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Denji Sano - Taiko Time [Osu|Taiko]

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Topic Starter
lepidopodus
This beatmap was submitted using in-game submission on 2011년 3월 4일 금요일 at 오후 3:58:44

Artist: Denji Sano
Title: Taiko Time
Source: Taiko no Tatsujin
Tags: Nobuyoshi Etou
BPM: 170
Filesize: 3856kb
Play Time: 02:06
Difficulties Available:
  1. Easy (1.73 stars, 138 notes)
  2. Hard (4.87 stars, 303 notes)
  3. Insane (5 stars, 435 notes)
  4. Normal (4.09 stars, 202 notes)
  5. Taiko Inner Oni (4.89 stars, 881 notes)
  6. Taiko Oni (Tatsujin) (4.83 stars, 766 notes)
Download: Denji Sano - Taiko Time
Information: Scores/Beatmap Listing
---------------
1st SB. Of course, it's very simple.
osu standard maps: Done? Maybe.
Taiko maps: Taiko no Tatsujin authentic, Made by Etou of Namco's Taiko Team.

(Muz. removed and Inner Oni added. Needs confirmation.)
Mapper 31
I love you
swish
star~ ;)
arien666
[Easy]
:3

[Normal]
:3

[Hard]
00:02:295 (1) - [Nazi] How about move 1 grid left?
00:07:942 (1) - ^

[Insane]
00:52:412 (5) - [Nazi Suggestion] I wonder if this end point is stacked on 00:52:236 (4) :3
02:05:647 (3) - [Nazi] How about move 1 grid right?

[Taiko diffs]
Whatever, no issue :3



I think it should be Taiko lunch Time orz<

ps. Don't give kudosu for this reply orz
Topic Starter
lepidopodus
@arien666: As always, thanks for your help, arken!
Gonzvlo
General
  1. I noticed that the default "Normal slider slide" sounds really bad with this map, you can try this custom hit-sound to make it sound much better.
  2. It's probably a noob question, But what does the "Tatsujin" at the end of the taiko diffs means? I've seen it on some of your other maps so I was wondering what does it mean.
Easy
  1. 00:02:295 (1) - This slider is used 4 times (It's not boring, It's great), but it doesn't have any hit-sounds, so it feels kinda empty, I suggest using Finish at the start and the end of every slider or try something else that includes hit-sounds.
  2. 00:24:883 - For this section the custom hit-sounds sound incredible and everything, But I don't know why sometimes I feel like I'm not hitting anything if the volume is just reduced 3 ticks, maybe increase it 1 ? (The same for the next diffs)
Normal
  1. Well, the same suggestion about the sliders at the intro.
  2. 01:10:059 (1,2,3,4,5,6,7) - I don't like those overlaps, In my opinion they spoil the map beauty. Perhaps try something like this
  3. 01:12:883 (1,2,3,4,5,6,7) - ^
  4. 01:15:706 (1,2,3,4,5,6,7) - If you made this pattern look so nice w/o overlapping, Why didn't you made the one listed above like that too :P ?
Taiko Muzukashii (Tatsujin)
  1. I'm not an expert but I've seen some maps of Experienced Taiko Mappers using the usual Taiko settings for Muzukashii too, Perhaps you forgot to change the settings?
Hard
  1. I guess the suggestion about the finishes is the same for this difficulty but on the 1st and last note. (The same for Insane)
  2. Nothing else.
Insane
  1. The intro looks "a bit too much" like Hard , Why don't you try different shapes, maybe stars or semi-circles.
  2. 00:37:942 (7) - Umm I think this should be stacked at the end of the slider not the start. Otherwiser it's a really mean jump.
  3. 00:52:236 (4,5) - Disable Grid and stack this correctly please.
  4. 01:42:177 (5,6) - Lol that jump, I suggest to reduce it a bit.
Overall, this is a solid map, I love it.
Topic Starter
lepidopodus
@Gonzvlo: Oh, thanks for your kind modding. I fixed almost everything. There's some my explanation about my fixing, and others are fixed as you said.
- 'Tatsujin' in the end of the name of Taiko diffs means this Taiko map has some different ver. of the map. Some Namco's Taiko maps has some other ver. named Futsuu/Kurouto/Tatsujin, and usually, Tatsujin maps are played the most.
- 00:02:295 ~ 00:20:824 - I'm quite mean with using finishes. Currently I added finish in 00:13:589 in every diff.
- For setting of Taiko Muz., I usually drop 1 HP & OD for Muzukashii, though this drops maximum score. I should consider about that.

