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Yunomi - Oedo Controller(feat. TORIENA)[Batsu Remix]

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This beatmap was submitted using in-game submission on 2016년 12월 28일 수요일 at 오전 10:33:14

Artist: Yunomi
Title: Oedo Controller(feat. TORIENA)[Batsu Remix]
Tags: Soundcloud Electronic Cut version Beomsan Beom CelsiusLK
BPM: 132
Filesize: 5388kb
Play Time: 01:46
Difficulties Available:
  1. Beom's Expert (4.33 stars, 413 notes)
  2. Celsius' Hard (2.93 stars, 299 notes)
  3. Easy (1.41 stars, 109 notes)
  4. Insane (3.8 stars, 331 notes)
  5. Normal (2.04 stars, 178 notes)
  6. UFO (5.03 stars, 412 notes)
Download: Yunomi - Oedo Controller(feat. TORIENA)[Batsu Remix]
Information: Scores/Beatmap Listing
---------------
5th
with Beomsan, CelsiusLK
storyboarded by Me
Down
렢님이 불랭맵을 찍기 시작했다..

[Easy]
■ 01:28:574 (1) - 스피너 뒤의 회복시간이 이지치고는 너무 짧아요. 스피너를 줄이면 이상해지니까 슬라아트 2개로 바꾸시는게 어때요?
■ 01:55:619 (3,4) - 간격이 이상해짐요.

[Normal]
완벽한듯ㅋㅋ

[Hard]
흠.. 하드 치고는 뭔가 패턴이 어렵기도 한데 왤케 스타레이팅은 낮지..? ㅁㄴㅇㄹ
■ 00:36:755 (5,6,7,8,9) - 박자리딩이 약간 힘들어보입니다. 차라리 00:36:983 (7) - 이 리버스를 계속 끌어주면 더 괜찮을 것 같네요.
■ 00:40:846 (6) - 딱 보고 00:40:505 (5) 이거 다음에 바로 쳐야될 것 같이 느꼈습니다. 아마 00:40:505 (5) - 이것이 파란틱에서 시작하는 슬라이더라서 그랬을지도 모르겠네요. 00:40:505 (5) 이 슬라이더를 00:40:619 - 여기로 옮기시고 00:40:505 - 여기에 슬라위에 스택시켜서 노트하나 추가하시면 괜찮을듯 해요.
■ 00:33:233 (6,7) - 위랑 같습니다. 이걸 먼저 써야되는데 재확인할때 찾았네요ㅋ
■ 02:00:392 (1) - 뉴콤이 딱히 필요 없어 보이네요.

[Insane]
■ 00:56:755 (1,2) - 흐름이 상당히 어렵네요. 바로 앞에 단타처리 후에 갈려고 하면 더 힘들어보입니다. 00:56:528 (4,5,1) - 이부분을 다시 손봐주세요.
■ 01:27:210 (2,2) - 블랭킷 조금 더 다듬어주세요. 좀더 심화적인 것을 알려드리자면 슬라이더 사이의 거리가 01:26:755 (2,2) - 이정도 거리가 나오도록 만들어주시면 시각적으로도 보기 좋습니다.

[Summer is Bikini]
■ AR이 너무 높지 않나요? 9.3정도가 적당할 것 같은데 이건 좀더 의견을 들어보시는게 좋을듯.
■ 00:26:301 (4,5) - 컨G 어떤가요? 흐름 더 좋아보이던데..
■ 00:47:437 (5,1) - 의도하신 뉴콤스왑인가요?
■ 01:06:528 (2) - 뉴콤
■ 01:16:528 (1,2,3,4) - 뜬금없는 드럼소리가 아닌가 라고 생각합니다. 그냥 샘플셋 오토가 더 어울리네요. 01:16:983 (5) - 여기도 노말클랩이 약간 애매하네요. 맵 전체적으로 노말클랩을 좀 쓰셨다면 어울릴 것 같은데, 여기만 단독적으로 쓰였으니까요.
■ 01:23:801 (1,2,3,4,5,6) - 이것도 마찬가지로 힛사. 나머지 힛사들은 그래도 굉장히 잘박으셨음ㅋㅋ
■ 01:51:074 (1) - 뉴콤
■ 02:00:392 (1) - 이것은 뉴콤해제
■ 이곳에서 말씀드린 힛사 이슈들은 고치신다면 힛사복제기 한번 더 돌려서 다른난이도들도 맞춰주세요.

헉.. 여기까지
굿럭!
Topic Starter
Left

Down wrote:

렢님이 불랭맵을 찍기 시작했다..그러하옵니다

[Easy]
■ 01:28:574 (1) - 스피너 뒤의 회복시간이 이지치고는 너무 짧아요. 스피너를 줄이면 이상해지니까 슬라아트 2개로 바꾸시는게 어때요? fix
■ 01:55:619 (3,4) - 간격이 이상해짐요.글게여 술마시고 찍었나 fix

[Normal]
완벽한듯ㅋㅋ아닙니다 뭔가 착오가 있으신 것 같네요.

