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Duck Sauce - Barbra Streisand

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Total Posts
52
Topic Starter
Sushi
This beatmap was submitted using in-game submission on jeudi 5 juillet 2012 at 19:25:50

Artist: Duck Sauce
Title: Barbra Streisand
BPM: 128
Filesize: 6360kb
Play Time: 03:05
Difficulties Available:
  1. Hard (4,52 stars, 298 notes)
  2. Insane (4,94 stars, 408 notes)
  3. Normal (2,76 stars, 221 notes)
  4. Taiko Oni (5 stars, 737 notes)
Download: Duck Sauce - Barbra Streisand
Information: Scores/Beatmap Listing
---------------
Who said repetitive ?

NB : This is definitely the Weirdest Taiko I've ever made
braian5234
Star!
Aleks719
Can i take a part here? ^^
Topic Starter
Sushi
Nope sorry, this is not visible but the collabers have already been decided.
Kotya
:D
SuperMIC
Please ignore. ;_;
Topic Starter
Sushi
Thanks for the help, but it's not done yet ^_^

For the "Barbra Streisand"s that's a choice to have an effect, and all. applying somthing on those parts would destroy the effect done in the song imo :p

After, the spacing problem that you noticed is probably a jump. don't Worry, I know what I'm doing. You can be more precise (copy paste a note works ! it copies the timing of the note :p )

For the hitsounds, I'm currently doing custom one (how surprising). So don't worry, it's just a Wip atm.
SuperMIC
Hi, this won't be another noob post. ;_;

I'm getting off-set 310, so -21 ms.

Again, great map. (Or whatever bit of it, lol) :P
Shohei Ohtani


Insane:
01:51:893 (1) - Use a silent sliderslide.wav for this :>
01:59:393 (3) - Make this symmetrical :D

Hard:
00:19:081 (1) - Make this slider more symmetrical. It's the last sliderpoint that's not lined up with the first
00:29:862 (3) - Add clap
01:51:893 (1) - Same suggestion as hard

Normal:
00:17:206 (1) - Make this into 2 sliders
00:20:956 (1) - ^
00:30:331 (1) - ^
00:34:081 (1) - ^
01:51:893 (1) - Same suggestion as other diffs

dammit stop being good at this ;~;
dkun
Aside from the weird 1/6 doubles in Insane, I really don't have anything else to mention about this map.
I still say change it, Sushi. :(

Otherwise, have a kds~
Topic Starter
Sushi
After kindof long discussion with dkun, found a way to make those much more enjoyable, etc. hence the kd.
hibarirailwayz
From mod reqs.
There is my opinion,So you don't need follow!
[General]
If you don't use SB, you have better delete osb file.

[Normal,Hard]
I can't find any problems. Good diff!!

[Insane]
01:00:331 (1) - This slider is little distortion.I suggest to use most precise grid.
Good diff!

[Taiko]
It is better to change Slider Velosity 1,4 or 1,6.(from Rules)
I suggest you use new combo to look easier, Red-don, Blue-Katt.
Topic Starter
Sushi

hibarirailwayz wrote:

From mod reqs.
There is my opinion,So you don't need follow!
[General]
If you don't use SB, you have better delete osb file.

[Normal,Hard]
I can't find any problems. Good diff!!

[Insane]
01:00:331 (1) - This slider is little distortion.I suggest to use most precise grid.:o It's already perfectly symetric !
Good diff!

[Taiko]
It is better to change Slider Velosity 1,4 or 1,6.(from Rules) Fixed to 1.6, 1.5 indeed triggered some bugs
I suggest you use new combo to look easier, Red-don, Blue-Katt. That's... pretty long to do, and I'm kinda lazy D: And won't bring much more added value... D:
Thanks for the mod !
STBlack_old
From ♪~♫≈♫ Fluffy Modding Queue :3

Owoouwooowouwooouwooowoooo
General
Make BG pictures in .jpg format (or PM me)

Normal
Green lines must be on ticks
00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it)
01:22:831 and 01:37:831 ^
Samples volume 100% is too loud
Make AR 4
from 00:45:331 to 00:59:159 better to make "kiai"
from 01:22:831 to 01:51:893 ^
00:46:737 sounds weird :S (for me) i suggest to make:
like this
but keep in mind - if you will do it then
other parts of song like: 00:50:487 , 00:54:237 , 00:57:987 etc. must be changed too...
03:07:831 remove finish

Hard
Green lines must be on ticks
00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it)
01:22:831 and 01:37:831 ^
Samples volume 100% is too loud
Make AR 6
from 00:45:331 to 00:59:159 better to make "kiai"
from 01:22:831 to 01:51:893 ^
00:35:956 slider out of zone
00:44:159 remove note
00:44:393 add note
00:44:862 ^
00:59:393 ^
00:59:862 ^
03:07:831 remove finish

Insane
Green lines must be on ticks
00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it)
01:22:831 and 01:37:831 ^
Samples volume 100% is too loud
from 00:45:331 to 00:59:159 better to make "kiai"
from 01:22:831 to 01:51:893 ^
00:46:268 (4,6) out of zone a little
00:44:393 add note
00:44:862 ^
00:59:393 ^
00:59:862 ^
03:07:831 remove finish
Topic Starter
Sushi
Will apply this mod as soon as I come back, Thanks for the mod :D
Topic Starter
Sushi

