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LOLI RIPE - All I wanna do is touch your power points [OsuMa

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Total Posts
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Topic Starter
laughingcomet
This beatmap was submitted using in-game submission on 14 January 2017 at 12:38:50

Artist: LOLI RIPE
Title: All I wanna do is touch your power points
Tags: Lolicore Speedcore Electronic Little Sweet Dolores
BPM: 154
Filesize: 4553kb
Play Time: 02:13
Difficulties Available:
  1. Easy - 4Key (1.25 stars, 366 notes)
  2. Hard - 4Key (2.35 stars, 821 notes)
  3. Insane - 4Key (3.26 stars, 1227 notes)
  4. Normal - 4Key (1.94 stars, 622 notes)
  5. Touched - 4Key (4.34 stars, 1623 notes)
Download: LOLI RIPE - All I wanna do is touch your power points
Information: Scores/Beatmap Listing
---------------


Hope you enjoy it!
Redownload required after 24/12

For all the people that dosen't like sv's try This (not updated)
Changelog
As the map draws near it's end i decided to now start a changelog! whooo
?/? - Finally added SV's! Thanks Evening
?/? - Fixed the background a bit.
7/11 - Updated the SV's some in both hard and insane diff. in the hard diff i scaled some down while in insane i added some and scaled some down. Trying to get onto the issue of the "hard" diff being "too" hard
12/11 fixed up some of the sv's in hard and insane
27/11 Removed most of the SV's in hard.
10/12 Fixed some things in the start of Insane
12/12 Applied Rivals_7's check (Dont request and then forget bois)
16/12 Tried my best to fix up the atatatata's still waiting for a QAT to make sure it's correct
23-24/12 Added a new diff for better scaling, applying juans check to easy and normal. Hard became insane and insane became touched. Will keep updating as the juan checks it out when he has time.
26/12 Updated the hitsounds due to some inconsistencies.
26/12 Juan did some more IRC
27/12 Added some more hitsounds
29/12 updated with protastics hitsounds
29/12 Brought the offset back by -12
31/12 Updated some small things such as some missed snaps and OD
14/1 Applied Rival's Check

Mods are welcome (Going for ranked)
Thanks to - Mat, Kawawa, Jakads, Guilhermeziat, Rivals_7, Manakura, Protastic101, Lenfried-, Syadow-, Another Lie, WolfyArmato-, Evening, _Stan, juankristal
Mat
IRC MOD
03:41 Mat: 00:48:111 (48111|2,48111|1,48500|2,48500|1,48890|1,48890|2,49280|1,49280|2) -
03:41 Mat: more notes
03:42 Mat: 00:51:228 (51228|1,51228|2,51423|2,51423|1,51617|2,51617|1,51910|1,51910|2,52202|2,52202|1,52397|1,52397|2) -
03:42 Mat: same there
03:42 laughingcomet: hands?
03:42 Mat: ye
03:42 Mat: hands
03:42 laughingcomet: or how you mean
03:42 Mat: really loud sound
03:42 laughingcomet: mmm true dat
03:42 Mat: these
03:42 Mat: 00:54:539 (54539|2,54539|3,54637|3,54637|2,54734|1,54734|0,54929|0,54929|1,55026|0,55026|1,55124|2,55124|3,55319|2,55319|3,55416|3,55416|2,55513|0,55513|1) -
03:42 Mat: can be
03:42 Mat: J J H J J H J J H
03:43 Mat: like this section
03:43 Mat: 00:59:410 -
03:43 Mat: hmmm
03:43 Mat: maybe u can make one
03:43 Mat: that is all like this
03:43 Mat: it migth not be as hard as i think it is
03:43 Mat: but could also make one as like
03:43 Mat: keep every Hand u mapped
03:44 Mat: just change all other notes to Single
03:44 Mat: so its just hands + singles
03:44 laughingcomet: hoo
03:44 Mat: if u wanna change it up
03:44 laughingcomet: mmm
03:45 laughingcomet: ok
03:45 laughingcomet: well
03:45 Mat: but full JJs wont be too bad but it probly would get a little bit repetative :P
03:45 laughingcomet: there's only 2 like jj parts i think
03:45 Mat: not soo much a bad thing

+
04:36 Mat: was tehre a doublke map
04:37 Mat: on lane 1
04:37 laughingcomet: what
04:37 Mat: yep
04:37 Mat: thought i missed randomlty
04:37 Mat: 01:59:799 (119799|0,119799|0) -
04:37 Mat: 2 notes
04:37 Mat: stacked
04:37 Mat: delete one
04:37 laughingcomet: :O
04:38 Mat: fucking hell im good
04:38 Mat: kekEKekEKEke
04:38 laughingcomet: gj
04:38 Mat: also Ai mod says
04:38 Mat: early notes arnt snapped
04:39 laughingcomet: yeah
04:39 laughingcomet: just snapped em
04:39 Mat: then sort HP OD
04:39 Mat: and done :D
04:39 laughingcomet: yeah did 7-8 hp od

This map is probly one of your best high difficulty maps u have made tbh :) simple and clean with nice flow
could use some pattern changes and maybe some harder patterns in the easier sections of the song to keep difficulty up but that is mostly down to the song.
GJ nice work, im proud *sheds tear*
Topic Starter
laughingcomet

Mat wrote:

IRC MOD
03:41 Mat: 00:48:111 (48111|2,48111|1,48500|2,48500|1,48890|1,48890|2,49280|1,49280|2) -
03:41 Mat: more notes
03:42 Mat: 00:51:228 (51228|1,51228|2,51423|2,51423|1,51617|2,51617|1,51910|1,51910|2,52202|2,52202|1,52397|1,52397|2) -
03:42 Mat: same there
03:42 laughingcomet: hands?
03:42 Mat: ye
03:42 Mat: hands
03:42 laughingcomet: or how you mean
03:42 Mat: really loud sound
03:42 laughingcomet: mmm true dat
03:42 Mat: these
03:42 Mat: 00:54:539 (54539|2,54539|3,54637|3,54637|2,54734|1,54734|0,54929|0,54929|1,55026|0,55026|1,55124|2,55124|3,55319|2,55319|3,55416|3,55416|2,55513|0,55513|1) -
03:42 Mat: can be
03:42 Mat: J J H J J H J J H
03:43 Mat: like this section
03:43 Mat: 00:59:410 -
03:43 Mat: hmmm
03:43 Mat: maybe u can make one
03:43 Mat: that is all like this
03:43 Mat: it migth not be as hard as i think it is
03:43 Mat: but could also make one as like
03:43 Mat: keep every Hand u mapped
03:44 Mat: just change all other notes to Single
03:44 Mat: so its just hands + singles
03:44 laughingcomet: hoo
03:44 Mat: if u wanna change it up
03:44 laughingcomet: mmm
03:45 laughingcomet: ok
03:45 laughingcomet: well
03:45 Mat: but full JJs wont be too bad but it probly would get a little bit repetative :P
03:45 laughingcomet: there's only 2 like jj parts i think
03:45 Mat: not soo much a bad thing

+
04:36 Mat: was tehre a doublke map
04:37 Mat: on lane 1
04:37 laughingcomet: what
04:37 Mat: yep
04:37 Mat: thought i missed randomlty
04:37 Mat: 01:59:799 (119799|0,119799|0) -
04:37 Mat: 2 notes
04:37 Mat: stacked
04:37 Mat: delete one
04:37 laughingcomet: :O
04:38 Mat: fucking hell im good
04:38 Mat: kekEKekEKEke
04:38 laughingcomet: gj
04:38 Mat: also Ai mod says
04:38 Mat: early notes arnt snapped
04:39 laughingcomet: yeah
04:39 laughingcomet: just snapped em
04:39 Mat: then sort HP OD
04:39 Mat: and done :D
04:39 laughingcomet: yeah did 7-8 hp od

This map is probly one of your best high difficulty maps u have made tbh :) simple and clean with nice flow
could use some pattern changes and maybe some harder patterns in the easier sections of the song to keep difficulty up but that is mostly down to the song.
GJ nice work, im proud *sheds tear*

Mat wrote:

IRC MOD
03:41 Mat: 00:48:111 (48111|2,48111|1,48500|2,48500|1,48890|1,48890|2,49280|1,49280|2) -
03:41 Mat: more notes
03:42 Mat: 00:51:228 (51228|1,51228|2,51423|2,51423|1,51617|2,51617|1,51910|1,51910|2,52202|2,52202|1,52397|1,52397|2) -
03:42 Mat: same there
03:42 laughingcomet: hands?
03:42 Mat: ye
03:42 Mat: hands
03:42 laughingcomet: or how you mean
03:42 Mat: really loud sound
03:42 laughingcomet: mmm true dat
03:42 Mat: these
03:42 Mat: 00:54:539 (54539|2,54539|3,54637|3,54637|2,54734|1,54734|0,54929|0,54929|1,55026|0,55026|1,55124|2,55124|3,55319|2,55319|3,55416|3,55416|2,55513|0,55513|1) -
03:42 Mat: can be
03:42 Mat: J J H J J H J J H
03:43 Mat: like this section
03:43 Mat: 00:59:410 -
03:43 Mat: hmmm
03:43 Mat: maybe u can make one
03:43 Mat: that is all like this
03:43 Mat: it migth not be as hard as i think it is
03:43 Mat: but could also make one as like
03:43 Mat: keep every Hand u mapped
03:44 Mat: just change all other notes to Single
03:44 Mat: so its just hands + singles
03:44 laughingcomet: hoo
03:44 Mat: if u wanna change it up
03:44 laughingcomet: mmm
03:45 laughingcomet: ok
03:45 laughingcomet: well
03:45 Mat: but full JJs wont be too bad but it probly would get a little bit repetative :P
03:45 laughingcomet: there's only 2 like jj parts i think
03:45 Mat: not soo much a bad thing