[Hard]
흠.. 하드 치고는 뭔가 패턴이 어렵기도 한데 왤케 스타레이팅은 낮지..? ㅁㄴㅇㄹ
■ 00:36:755 (5,6,7,8,9) - 박자리딩이 약간 힘들어보입니다. 차라리 00:36:983 (7) - 이 리버스를 계속 끌어주면 더 괜찮을 것 같네요.fix
■ 00:40:846 (6) - 딱 보고 00:40:505 (5) 이거 다음에 바로 쳐야될 것 같이 느꼈습니다. 아마 00:40:505 (5) - 이것이 파란틱에서 시작하는 슬라이더라서 그랬을지도 모르겠네요. 00:40:505 (5) 이 슬라이더를 00:40:619 - 여기로 옮기시고 00:40:505 - 여기에 슬라위에 스택시켜서 노트하나 추가하시면 괜찮을듯 해요.fix
■ 00:33:233 (6,7) - 위랑 같습니다. 이걸 먼저 써야되는데 재확인할때 찾았네요ㅋfix
■ 02:00:392 (1) - 뉴콤이 딱히 필요 없어 보이네요.fix

[Insane]
■ 00:56:755 (1,2) - 흐름이 상당히 어렵네요. 바로 앞에 단타처리 후에 갈려고 하면 더 힘들어보입니다. 00:56:528 (4,5,1) - 이부분을 다시 손봐주세요.슬라를 좀더 쉽게했어요! 빙글도는 3연타가 너무 좋아서..
■ 01:27:210 (2,2) - 블랭킷 조금 더 다듬어주세요. 좀더 심화적인 것을 알려드리자면 슬라이더 사이의 거리가 01:26:755 (2,2) - 이정도 거리가 나오도록 만들어주시면 시각적으로도 보기 좋습니다.fix

[Summer is Bikini]
■ AR이 너무 높지 않나요? 9.3정도가 적당할 것 같은데 이건 좀더 의견을 들어보시는게 좋을듯.난이도도 있고 브픔도 사실상 264인만큼 좀 높게 잡아봤는데..일단 9.4로 내려서 더 의견 들어볼게요!
■ 00:26:301 (4,5) - 컨G 어떤가요? 흐름 더 좋아보이던데..노래에 맞게 꺾었습니다.
■ 00:47:437 (5,1) - 의도하신 뉴콤스왑인가요? 네 리딩 힘들까봐..
■ 01:06:528 (2) - 뉴콤fix
■ 01:16:528 (1,2,3,4) - 뜬금없는 드럼소리가 아닌가 라고 생각합니다. 그냥 샘플셋 오토가 더 어울리네요. 01:16:983 (5) - 여기도 노말클랩이 약간 애매하네요. 맵 전체적으로 노말클랩을 좀 쓰셨다면 어울릴 것 같은데, 여기만 단독적으로 쓰였으니까요.fix
■ 01:23:801 (1,2,3,4,5,6) - 이것도 마찬가지로 힛사. 나머지 힛사들은 그래도 굉장히 잘박으셨음ㅋㅋfix
■ 01:51:074 (1) - 뉴콤fix
■ 02:00:392 (1) - 이것은 뉴콤해제fix
■ 이곳에서 말씀드린 힛사 이슈들은 고치신다면 힛사복제기 한번 더 돌려서 다른난이도들도 맞춰주세요.fix

헉.. 여기까지
굿럭!

ㄳㄳ!
Akiyama Mizuki
노래 개좋네요
Topic Starter
Left

bbj0920 wrote:

노래 개좋네요

하드 찍어주ㅅ.. ㄹㅇ
Cryptic
Summer is speedo, from my queue

[General]
  1. Since the song is cut, maybe add something like (Edit ver.) or (Cut ver.) to the title.
  2. This is kind of like launchpad music, so I'd consult a BN but stuff like "launchpad" and "midi" may be allowed in the tags.
[Summer is Bikini]
  1. Lower the OD to 8.7-8.5, OD 9 is a bit of a gap from the previous diff being OD 7.9 (hoping you raise it to 8).
  2. I'll preface this by saying this is definitely interesting.
  3. 00:16:301 (3,1) - I find this pattern easier if the slider head of 1 is lower than it currently is. This played better to me.
  4. 00:19:028 (4,1) - Move one of these off of the other to make this a bit easier to read. It feels better if the 4 isn't exactly stacked on the 1.
  5. 00:19:483 (2,3,4,5,6) - This spacing is gigantic for no reason. Why? (Its better here 00:26:528 (1,2,3,4,5,6) - so maybe do something similar.)
  6. 00:49:710 (3) - CTRL+G?
  7. 00:53:233 (4,5) - This feels a bit awkward, move the 4 to flow a bit better from the 3?
  8. 01:30:164 (1,1) - Unstacked blanket.
  9. Good diff, was really really fun to play actually.
[Insane]
  1. AR 9.1 is fine here but I still think OD 8 should be fine. 7.9/8 makes no difference really, so just bump it up to 8 to make people happy.
  2. 01:01:301 (1,2,3,4) - This is the only place in this section where you mapped this like a double, why is that?
  3. Once again, a ton of fun. I think this is another really solid diff.
[Hard]
  1. Nothing I can really point out here. If anything consider reducing the spacing on these triples (00:37:664 (1,2,3) - 00:51:074 (4,5,6) - 00:51:755 (1,2,3) )
Lower diffs looked solid as well. Good set, good luck, and take a star.
Topic Starter
Left

