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Ayaka - Koikogarete Mita Yume (TV Size)

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Total Posts
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Topic Starter
nante
This beatmap was submitted using in-game submission on 23 marca 2011 at 09:35:43

Artist: Ayaka
Title: Koikogarete Mita Yume (TV Size)
Source: Cross Game
Tags: [shalon]
BPM: 136
Filesize: 10771kb
Play Time: 01:27
Difficulties Available:
  1. [Shalon]'s Taiko (4,06 stars, 192 notes)
  2. Easy (2,11 stars, 99 notes)
  3. Hard (4,35 stars, 160 notes)
Download: Ayaka - Koikogarete Mita Yume (TV Size)
Download: Ayaka - Koikogarete Mita Yume (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 8th beatmap.

1st ending of one of my favourite anime.
BG is an edited screen from 5 centimeters per second.

Thanks for [Shalon] for his cool taiko diff.
Luneko
I dont know why but i only get the Easy diff when downloading.
Maybe try a full submit again?
Topic Starter
nante
I think it's fixed now(?)
senaya
sorry for the late reply blame it on the bancho :)

[Easy]
00:41:356 (3) - this one really wants a whistle or finish.
00:59:673 (1) - maybe make this 1 tick longer? you will have to re-arrange the notes around it through..

[Hard]
01:11:370 (5,5) - these notes might need something like a soft whistle, for example.
01:21:521 (6) - and the end of this slider too.

I like it, so I'll leave you a star ;)
Topic Starter
nante

senaya wrote:

sorry for the late reply blame it on the bancho :)

[Easy]
00:41:356 (3) - this one really wants a whistle or finish.
00:59:673 (1) - maybe make this 1 tick longer? you will have to re-arrange the notes around it through..

[Hard]
01:11:370 (5,5) - these notes might need something like a soft whistle, for example.
01:21:521 (6) - and the end of this slider too.

I like it, so I'll leave you a star ;)
No for [Easy] mod, yes for [Hard].

Thanks :)
Luneko
moo

[Easy]
00:02:957 (3) - 1 Grid down
00:10:019 (3) - 1st Slider-Point 1 grid up
00:23:260 (4) - New Combo
01:27:921 (1) - the end isnt correctly snapped

[Hard]

00:15:536 (7) - New Combo
00:39:370 (4) - 2 Grids left
00:55:480 (3,4) - 1 Grid down


Nice map
Have a Star~
Topic Starter
nante
Everything fixed, thanks a lot.
Leorda
Witaj!

General
No tags?

Easy
00:28:557 (3,1) - IMO, this is pretty difficult for beginner player, change something?
00:36:943 (1,2,3) - You can also make a pattern like this one, to make a blanket combo http://osu.ppy.sh/ss/56118
00:54:156 (1) - It doesn't looks like a wave slider, try making wavy?
01:22:845 (1) - Can you make a bit curvy? It doesn't looks like curve but parallel slider

Hard
00:08:695 (6) - New combo?
00:09:136 (1) - Remove new combo?
00:24:363 (3) - Try make a slider like this to make a blanket combo (?) http://osu.ppy.sh/ss/56139
01:26:818 (7) - Forgot to extend it to 01:27:700?

SO sorry for pattern mod
wmfchris
[General]
Disable countdown

[Hard] try slider tick 1 since there's drum sound regularly per beat?
00:01:633 (2) - NC liek [Easy]
00:11:343 (7) - weird for me ._., try to make it 1 tick shorter + soften the hitsound in the later part of slider
00:41:356 (3) - whistle
Normal hitsound still a bit loud?

[Soft]
fine

nice map, star~
frost-b-spec
Request modding~

[Easy]
0.22.819(3) - spacing
0.52.391(2~) - little hard. ex pic...

0.52.922(4,5) - little hard.
1.00.556(2~4) - ^


+star
HakuNoKaemi
Color Legend
Colors Legend
You HAVE to do this
You should do this
You Could do this
O.O
nothing to mod, and i controlled pretty much >.<

only one thing:

It is a TV Size and you inserted only 2 diffs... why not consider to insert more diff like:
-Normal
-Taiko

-Insane ( but is pretty difficulty to map it on this song, should do syllabic mapping and add some streams on piano sound)
Topic Starter
nante
Thanks, mostly fixed.