+
04:36 Mat: was tehre a doublke map
04:37 Mat: on lane 1
04:37 laughingcomet: what
04:37 Mat: yep
04:37 Mat: thought i missed randomlty
04:37 Mat: 01:59:799 (119799|0,119799|0) -
04:37 Mat: 2 notes
04:37 Mat: stacked
04:37 Mat: delete one
04:37 laughingcomet: :O
04:38 Mat: fucking hell im good
04:38 Mat: kekEKekEKEke
04:38 laughingcomet: gj
04:38 Mat: also Ai mod says
04:38 Mat: early notes arnt snapped
04:39 laughingcomet: yeah
04:39 laughingcomet: just snapped em
04:39 Mat: then sort HP OD
04:39 Mat: and done :D
04:39 laughingcomet: yeah did 7-8 hp od
Did it all

This map is probly one of your best high difficulty maps u have made tbh :)
Thanks man!

could use some pattern changes and maybe some harder patterns in the easier sections of the song to keep difficulty up but that is mostly down to the song.
Would love to make it cleaner so just hit me up with some changes where you think there should be one and i'll do my best to make it work!
DeletedUser_259972

[Insert Modding Queue Pic Here]


Hi, laughingcomet! :)

1|2|3|4


Overall


  1. BG: Should be 1366x768. Please find other fitting BGs with 1366x768 size or resize current image file to 1366x768.
  2. MP3: Should be 128~192kbps. Download 192kbps version HERE
  3. Diff Spread: Point <- ★0.73 -> Power <- ★2.12 -> Touched
    Touched diff is too hard, Kawawa will mod it soon™
  4. AIMod: Tags conflict: Power diff has "Lolicore" tag. All diff should have same tags.
  5. Hitsound: At least two hitsounds are needed to get it ranked.
  6. Timing: Offset should be 13825.
    Also why is it 308BPM? It doesn't have to be doubled. Change it to 154BPM.
  7. Etc: How about starting kiai time from 02:01:357 - ?
    Add tag: Little Sweet Dolores (This is album's name)
    Also preview time is little weird, how about setting it to 00:26:682 - ?

Power


  1. 00:21:617 (21617|3,21617|0) - Just a suggestion - How about making this triple?
  2. 00:22:786 (22786|0,22786|1) - 00:25:903 (25903|0,25903|2) - 00:29:020 (29020|2,29020|3) - 00:30:189 (30189|1,30189|0) - 00:32:137 (32137|1,32137|0) - 01:00:189 (60189|0,60189|1) - 01:01:358 (61358|0,61358|1) - 01:03:306 (63306|1,63306|0) - 01:06:423 (66423|1,66423|0) - 01:12:656 (72656|2,72656|3) - 01:18:890 (78890|3,78890|2) - 01:23:176 (83176|1,83176|0) - 02:02:526 (122526|0,122526|1) - 02:05:643 (125643|0,125643|2) - 02:08:760 (128760|2,128760|3) - 02:09:929 (129929|1,129929|0) - 02:11:877 (131877|1,131877|0) - Should be single (sound is not as big as double ones)
  3. 00:33:647 (33647|0) - Delete this and add note at 00:33:598 - and 00:33:695 -
  4. 00:34:085 - ~ 00:46:552 - How about making some kick drums double?
    01:36:423 - ~ 01:59:799 -
  5. 00:49:961 (49961|1,50741|2) - Delete (Following the rhythm 00:46:552 - ~ 00:48:111 - )
    00:53:078 (53078|1,53858|2) - ^
    00:56:195 (56195|3,56974|1) - ^
  6. 00:52:591 (52591|0) - Delete to emphasize 00:51:910 (51910|2,51910|1,52202|2,52202|1,52397|1,52397|2,52689|2,52689|1) - more, also doesn't sound that big either
  7. 00:57:461 (57461|2,57656|1,57754|0,57851|3,58046|1,58241|0,58338|1,58436|2) - How about remapping this part with following the drum thingy like 00:51:228 (51228|3,51228|0,51423|3,51423|0,51617|0,51617|3,51910|1,51910|2,52202|2,52202|1,52397|2,52397|1) - ? EXAMPLE
  8. 01:07:591 - Should add note here, also repattern something like THIS (so that the both drum sound can be in the same column)
    01:13:825 - ^
    01:20:059 - ^
    02:03:695 - ^
  9. 01:09:539 - Should add note here just like other parts
    01:15:773 - ^
    01:22:007 - ^
  10. 01:16:163 (76163|0) - Should be double I think
  11. 02:06:130 - Should add 1
  12. 02:13:436 (133436|1) - How about deleting this? Not only Touched diff doesn't have not here, but also there's no sound here.

Kawawa will mod the rest '~'
GL :D
Kawawa
Team Symphony Mania Modding Queue
random.
[Touched]
00:13:436 - ~ 00:20:448 - You can add some notes in this part. It will make difference with "power" diffs
You can use the some of drum sounds for buff.

00:21:617 - ~ 00:26:682 - It's really heavy feeling than music.
And because this part, It could be 4.73 rating. You have to nerf the note amounts.
then It also will be better star rating on your mapset.
(consider this each 1.88 / 2.61 / 4.73 rating) 2.61 to 4.73 is really big gap.

You already know that emphasize drum on your "power" diffs.
You can campare with that diffs. and except emphszie drum, pattern needs to be each 1notes.
Sample :: http://puu.sh/pJYvk/8cd8742ac3.jpg
left :: pattern feedback for "Touched diffs" // right :: your "power" diffs pattern for consider.
like this way, you need remap fully.
00:28:241 - ~ 00:33:306 - Same with above.
02:01:358 - ~ 02:06:130 -
02:07:981 - ~ 02:13:046 -

00:41:293 (41293|3,41390|3) - It should not be jack pattern. because It's not same kick sounds.
so you can make the jack at here 00:41:390 - 00:41:487 -
00:42:461 (42461|0,42559|0) - Same reason with above.

You can compare with this 00:44:507 (44507|2,44604|2) - that's good jack pattern and avliable.

00:49:669 - Remove a note. "Power" diffs also used 1chord only at here. And it's not same sound with 00:49:280 (49280|1,49280|2,49280|3) -
so you can add a note at here 00:55:708 - because consitency with 00:55:513 (55513|0,55513|2,55513|1) -
some part needs to be modified for ranked surely.
Good luck! :)
Topic Starter
laughingcomet
Mod

jakads wrote:

[Insert Modding Queue Pic Here]


Hi, laughingcomet! :)

1|2|3|4


Overall


  1. BG: Should be 1366x768. Please find other fitting BGs with 1366x768 size or resize current image file to 1366x768.
  2. MP3: Should be 128~192kbps. Download 192kbps version HERE
  3. Diff Spread: Point <- ★0.73 -> Power <- ★2.12 -> Touched
    Touched diff is too hard, Kawawa will mod it soon™
  4. AIMod: Tags conflict: Power diff has "Lolicore" tag. All diff should have same tags.
  5. Hitsound: At least two hitsounds are needed to get it ranked.
  6. Timing: Offset should be 13825.
    Also why is it 308BPM? It doesn't have to be doubled. Change it to 154BPM.
  7. Etc: How about starting kiai time from 02:01:357 - ?
    Add tag: Little Sweet Dolores (This is album's name)
    Also preview time is little weird, how about setting it to 00:26:682 - ?

Power


  1. 00:21:617 (21617|3,21617|0) - Just a suggestion - How about making this triple?
  2. 00:22:786 (22786|0,22786|1) - 00:25:903 (25903|0,25903|2) - 00:29:020 (29020|2,29020|3) - 00:30:189 (30189|1,30189|0) - 00:32:137 (32137|1,32137|0) - 01:00:189 (60189|0,60189|1) - 01:01:358 (61358|0,61358|1) - 01:03:306 (63306|1,63306|0) - 01:06:423 (66423|1,66423|0) - 01:12:656 (72656|2,72656|3) - 01:18:890 (78890|3,78890|2) - 01:23:176 (83176|1,83176|0) - 02:02:526 (122526|0,122526|1) - 02:05:643 (125643|0,125643|2) - 02:08:760 (128760|2,128760|3) - 02:09:929 (129929|1,129929|0) - 02:11:877 (131877|1,131877|0) - Should be single (sound is not as big as double ones)
  3. 00:33:647 (33647|0) - Delete this and add note at 00:33:598 - and 00:33:695 -
  4. 00:34:085 - ~ 00:46:552 - How about making some kick drums double?
    01:36:423 - ~ 01:59:799 -
  5. 00:49:961 (49961|1,50741|2) - Delete (Following the rhythm 00:46:552 - ~ 00:48:111 - )
    00:53:078 (53078|1,53858|2) - ^
    00:56:195 (56195|3,56974|1) - ^
  6. 00:52:591 (52591|0) - Delete to emphasize 00:51:910 (51910|2,51910|1,52202|2,52202|1,52397|1,52397|2,52689|2,52689|1) - more, also doesn't sound that big either
  7. 00:57:461 (57461|2,57656|1,57754|0,57851|3,58046|1,58241|0,58338|1,58436|2) - How about remapping this part with following the drum thingy like 00:51:228 (51228|3,51228|0,51423|3,51423|0,51617|0,51617|3,51910|1,51910|2,52202|2,52202|1,52397|2,52397|1) - ? EXAMPLE
  8. 01:07:591 - Should add note here, also repattern something like THIS (so that the both drum sound can be in the same column)
    01:13:825 - ^
    01:20:059 - ^
    02:03:695 - ^
  9. 01:09:539 - Should add note here just like other parts
    01:15:773 - ^
    01:22:007 - ^
  10. 01:16:163 (76163|0) - Should be double I think
  11. 02:06:130 - Should add 1
  12. 02:13:436 (133436|1) - How about deleting this? Not only Touched diff doesn't have not here, but also there's no sound here.