Cryptic wrote:

Summer is speedo, from my queue

[General]
  1. Since the song is cut, maybe add something like (Edit ver.) or (Cut ver.) to the title.
  2. This is kind of like launchpad music, so I'd consult a BN but stuff like "launchpad" and "midi" may be allowed in the tags.
In this issue, first, Title is fixed and I'll ask for metadata to BN or moderator soon.

[Summer is Bikini]
  1. Lower the OD to 8.7-8.5, OD 9 is a bit of a gap from the previous diff being OD 7.9 (hoping you raise it to 8).fixed
  2. I'll preface this by saying this is definitely interesting.lol thanks!
  3. 00:16:301 (3,1) - I find this pattern easier if the slider head of 1 is lower than it currently is. This played better to me.It's mirror slider of next one, so I'll consider it.
  4. 00:19:028 (4,1) - Move one of these off of the other to make this a bit easier to read. It feels better if the 4 isn't exactly stacked on the 1. fixed
  5. 00:19:483 (2,3,4,5,6) - This spacing is gigantic for no reason. Why? (Its better here 00:26:528 (1,2,3,4,5,6) - so maybe do something similar.)I found later one's Distance is bad now. so fixed that.
  6. 00:49:710 (3) - CTRL+G? really good but I have to think about next notes to fix it..
  7. 00:53:233 (4,5) - This feels a bit awkward, move the 4 to flow a bit better from the 3?fixed
  8. 01:30:164 (1,1) - Unstacked blanket.fixed
  9. Good diff, was really really fun to play actually.
[Insane]
  1. AR 9.1 is fine here but I still think OD 8 should be fine. 7.9/8 makes no difference really, so just bump it up to 8 to make people happy.fixed
  2. 01:01:301 (1,2,3,4) - This is the only place in this section where you mapped this like a double, why is that?I know it's same rhythm but differnt pattern, I'll fix when it can be more issued.
  3. Once again, a ton of fun. I think this is another really solid diff.thanks!!
[Hard]
  1. Nothing I can really point out here. If anything consider reducing the spacing on these triples (00:37:664 (1,2,3) - 00:51:074 (4,5,6) - 00:51:755 (1,2,3) )well..actually I don't like my hard map, so I have a plan to replace it.
Lower diffs looked solid as well. Good set, good luck, and take a star.
thanks for modding and star!
pishifat
i have a wedding to go to in 30 minutes so this is super rushed

easy
00:40:619 (4,1,2) - blanket triangle blabla ew
01:31:983 (1,2) - dont really compliment each other very well. like same amount of curve on each would be >
or first one being straight idk figure it out

normal
was thinking 3/4 gaps would be too mlg for your target audience
then i saw the hard diff
may need to rename difficulties to better represent what they actually are lol

hard
00:35:051 (6) - 00:38:119 (4,6) - prioritizing sounds that aren't really in the foregroudn is kinda weird. following the 3/4 thing at like 00:39:255 (1,2) - where there's no vocal is okay, but when vocals contradict that rhyhtm, following it is better (since it is like the melody somethingsomethingmusicterms and you follow it elsewhere)
00:36:983 (7) - 01:16:528 (1) - 01:23:801 (1) - tbh just better with a circle on the downbeat. a lot clearer where the slider ends that way
00:37:664 (1,2,3) - spacing barely inconsistnetl ol

insane
00:51:755 (4) - tail tho. the kind of thing where 2 circles would probably be more appropriate g. apparently the same thing is on extraugh
00:57:324 (1) - 01:00:960 (6) - pretty ew rhythm. like you wouldn't do zzz when the downbeat's stronger than the previous blue tick, right? (hopefully not)
if you're looking to map those 1/8 things, doing it like 01:04:483 (6,1) - works great
01:05:164 (3) - 01:06:073 (3) - what are you doing with sv lol. either both being twice as fast or both being normal would be okay. being different while representing the same sound is silly tho
01:07:778 (5) - o that same rhythm being gross thing from hard is here too nice
and on extra everywhere NICE kys

summer is bikini
^telling the world english isn't your first language :(
00:28:346 (3) - nc tho too many reasons why
the only thing that really triggers me is that thing i complained about on hard tbh
and blue tick ncs but ugh
i have to go to a wedding ugh ugh
ugh
ugh
mod this or this ugh
Lully
Froм мy мoddιɴɢ qυeυe


easy
add the clap hitsound to a new slidertick thingy so thoose sliders won't rip a beat 00:31:983 (3) -

