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AAAA Chazuke - Hop Step Adventure* [Taiko]

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Topic Starter
TKS
This beatmap was submitted using in-game submission on 2016年8月4日 at 23:22:04

Artist: AAAA Chazuke
Title: Hop Step Adventure*
Source: VOEZ
Tags: Rayark 梅干茶漬け Umeboshi chiptune
BPM: 186
Filesize: 3114kb
Play Time: 01:58
Difficulties Available:
  1. Futsuu (2.21 stars, 318 notes)
  2. Kantan (1.45 stars, 181 notes)
  3. Muzukashii (3.28 stars, 528 notes)
  4. Oni (4.38 stars, 713 notes)
  5. Special* (6.78 stars, 977 notes)
Download: AAAA Chazuke - Hop Step Adventure*
Information: Scores/Beatmap Listing
---------------
(ノ^^)ノ ☆
Big thanks to AAAA for allowing me to use the song!

ああああ : https://soundcloud.com/ricora
梅干し茶漬け : https://soundcloud.com/umecha24909
Akiyama Mizuki
you better have od6 for oni
Topic Starter
TKS
i will! 😊
Nwolf
when Kantan
Topic Starter
TKS
how to map Kantan!
Backfire
[General]
seems fine idk man TKS is too pro. U want me to map u an inner oni or something? <3333333333

[Kantan]
Are the green lines not snapped right on purpose? This is a good ass kantan.

[Futsuu]
00:33:386 - Not a huge fan of this note.
00:38:225 - Same here.
good shit m8

[Muzu]
00:21:451 - k and 00:21:612 - d would be fine, it doesn't add that much difficulty but it feels sparse without it.
01:52:257 - maybe like d ddd and 01:53:548 - k kkk? I dunno, it's not a big change, all it would add would be a slight little difficulty spike to the end for newer players. Maybe it would put more impact to the ending.
Modding TKS maps is impossible.

[Oni]
00:01:290 - Beginning needs work, idk how exactly you want it or why you decided to make it so sparse, but i'm thinking you can still map some of the 1/4. Maybe like d ddd 1/1 space, d ddd, repeat? http://puu.sh/pJu2o/6a839e4898.jpg
If you do something like that, maybe include a little more 1/4 in the k d k stuff, so like here 00:08:548 - 00:08:870 - 00:10:806 - idk.
01:52:257 - I think you should map this how it sounds.

[Special idk what that means]
OD 6.5?
00:01:290 - map the beginning how it sunds reEEEEEEEE D DDD DDD DDD DDD DDD >:(
00:06:451 - d kkd kkd kkd
01:36:773 - d kkd kkd kkd
nice diff but pls map the cool parts
Nyan
[Kantan]

SV can be 1.20

01:35:483 (18,19,20,21) - k k k _ d

[Futsuu]

01:53:870 - add a kat

[Oni]

00:08:548 (33,34,35,36,37) - kkd k d
00:31:209 - add a don
00:47:096 (258,259,260,261) - ddk ddk
00:55:483 (311,312,313) - kkk
01:38:871 (606,607,608,609,610) - kkd k d
01:51:209 - add a don

[Special]

00:14:677 (78,79,80,81,82,83) - ddk kkd
00:20:160 (119,120,121) - (1/6 dkkd or kkkd)
00:25:000 (159,160,161,162,163,164) - ddk kkd
01:38:951 - add a kat
01:45:000 (896,897,898,899,900,901) - ddk kkd
Topic Starter
TKS

Backfire wrote:

[General]
seems fine idk man TKS is too pro. U want me to map u an inner oni or something? <3333333333

[Kantan]
Are the green lines not snapped right on purpose? This is a good ass kantan. - its intended to prevent some bugs of volmes.

[Muzu]
00:21:451 - k and 00:21:612 - d would be fine, it doesn't add that much difficulty but it feels sparse without it. - probably youre right but i wanna keep it get better spread between Muzu and Oni. sounds a bit weird though.
01:52:257 - maybe like d ddd and 01:53:548 - k kkk? I dunno, it's not a big change, all it would add would be a slight little difficulty spike to the end for newer players. Maybe it would put more impact to the ending. - your suggestion is good as always. but i wanna keep current pattern almost the same reason as above. current spread in this part is fine as it is imo.
Modding TKS maps is impossible.