Kawawa will mod the rest '~'
GL :D
02:13:436 (133436|1) - How about deleting this? Not only Touched diff doesn't have not here, but also there's no sound here.
There seems to be a "click" at the end of the song where the music cuts out. But removed because there's no need for it

Song Setup fixes

Overall


  1. BG: Should be 1366x768. Please find other fitting BGs with 1366x768 size or resize current image file to 1366x768.
  2. MP3: Should be 128~192kbps. Download 192kbps version HERE
  3. Diff Spread: Point <- ★0.73 -> Power <- ★2.12 -> Touched
    Touched diff is too hard, Kawawa will mod it soon™
  4. AIMod: Tags conflict: Power diff has "Lolicore" tag. All diff should have same tags.
  5. Timing: Offset should be 13825.
    Also why is it 308BPM? It doesn't have to be doubled. Change it to 154BPM.
  6. Etc: How about starting kiai time from 02:01:357 - ?
    Add tag: Little Sweet Dolores (This is album's name)
    Also preview time is little weird, how about setting it to 00:26:682 - ?
Fixed all this so it all should be fine now!

00:21:617 (21617|3,21617|0) - Just a suggestion - How about making this triple?
Done

Not as big doubles
00:22:786 (22786|0,22786|1) - 00:25:903 (25903|0,25903|2) - 00:29:020 (29020|2,29020|3) - 00:30:189 (30189|1,30189|0) - 00:32:137 (32137|1,32137|0) - 01:00:189 (60189|0,60189|1) - 01:01:358 (61358|0,61358|1) - 01:03:306 (63306|1,63306|0) - 01:06:423 (66423|1,66423|0) - 01:12:656 (72656|2,72656|3) - 01:18:890 (78890|3,78890|2) - 01:23:176 (83176|1,83176|0) - 02:02:526 (122526|0,122526|1) - 02:05:643 (125643|0,125643|2) - 02:08:760 (128760|2,128760|3) - 02:09:929 (129929|1,129929|0) - 02:11:877 (131877|1,131877|0) - Should be single (sound is not as big as double ones)
You are correct about that :) thanks

00:34:085 - ~ 00:46:552 - How about making some kick drums double?
01:36:423 - ~ 01:59:799 -
Added some

00:49:961 (49961|1,50741|2) - Delete (Following the rhythm 00:46:552 - ~ 00:48:111 - )
00:53:078 (53078|1,53858|2) - ^
00:56:195 (56195|3,56974|1) - ^
Done

01:07:591 - Should add note here, also repattern something like THIS (so that the both drum sound can be in the same column)
01:13:825 - ^
01:20:059 - ^
02:03:695 - ^
01:09:539 - Should add note here just like other parts
01:15:773 - ^
01:22:007 - ^
Done

00:52:591 (52591|0) - Delete to emphasize 00:51:910 (51910|2,51910|1,52202|2,52202|1,52397|1,52397|2,52689|2,52689|1) - more, also doesn't sound that big either
Deleted to emphasize

00:57:461 (57461|2,57656|1,57754|0,57851|3,58046|1,58241|0,58338|1,58436|2) - How about remapping00:57:461
Remapped that part

Thanks a lot for the mod <3
Topic Starter
laughingcomet

Kawawa wrote:

Team Symphony Mania Modding Queue
random.
[Touched]
00:13:436 - ~ 00:20:448 - You can add some notes in this part. It will make difference with "power" diffs
You can use the some of drum sounds for buff.

00:21:617 - ~ 00:26:682 - It's really heavy feeling than music.
And because this part, It could be 4.73 rating. You have to nerf the note amounts.
then It also will be better star rating on your mapset.
(consider this each 1.88 / 2.61 / 4.73 rating) 2.61 to 4.73 is really big gap.

You already know that emphasize drum on your "power" diffs.
You can campare with that diffs. and except emphszie drum, pattern needs to be each 1notes.
Sample :: http://puu.sh/pJYvk/8cd8742ac3.jpg
left :: pattern feedback for "Touched diffs" // right :: your "power" diffs pattern for consider.
like this way, you need remap fully.
00:28:241 - ~ 00:33:306 - Same with above.
02:01:358 - ~ 02:06:130 -
02:07:981 - ~ 02:13:046 -

00:41:293 (41293|3,41390|3) - It should not be jack pattern. because It's not same kick sounds.
so you can make the jack at here 00:41:390 - 00:41:487 -
00:42:461 (42461|0,42559|0) - Same reason with above.

You can compare with this 00:44:507 (44507|2,44604|2) - that's good jack pattern and avliable.