00:18:801 (5) - dat blanket error
00:23:801 (2) - ^
00:34:710 (2) - ^
00:44:255 (4) - ^
01:01:074 (2) - change it like you did with 01:04:710 (2) -
01:09:710 (3) - i suggest you to delete this circle
01:25:619 (2) - blanket error
01:26:528 (3) - this slider just doesn't fit to the music imo
01:30:164 (2) - end slider here 01:31:074 - add circle 01:31:528 -
01:31:983 (1) - same shape as 01:32:892 (2) - pls
01:40:164 (2) - blanket error
Topic Starter
Left
lol feedback soon I'm so busy now
Sylphi
모딩 요청을 하시긴 했는데, 일단 제가 모딩을 할수 있는 타입의 맵은 아닌것 같네요.
그거랑은 별개로 제목에 Cut ver.가 붙어있는데 정식적인 앨범에 붙어있는건가요?
Topic Starter
Left

Sylphi wrote:

모딩 요청을 하시긴 했는데, 일단 제가 모딩을 할수 있는 타입의 맵은 아닌것 같네요.
그거랑은 별개로 제목에 Cut ver.가 붙어있는데 정식적인 앨범에 붙어있는건가요?
헉..
그건 아니고 제가 임의로 잘랐어요.
Sylphi

Left wrote:

헉..
그건 아니고 제가 임의로 잘랐어요.
임의로 잘랐어도 공식 제목에 붙어있는거 아니면 타이틀엔 안붙이는게 좋아요.
대신 태그쪽에다가 Cut ver 넣어주시면 될듯 합니다
Topic Starter
Left

Sylphi wrote:

Left wrote:

헉..
그건 아니고 제가 임의로 잘랐어요.
임의로 잘랐어도 공식 제목에 붙어있는거 아니면 타이틀엔 안붙이는게 좋아요.
대신 태그쪽에다가 Cut ver 넣어주시면 될듯 합니다
넵 다음모딩 곧 들어오니 그거랑 같이 다 수정하겠습니다.
-Nya-
Heya~ M4M here.

General:
  1. Rather write “cut version” in the tags and not in the title. You’ll notice that recent ranked maps do this. The reason is because that’s not the song’s original title, so it has to go in the tags instead.

Bikini:
  1. 00:16:869 (2) –I don’t really think it’s a good idea to place this slider on the blue tick, since the strong clap sound is here: 00:16:983 – So rather follow the clap and not the vocals. You followed the clap here as well: 00:17:892 (2) - 00:18:801 (3) –
  2. 00:17:437 (4) –Add new combo here and remove new combo here: 00:17:664 (1) –
  3. 00:20:164 (5) –Add new combo here and remove new combo here: 00:20:619 (1) – For consistency with the previous NC’ing pattern.
  4. 00:23:801 (1,3) –Try to perfect stacks like this. There may be more. I usually use this to move the slider into place.
  5. 00:26:528 (1) –Increase this slider’s spacing a bit. The beat on the head is stronger than 00:26:301 (4,5) – so I feel the (1) has to be differently spaced than (4) and (5).
  6. 00:27:437 (5) –New combo here and remove new combo here: 00:27:892 (1) –
  7. 00:29:142 (2,3) –Maybe stack this or spaced it normally to prevent confusion since players might think it has to be clicked faster.
  8. 00:29:710 –There is a vocal here and I think a circle will fit nicely and then the slider can follow soon after, so try something like this:
  9. 00:31:414 (6,7) –Same as 00:29:142 (2,3) – etc.
  10. 00:31:983 (1) –This new combo is inconsistent imo since there’s no SV change, so remove new combo here: 00:32:324 (1) –
  11. 00:35:278 (6) –Ctrl+G this slider for a nice jump.
  12. 00:37:210 (1) –Remove new combo here.
  13. 00:39:596 (1) -^
  14. 00:40:051 (1) -^, and then add new combo here: 00:40:164 (2) – and remove new combo here: 00:40:505 (1) –
  15. 00:44:483 (1) –This single combo doesn’t really make sense to me. Rather remove new combo here.
  16. 00:47:664 (1) –For consistency with the previous pattern, remove new combo here.
  17. 00:49:255 (1) –Remove new combo for consistency.
  18. 00:52:778 (1) -^. Hmm, there’s a lot of inconsistent combos. I suggest going through the diff and making sure all the combos are consistent with each other.
  19. 00:59:028 – and 00:59:142 – You can place circles on these two ticks to form a nice triple. Like this:
  20. 01:16:074 (3) –Move this slider’s tail upwards a bit so it’s stacked on 01:15:392 (4) –
  21. 01:19:483 (2) –I suggest placing a new combo here because of the sudden quick slider. Then perhaps you can place new combo’s on these as well: 01:19:937 (2,2) –
  22. 01:46:983 –I think it will be a good idea to place a short repeat slider here to catch that ringing sound. Like this:
    This counts for the other ringing sound(s) as well.
  23. 01:57:437 (1) –Make the spacing here similar to 01:53:801 (1) – since they both have the same beat.


