) - this might be better Nope, sorry. I wanna make some balanced 6 notes divided into two parts :3
00:16:329 (2,3,4) - blanket fix Fixed~!
00:29:133 (6,1) - ^ I guess that blanket is fine enough :3
00:38:646 (2,1) - DS is too large Well, it's insane diff after all o3o

[Glow]
00:11:207 (4) - NC Fixed~!
00:11:938 (1) - delete NC Fixed~!
00:39:011 (3) - NC maybe Nope, sorry ;w;
00:49:072 (5) - x 375 y 49 might be good Nice, but I prefer x: 408 y: 164 instead. Sorry ;w;

GL
Thanks for the mod~!
Topic Starter
Modem

Marianna wrote:

Hellow Hey :3

Easy

  1. 00:18:524 (4,1,4,1) - Swap NC Nope, sorry ;w;
  2. 00:22:182 (1,2) - This is very close Well, the distance snap says so o.o
  3. 00:41:938 (1,1) - Snap Erro It's fine, since there's one beat gap before the kiai time
  4. 01:05:353 (1) - Why a slider so intense in part so calm? To emphasis her voice ^^
  5. 01:07:548 (3,2) - This stack can confuse most beginners players That stack will only last for less than one second before 01:09:377 (2) appear, so it should be fine :3


Normal

  1. 00:47:426 (5,1,2,3,4,1) - This is very intense Well, I did it on purpose actually Since this part is kiai time, and since this is normal diff, so I should make this diff not too easy, yet it could make some beginner players who play this diff got excited
  2. 00:52:182 (2,1) - Same as Easy ........ Yes?
  3. 01:22:914 (1) - This is a bit ungly Lol XD. Actually it refers to 'M' from 'Megunee', so I'm gonna keep it


Hard

  1. 00:14:865 (2) - This is very intense for beginners, use 1/4 Um, this is hard diff :3
  2. 01:12:670 (1) - ^ ^


Insane

  1. Nice Diff :) Thanks >w<


GL~
Thanks for the mod~!
Topic Starter
Modem

Shurelia wrote:

Damn, you just make my dem feels back. ty. You're welcome owob *thumbs up*



~ From Lovely Modding Quest! ~


[General]
- Ok (need more Megu-nee tho) *inserting some Megu-nee*

[Easy]

  • Need a spinner! Really? o.o
  1. How about to try to add a spinner at the start of the song, like... at here 00:00:231 (1) - yeah.. And make it end at 00:03:890 - which mean remove (1). I swear, I would love to do that. But, since the offset started at 00:03:890, it would be too 'risky' if I added any objects before the offset starts
    Everything else other than spinner are fine. Thanks~ >w<

[Normal]

  • Spinner required! Uh, well o.o
  1. Same idea with easy diff. Same reason as Easy diff o3o
    Also good. Thanks~ >w<

[Hard]

  • Spinner inc. /me runs inc.
  1. 00:11:938 (1) - no need to NC at here i think. I guess I need to add it, since there's a slightly strong beat in her voice :>
  2. 00:44:499 - Might to try to add an object at here. Did well for me. Nope, sorry ;w;. I get your point, but I wanna to map the most dominant music here, and it was the drum
  3. 01:19:987 (1,2,3) - a bit too sharp. Try to reduce the distance a bit. Well, the DS says so o.o

[Insane]

  • me-wishing-spinner.jpg me-wishing-spinner-as well.jpg
  1. 01:07:548 (3) - add finish on the repeat? i don't know. Well, actually that finish belongs on the repeat of (2) slider ^^

[Glow]

  • y still no spin at here. ........................ Sadly yes
  1. 00:39:377 - why empty? 'Cuz, I'm mapping the music here :3

Skin = Ok :D
Maon Kurasaki = Ok :D
Megu-nee = Need More *inserting more Megu-nee*

Gl.


Here's a Glowing Star. Whoa. Thanks ^w^!!!
Thanks for the mod~!
Topic Starter
Modem

SuperMICrophone wrote:

queue! :D

[Easy]

Very clean difficulty, no problems here. Yay~ Thanks~! >w<

[Normal]

01:06:816 (3) - This would follow the music more if it started on the blue tick directly after (2). You would lengthen the slider so that it still finishes where it does now. No change, sorry ;w;

Also a very clean difficulty! \:D/

[Hard]

00:05:353 (1) - remove new combo (insane difficulty for reference) Fixed~!
00:08:280 (1) - ^ Fixed~!
00:11:938 (1) - ^ Fixed~!
00:25:109 (2) - This would follow the music more if it started on the earlier blue tick. maybe try something like this? You'd have to move (4) after

Um, nice. But sorry, I just want to map the drum here :3

00:44:499 (-) - Consider placing a circle here... Nope, sorry ;w;. I get your point, but I wanna to map the most dominant music here, and it was the drum
00:44:682 (-) - ...and here. You're missing out on the percussion line in the background. ^
00:49:255 (3,4) - Mm, I don't recommend having a stack here because you just used a stack a short while ago when it was only 1/4. Consider moving it, but this is more of a warning/recommendation. Um, I'll wait for another modder's opinion then :3
00:52:914 (7) - I don't get why this is made as a jump... the music doesn't sound like it needs one here. There's a short pause before this slider -> 00:53:280 (1), so I guess putting a jump there quite optional
01:08:280 (1,2) - Why not have these two sliders the same/symmetrical? 'Cuz I'm not intended to. Besides, I make some curvy part at this slider -> 01:09:011 (2) to emphasize her voice, while I only want to map the music with nothing to emphasize here 01:08:280 (1), so I guess, I'll keep it :3

[Insane]

00:19:987 (5) - I think it would play better and look better if this was placed at x:168 y:128, so that the end of this makes a triangle with (3) and (4).

Nope, sorry ;w;. It was nice, but I wanna make some slider art flow here :3

00:24:377 (1,1) - I don't get why you didn't map to the vocals here. ....... 'Cuz I wanna map the music
00:43:768 (3) - Mmm, I don't like this as an anti-jump. Consider moving it and making it parallel to 00:44:316 (1)? Nice, but I guess I'll keep this anti-jump :3
00:44:316 (1) - Ooh, but here consider the same 1/4 pattern I recommended in Hard. Um, let's see.....
01:05:902 (2) - I think this should be stacked under (1) rather than over (3). Nope, sorry ;w;. That would make a very hard reversed jump

[Glow]

00:24:377 (1,1) - As in Insane, wondering why you didn't map to the lyrics here. Well, I'm mapping the lyrics using these slider arts :3
00:51:450 (3,4) - This has bad flow; ideally (4) should be somewhere to the left of (3) Yes, but I wanna make a rounded jump, in which after (3) ended, we should spin our cursor to catch up with (4)

Quite clean difficulty. :) Thanks ^^

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A very nice and polished map! Not much to say about it other than good luck!

-SMIC
Thanks for the mod~!
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