00:49:669 - Remove a note. "Power" diffs also used 1chord only at here. And it's not same sound with 00:49:280 (49280|1,49280|2,49280|3) -
so you can add a note at here 00:55:708 - because consitency with 00:55:513 (55513|0,55513|2,55513|1) -
some part needs to be modified for ranked surely.
Good luck! :)
Did everything said above! Thanks a lot the both of you <3
Guilhermeziat
IRC mod
2016-06-30 01:32 laughingcomet: Yo Guil. getting mods are hard yanno so maybe you could help me, yeah? *nudge* *nudge* *wink* *wink*
2016-06-30 01:32 Guilhermeziat: dude
2016-06-30 01:32 Guilhermeziat: i'm so bad with modssssssss
2016-06-30 01:32 laughingcomet: Iz k
2016-06-30 01:32 laughingcomet: tell me the bad parts about the map
2016-06-30 01:32 laughingcomet: or what you honestly think
2016-06-30 01:32 laughingcomet: it's really better than anything
2016-06-30 01:32 laughingcomet: lol
2016-06-30 01:33 laughingcomet: And it's have gotten a REAL fucking revamp
2016-06-30 01:33 laughingcomet: ACTION is listening to [https://osu.ppy.sh/b/1014342 LOLI RIPE - All i wanna do is touch your power points]
2016-06-30 01:33 Guilhermeziat: hm
2016-06-30 01:36 Guilhermeziat: ayyy it's p good man
2016-06-30 01:36 laughingcomet: Rip miss
2016-06-30 01:36 Guilhermeziat: ye oopz
2016-06-30 01:36 laughingcomet: :D
2016-06-30 01:36 Guilhermeziat: let me go to the editor now
2016-06-30 01:37 laughingcomet: Yes boss
2016-06-30 01:37 laughingcomet: TELL ME MY FLAWS!!!
2016-06-30 01:37 Guilhermeziat: 00:13:435 - ok so why are you mapping jumps here on the 1/2s when the sound is basically the same
2016-06-30 01:38 laughingcomet: Cause kawawa told me to buff that to create a difference on the diff's
2016-06-30 01:38 Guilhermeziat: kawawa...
2016-06-30 01:38 laughingcomet: 00:13:436 - ~ 00:20:448 - You can add some notes in this part. It will make difference with "power" diffs
2016-06-30 01:38 laughingcomet: :3
2016-06-30 01:38 Guilhermeziat: ok uh
2016-06-30 01:39 Guilhermeziat: ok so
2016-06-30 01:39 Guilhermeziat: dont add the jumps like that
2016-06-30 01:39 laughingcomet: Yes yes
2016-06-30 01:39 Guilhermeziat: i'm going to try to tell you where to add
2016-06-30 01:39 laughingcomet: Sure
2016-06-30 01:39 Guilhermeziat: 00:14:799 - you know here
2016-06-30 01:39 Guilhermeziat: on this note
2016-06-30 01:39 Guilhermeziat: there's a harder hit
2016-06-30 01:40 Guilhermeziat: like, a pitch noise, kind of like a hit on the edge of a drum
2016-06-30 01:40 Guilhermeziat: lmao
2016-06-30 01:40 laughingcomet: certainly yes
2016-06-30 01:40 Guilhermeziat: 00:15:480 - and then here aswell.
2016-06-30 01:40 Guilhermeziat: 00:16:260 - and here
2016-06-30 01:40 Guilhermeziat: 00:17:331 - and here
2016-06-30 01:40 Guilhermeziat: try mapping jumps to those
2016-06-30 01:41 Guilhermeziat: 00:20:058 (20058|1,20058|3,20253|0,20253|1,20448|2,20448|3) - leave those as singles, not jumps
2016-06-30 01:41 Guilhermeziat: makes more sense
2016-06-30 01:42 Guilhermeziat: 00:20:643 - missing (?) note here
2016-06-30 01:42 Guilhermeziat: 00:26:682 - why dont u map the yell here lmao
2016-06-30 01:42 laughingcomet: at 20 i never mapped a note
2016-06-30 01:42 Guilhermeziat: you can even make it a single technical jack
2016-06-30 01:42 Guilhermeziat: yeah but you can map one
2016-06-30 01:42 Guilhermeziat: there's room for it
2016-06-30 01:42 laughingcomet: Yeah
2016-06-30 01:43 Guilhermeziat: 00:39:928 - same here
2016-06-30 01:43 Guilhermeziat: for like an LN idk
2016-06-30 01:43 Guilhermeziat: not mapping it makes it feel empty
2016-06-30 01:43 Guilhermeziat: 00:43:337 - you can make a minijack here, there's a sound
2016-06-30 01:43 Guilhermeziat: like [34] 1 [12]
2016-06-30 01:43 Guilhermeziat: makes it fun
2016-06-30 01:44 Guilhermeziat: 00:45:967 (45967|3,46162|2,46357|1) - i dont think this pattern looks right for the instruments here, p sure the third note should be on the same column as the first
2016-06-30 01:44 Guilhermeziat: so either do like 4 2 4 or 2 3 2 or idk
2016-06-30 01:45 Guilhermeziat: (not that you need to do it)
2016-06-30 01:45 Guilhermeziat: lmao
2016-06-30 01:45 Guilhermeziat: 00:46:552 - ok so
2016-06-30 01:45 Guilhermeziat: from this point
2016-06-30 01:46 Guilhermeziat: you can hear some harder drums
2016-06-30 01:46 Guilhermeziat: like 00:46:649 (46649|1,46747|3) - on these notes
2016-06-30 01:46 Guilhermeziat: 00:47:331 (47331|0,47428|1,47428|3,47526|2) - and here too
2016-06-30 01:46 Guilhermeziat: 00:46:941 (46941|0,46941|1) - here
2016-06-30 01:46 Guilhermeziat: you have space to make this p jacky if you want
2016-06-30 01:46 Guilhermeziat: i like jacky stuff so i'd def tend to that side
2016-06-30 01:46 Guilhermeziat: but you decide
2016-06-30 01:47 Guilhermeziat: like, from that point until the second chorus
2016-06-30 01:48 Guilhermeziat: 00:51:812 (51812|3) - i dont think this one is there
2016-06-30 01:48 Guilhermeziat: what you can do instead
2016-06-30 01:48 Guilhermeziat: 00:51:617 (51617|1,51617|0,51617|2) - is make this an LN
2016-06-30 01:48 Guilhermeziat: up to the other note's point
2016-06-30 01:48 laughingcomet: Yeah
2016-06-30 01:48 Guilhermeziat: yee
2016-06-30 01:49 Guilhermeziat: 00:52:591 (52591|0) - same for this one
2016-06-30 01:50 Guilhermeziat: 00:54:539 (54539|3,54539|2,54636|2,54636|3,54734|2,54734|1,54734|0,54928|1,54928|0,55026|0,55026|1,55123|1,55123|2,55123|3,55318|3,55318|2,55415|2,55415|3,55513|2,55513|0,55513|1) - i really feel like the pattern here is a bit out of place
2016-06-30 01:50 Guilhermeziat: because i think the jack should be 3 notes long on both notes of the initial chord
2016-06-30 01:50 Guilhermeziat: if you know what i mean
2016-06-30 01:50 Guilhermeziat: they dont even need to be on a single hand like that
2016-06-30 01:50 Guilhermeziat: u can make it [14][14][124]
2016-06-30 01:50 Guilhermeziat: or something
2016-06-30 01:51 Guilhermeziat: 00:56:195 (56195|0) - can't tell if this is here
2016-06-30 01:51 Guilhermeziat: p sure it's not
2016-06-30 01:51 laughingcomet: it's like a lil echo
2016-06-30 01:51 Guilhermeziat: yo
2016-06-30 01:51 laughingcomet: :D
2016-06-30 01:51 Guilhermeziat: oh
2016-06-30 01:51 Guilhermeziat: i see
2016-06-30 01:51 Guilhermeziat: AH
2016-06-30 01:51 Guilhermeziat: i get it
2016-06-30 01:51 laughingcomet: But it's so small
2016-06-30 01:52 laughingcomet: it's not really needed
2016-06-30 01:52 Guilhermeziat: an echo of the kick right before it right?
2016-06-30 01:52 laughingcomet: so REMOVED
2016-06-30 01:52 Guilhermeziat: u could leave it but yea
2016-06-30 01:52 laughingcomet: P much
2016-06-30 01:52 Guilhermeziat: 00:56:097 (56097|1) - space for a jump here
2016-06-30 01:52 laughingcomet: i dunno if i mapped it on other parts
2016-06-30 01:52 Guilhermeziat: you can make this a lot jackier if you want to
2016-06-30 01:52 Guilhermeziat: but it's your choice
2016-06-30 01:53 Guilhermeziat: also if u wanna be mean
2016-06-30 01:53 Guilhermeziat: 00:59:019 (59019|3,59068|2,59117|0,59165|1,59214|3,59263|2,59312|0,59360|1) - u can make this a trill
2016-06-30 01:53 laughingcomet: this is what kawawa said for different sound jacks
2016-06-30 01:53 laughingcomet: It should not be jack pattern. because It's not same kick sounds.
2016-06-30 01:53 laughingcomet: i like that idea
2016-06-30 01:53 Guilhermeziat: i really don't agree with that
2016-06-30 01:53 Guilhermeziat: the kick sounds are fundamentally the same
2016-06-30 01:53 Guilhermeziat: just some details are different
2016-06-30 01:54 laughingcomet: 00:41:293 (41293|3,41390|3) gave that as an example
2016-06-30 01:54 laughingcomet: the note before
2016-06-30 01:54 laughingcomet: the snare
2016-06-30 01:54 laughingcomet: so it did make sense
2016-06-30 01:54 laughingcomet: yeah
2016-06-30 01:54 Guilhermeziat: yeah that one
2016-06-30 01:55 Guilhermeziat: 00:56:584 (56584|1,56584|0,56682|2,56779|3,56779|1) - but this def has space for a jump and then a minijack with a single and another jump for example
2016-06-30 01:55 laughingcomet: 00:56:097 - like i haven't mapped the snare's as a jump tho
2016-06-30 01:55 Guilhermeziat: i pointed that you could up there too
2016-06-30 01:55 laughingcomet: :D
2016-06-30 01:55 Guilhermeziat: you can like
2016-06-30 01:56 Guilhermeziat: 00:56:195 (56195|0) - move this note that you removed up instead
2016-06-30 01:56 Guilhermeziat: to make a [14] 3 [12] pattern
2016-06-30 01:56 Guilhermeziat: because like
2016-06-30 01:56 Guilhermeziat: what kawawa said
2016-06-30 01:56 Guilhermeziat: is right, yes
2016-06-30 01:56 Guilhermeziat: but then you'd reach a point where you'd start wanting to map all of the same sounds on the same column
2016-06-30 01:57 laughingcomet: mmm
2016-06-30 01:57 Guilhermeziat: you dont need to be THAT consistent with layering or pitch relevancy (or kick relevancy in this case) especially in 4k because it makes the map not fun and sometimes repetitive
2016-06-30 01:57 Guilhermeziat: 00:57:071 (57071|3,57071|0,57169|1,57266|2,57266|3) - also space for a jack here
2016-06-30 01:57 Guilhermeziat: but i mean
2016-06-30 01:57 laughingcomet: :o Word of wisdom from senpai
2016-06-30 01:57 Guilhermeziat: these are only small preferences
2016-06-30 01:57 Guilhermeziat: lol pls
2016-06-30 01:58 Guilhermeziat: 00:58:337 (58337|2) - not sure if this exists
2016-06-30 01:58 Guilhermeziat: it does
2016-06-30 01:58 Guilhermeziat: nvm
2016-06-30 01:58 Guilhermeziat: 00:58:630 - u can map an LN here too
2016-06-30 01:58 laughingcomet: Slight snare
2016-06-30 01:58 laughingcomet: ;)
2016-06-30 01:58 Guilhermeziat: 01:00:091 (60091|3) - shouldnt this be a hand
2016-06-30 01:59 laughingcomet: TRUE DAT FAM
2016-06-30 01:59 Guilhermeziat: 01:09:928 (69928|3,70123|1,70318|3,70513|1,70708|3,70902|1,71097|3,71292|1) - nonononononononooooo ooo