Again, thanks for your help, Gonzvlo!
LKs
hi hi hi
star star star ;)
thekillerhjkhjk
amazing


no MAJOR issues, as expected from you

General:

i think the ending of this map makes it deserve a seizure warning, but check with someone else to make sure.

possibly make it say TAIKO TIME again in the SB right before the second kiai time?

Insane:

00:34:324 - sounds like it could have a note
01:09:618 - ^

Hard:

00:28:412 - this is begging for a note IMO
00:34:059 - this too

Normal:
nothing

Easy:

nothing


really good, starring
Topic Starter
lepidopodus
@thekillerhjkhjk: Thanks for modidng. Currently, I don't want to put more notes now. Maybe I would change my mind but I'm not sure, so I feel sorry about that. For seizure warning, hmm... If it is needed, I should put one, but let's wait for other modder's thinking.
IceBeam
Hey,this BG is just awesome.
And SB,yes,it's simple but fits really well.

[Easy]
00:30:530 (1) - I really feel you need a finish here,it switches these rhythms more logical and smooth.
00:36:177 (1) - ^
00:41:824 (1) - ^
01:38:294 (1) - And here too.
01:49:589 (1) - ^
02:00:883 (1) - ^

[Normal]
Same suggestion for using finishes as in Easy.

[Hard]
So cute.
Again finishes.
And some nazi:
00:40:236 (6) - I don't know how I noticed this stuff,but I want this circle to be right between (5) and (7).Cause 7-th one seems to be farther then 5-th.
00:55:765 (9) - Eh,same as above.
01:51:530 (6) - ^
01:57:000 (7) - ^
02:02:647 (7) - ^
I don't know if you did it in purpose,but I noticed that,and that looked as some kind of inaccuracy to me,though it doesn't affect on the gameplay at all.

[Insane]
00:57:883 (3) - Consider adding new combo because of suddenly changed spacing.Also,it will point out these pattern with personal combo colour.

You know,this map amazed me so much.
I modded a lot of your maps,lepido,and this is your best one.

A huge star to you.
Topic Starter
lepidopodus
@IceBeam: As always, thanks for modding! Fixed except finishes cause I'm still very mean with adding finishes :P
galvenize
[easy]
n.t.r

[normal]
Exact same intro as easy. Not that is wrong but I felt like pointing it out, lol.

[hard]
01:34:765 (3) - Touches drain bar.

[Insane]

at 00:35:471>

If you make the combos like in the following picture, it'd be easier to read in my opinion

00:55:942 (1) until (5) - felt awkward while playing this part, might be due to the fact they are all set on the same vertical line.

Overall, clean map and interresting set of difficulties. Love it.
Topic Starter
lepidopodus
@galvenize: Fixed some. For new combo issue, I think I need to consider it. Thanks for modding~
KanaRin
*W*
No problem when i see this map.
So~~ star>w<
Kurai
~ Easy ~

01:22:765 (2) - Add whistle
01:28:412 (2) - Add whistle


Can't find anything else, and it's not really a mod, so don't need to kudo ><

Star~
Topic Starter
lepidopodus
@KuraiPettan: Thanks for modding! Oh well, I'm kinda feel sorry to you...
nante
Haven't found anything bad... just 2 suggestions, but you may skip them...
1) You may want to enable epilepsy warning
2) You may want to fill those spaces between notes before 1st kiai time with spinners, since there's a sound that would back it up
(don't kudosu)


star
K3nsh1n_H1mur4
[General]

The epilepsy warning would be good. But it's up to you.
And a break between the notes in the beginning of the songs should be good.

[Easy]

None.

[Normal]

None.

[Hard]

AR -1

And, -0,2x from slider speed. But this is up to you.

[Insane]

Tricky. A little too fast, but looks fun ;B

-----------------------------------------------

Almost done. Gratz.
-Lennox-
Hey~

[Easy]

00:04:236 (b): Add break
00:09:883 (b): ^
00:15:530 (b): ^
00:21:177 (b): ^
02:03:706 (1): Remove new combo

Fine~

[Normal]

00:04:236 (b): Add break
00:09:883 (b): ^
00:15:530 (b): ^
00:21:177 (b): ^
01:11:294 (4): Its to hard for a normal diff remove all of them
02:06:530 (1): The spinner starts to early

Fine~

[Hard]

00:04:236 (b): Add break
00:09:883 (b): ^
00:15:530 (b): ^
00:21:177 (b): ^
01:21:353 (1,2): Maybe you let it end quiet?
01:58:412 (3): It does not fit here

Fine~

[Insane]

00:04:236 (b): Add break
00:09:883 (b): ^
00:15:530 (b): ^
00:21:177 (b): ^

I thinkg some jumps are too hard..

Fine~

Star~
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