About another diff: normal would be too similar to easy, this isn't a song for insane. I'm waiting for [Shalon]'s taiko diff.
eldnl
[Easy]

00:02:516 (2) Whistle ?
00:06:047 (2) ^
00:22:819 (3) New combo
00:23:260 (1) Remove new combo
00:49:301 (1) ^
00:50:625 (2) New combo
00:51:949 (1) Remove new combo
01:06:073 (1) Clap
01:07:839 (3) ^
01:09:604 (1) ^
01:10:928 (2,3) 1 Grid Right
01:11:370 (3) Clap, not finish.
01:13:135 (1) Clap
01:14:900 (3) Clap
01:15:342 (4) Finish
01:20:197 (1) Clap
01:21:962 (3) Clap Finish
01:23:728 (1) Clap
01:25:493 (1) Clap and remove new combo

[Hard]

Follows the same pattern of Claps

00:11:343 (7) Remove finish and add whistle

I Like the mapset, but i can't help you more, i hear hitsounds sorry x.x

+1 Nice song :D
Topic Starter
nante
added hitclap pattern, thank you
ziin
nice map

[general]
this is a slidertick map, for sure. I think it sounds much better on slidertick 2, but 1 would work as well. 0.5 is pretty boring.
BPM 136
offset 1666
video needs to be 800x600 max. I recommend grabbing your source file (hopefully it's bigger and better quality), then trim the edges, scale to 800x450, and re-encode with h.264 in an avi container with a 2 pass average bitrate of ~400-800 or do video size of what you want. I can do this for you, but I'll need the original, and you have to pm me back asking for it.

[easy]
00:28:557 (3) - end on the 6th tick before? That red tick slider is pretty tricky unless you can feel it coming (which is hard when you're just following the white beats). It's a swing beat, so technically you could also do this for the notes before, but as it's easy I'd advise against it. However, it sounds fine on the red tick like you have in hard.
01:00:777 (3) - slider please
01:25:493 (1) - http://puu.sh/VHd sounds better to me.

[hard]
00:42:680 (6) - just to let you know, the bass drum is rushing a little bit here, making it feel faster than it really is.
00:43:011 (7) - not digging this.
Aleks719
General
bpm is 136, imo. but I suggest ask GladiOol or Zekira about right bpm.
I don't want write about "1grid right" etc, because your map seems good as is.

Hard
00:42:680 (6,7) - I missed here twice then i was testing hard.May be try to make this? As for me, soft claps in Kiai time loud a bit.
01:26:818 (7) - make end of slider 1/4 later (at white section) ?

Easy
00:58:570 (2,3) - (nazi) imo, it's slightly hard for novices (white ticks -> red ticks), bot ok.

Star!
Topic Starter
nante

ziin wrote:

nice mapthanks


[easy]
00:28:557 (3) - end on the 6th tick before? That red tick slider is pretty tricky unless you can feel it coming (which is hard when you're just following the white beats). It's a swing beat, so technically you could also do this for the notes before, but as it's easy I'd advise against it. However, it sounds fine on the red tick like you have in hard. I use only 3 distances: 1/2, 1 and 2 beats, so I think it's quite readable
01:00:777 (3) - slider please ok
01:25:493 (1) - http://puu.sh/VHd sounds better to me. ok

[hard]
00:42:680 (6) - just to let you know, the bass drum is rushing a little bit here, making it feel faster than it really is.
00:43:011 (7) - not digging this.I guess it's fixed now?


Aleks719 wrote:

General
bpm is 136, imo. but I suggest ask GladiOol or Zekira about right bpm. I'll do it
I don't want write about "1grid right" etc, because your map seems good as is.

Hard
00:42:680 (6,7) - I missed here twice then i was testing hard.May be try to make this?ok
As for me, soft claps in Kiai time loud a bit.
01:26:818 (7) - make end of slider 1/4 later (at white section)]? ok

Easy
00:58:570 (2,3) - (nazi) imo, it's slightly hard for novices (white ticks -> red ticks), bot ok. ok

Star!
Thank you.
[Shalon]
Topic Starter
nante
No worries, you've told me that it's gonna take time ^^ Cool diff, thanks a lot :)
Tenshi-nyan
General
The timing seems to be off to me. I'm no good at timing though, try to get a pro for this >w<

Besides that, the map seems fine to me.
As I'm no Nazi modder, I'll just leave a star behind.

I'd try to put some more soft Finish hitsounds in the map.
Starting from 00:51:066 I can here a lot of them, so it'd be cool if you'd put more emphasis onto them.
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