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Astroline - Close My Eyes (Nightcore Mix)

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Topic Starter
Andrea
This beatmap was submitted using in-game submission on lunedì 20 dicembre 2010 at 19:16:13

Artist: Astroline
Title: Close My Eyes (Nightcore Mix)
Source: Nightcore III
Tags: Trance Lucifer Louis Cyphre kanpakyin
BPM: 182,35
Filesize: 4743kb
Play Time: 01:15
Difficulties Available:
  1. Hard (4,82 stars, 191 notes)
  2. Insane (4,84 stars, 218 notes)
  3. Kanpakyin's Easy (2,25 stars, 78 notes)
  4. Lucifer's Normal (3,28 stars, 123 notes)
Download: Astroline - Close My Eyes (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
My 103rd beatmap.

Finally back with mapping Nightcore <3 This time with a Short Version!

Special thanks to xxheroxx for the custom colours and to Lilac for the BG with a better quality :3


Mapset:

Insane - Done.
Hard - Done.
Lucifer's Normal - Done.
kanpakyin's Easy - Done.
KanaRin
Star first XD
Edit: always forgot to star=_=
Topic Starter
Andrea

KanaRin wrote:

Star first XD
Lol thanks but you forgot to XD
Ekoro
<3
kanpakyin

osuplayer111 wrote:

KanaRin wrote:

Star first XD
Lol thanks but you forgot to XD
lol
Kana always forget to XD..

Star and Normal diff book?..
Wait your reply
Topic Starter
Andrea
Hard & Insane are ready, waiting for kanpakyin's Normal~
eddieee
:3
Lunah_old
star
Cyril Scarlet
q(*゚A≦*)^☆
Jagang
yeah more nightcore stuff :D

star~
Verdisphena
u(^w^)u
Louis Cyphre
Natteke
KanbeKotori
moe
kanpakyin
Garven
*sneaks in mod before it gets insta-ranked*

[General]
Remove Techno from tags since it's a genre
Delete the thumbs.db from folder
The two images in the SB folder add up to 2 megs. Think you can reduce the file size a little bit?
Edits 1 and 2:
Stack leniency is super-low for all difficulties. :/
Epilepsy warnings please~

[Kanpakyin's Easy]
Different offset compared to the other difficulties.
Whoa, crazy HP drain here.
00:06:415 (3,4) - I'm not a fan of stacks on easy diffs - especially with a slider on the bottom. And that rhythm is pushing it considering the low AR. The approach circles are so close together. :/
00:16:944 (2,3) - This is potentially confusing with 4 repeats on such a short and fast slider. I'd consider mapping something else like a longer slider or something.
00:23:031 (2,3) - Same comment earlier on stacks
00:31:257 (6,1) - Slightly overlapped, if you care about those things.
00:35:864 (3,4) - Odd rhythm to pull on an easy - especially after that slider establishing a beat like that. It'd be better if you did a slider into that new rhythm. I'm thinking not many new people are going to get that on sight read.
00:38:496 (5) - New combo
00:39:647 (6,1) - Spacing
00:44:089 (2,3,4,1,2) - This part flows really badly. You establish a back and forth motion, then you tear it apart over and over with all that stacking. Also 00:46:393 (1,3) - can be potentially confusing with that slider stacked underneath, but the player needs to go right again. This little section really doesn't play well from an easy perspective. It's too clustered.
00:49:354 (5) - New combo
00:51:986 (7) - ^
00:53:632 (8,9) - This stack is better than the other ones, but I still don't like them in easy diffs.
Geh, there are a lot of really long combos for an easy in there too.
No last kiai like the rest of the difficulties?
This difficulty is better suited to be labeled as a Normal, tbh. It's too fast-paced-feeling for an easy.

[Lucifer's Normal]
Heh, lower HP drain than easy. :P
There are so many places where you could have effectively used the soft whistles at. The hitsounding felt empty. :<
00:10:206 (1,2) - This spacing intended?
00:13:167 (2,4) - Slight overlap here, if you care about that sort of thing
00:18:432 (1,2) - Stacking these would fit better since you stacked the previous two in the same phrase.
00:36:529 (2,3) - Funny the normal rhythm is in the normal, but the more complex one is in the easy.
00:47:222 (2) - Feels better extended to the white tick
00:49:855 (2) - ^
01:11:078 (1,1) - Maybe split these apart by a level 4 grid or so?
The final section felt kind of bland. Think you can spruce it up a bit with some sliders or something?