Insane:
  1. Lower the HP a bit. Don’t let it be the same as the hardest diff.
  2. 00:16:983 –Map out this clap. Like you did later on in the diff.
  3. 00:19:142 (1) –Remove new combo here and add it here: 00:19:255 (2) – since that’s where the strong beat is that supports the new combo.
  4. 00:22:210 (1) –Rather remove this new combo. This combo: 00:21:983 (1) – on its own doesn’t really make sense to me.
  5. 00:25:392 (4) –I don’t really think this sudden SV change fits since this slider is the same as the previous sliders. So rather remove this SV change.
  6. 00:26:414 (1) –Remove new combo here and add new combo here: 00:26:528 (2) – (Check the end of my mod for more comments on the combo’ing)
  7. 00:35:505 –I can hear a vocal here and it would be a good idea to map it out.
  8. 00:39:028 (4) –Maybe change this circle into a short slider to catch the vocal here: 00:39:142 –
  9. 00:39:142 -^, the blue tick isn’t completely silent imo.
  10. 01:23:346 (2) –Place a small jump here to emphasize that strong beat on the head of the slider.
  11. 01:42:892 (1,3) –Rather stack here to make the pattern look neater.
  12. 01:46:983 –Same suggestion here as in the “Bikini”- diff.

Hard:
  1. 00:22:778 –Place a circle here to catch that clap sound on the blue tick.
  2. 00:38:687 (6,7) –Rather unstack this so that the circles are unstacked at the beginning and the end of the slider.
  3. 01:12:664 (3) –Lower this circle a few pixels because the pattern is going slightly downwards.
  4. 01:39:142 –Again, you can place a circle here to catch the clap sound on this tick.
  5. 01:45:619 (4) –There’s a lot of other beats inside this slider’s belly that has to be mapped out imo. Something like this:

Normal:
  1. The HP of 3 creates a gap between the Hard and Normal since the Hard isn’t that low. Raise the HP to 4.
  2. 00:17:437 (1) –The length of this slider can cause confusion since players will think that it’ll end on the stronger beat (the clap) so rather end it here: 00:17:892 – In any case, that clap has to be mapped out.
  3. 00:21:074 (1) -^, make the slider longer to 00:21:528 –
  4. 00:23:801 (3) -^, why do you keep ignoring that clap? lol
  5. 01:33:801 (1) -^
  6. 01:37:437 (1) -^
  7. 01:40:164 (3) -^, etc.

Easy:
Looks fine~

Overall:

This set looks really nice but I have a problem with the combo’ing in the “Bikini” diff and the Insane. The other diffs looked fine. I didn’t point out all the NC’s since I thought perhaps you have your own pattern, but if you are struggling to place the combo’s, feel free to talk to me in-game.

Good Luck~! :D
Electoz
Bikini

[Easy]

  1. 00:28:346 (1) - No need to NC this I think, since you did one on every 2 downbeats.
  2. 00:41:983 (2,3) - Eh not sure if it's just me but they aren't completely pararell but who cares
[Normal]

  1. 00:23:801 (3,4) - I thought this was supposed to be a 3/4 repeat slider or sth lol, idk why you decided to map 00:24:255 when you ignored 00:16:983 - 00:20:619 - 00:25:164 - 00:27:892 which I think they're pretty much same.
  2. 00:36:528 (2) - Move this to 00:36:755 ? I feel like that beat is stronger than the current one.
  3. 00:50:164 (1,3) - Not really a big matter but I think this overlap is kinda hard to read + doesn't look really appealing.
  4. 00:58:346 (2) - I don't think this is really needed, to me removing it seems to emphasize 00:58:574 (3) better.
  5. 01:11:983 (4,1) - Swap NC?
I'll skip Hard cuz I guess you're finding a new one
Nvm I can't mod Insane as well I can't pass it lol, hope this helps~
Topic Starter
Left
Mod without Hard diff pls, It'll be surely replaced.
Dailycare
[General]
으음.. 이게 문제가 되는지는 모르겠는데 혹시 모르니까 노래 끝을 넘어간 북마크는 지워주시는게..?