2016-06-30 01:59 Guilhermeziat: this is boring Kappa
2016-06-30 02:00 Guilhermeziat: u can do like [23] jumps every 1/1
2016-06-30 02:00 Guilhermeziat: and then 1/4 141 and 414 alternating
2016-06-30 02:00 Guilhermeziat: 01:09:831 - theres a sound here btw
2016-06-30 02:01 laughingcomet: http://puu.sh/pL463/3100df9e60.jpg ya?
2016-06-30 02:01 Guilhermeziat: yeaaa
2016-06-30 02:01 Guilhermeziat: https://osu.ppy.sh/ss/5504878 or this
2016-06-30 02:01 Guilhermeziat: or any other pattern
2016-06-30 02:02 Guilhermeziat: like mine more because it plays out better to my hands
2016-06-30 02:02 Guilhermeziat: hue
2016-06-30 02:02 laughingcomet: SOunds good m8
2016-06-30 02:02 Guilhermeziat: or
2016-06-30 02:02 Guilhermeziat: hold on
2016-06-30 02:02 laughingcomet: it also looks fancy
2016-06-30 02:03 Guilhermeziat: https://osu.ppy.sh/ss/5504881 you can make something like this too, since the sound is always going up, but i prefer the first option better
2016-06-30 02:03 laughingcomet: i'll take the first one
2016-06-30 02:03 Guilhermeziat: ye cool
2016-06-30 02:03 laughingcomet: :)
2016-06-30 02:03 Guilhermeziat: 01:11:584 (71584|2,71682|1,71779|0) - here
2016-06-30 02:04 Guilhermeziat: you see
2016-06-30 02:04 Guilhermeziat: you can also make this a 4 not long jack
2016-06-30 02:04 Guilhermeziat: note*
2016-06-30 02:04 Guilhermeziat: because of the low voice sound
2016-06-30 02:04 Guilhermeziat: if you pay attn
2016-06-30 02:04 Guilhermeziat: but, since it's really low, you can also make it 2 minijacks
2016-06-30 02:04 Guilhermeziat: so you emphasize it just as much as the song does
2016-06-30 02:05 laughingcomet: Ya
2016-06-30 02:05 Guilhermeziat: 01:16:162 (76162|2,76260|3,76357|3,76454|3) - did you choose to make the jack like this
2016-06-30 02:05 laughingcomet: Ya
2016-06-30 02:05 laughingcomet: cause the voice repeats
2016-06-30 02:06 laughingcomet: like yu yu yu
2016-06-30 02:06 Guilhermeziat: aite
2016-06-30 02:06 Guilhermeziat: yeah but
2016-06-30 02:06 Guilhermeziat: theres also a "yu" on the hand
2016-06-30 02:06 Guilhermeziat: Kappa
2016-06-30 02:06 laughingcomet: You're telling he to make a QUAD jack
2016-06-30 02:06 laughingcomet: damn
2016-06-30 02:06 laughingcomet: you're feirce
2016-06-30 02:06 Guilhermeziat: nnnono
2016-06-30 02:06 Guilhermeziat: u dont need to make a quadjack
2016-06-30 02:06 Guilhermeziat: u can change up the hand
2016-06-30 02:06 Guilhermeziat: so it fits the 3 note jack
2016-06-30 02:06 laughingcomet: Hai?
2016-06-30 02:06 Guilhermeziat: and makes it a 4 not jack
2016-06-30 02:07 Guilhermeziat: note*
2016-06-30 02:07 laughingcomet: 124)444?
2016-06-30 02:07 Guilhermeziat: yeeeeeeeee
2016-06-30 02:07 laughingcomet: Wha
2016-06-30 02:07 Guilhermeziat: hm?
2016-06-30 02:07 Guilhermeziat: i mean you can change it in other ways too
2016-06-30 02:08 laughingcomet: Yeah
2016-06-30 02:08 Guilhermeziat: but that's gotta be a 4 not long jack if you're following the voice stutter
2016-06-30 02:08 Guilhermeziat: note***
2016-06-30 02:08 laughingcomet: I guess you could
2016-06-30 02:08 Guilhermeziat: fuck
2016-06-30 02:08 laughingcomet: :D
2016-06-30 02:08 laughingcomet: yeah
2016-06-30 02:08 laughingcomet: i agree
2016-06-30 02:08 Guilhermeziat: yee u get it now
2016-06-30 02:08 Guilhermeziat: 01:35:740 (95740|3,95837|2,95935|0,96032|1,96130|3,96227|2,96325|0) - here, you could make these
2016-06-30 02:08 Guilhermeziat: MOAR JACKS
2016-06-30 02:08 Guilhermeziat: but idk it's up to you
2016-06-30 02:09 laughingcomet: Yes
2016-06-30 02:11 Guilhermeziat: ok so this whole jumpstream section is fine
2016-06-30 02:11 Guilhermeziat: less jacky
2016-06-30 02:11 Guilhermeziat: as in a break from all the madness etc
2016-06-30 02:11 Guilhermeziat: enjoying the song
2016-06-30 02:11 Guilhermeziat: 01:38:760 (98760|1,98954|1,99149|1,99344|1) - could add LNs if you wanted to
2016-06-30 02:11 Guilhermeziat: same for the other similar sections
2016-06-30 02:11 Guilhermeziat: 01:42:266 (102266|3,102266|1) - habf?
2016-06-30 02:11 Guilhermeziat: hand*
2016-06-30 02:12 Guilhermeziat: 01:42:753 (102753|3,102850|2,102850|3) - dont think this one is fine
2016-06-30 02:12 Guilhermeziat: 01:42:948 (102948|1,103045|0,103045|3) - should be here instead
2016-06-30 02:12 laughingcomet: mmm
2016-06-30 02:12 laughingcomet: Pretty much
2016-06-30 02:12 Guilhermeziat: 01:49:766 (109766|3,109863|1) - potential for a minijack
2016-06-30 02:13 Guilhermeziat: 01:56:682 (116682|2,116682|3,116682|1,116779|3,116779|0,116779|1,116876|2,116876|3,116876|0,117071|0,117071|1,117266|2,117363|1,117363|3,117363|0,117461|3,117461|2,117461|0,117656|3,117656|1,117656|2,117850|2,117850|1,117850|0) - i think this is too big of a spike
2016-06-30 02:13 Guilhermeziat: but you always mapped hands for this
2016-06-30 02:13 Guilhermeziat: so idk what to suggest here
2016-06-30 02:14 Guilhermeziat: 02:06:227 (126227|3,126276|2,126325|0,126373|1,126422|3) - ok this one isnt escaping
2016-06-30 02:14 Guilhermeziat: this is def a trill
2016-06-30 02:15 Guilhermeziat: oh yeah why is the kiai only on the last chorus
2016-06-30 02:15 laughingcomet: cause before it had some intense hand walls
2016-06-30 02:15 laughingcomet: and i was like
2016-06-30 02:16 Guilhermeziat: oh yeah
2016-06-30 02:16 Guilhermeziat: i remember
2016-06-30 02:16 laughingcomet: UGH FINAL BURSTU BOISU
2016-06-30 02:16 Guilhermeziat: lmfao
2016-06-30 02:16 laughingcomet: :)
2016-06-30 02:16 laughingcomet: Buuut i guess i'll need to kaiai the first one to now
2016-06-30 02:17 Guilhermeziat: 00:33:305 (33305|3,33354|2,33402|0,33500|1,33597|2,33695|3,33743|2,33792|0,33841|1,33889|3,33938|2,33987|0,34036|1) - yo, you could change the roll direction here
2016-06-30 02:17 Guilhermeziat: 00:33:695 (33695|3,33743|2,33792|0,33841|1,33889|3,33938|2,33987|0,34036|1) - make this 4321
2016-06-30 02:17 Guilhermeziat: instead of 4312
2016-06-30 02:17 Guilhermeziat: also all of ur rolls are 4312
2016-06-30 02:17 Guilhermeziat: try varying u fuc
2016-06-30 02:17 laughingcomet: D: BUt But
2016-06-30 02:17 laughingcomet: 4 is a magic number you know
2016-06-30 02:17 laughingcomet: you can split it in two
2016-06-30 02:17 Guilhermeziat: like dont be afraid to make split rolls
2016-06-30 02:18 Guilhermeziat: no i mean
2016-06-30 02:18 laughingcomet: and get two equal parts
2016-06-30 02:18 Guilhermeziat: 00:59:019 (59019|3,59068|2,59117|0,59165|1,59214|3,59263|2,59312|0,59360|1) - you can change this
2016-06-30 02:18 Guilhermeziat: to 23142314
2016-06-30 02:18 laughingcomet: http://puu.sh/pL4OK/f430477482.jpg
2016-06-30 02:18 laughingcomet: is now trill
2016-06-30 02:18 laughingcomet: 2 bad
2016-06-30 02:18 Guilhermeziat: oh god no i was kidding, having that one as a trill is a bad idea dfjahwjio
2016-06-30 02:19 Guilhermeziat: 00:33:305 (33305|3,33354|2,33402|0) - you can make this a mini trill if you want
2016-06-30 02:19 laughingcomet: D:
2016-06-30 02:19 Guilhermeziat: i don't think it's worth it to make the 8 note long ones trills
2016-06-30 02:19 Guilhermeziat: they're just a bit too long
2016-06-30 02:20 Guilhermeziat: moving on
2016-06-30 02:20 Guilhermeziat: i'm revising the map once more i dont think there's anythign else to say
2016-06-30 02:21 Guilhermeziat: 01:27:656 (87656|0,87850|2,88045|1) - oh
2016-06-30 02:21 laughingcomet: Coolio
2016-06-30 02:21 Guilhermeziat: what's this
2016-06-30 02:21 Guilhermeziat: lol
2016-06-30 02:21 Guilhermeziat: 01:28:435 (88435|2,88630|3,88825|2,89214|0,89409|1,89604|0,89993|2,90188|3,90383|2,90773|0,90967|1,91162|0,91552|3,91747|2,91941|3) - also ew
2016-06-30 02:21 Guilhermeziat: always in one hand
2016-06-30 02:21 Guilhermeziat: pls
2016-06-30 02:22 laughingcomet: D:
2016-06-30 02:22 laughingcomet: i didn't know what to do man
2016-06-30 02:22 Guilhermeziat: u can put jumps on the second note of those 3 note 1/2 trills
2016-06-30 02:23 Guilhermeziat: and you could make like a REALLY repetitive pattern but i dont think tht's a good idea
2016-06-30 02:23 laughingcomet: the reverb sound? ya
2016-06-30 02:23 Guilhermeziat: yeah i think that's it man
2016-06-30 02:23 Guilhermeziat: apply whatever you want to
2016-06-30 02:23 Guilhermeziat: p much like 90% of this were my preferences speaking up
2016-06-30 02:24 laughingcomet: Thanks man
2016-06-30 02:24 laughingcomet: you're so nice
2016-06-30 02:24 Guilhermeziat: and me showing up options for you
2016-06-30 02:24 Guilhermeziat: etc
2016-06-30 02:24 Guilhermeziat: there isn't really anything wrong with the map
2016-06-30 02:24 Guilhermeziat: it makes sense all in all
2016-06-30 02:24 laughingcomet: Well thing is
2016-06-30 02:24 laughingcomet: as long as someone likes it
2016-06-30 02:24 laughingcomet: other people are prob gonna like it
2016-06-30 02:24 laughingcomet: and when i get other mods
2016-06-30 02:25 Guilhermeziat: so you actually plan on ranking this
2016-06-30 02:25 laughingcomet: they can tell me all about what's wrong with your preferences
2016-06-30 02:25 laughingcomet: Yup
2016-06-30 02:25 laughingcomet: was gonna ask you if you wanted to make that
2016-06-30 02:25 laughingcomet: GD
2016-06-30 02:25 Guilhermeziat: oh
2016-06-30 02:25 laughingcomet: but you never came on for 2 days
2016-06-30 02:26 laughingcomet: at least not when i saw
2016-06-30 02:26 Guilhermeziat: yeah, finals
2016-06-30 02:26 laughingcomet: Ahhh
2016-06-30 02:26 laughingcomet: rip
2016-06-30 02:26 laughingcomet: Did you nail a straight 100/100?
2016-06-30 02:26 Guilhermeziat: i probably won't make it cuz your diff is already really similar to what i'd map
2016-06-30 02:26 Guilhermeziat: nah i'm dumb
2016-06-30 02:26 Guilhermeziat: i wish you luck on ur rank tho my man
2016-06-30 02:26 Guilhermeziat: :D
2016-06-30 02:26 laughingcomet: Thanks man