[Oni]
00:01:290 - Beginning needs work, idk how exactly you want it or why you decided to make it so sparse, but i'm thinking you can still map some of the 1/4. Maybe like d ddd 1/1 space, d ddd, repeat? http://puu.sh/pJu2o/6a839e4898.jpg
If you do something like that, maybe include a little more 1/4 in the k d k stuff, so like here 00:08:548 - 00:08:870 - 00:10:806 - idk. - i didnt map them intentionally because this part is just a beginning. there are many sounds that can be mapped indeed even though this is beginning but im focusing on the flow of the diff. a beginning part shouldnt be mapped enough.
01:52:257 - I think you should map this how it sounds. - the same ;-;

[Special idk what that means]
OD 6.5? - OD7 works fine for a middle bpm mappu.
00:01:290 - map the beginning how it sunds reEEEEEEEE D DDD DDD DDD DDD DDD >:( - ahhhhhhhaaaahhsuggestionforthebeginningagainsorryhello
00:06:451 - d kkd kkd kkd
01:36:773 - d kkd kkd kkd
nice diff but pls map the cool parts
Special is actual diff name of voez, thank yiou!!! i will check Nyan's later. and thank you guys for the stars btw!
MMzz
Amazing
Topic Starter
TKS

MMzz wrote:

Amazing
⁽⁽(ી₍₍⁽⁽(ી⁽⁽(ી₍₍⁽⁽(ી( ˆoˆ )ʃ)₎₎⁾⁾ʃ)₎₎ʃ)₎₎⁾⁾ʃ)₎₎

Nyan wrote:

[Kantan]

SV can be 1.20 - wanna keep for now, there is no big reason though.

01:35:483 (18,19,20,21) - k k k _ d - fixed, the pattern plays better for kantan.

[Futsuu]

01:53:870 - add a kat - sounds good but would like to keep last 3 notes as big kats, absolutely needs to make a break here.

[Oni]

00:08:548 (33,34,35,36,37) - kkd k d
00:31:209 - add a don
00:47:096 (258,259,260,261) - ddk ddk
00:55:483 (311,312,313) - kkk - fixed.
01:38:871 (606,607,608,609,610) - kkd k d
01:51:209 - add a don

[Special]

00:14:677 (78,79,80,81,82,83) - ddk kkd - current pattern works fine to play.
00:20:160 (119,120,121) - (1/6 dkkd or kkkd) - fixed as dkkd.
00:25:000 (159,160,161,162,163,164) - ddk kkd
01:38:951 - add a kat
01:45:000 (896,897,898,899,900,901) - ddk kkd
sorry for the late, thank you!
Nofool
was gonna say empty mod but... i somewhat found some useless suggestions to make 8-)

[Kantan]
* - 00:20:967 (29) - make this a k so we notice more the difference with the d ddd structure from - 00:23:225 (33,34,35,36) - / - 00:28:386 (42,43,44,45) - ?
* - 00:58:709 - hmm im not so sure about that break, there are not many 4/1 break and this is like the solo/crazy part of the song so idk

[Futsuu]
* - 00:31:128 - not sure why you did not put another d there like for - 00:19:354 (44,45,46) -, else id use finisher for the 2 d around
* - 00:47:419 - add k ? to reproduce - 00:42:257 (104,105) -
* - 00:55:160 (142) - move to - 00:55:080 - / - 00:58:870 (154) - move to - 00:58:951 - / - 00:59:031 (155) - move to - 00:59:193 - ?? => use of 3/4 but 2 times so consistent!! ok it's gonna fuck up the <2,25* i guess
* - 01:51:128 - refer to 1st suggestion

[Muzukashii]
* - 00:58:709 (260,261,262,263) - well then make it 3/4 rythme like i suggested in the futsuu ? sounds similar to - 00:54:838 (242,243,244,245) - imo + more consistent use of 3/4 over the part
* - 01:00:644 (270,271,272,273) - arf this could be d d k 3/4 instead too... i don't know

[Oni]
* - 00:11:773 (51) - / - 00:14:354 (67) - / - 00:16:934 (82) - possibly remove those ? to make it less denser than the following part, like you did for the other difficulties
* - 00:43:225 (233,234,235,236,237) - i think kk kd could fit too, might be a bit more interesting to play at some point (to apply on the whole part if you like if ofc)
* - 00:55:806 (314,315,316,317) - could be dd dk instead, similarly to - 01:00:644 (351,352,353,354) - but yeah idk if this fits with the patterns around, only this part remains hard to map so far lol
- 01:09:354 (394,395,396,397,398,399) - should be something like k - d d k - - k - - k instead of k - - - k - d k d - k, refering to the 3/4 emphasized at - 01:07:338 (381,382) - (same on second kiai part if applied)