[Max Control!]
*00:24:710 (4) - Add NC instead of 00:24:937 (1) -
*00:52:892 (1) - DS 좀 더 신경써주시면 보기 좋아질 것 같아요
*01:08:346 (1,2,3,4) - 앞선 비슷한 노트들보다 거리가 꽤 많이 벌어진 것 같아용
*01:27:096 - ~ 01:27:892 - 뉴콤보를 특별한 의도가 없다면 01:19:824 - ~ 01:20:619 - 처럼 하는게 어떨까요
*01:30:619 (1) - 꼬리 소리 낮추는 것도 좋을것같아요

[Insane]
*00:35:960 (2) - DS 맞춰주시는게 좋을듯?

[Hard]
no kds remap plz


노말 이지는 깔끔하네요. 근데 맵에 대한 제 생각을 덧붙이자면.. 인세인 이상의 난이도들은 규칙은 있는데 그 규칙이 깔끔하다는 느낌을 주진 못한 것 같아요. 또 스타레이팅을 높이기 위해서인지는 모르겠는데, 동선을 필요 이상으로 꼬아놓은 느낌이라 플레이에 불편한 부분이 있기도 했어요. 특히 두드러지는게 00:53:687 (5,1,2,3,4,1) - 이 부분이었어요. 이외에는 느낌도 좋고, 나쁘진 않은 것 같아용

이런 느낌의 노래는 제가 모딩을 잘 못해요... 개인적으로 bpm 두 배 벙튀기시킨 느낌으로 매핑하는거 별로 안 좋아하는거도 있고..ㅠㅠㅠㅠ
Topic Starter
Left

pishifat wrote:

i have a wedding to go to in 30 minutes so this is super rushed

easy
00:40:619 (4,1,2) - blanket triangle blabla ew fixed
01:31:983 (1,2) - dont really compliment each other very well. like same amount of curve on each would be > fixed
or first one being straight idk figure it out

normal
was thinking 3/4 gaps would be too mlg for your target audience
then i saw the hard diff
may need to rename difficulties to better represent what they actually are lol hard replaced

hard
00:35:051 (6) - 00:38:119 (4,6) - prioritizing sounds that aren't really in the foregroudn is kinda weird. following the 3/4 thing at like 00:39:255 (1,2) - where there's no vocal is okay, but when vocals contradict that rhyhtm, following it is better (since it is like the melody somethingsomethingmusicterms and you follow it elsewhere)
00:36:983 (7) - 01:16:528 (1) - 01:23:801 (1) - tbh just better with a circle on the downbeat. a lot clearer where the slider ends that way
00:37:664 (1,2,3) - spacing barely inconsistnetl ol

insane
00:51:755 (4) - tail tho. the kind of thing where 2 circles would probably be more appropriate g. apparently the same thing is on extraugh well..I'll consider it
00:57:324 (1) - 01:00:960 (6) - pretty ew rhythm. like you wouldn't do zzz when the downbeat's stronger than the previous blue tick, right? (hopefully not) fixed
if you're looking to map those 1/8 things, doing it like 01:04:483 (6,1) - works great fixed
01:05:164 (3) - 01:06:073 (3) - what are you doing with sv lol. either both being twice as fast or both being normal would be okay. being different while representing the same sound is silly thofixed
01:07:778 (5) - o that same rhythm being gross thing from hard is here too nicefixed
and on extra everywhere NICE kys

summer is bikini
^telling the world english isn't your first language :(
00:28:346 (3) - nc tho too many reasons whyfixed
the only thing that really triggers me is that thing i complained about on hard tbh
and blue tick ncs but ugh
i have to go to a wedding ugh ugh
ugh
ugh
mod this or this ugh
thx!

CookieKivi wrote:

Froм мy мoddιɴɢ qυeυe


easy
add the clap hitsound to a new slidertick thingy so thoose sliders won't rip a beat 00:31:983 (3) -

00:18:801 (5) - dat blanket error fix
00:23:801 (2) - ^ fix
00:34:710 (2) - ^ fix
00:44:255 (4) - ^ fix
01:01:074 (2) - change it like you did with 01:04:710 (2) - well..
01:09:710 (3) - i suggest you to delete this circle ^
01:25:619 (2) - blanket error fix
01:26:528 (3) - this slider just doesn't fit to the music imo I'll consider it
01:30:164 (2) - end slider here 01:31:074 - add circle 01:31:528 - now is better i think
01:31:983 (1) - same shape as 01:32:892 (2) - pls fix
01:40:164 (2) - blanket error fix
thanks!

-Nya- wrote:

Heya~ M4M here.