[Hard]
Raise OD by 1 or 2?
00:09:630 - Kind of a strange spot for reduced volume, tbh. Just having soft whistles with the vocals would work fine.
00:15:799 (5,6,7,1) - This played weird to me.
00:35:212 (7) - Maybe have soft whistles on this to accent the synth you're following?

[Insane]
00:37:516 (4,5) - @#$(& I keep missing this. ;_;
Looks fine though.

The guest diffs need a bit of work with consideration towards the difficulty balance.

Edit 3:

For the recheck, it was mostly concerning the easy difficulty.

SPOILER
06:41 <Garven> : You know, with the difficulty setting vs star rating thing... maybe just do circle size -1 on the Insane?
06:41 <osuplayer111> : you received a lot of mods, so I think I can't find anything
06:41 <osuplayer111> : noooo I dislike :<
06:41 <osuplayer111> : tried already
06:41 <Garven> : Mm, okay.
06:42 <osuplayer111> : tried everything XD
06:43 <Garven> : Yeah, the only thing I'm not liking is the difficulty of Easy Vs. Normal
06:43 <Garven> : Easy feels almost harder than the Normal mostly because of the rhythm density
06:47 <osuplayer111> : what do you think we can do for fix that? :S
06:47 <Garven> : Hrm
06:47 <Garven> : I think things like the short sliders at 00:16:951 (2,4) - really don't need to be there.
06:48 <Garven> : Just simpifying those faster rhythms with longer sliders would work just fine and would make the map play a bit smoother to me
06:48 <Garven> : And even though he got rid of the stack, I just don't like the rhythm like at 00:23:038 (2,3) -
06:48 <Garven> : Maybe I'm just too pickyt with easy diffs. :P
06:49 <osuplayer111> : I don't like much that too
06:52 <osuplayer111> : I think I fixed both
06:54 <Garven> : 00:54:297 (1) - This section could really use some redoing though. It's essentially just a giant 1/1 stream with a fast repeat slider in the
06:54 <Garven> : middle of it.
06:54 <Garven> : Same with the majority of the kiai section
06:55 <Garven> : There's some rich rhythms you can use instead of just sticking to the beat that would make it play a lot better, imo
06:58 <osuplayer111> : updated , see what do you think :3 brb lunch
06:59 <Garven> : 00:50:348 (2) - Those tick sounds are much louder than the rest of the ones used. ><
07:00 <Garven> : It looks better though. Still a bit over-done at the end imo, but oh well.
Louis Cyphre
kanpakyin
Topic Starter
Andrea

Garven wrote:

*sneaks in mod before it gets insta-ranked*

[General]
Remove Techno from tags since it's a genre Fixed.
Delete the thumbs.db from folder Fixed.
The two images in the SB folder add up to 2 megs. Think you can reduce the file size a little bit? I tried my best already, couldn't do anything more.
Edits:
Stack leniency is super-low for all difficulties. :/ Fixed.
Epilepsy warnings please~ Fixed.

[Hard]
Raise OD by 1 or 2? No, or the Hard difficulty will have more stars than Insane.
00:09:630 - Kind of a strange spot for reduced volume, tbh. Just having soft whistles with the vocals would work fine. Fixed.
00:15:799 (5,6,7,1) - This played weird to me. Fixed.
00:35:212 (7) - Maybe have soft whistles on this to accent the synth you're following? Fixed.

[Insane]
00:37:516 (4,5) - @#$(& I keep missing this. ;_; Fixed.
Looks fine though.

The guest diffs need a bit of work with consideration towards the difficulty balance.
Thanks for modding it!
Nakagawa-Kanon
[Easy]
This is easy?
It seems Normal D:

fine D:

[Normal]
00:59:314 - delete timing section
00:59:479 - △


[Hard]
I think this map need new combo mod :3

00:22:709 (6) - add new combo
00:23:203 (1) - delete new combo
00:24:025 (3) - add new combo
00:25:341 (6) - add new combo
00:26:328 (1) - delete new combo
00:26:658 (2) - add new combo
00:27:974 (6) - add new combo
00:30:277 (5) - add new combo
00:55:613 (5) - add new combo
01:00:877 (4) - add new combo
01:05:072 (4) - add new combo
01:07:457 (6) - add new combo
01:08:198 (1) - delete new combo
01:11:406 (6) - add new combo
01:12:722 (3) - add new combo
01:13:709 (5) - add new combo


[Insane]
00:53:639 (9) - one grid down, one grid left


good
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