STBlack wrote:

From ♪~♫≈♫ Fluffy Modding Queue :3

Owoouwooowouwooouwooowoooo
General
Make BG pictures in .jpg format (or PM me)
BG Pictures do not need to be in jpg. PNG is lossless, and is great for pictures with few colors. It's not really a problem


Normal
Green lines must be on ticks
No, this is for RED lines, not green lines :3

00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it) Fixed !
01:22:831 and 01:37:831 ^ If you look carefully, there is a volume change here !
Samples volume 100% is too loud I don't see how it is too loud......
Make AR 4 AR4 looks furiously slow, and such slow AR makes things confused when there are several thing on screen
from 00:45:331 to 00:59:159 better to make "kiai" I chose having only 1 kiai at the end, to have a kind of emphasys. Else it wil have tto be spammed during all the map...
from 01:22:831 to 01:51:893 ^
00:46:737 sounds weird :S (for me) i suggest to make:
like this
but keep in mind - if you will do it then
other parts of song like: 00:50:487 , 00:54:237 , 00:57:987 etc. must be changed too... Doesn't sound that weird, if you listen to the music, there's an instrument that pretty much follow that line of timing. Besides, that adds a pattern that makes the map less repetitive
03:07:831 remove finish Hmm, no, removing that finish makes the song end on a light, blunt, unbalanced way. This finish fits pretty much and makes what it is called: a Finish.

Hard
Green lines must be on ticks Same as Normal
00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it)
01:22:831 and 01:37:831 ^ There is an extreme difference of hitsounds here, which makes these green timing sections necessary...
Samples volume 100% is too loud Same as Normal
Make AR 6 Same as Normal as well
from 00:45:331 to 00:59:159 better to make "kiai"
from 01:22:831 to 01:51:893 ^Same as normal too :3
00:35:956 slider out of zone Fixed ! The slider looks oddly out of zone in editor, but it appeared correctly in gameplay. However, it was still kind of on the edge of the playfield, so moved it a bit
00:44:159 remove noteFixed ! It really sounds cooler without this note, actually
00:44:393 add note But no, I won't add a note here, because the intended effect was not to put a note here. This applies to the 3 next things.
00:44:862 ^
00:59:393 ^
00:59:862 ^
03:07:831 remove finish Same as Normal

Insane
Green lines must be on ticksSame as above diffs
00:40:721 and 00:40:721 are the same remove last one (It's not effect to player. but I suggest you should to remove it)Same as Hard
01:22:831 and 01:37:831 ^
Samples volume 100% is too loud Same again
from 00:45:331 to 00:59:159 better to make "kiai"Saaaame again
from 01:22:831 to 01:51:893 ^
00:46:268 (4,6) out of zone a littleThis only appears on edit mode. Look at it in play mode !
00:44:393 add note This and next stuff are same as Hard
00:44:862 ^
00:59:393 ^
00:59:862 ^
03:07:831 remove finish
Kanye West
From modreqs. Most are suggestions.

[General]

Change the yellow combo color to something darker, it doesn't look good on the mostly white BG.

[Normal]

00:23:065 (2) - Extra note, remove?
00:47:440 (2,4) - ^ , it would make the rhythm more consistent with the next combo
00:59:159 (6) - This just sounds really awkward, delete
01:57:518 (2,3,4) - This stack could throw off newer players, as its rhythm changes from the previous combo, might want to keep the conistency.
02:05:018 (2,3,4) - ^
02:44:159 - Add note? http://osu.ppy.sh/ss/348881

[Hard]

Circle size 4? With the circle size as is now, it's hard to see circles/sliders under other sliders at some points.

[Insane]

Looks good!




Lol, great song and mapset, starred!
Topic Starter
Sushi
Applied almost everything, Thanks for the mod !

Oh derp forgot to change the yellow combo. Will be probably Orange
TicClick
I like this melody!

General
  1. Nothing!
Normal
  1. 00:33:143 (1) - I think you don't need NC here
  2. 00:36:893 (1) - ^ the same (and so on)
  3. 01:51:893 (1) - maybe add something to its end? Feels a bit empty for me
  4. 01:57:518 (2,3,4) - I'd use tiny grid to place notes more accurate
Hard
  1. 00:23:924 (2) - hahahaha
  2. 01:50:018 (3) - I really didn't expect it to have two repeats
  3. 02:40:643 (3,1) - isn't this jump too big for hard diff?
  4. 02:49:315 (1) - same
Insane
  1. 01:23:065 (2) - place it a little bit farther from next slider to have more space between them
  2. 01:26:815 (1) - the same (and so on)
  3. 02:01:502 (4) - add a soft whistle?
Also, you could avoid copy-pasting, but it's ok since song itself is quite repeatative, hehe.
Aurele
Sushi's maps are awesome, like always.
Here's 5 stars, so your map could be bubbled. \:D/
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