Good luck on rank!
Topic Starter
laughingcomet

Guilhermeziat wrote:

IRC mod
2016-06-30 01:32 laughingcomet: Yo Guil. getting mods are hard yanno so maybe you could help me, yeah? *nudge* *nudge* *wink* *wink*
2016-06-30 01:32 Guilhermeziat: dude
2016-06-30 01:32 Guilhermeziat: i'm so bad with modssssssss
2016-06-30 01:32 laughingcomet: Iz k
2016-06-30 01:32 laughingcomet: tell me the bad parts about the map
2016-06-30 01:32 laughingcomet: or what you honestly think
2016-06-30 01:32 laughingcomet: it's really better than anything
2016-06-30 01:32 laughingcomet: lol
2016-06-30 01:33 laughingcomet: And it's have gotten a REAL fucking revamp
2016-06-30 01:33 laughingcomet: ACTION is listening to [https://osu.ppy.sh/b/1014342 LOLI RIPE - All i wanna do is touch your power points]
2016-06-30 01:33 Guilhermeziat: hm
2016-06-30 01:36 Guilhermeziat: ayyy it's p good man
2016-06-30 01:36 laughingcomet: Rip miss
2016-06-30 01:36 Guilhermeziat: ye oopz
2016-06-30 01:36 laughingcomet: :D
2016-06-30 01:36 Guilhermeziat: let me go to the editor now
2016-06-30 01:37 laughingcomet: Yes boss
2016-06-30 01:37 laughingcomet: TELL ME MY FLAWS!!!
2016-06-30 01:37 Guilhermeziat: 00:13:435 - ok so why are you mapping jumps here on the 1/2s when the sound is basically the same
2016-06-30 01:38 laughingcomet: Cause kawawa told me to buff that to create a difference on the diff's
2016-06-30 01:38 Guilhermeziat: kawawa...
2016-06-30 01:38 laughingcomet: 00:13:436 - ~ 00:20:448 - You can add some notes in this part. It will make difference with "power" diffs
2016-06-30 01:38 laughingcomet: :3
2016-06-30 01:38 Guilhermeziat: ok uh
2016-06-30 01:39 Guilhermeziat: ok so
2016-06-30 01:39 Guilhermeziat: dont add the jumps like that
2016-06-30 01:39 laughingcomet: Yes yes
2016-06-30 01:39 Guilhermeziat: i'm going to try to tell you where to add
2016-06-30 01:39 laughingcomet: Sure
2016-06-30 01:39 Guilhermeziat: 00:14:799 - you know here
2016-06-30 01:39 Guilhermeziat: on this note
2016-06-30 01:39 Guilhermeziat: there's a harder hit
2016-06-30 01:40 Guilhermeziat: like, a pitch noise, kind of like a hit on the edge of a drum
2016-06-30 01:40 Guilhermeziat: lmao
2016-06-30 01:40 laughingcomet: certainly yes
2016-06-30 01:40 Guilhermeziat: 00:15:480 - and then here aswell.
2016-06-30 01:40 Guilhermeziat: 00:16:260 - and here
2016-06-30 01:40 Guilhermeziat: 00:17:331 - and here
2016-06-30 01:40 Guilhermeziat: try mapping jumps to those
2016-06-30 01:41 Guilhermeziat: 00:20:058 (20058|1,20058|3,20253|0,20253|1,20448|2,20448|3) - leave those as singles, not jumps
2016-06-30 01:41 Guilhermeziat: makes more sense
2016-06-30 01:42 Guilhermeziat: 00:20:643 - missing (?) note here
2016-06-30 01:42 Guilhermeziat: 00:26:682 - why dont u map the yell here lmao
2016-06-30 01:42 laughingcomet: at 20 i never mapped a note
2016-06-30 01:42 Guilhermeziat: you can even make it a single technical jack
2016-06-30 01:42 Guilhermeziat: yeah but you can map one
2016-06-30 01:42 Guilhermeziat: there's room for it
2016-06-30 01:42 laughingcomet: Yeah
2016-06-30 01:43 Guilhermeziat: 00:39:928 - same here
2016-06-30 01:43 Guilhermeziat: for like an LN idk
2016-06-30 01:43 Guilhermeziat: not mapping it makes it feel empty
2016-06-30 01:43 Guilhermeziat: 00:43:337 - you can make a minijack here, there's a sound
2016-06-30 01:43 Guilhermeziat: like [34] 1 [12]
2016-06-30 01:43 Guilhermeziat: makes it fun
2016-06-30 01:44 Guilhermeziat: 00:45:967 (45967|3,46162|2,46357|1) - i dont think this pattern looks right for the instruments here, p sure the third note should be on the same column as the first
2016-06-30 01:44 Guilhermeziat: so either do like 4 2 4 or 2 3 2 or idk
2016-06-30 01:45 Guilhermeziat: (not that you need to do it)
2016-06-30 01:45 Guilhermeziat: lmao
2016-06-30 01:45 Guilhermeziat: 00:46:552 - ok so
2016-06-30 01:45 Guilhermeziat: from this point
2016-06-30 01:46 Guilhermeziat: you can hear some harder drums
2016-06-30 01:46 Guilhermeziat: like 00:46:649 (46649|1,46747|3) - on these notes
2016-06-30 01:46 Guilhermeziat: 00:47:331 (47331|0,47428|1,47428|3,47526|2) - and here too
2016-06-30 01:46 Guilhermeziat: 00:46:941 (46941|0,46941|1) - here
2016-06-30 01:46 Guilhermeziat: you have space to make this p jacky if you want
2016-06-30 01:46 Guilhermeziat: i like jacky stuff so i'd def tend to that side
2016-06-30 01:46 Guilhermeziat: but you decide
2016-06-30 01:47 Guilhermeziat: like, from that point until the second chorus
2016-06-30 01:48 Guilhermeziat: 00:51:812 (51812|3) - i dont think this one is there
2016-06-30 01:48 Guilhermeziat: what you can do instead
2016-06-30 01:48 Guilhermeziat: 00:51:617 (51617|1,51617|0,51617|2) - is make this an LN
2016-06-30 01:48 Guilhermeziat: up to the other note's point
2016-06-30 01:48 laughingcomet: Yeah
2016-06-30 01:48 Guilhermeziat: yee
2016-06-30 01:49 Guilhermeziat: 00:52:591 (52591|0) - same for this one
2016-06-30 01:50 Guilhermeziat: 00:54:539 (54539|3,54539|2,54636|2,54636|3,54734|2,54734|1,54734|0,54928|1,54928|0,55026|0,55026|1,55123|1,55123|2,55123|3,55318|3,55318|2,55415|2,55415|3,55513|2,55513|0,55513|1) - i really feel like the pattern here is a bit out of place
2016-06-30 01:50 Guilhermeziat: because i think the jack should be 3 notes long on both notes of the initial chord
2016-06-30 01:50 Guilhermeziat: if you know what i mean
2016-06-30 01:50 Guilhermeziat: they dont even need to be on a single hand like that
2016-06-30 01:50 Guilhermeziat: u can make it [14][14][124]
2016-06-30 01:50 Guilhermeziat: or something
2016-06-30 01:51 Guilhermeziat: 00:56:195 (56195|0) - can't tell if this is here
2016-06-30 01:51 Guilhermeziat: p sure it's not
2016-06-30 01:51 laughingcomet: it's like a lil echo
2016-06-30 01:51 Guilhermeziat: yo
2016-06-30 01:51 laughingcomet: :D
2016-06-30 01:51 Guilhermeziat: oh
2016-06-30 01:51 Guilhermeziat: i see
2016-06-30 01:51 Guilhermeziat: AH
2016-06-30 01:51 Guilhermeziat: i get it
2016-06-30 01:51 laughingcomet: But it's so small
2016-06-30 01:52 laughingcomet: it's not really needed
2016-06-30 01:52 Guilhermeziat: an echo of the kick right before it right?
2016-06-30 01:52 laughingcomet: so REMOVED
2016-06-30 01:52 Guilhermeziat: u could leave it but yea
2016-06-30 01:52 laughingcomet: P much
2016-06-30 01:52 Guilhermeziat: 00:56:097 (56097|1) - space for a jump here
2016-06-30 01:52 laughingcomet: i dunno if i mapped it on other parts
2016-06-30 01:52 Guilhermeziat: you can make this a lot jackier if you want to
2016-06-30 01:52 Guilhermeziat: but it's your choice
2016-06-30 01:53 Guilhermeziat: also if u wanna be mean
2016-06-30 01:53 Guilhermeziat: 00:59:019 (59019|3,59068|2,59117|0,59165|1,59214|3,59263|2,59312|0,59360|1) - u can make this a trill
2016-06-30 01:53 laughingcomet: this is what kawawa said for different sound jacks
2016-06-30 01:53 laughingcomet: It should not be jack pattern. because It's not same kick sounds.
2016-06-30 01:53 laughingcomet: i like that idea
2016-06-30 01:53 Guilhermeziat: i really don't agree with that
2016-06-30 01:53 Guilhermeziat: the kick sounds are fundamentally the same
2016-06-30 01:53 Guilhermeziat: just some details are different
2016-06-30 01:54 laughingcomet: 00:41:293 (41293|3,41390|3) gave that as an example
2016-06-30 01:54 laughingcomet: the note before
2016-06-30 01:54 laughingcomet: the snare
2016-06-30 01:54 laughingcomet: so it did make sense
2016-06-30 01:54 laughingcomet: yeah
2016-06-30 01:54 Guilhermeziat: yeah that one
2016-06-30 01:55 Guilhermeziat: 00:56:584 (56584|1,56584|0,56682|2,56779|3,56779|1) - but this def has space for a jump and then a minijack with a single and another jump for example
2016-06-30 01:55 laughingcomet: 00:56:097 - like i haven't mapped the snare's as a jump tho
2016-06-30 01:55 Guilhermeziat: i pointed that you could up there too
2016-06-30 01:55 laughingcomet: :D
2016-06-30 01:55 Guilhermeziat: you can like
2016-06-30 01:56 Guilhermeziat: 00:56:195 (56195|0) - move this note that you removed up instead
2016-06-30 01:56 Guilhermeziat: to make a [14] 3 [12] pattern
2016-06-30 01:56 Guilhermeziat: because like
2016-06-30 01:56 Guilhermeziat: what kawawa said
2016-06-30 01:56 Guilhermeziat: is right, yes
2016-06-30 01:56 Guilhermeziat: but then you'd reach a point where you'd start wanting to map all of the same sounds on the same column
2016-06-30 01:57 laughingcomet: mmm
2016-06-30 01:57 Guilhermeziat: you dont need to be THAT consistent with layering or pitch relevancy (or kick relevancy in this case) especially in 4k because it makes the map not fun and sometimes repetitive
2016-06-30 01:57 Guilhermeziat: 00:57:071 (57071|3,57071|0,57169|1,57266|2,57266|3) - also space for a jack here
2016-06-30 01:57 Guilhermeziat: but i mean
2016-06-30 01:57 laughingcomet: :o Word of wisdom from senpai
2016-06-30 01:57 Guilhermeziat: these are only small preferences
2016-06-30 01:57 Guilhermeziat: lol pls
2016-06-30 01:58 Guilhermeziat: 00:58:337 (58337|2) - not sure if this exists
2016-06-30 01:58 Guilhermeziat: it does
2016-06-30 01:58 Guilhermeziat: nvm
2016-06-30 01:58 Guilhermeziat: 00:58:630 - u can map an LN here too
2016-06-30 01:58 laughingcomet: Slight snare
2016-06-30 01:58 laughingcomet: ;)
2016-06-30 01:58 Guilhermeziat: 01:00:091 (60091|3) - shouldnt this be a hand
2016-06-30 01:59 laughingcomet: TRUE DAT FAM
2016-06-30 01:59 Guilhermeziat: 01:09:928 (69928|3,70123|1,70318|3,70513|1,70708|3,70902|1,71097|3,71292|1) - nonononononononooooo ooo
2016-06-30 01:59 Guilhermeziat: this is boring Kappa
2016-06-30 02:00 Guilhermeziat: u can do like [23] jumps every 1/1