General:
  1. Rather write “cut version” in the tags and not in the title. You’ll notice that recent ranked maps do this. The reason is because that’s not the song’s original title, so it has to go in the tags instead. also mentioned by sylphi, fixed

Bikini:
  1. 00:16:869 (2) –I don’t really think it’s a good idea to place this slider on the blue tick, since the strong clap sound is here: 00:16:983 – So rather follow the clap and not the vocals. You followed the clap here as well: 00:17:892 (2) - 00:18:801 (3) –I mapped this because i'm mainly following vocal, but the beat is really strong as you said, so i'll consider it.
  2. 00:17:437 (4) –Add new combo here and remove new combo here: 00:17:664 (1) – fixed
  3. 00:20:164 (5) –Add new combo here and remove new combo here: 00:20:619 (1) – For consistency with the previous NC’ing pattern. fixed
  4. 00:23:801 (1,3) –Try to perfect stacks like this. There may be more. I usually use this to move the slider into place. fixed
  5. 00:26:528 (1) –Increase this slider’s spacing a bit. The beat on the head is stronger than 00:26:301 (4,5) – so I feel the (1) has to be differently spaced than (4) and (5). fixed
  6. 00:27:437 (5) –New combo here and remove new combo here: 00:27:892 (1) – fixed
  7. 00:29:142 (2,3) –Maybe stack this or spaced it normally to prevent confusion since players might think it has to be clicked faster. fixed
  8. 00:29:710 –There is a vocal here and I think a circle will fit nicely and then the slider can follow soon after, so try something like this:I can't understand..
  9. 00:31:414 (6,7) –Same as 00:29:142 (2,3) – etc. fixed
  10. 00:31:983 (1) –This new combo is inconsistent imo since there’s no SV change, so remove new combo here: 00:32:324 (1) – fixed
  11. 00:35:278 (6) –Ctrl+G this slider for a nice jump. fixed
  12. 00:37:210 (1) –Remove new combo here. fixed
  13. 00:39:596 (1) -^ fixed
  14. 00:40:051 (1) -^, and then add new combo here: 00:40:164 (2) – and remove new combo here: 00:40:505 (1) – fixed
  15. 00:44:483 (1) –This single combo doesn’t really make sense to me. Rather remove new combo here. fixed
  16. 00:47:664 (1) –For consistency with the previous pattern, remove new combo here. fixed
  17. 00:49:255 (1) –Remove new combo for consistency. fixed
  18. 00:52:778 (1) -^. Hmm, there’s a lot of inconsistent combos. I suggest going through the diff and making sure all the combos are consistent with each other. fixed
  19. 00:59:028 – and 00:59:142 – You can place circles on these two ticks to form a nice triple. Like this: fixed
  20. 01:16:074 (3) –Move this slider’s tail upwards a bit so it’s stacked on 01:15:392 (4) – fixed
  21. 01:19:483 (2) –I suggest placing a new combo here because of the sudden quick slider. Then perhaps you can place new combo’s on these as well: 01:19:937 (2,2) – fixed
  22. 01:46:983 –I think it will be a good idea to place a short repeat slider here to catch that ringing sound. Like this: fixed
    This counts for the other ringing sound(s) as well.
  23. 01:57:437 (1) –Make the spacing here similar to 01:53:801 (1) – since they both have the same beat. fixed


Insane:
  1. Lower the HP a bit. Don’t let it be the same as the hardest diff. fixed
  2. 00:16:983 –Map out this clap. Like you did later on in the diff.will be fixed
  3. 00:19:142 (1) –Remove new combo here and add it here: 00:19:255 (2) – since that’s where the strong beat is that supports the new combo. fixed
  4. 00:22:210 (1) –Rather remove this new combo. This combo: 00:21:983 (1) – on its own doesn’t really make sense to me. fixed
  5. 00:25:392 (4) –I don’t really think this sudden SV change fits since this slider is the same as the previous sliders. So rather remove this SV change. fixed
  6. 00:26:414 (1) –Remove new combo here and add new combo here: 00:26:528 (2) – (Check the end of my mod for more comments on the combo’ing)
  7. 00:35:505 –I can hear a vocal here and it would be a good idea to map it out. fixed
  8. 00:39:028 (4) –Maybe change this circle into a short slider to catch the vocal here: 00:39:142 – fixed
  9. 00:39:142 -^, the blue tick isn’t completely silent imo. fixed
  10. 01:23:346 (2) –Place a small jump here to emphasize that strong beat on the head of the slider. fixed
  11. 01:42:892 (1,3) –Rather stack here to make the pattern look neater. fixed
  12. 01:46:983 –Same suggestion here as in the “Bikini”- diff.I don't want to do that in insane diff..