[Inner Oni]
* - 00:47:580 (344,345,346) - maybe k d instead of ddd ? there never was more than d before that dkd except for - 00:42:741 (304,305,306) -, which is kkd dkd
* - 00:54:354 (403,404,405,406,407,408) - maybe kk dkkd or dk dkkd could work too ? idk i think dkkd sounds cool for the xxxx pattern
* - 01:02:580 (495,496,497,498) - damn cant u make this kkd or idk so i dont try hard that much to fc...
;;
rip previous ver my fc i was so proud of disapeared
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

can hardly be better nor cooler to play
good luck man
Topic Starter
TKS

Nofool wrote:

was gonna say empty mod but... i somewhat found some useless suggestions to make 8-)

[Kantan]
* - 00:20:967 (29) - make this a k so we notice more the difference with the d ddd structure from - 00:23:225 (33,34,35,36) - / - 00:28:386 (42,43,44,45) - ?
* - 00:58:709 - hmm im not so sure about that break, there are not many 4/1 break and this is like the solo/crazy part of the song so idk - all fixed.

[Futsuu]
* - 00:31:128 - not sure why you did not put another d there like for - 00:19:354 (44,45,46) -, else id use finisher for the 2 d around - just to emphasize kkk.
* - 00:47:419 - add k ? to reproduce - 00:42:257 (104,105) - - i dont want to make a long pattern which has 1/2 triplet in this part.
* - 00:55:160 (142) - move to - 00:55:080 - / - 00:58:870 (154) - move to - 00:58:951 - / - 00:59:031 (155) - move to - 00:59:193 - ?? => use of 3/4 but 2 times so consistent!! ok it's gonna fuck up the <2,25* i guess - will keep it i dont use 3/4 good bye nofool T_T/~~~~~~~~~~~~~~~~~~
* - 01:51:128 - refer to 1st suggestion - The Same (Short Edit)

[Muzukashii]
* - 00:58:709 (260,261,262,263) - well then make it 3/4 rythme like i suggested in the futsuu ? sounds similar to - 00:54:838 (242,243,244,245) - imo + more consistent use of 3/4 over the part - 3/4 doesnt fit well because this part has almost 1/4 sounds like d dkddk or somethkng.
* - 01:00:644 (270,271,272,273) - arf this could be d d k 3/4 instead too... i don't know - the same reason as above, also that seems quite hard for Muzukashii though o_o

[Oni]
* - 00:11:773 (51) - / - 00:14:354 (67) - / - 00:16:934 (82) - possibly remove those ? to make it less denser than the following part, like you did for the other difficulties - nice catch!
* - 00:43:225 (233,234,235,236,237) - i think kk kd could fit too, might be a bit more interesting to play at some point (to apply on the whole part if you like if ofc)
* - 00:55:806 (314,315,316,317) - could be dd dk instead, similarly to - 01:00:644 (351,352,353,354) - but yeah idk if this fits with the patterns around, only this part remains hard to map so far lol - the petterns you suggested are actually not bad but as you know 2 plet is quite complex pattern. such a pattern never fits well on such a calm(?) part.
- 01:09:354 (394,395,396,397,398,399) - should be something like k - d d k - - k - - k instead of k - - - k - d k d - k, refering to the 3/4 emphasized at - 01:07:338 (381,382) - (same on second kiai part if applied) - fixed them :3

[Inner Oni]
* - 00:47:580 (344,345,346) - maybe k d instead of ddd ? there never was more than d before that dkd except for - 00:42:741 (304,305,306) -, which is kkd dkd - sounds legit. fixed.
* - 00:54:354 (403,404,405,406,407,408) - maybe kk dkkd or dk dkkd could work too ? idk i think dkkd sounds cool for the xxxx pattern - fixed as kd dkkd which is fitting maybe the hihat sound.
* - 01:02:580 (495,496,497,498) - damn cant u make this kkd or idk so i dont try hard that much to fc... - Noobfool *runs*
;;
rip previous ver my fc i was so proud of disapeared - there is still a chance to get fc again :)
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

can hardly be better nor cooler to play
good luck man
thank you for modding! wasnt useless 8-)
also changed some patterns of Inner Oni, idk why but rating has increased.
tasuke912
気分で来ました