2016-06-30 02:00 Guilhermeziat: and then 1/4 141 and 414 alternating
2016-06-30 02:00 Guilhermeziat: 01:09:831 - theres a sound here btw
2016-06-30 02:01 laughingcomet: http://puu.sh/pL463/3100df9e60.jpg ya?
2016-06-30 02:01 Guilhermeziat: yeaaa
2016-06-30 02:01 Guilhermeziat: https://osu.ppy.sh/ss/5504878 or this
2016-06-30 02:01 Guilhermeziat: or any other pattern
2016-06-30 02:02 Guilhermeziat: like mine more because it plays out better to my hands
2016-06-30 02:02 Guilhermeziat: hue
2016-06-30 02:02 laughingcomet: SOunds good m8
2016-06-30 02:02 Guilhermeziat: or
2016-06-30 02:02 Guilhermeziat: hold on
2016-06-30 02:02 laughingcomet: it also looks fancy
2016-06-30 02:03 Guilhermeziat: https://osu.ppy.sh/ss/5504881 you can make something like this too, since the sound is always going up, but i prefer the first option better
2016-06-30 02:03 laughingcomet: i'll take the first one
2016-06-30 02:03 Guilhermeziat: ye cool
2016-06-30 02:03 laughingcomet: :)
2016-06-30 02:03 Guilhermeziat: 01:11:584 (71584|2,71682|1,71779|0) - here
2016-06-30 02:04 Guilhermeziat: you see
2016-06-30 02:04 Guilhermeziat: you can also make this a 4 not long jack
2016-06-30 02:04 Guilhermeziat: note*
2016-06-30 02:04 Guilhermeziat: because of the low voice sound
2016-06-30 02:04 Guilhermeziat: if you pay attn
2016-06-30 02:04 Guilhermeziat: but, since it's really low, you can also make it 2 minijacks
2016-06-30 02:04 Guilhermeziat: so you emphasize it just as much as the song does
2016-06-30 02:05 laughingcomet: Ya
2016-06-30 02:05 Guilhermeziat: 01:16:162 (76162|2,76260|3,76357|3,76454|3) - did you choose to make the jack like this
2016-06-30 02:05 laughingcomet: Ya
2016-06-30 02:05 laughingcomet: cause the voice repeats
2016-06-30 02:06 laughingcomet: like yu yu yu
2016-06-30 02:06 Guilhermeziat: aite
2016-06-30 02:06 Guilhermeziat: yeah but
2016-06-30 02:06 Guilhermeziat: theres also a "yu" on the hand
2016-06-30 02:06 Guilhermeziat: Kappa
2016-06-30 02:06 laughingcomet: You're telling he to make a QUAD jack
2016-06-30 02:06 laughingcomet: damn
2016-06-30 02:06 laughingcomet: you're feirce
2016-06-30 02:06 Guilhermeziat: nnnono
2016-06-30 02:06 Guilhermeziat: u dont need to make a quadjack
2016-06-30 02:06 Guilhermeziat: u can change up the hand
2016-06-30 02:06 Guilhermeziat: so it fits the 3 note jack
2016-06-30 02:06 laughingcomet: Hai?
2016-06-30 02:06 Guilhermeziat: and makes it a 4 not jack
2016-06-30 02:07 Guilhermeziat: note*
2016-06-30 02:07 laughingcomet: 124)444?
2016-06-30 02:07 Guilhermeziat: yeeeeeeeee
2016-06-30 02:07 laughingcomet: Wha
2016-06-30 02:07 Guilhermeziat: hm?
2016-06-30 02:07 Guilhermeziat: i mean you can change it in other ways too
2016-06-30 02:08 laughingcomet: Yeah
2016-06-30 02:08 Guilhermeziat: but that's gotta be a 4 not long jack if you're following the voice stutter
2016-06-30 02:08 Guilhermeziat: note***
2016-06-30 02:08 laughingcomet: I guess you could
2016-06-30 02:08 Guilhermeziat: fuck
2016-06-30 02:08 laughingcomet: :D
2016-06-30 02:08 laughingcomet: yeah
2016-06-30 02:08 laughingcomet: i agree
2016-06-30 02:08 Guilhermeziat: yee u get it now
2016-06-30 02:08 Guilhermeziat: 01:35:740 (95740|3,95837|2,95935|0,96032|1,96130|3,96227|2,96325|0) - here, you could make these
2016-06-30 02:08 Guilhermeziat: MOAR JACKS
2016-06-30 02:08 Guilhermeziat: but idk it's up to you
2016-06-30 02:09 laughingcomet: Yes
2016-06-30 02:11 Guilhermeziat: ok so this whole jumpstream section is fine
2016-06-30 02:11 Guilhermeziat: less jacky
2016-06-30 02:11 Guilhermeziat: as in a break from all the madness etc
2016-06-30 02:11 Guilhermeziat: enjoying the song
2016-06-30 02:11 Guilhermeziat: 01:38:760 (98760|1,98954|1,99149|1,99344|1) - could add LNs if you wanted to
2016-06-30 02:11 Guilhermeziat: same for the other similar sections
2016-06-30 02:11 Guilhermeziat: 01:42:266 (102266|3,102266|1) - habf?
2016-06-30 02:11 Guilhermeziat: hand*
2016-06-30 02:12 Guilhermeziat: 01:42:753 (102753|3,102850|2,102850|3) - dont think this one is fine
2016-06-30 02:12 Guilhermeziat: 01:42:948 (102948|1,103045|0,103045|3) - should be here instead
2016-06-30 02:12 laughingcomet: mmm
2016-06-30 02:12 laughingcomet: Pretty much
2016-06-30 02:12 Guilhermeziat: 01:49:766 (109766|3,109863|1) - potential for a minijack
2016-06-30 02:13 Guilhermeziat: 01:56:682 (116682|2,116682|3,116682|1,116779|3,116779|0,116779|1,116876|2,116876|3,116876|0,117071|0,117071|1,117266|2,117363|1,117363|3,117363|0,117461|3,117461|2,117461|0,117656|3,117656|1,117656|2,117850|2,117850|1,117850|0) - i think this is too big of a spike
2016-06-30 02:13 Guilhermeziat: but you always mapped hands for this
2016-06-30 02:13 Guilhermeziat: so idk what to suggest here
2016-06-30 02:14 Guilhermeziat: 02:06:227 (126227|3,126276|2,126325|0,126373|1,126422|3) - ok this one isnt escaping
2016-06-30 02:14 Guilhermeziat: this is def a trill
2016-06-30 02:15 Guilhermeziat: oh yeah why is the kiai only on the last chorus
2016-06-30 02:15 laughingcomet: cause before it had some intense hand walls
2016-06-30 02:15 laughingcomet: and i was like
2016-06-30 02:16 Guilhermeziat: oh yeah
2016-06-30 02:16 Guilhermeziat: i remember
2016-06-30 02:16 laughingcomet: UGH FINAL BURSTU BOISU
2016-06-30 02:16 Guilhermeziat: lmfao
2016-06-30 02:16 laughingcomet: :)
2016-06-30 02:16 laughingcomet: Buuut i guess i'll need to kaiai the first one to now
2016-06-30 02:17 Guilhermeziat: 00:33:305 (33305|3,33354|2,33402|0,33500|1,33597|2,33695|3,33743|2,33792|0,33841|1,33889|3,33938|2,33987|0,34036|1) - yo, you could change the roll direction here
2016-06-30 02:17 Guilhermeziat: 00:33:695 (33695|3,33743|2,33792|0,33841|1,33889|3,33938|2,33987|0,34036|1) - make this 4321
2016-06-30 02:17 Guilhermeziat: instead of 4312
2016-06-30 02:17 Guilhermeziat: also all of ur rolls are 4312
2016-06-30 02:17 Guilhermeziat: try varying u fuc
2016-06-30 02:17 laughingcomet: D: BUt But
2016-06-30 02:17 laughingcomet: 4 is a magic number you know
2016-06-30 02:17 laughingcomet: you can split it in two
2016-06-30 02:17 Guilhermeziat: like dont be afraid to make split rolls
2016-06-30 02:18 Guilhermeziat: no i mean
2016-06-30 02:18 laughingcomet: and get two equal parts
2016-06-30 02:18 Guilhermeziat: 00:59:019 (59019|3,59068|2,59117|0,59165|1,59214|3,59263|2,59312|0,59360|1) - you can change this
2016-06-30 02:18 Guilhermeziat: to 23142314
2016-06-30 02:18 laughingcomet: http://puu.sh/pL4OK/f430477482.jpg
2016-06-30 02:18 laughingcomet: is now trill
2016-06-30 02:18 laughingcomet: 2 bad
2016-06-30 02:18 Guilhermeziat: oh god no i was kidding, having that one as a trill is a bad idea dfjahwjio
2016-06-30 02:19 Guilhermeziat: 00:33:305 (33305|3,33354|2,33402|0) - you can make this a mini trill if you want
2016-06-30 02:19 laughingcomet: D:
2016-06-30 02:19 Guilhermeziat: i don't think it's worth it to make the 8 note long ones trills
2016-06-30 02:19 Guilhermeziat: they're just a bit too long
2016-06-30 02:20 Guilhermeziat: moving on
2016-06-30 02:20 Guilhermeziat: i'm revising the map once more i dont think there's anythign else to say
2016-06-30 02:21 Guilhermeziat: 01:27:656 (87656|0,87850|2,88045|1) - oh
2016-06-30 02:21 laughingcomet: Coolio
2016-06-30 02:21 Guilhermeziat: what's this
2016-06-30 02:21 Guilhermeziat: lol
2016-06-30 02:21 Guilhermeziat: 01:28:435 (88435|2,88630|3,88825|2,89214|0,89409|1,89604|0,89993|2,90188|3,90383|2,90773|0,90967|1,91162|0,91552|3,91747|2,91941|3) - also ew
2016-06-30 02:21 Guilhermeziat: always in one hand
2016-06-30 02:21 Guilhermeziat: pls
2016-06-30 02:22 laughingcomet: D:
2016-06-30 02:22 laughingcomet: i didn't know what to do man
2016-06-30 02:22 Guilhermeziat: u can put jumps on the second note of those 3 note 1/2 trills
2016-06-30 02:23 Guilhermeziat: and you could make like a REALLY repetitive pattern but i dont think tht's a good idea
2016-06-30 02:23 laughingcomet: the reverb sound? ya
2016-06-30 02:23 Guilhermeziat: yeah i think that's it man
2016-06-30 02:23 Guilhermeziat: apply whatever you want to
2016-06-30 02:23 Guilhermeziat: p much like 90% of this were my preferences speaking up
2016-06-30 02:24 laughingcomet: Thanks man
2016-06-30 02:24 laughingcomet: you're so nice
2016-06-30 02:24 Guilhermeziat: and me showing up options for you
2016-06-30 02:24 Guilhermeziat: etc
2016-06-30 02:24 Guilhermeziat: there isn't really anything wrong with the map
2016-06-30 02:24 Guilhermeziat: it makes sense all in all
2016-06-30 02:24 laughingcomet: Well thing is
2016-06-30 02:24 laughingcomet: as long as someone likes it
2016-06-30 02:24 laughingcomet: other people are prob gonna like it
2016-06-30 02:24 laughingcomet: and when i get other mods
2016-06-30 02:25 Guilhermeziat: so you actually plan on ranking this
2016-06-30 02:25 laughingcomet: they can tell me all about what's wrong with your preferences
2016-06-30 02:25 laughingcomet: Yup
2016-06-30 02:25 laughingcomet: was gonna ask you if you wanted to make that
2016-06-30 02:25 laughingcomet: GD
2016-06-30 02:25 Guilhermeziat: oh
2016-06-30 02:25 laughingcomet: but you never came on for 2 days
2016-06-30 02:26 laughingcomet: at least not when i saw
2016-06-30 02:26 Guilhermeziat: yeah, finals
2016-06-30 02:26 laughingcomet: Ahhh
2016-06-30 02:26 laughingcomet: rip
2016-06-30 02:26 laughingcomet: Did you nail a straight 100/100?
2016-06-30 02:26 Guilhermeziat: i probably won't make it cuz your diff is already really similar to what i'd map
2016-06-30 02:26 Guilhermeziat: nah i'm dumb
2016-06-30 02:26 Guilhermeziat: i wish you luck on ur rank tho my man
2016-06-30 02:26 Guilhermeziat: :D
2016-06-30 02:26 laughingcomet: Thanks man