Hard:
  1. 00:22:778 –Place a circle here to catch that clap sound on the blue tick.
  2. 00:38:687 (6,7) –Rather unstack this so that the circles are unstacked at the beginning and the end of the slider.
  3. 01:12:664 (3) –Lower this circle a few pixels because the pattern is going slightly downwards.
  4. 01:39:142 –Again, you can place a circle here to catch the clap sound on this tick.
  5. 01:45:619 (4) –There’s a lot of other beats inside this slider’s belly that has to be mapped out imo. Something like this:

Normal:
  1. The HP of 3 creates a gap between the Hard and Normal since the Hard isn’t that low. Raise the HP to 4. fixed
  2. 00:17:437 (1) –The length of this slider can cause confusion since players will think that it’ll end on the stronger beat (the clap) so rather end it here: 00:17:892 – In any case, that clap has to be mapped out. fixed
  3. 00:21:074 (1) -^, make the slider longer to 00:21:528 – fixed
  4. 00:23:801 (3) -^, why do you keep ignoring that clap? lol fixed
  5. 01:33:801 (1) -^ fixed
  6. 01:37:437 (1) -^ fixed
  7. 01:40:164 (3) -^, etc. fixed

Easy:
Looks fine~

Overall:

This set looks really nice but I have a problem with the combo’ing in the “Bikini” diff and the Insane. The other diffs looked fine. I didn’t point out all the NC’s since I thought perhaps you have your own pattern, but if you are struggling to place the combo’s, feel free to talk to me in-game.

Good Luck~! :D
thanks!!

Electoz wrote:

Bikini

[Easy]

  1. 00:28:346 (1) - No need to NC this I think, since you did one on every 2 downbeats. fixed
  2. 00:41:983 (2,3) - Eh not sure if it's just me but they aren't completely pararell but who cares
[Normal]

  1. 00:23:801 (3,4) - I thought this was supposed to be a 3/4 repeat slider or sth lol, idk why you decided to map 00:24:255 when you ignored 00:16:983 - 00:20:619 - 00:25:164 - 00:27:892 which I think they're pretty much same.I felt i have to fix, but now I have no idea lol
  2. 00:36:528 (2) - Move this to 00:36:755 ? I feel like that beat is stronger than the current one. also mapped
  3. 00:50:164 (1,3) - Not really a big matter but I think this overlap is kinda hard to read + doesn't look really appealing.I'll just keep it
  4. 00:58:346 (2) - I don't think this is really needed, to me removing it seems to emphasize 00:58:574 (3) better.
  5. 01:11:983 (4,1) - Swap NC? fixed
I'll skip Hard cuz I guess you're finding a new one
Nvm I can't mod Insane as well I can't pass it lol, hope this helps~
thx~

아뉘 데케뉨...피두벡을 달고있눈데 모딩을하시문 어뚸케여..
Topic Starter
Left

Dailycare wrote:

[General]
으음.. 이게 문제가 되는지는 모르겠는데 혹시 모르니까 노래 끝을 넘어간 북마크는 지워주시는게..? 실은 있는지도 몰랐습니다

[Max Control!]
*00:24:710 (4) - Add NC instead of 00:24:937 (1) - fix
*00:52:892 (1) - DS 좀 더 신경써주시면 보기 좋아질 것 같아요 fix
*01:08:346 (1,2,3,4) - 앞선 비슷한 노트들보다 거리가 꽤 많이 벌어진 것 같아용실은 더 벌릴 의도였습니다 앞에서부터 어렵게 하면 리딩이 안되니까..
*01:27:096 - ~ 01:27:892 - 뉴콤보를 특별한 의도가 없다면 01:19:824 - ~ 01:20:619 - 처럼 하는게 어떨까요 fix
*01:30:619 (1) - 꼬리 소리 낮추는 것도 좋을것같아요시간나면 해두겠음!

[Insane]
*00:35:960 (2) - DS 맞춰주시는게 좋을듯? fix

[Hard]
no kds remap plz omg wat


노말 이지는 깔끔하네요. 근데 맵에 대한 제 생각을 덧붙이자면.. 인세인 이상의 난이도들은 규칙은 있는데 그 규칙이 깔끔하다는 느낌을 주진 못한 것 같아요. 또 스타레이팅을 높이기 위해서인지는 모르겠는데, 동선을 필요 이상으로 꼬아놓은 느낌이라 플레이에 불편한 부분이 있기도 했어요. 특히 두드러지는게 00:53:687 (5,1,2,3,4,1) - 이 부분이었어요. 이외에는 느낌도 좋고, 나쁘진 않은 것 같아용 우선 그부분은 고쳐놨구요, 동선에 대해서는 부자연스러운 거랑 의도적인 꺾기 패턴을 구분해서 고쳐놔야 될거같네요. 저도 중간에 뭔가 맵이 더럽다는 느낌을 받아서 리맵을 시도(했지만 실패)했어요. 이부분에 대해서는 좀더 자세히 생각해봐야될듯..

이런 느낌의 노래는 제가 모딩을 잘 못해요... 개인적으로 bpm 두 배 벙튀기시킨 느낌으로 매핑하는거 별로 안 좋아하는거도 있고..ㅠㅠㅠㅠ
ㄳㄳ!
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