[ General]
  1. 01:54:838 (1) - Drumは非推奨です。DQ例もあります。Normal20%前後推奨
[ Kantan]
  1. SV1.2でもよい(1.4でもよい)
  2. 01:06:451 (3,7,13) - この辺にkatを入れたらより対称的なパターン化が出来て面白い気がします。それか01:08:386 (7,8) - をkで。無しでも構いませんが。01:16:128 - からもおなじ
  3. 01:35:806 (19,20) - 1分近く2/1+1/1のパターンが続いているのでこの辺りに4/1休憩が欲しいです。
[ Futsuu]
  1. 00:10:644 (22) - 削除? 周囲と比べてパターンが明らかに長くなっているのでこの辺りで切っても良いかなと。まだイントロですしおすし
  2. 00:29:354 - Aメロ後半で密度が少し上がり盛り上がってきているのに対してここでメロ前半の密度を切ってしまうのは勢いの減退に繋がりかねない気がします。ドゥン x2みたいな音も丁度鳴ってるし, 密度の調整も兼ねて拾ってみてはどうでしょう
  3. 00:32:257 - 主観ですが減速率が低すぎて見栄えがあまりよろしくない気が。0.85xくらいまで引き下げるか、線自体の削除も検討してください。
[ Muzukashii]
  1. 00:15:725 (64,65) -, 00:26:048 (115,116) - 素直にTripletで拾っても良いかも。そのままでも可。
  2. 00:32:257 - Futsuuと同じでもう少しだけ数値を引き下げて良いと思います
  3. 01:04:515 (280,281,282,283,284,285) -
    裏拍続きからのdoubletはかなり難しいです。Muzukashii適当なプレイヤーでも目押しで繋ぐこと自体は出来るとは思いますが、リズムをちゃんと掴めるかというとそうではない気がします。あとは音階は(283,284)の間で変わっているということを踏まえて, 画像のようなパターンを試してみてください。表拍始点のdoubletで難易度を抑えられ、配色もより音階に忠実になるはずです。
[ Oni]
  1. kiaiパートはストリームを除いたらAメロと密度差が大してないので、より緩急を明瞭にするために幾つかノーツを足してみてください。あとはそこはかとなくMuzukashii的なノリを感じる...? 休憩が過剰なのかもしれない
  2. 01:07:096 (377,378,379,380) - ここにdoubletを置くと休憩を殺せてメリハリがつくと思います。eg: k-kd-dk-k
  3. 01:17:418 (454,455,456) - ^
  4. 01:12:096 - OniならばTripletでしょう。
  5. 01:08:628 - こういう場所に裏拍始まりの偶数を置いて跳ね系リズムの流れを作るのもアリだと思います。音取り重視ならナシで
  6. 01:09:677 - ここも偶数を置いて問題ないでしょう,
  7. 01:19:999 - ^
  8. 01:53:709 - OniならTr以下略
[ Special*]
  1. diff名Specialの元ネタがVOEZなら"*"は不要な気がします
rankedさせたくなったら呼んでください Good luck!
Topic Starter
TKS

tasuke912 wrote:

気分で来ました

[ General]
  1. 01:54:838 (1) - Drumは非推奨です。DQ例もあります。Normal20%前後推奨 - 最近譜面全然見てないので前例がどんなものだったのかわからないですが、プレイに影響しない位置での使用なのでコワイ人に怒られたら変えます!
[ Kantan]
  1. SV1.2でもよい(1.4でもよい)
  2. 01:06:451 (3,7,13) - この辺にkatを入れたらより対称的なパターン化が出来て面白い気がします。それか01:08:386 (7,8) - をkで。無しでも構いませんが。01:16:128 - からもおなじ - ドカドカドカドカドカドカドカドカドカになるので見栄えも良かった後者で!
  3. 01:35:806 (19,20) - 1分近く2/1+1/1のパターンが続いているのでこの辺りに4/1休憩が欲しいです。 - okdesu!
[ Futsuu]
  1. 00:10:644 (22) - 削除? 周囲と比べてパターンが明らかに長くなっているのでこの辺りで切っても良いかなと。まだイントロですしおすし
  2. 00:29:354 - Aメロ後半で密度が少し上がり盛り上がってきているのに対してここでメロ前半の密度を切ってしまうのは勢いの減退に繋がりかねない気がします。ドゥン x2みたいな音も丁度鳴ってるし, 密度の調整も兼ねて拾ってみてはどうでしょう
  3. 00:32:257 - 主観ですが減速率が低すぎて見栄えがあまりよろしくない気が。0.85xくらいまで引き下げるか、線自体の削除も検討してください。 - 全部okdesi!
[ Muzukashii]
  1. 00:15:725 (64,65) -, 00:26:048 (115,116) - 素直にTripletで拾っても良いかも。そのままでも可。 - tripletの方がOniとの差別化も図れそうですが、個人的にはこのままの方が音に忠実な気がするのでそのままにします。
  2. 00:32:257 - Futsuuと同じでもう少しだけ数値を引き下げて良いと思います - fixed.
  3. 01:04:515 (280,281,282,283,284,285) -
    裏拍続きからのdoubletはかなり難しいです。Muzukashii適当なプレイヤーでも目押しで繋ぐこと自体は出来るとは思いますが、リズムをちゃんと掴めるかというとそうではない気がします。あとは音階は(283,284)の間で変わっているということを踏まえて, 画像のようなパターンを試してみてください。表拍始点のdoubletで難易度を抑えられ、配色もより音階に忠実になるはずです。 - wakatta!
[ Oni]
  1. kiaiパートはストリームを除いたらAメロと密度差が大してないので、より緩急を明瞭にするために幾つかノーツを足してみてください。あとはそこはかとなくMuzukashii的なノリを感じる...? 休憩が過剰なのかもしれない
  2. 01:07:096 (377,378,379,380) - ここにdoubletを置くと休憩を殺せてメリハリがつくと思います。eg: k-kd-dk-k
  3. 01:17:418 (454,455,456) - ^ - 比較的低めのレベルのOniにとどまらせたいので前半は単色で配置しました。
  4. 01:12:096 - OniならばTripletでしょう。 - そんな気がしました。
  5. 01:08:628 - こういう場所に裏拍始まりの偶数を置いて跳ね系リズムの流れを作るのもアリだと思います。音取り重視ならナシで - 以前跳ねパターンにしようかなやんでたんですが、01:06:128 (369) - の始点とのバランスを取りたいかつ前述のとおり比較的低めのOniとして通したいのでこのままにします。
  6. 01:09:677 - ここも偶数を置いて問題ないでしょう,
  7. 01:19:999 - ^
  8. 01:53:709 - OniならTr以下略 - たし蟹。。。。。。。。。。
[ Special*]
  1. diff名Specialの元ネタがVOEZなら"*"は不要な気がします - それは自分の鼻くそなのでキープで
rankedさせたくなったら呼んでください Good luck!
thank you for modding suddenly!
* resnapped all notes just to be sure.
* i will keep the silent spinner by using drum sampleset, tasuke suggested that the sampleset should be changed to normal because drum sampleset will be a reason for disqualification but i think that its not effectively to play.

ありがとうございます! :)
tasuke912
All difficulties are well mapped. Have a fun!

Bubbled!
Raiden
[Special]
01:52:580 (963,964,965,967) - all kats for the rising-lowering tone? 8-)

[Oni]
01:52:741 (700,701,703) - ^

[Muzukashii]
01:53:064 (521) - ^

8-)
Topic Starter
TKS

Raiden wrote:

[Special]
01:52:580 (963,964,965,967) - all kats for the rising-lowering tone? 8-)

[Oni]
01:52:741 (700,701,703) - ^

[Muzukashii]
01:53:064 (521) - ^

8-)
such a pattern never fits in such a part imo, there are not bad examples like my PUPA, tasuke's Rin ga Naku and many more.
so i would like to keep them, sorry and thank you for suggesting!
also, im currently confirming some things with AAAA directly. dont qf the map, please wait until then.

Edit: i have got permission to use the song for osu. and confirmed that there is no problem in regard to the artist name AAAA. he prefer to use AAAA not aaaa even though there is ranked map which used aaaa instead.
https://twitter.com/q07a_/status/761380889444048896
Raiden
If I followed your logic I could map a song like Shinsekai with full 1/4 don stream ;)
Topic Starter
TKS

Raiden wrote:

If I followed your logic I could map a song like Shinsekai with full 1/4 don stream ;)
dont nitpick please :)
i just wanted to say that such a pattern only works in a calm part because as you know a kat sound has really light sound.
should i say anything else?
Raiden
A light sound... oh like those 4 notes which have very different pitch from the rest :D?

Anyway, I will not insist more. Your map, your decision
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