Good luck on rank!
Thanks for everything! :)
DeletedUser_259972
just passing by again because I was wondering how this map has become
it's much better now :D

but uhh
Easy ~1.5 stars
Normal 1.5~2.25 stars
Hard 2.25~3.75 stars
Insane 3.75~5.25 stars
Maybe nerfing Easy and Normal is a good choice? :^)

Nerf until the thing actually says E and N

Easy: 1.85 -> 1.5 or below
Normal: 2.55 -> 2.25 or below

no kudosu ;)


AND
for the BN/QAT who might wonder if that title is correct
yes it is

14th Track: LOLI RIPE - 14 - All i wanna do is touch your power points.mp3

Source: https://www.lolicore.ch/archive/Not%20O ... %20Dolores
Topic Starter
laughingcomet
Welcome back!

jakads wrote:

just passing by again because I was wondering how this map has become
it's much better now :D

but uhh
Easy ~1.5 stars
Normal 1.5~2.25 stars
Hard 2.25~3.75 stars
Insane 3.75~5.25 stars
Maybe nerfing Easy and Normal is a good choice? :^)

Nerf until the thing actually says E and N

Easy: 1.85 -> 1.5 or below
Normal: 2.55 -> 2.25 or below

no kudosu ;)


AND
for the BN/QAT who might wonder if that title is correct
yes it is

14th Track: LOLI RIPE - 14 - All i wanna do is touch your power points.mp3

Source: https://www.lolicore.ch/archive/Not%20O ... %20Dolores

Thanks for stopping by again!

Maybe nerfing Easy and Normal is a good choice? :^)
yeah i'll see what i can fix about the star issue :/ But i don't really know what to nerf if im gonna be honest :D so im kinda lost in that sense. But i'll try my best and see if i can get it to around 1.5 or below! if you have any suggestions you're free to post them :D <3

it's much better now :D
Thanks man! i've worked really hard to make it as good as possible :)

Thanks for the followup!
Rivals_7
Mod req from queue
Column order 1|2|3|4

[General]

Ranking Criteria wrote:

Only use the Source field if the song comes from or was made famous by a video game, movie, or series. Website names are not an acceptable Artist nor Source.
Therefor "Little Sweet Dolores" should be moved to tags instead, and leave the source blank. since its an album name

You must use Hitsound if you really want to rank it. (I saw in the folder you already use "normal-hitnormal" but in the map you didnt use any clap, whistle, or finish?)

other things seems fine

SPOILER
[Insane]

First kiai:

there is some inconsistent pattern throughout it. example: 00:23:273 (23273|0) - having the same loudness as - 00:22:786 (22786|2,22786|3) - yet different density. the first one you only use one note while the others you use two notes.

The jack pattern seems unbalanced through this kiai as well. Take a look at - 00:23:078 (23078|1,23175|0,23175|1,23273|0,23467|0,23565|0,23565|3,23662|3,23760|0,23857|0) -


there is 4 jack occured on the left whil there is only one jack on the right lane
---------------------------------------------------------------------
00:43:337 - I guess you missing a note here?

00:52:786 (52786|3,52883|0) - Would be better if its placed on col 1|2 respectively

00:57:071 - i'm pretty sure this could be way more better if its not jack. They literally uncomfortable


00:57:948 (57948|2,58337|2) - cant understand whats this follows actually. delete?

2nd Kiai: Mostly same as 1st kiai about consistencies

01:04:084 - That LN are wrongly Snapped. It should start here

01:05:253 (65253|1,65350|1,65448|1,65545|1) - I dont understand why you made this while the others having only a stair-like pattern

01:09:052 (69052|1) - oh look, col 1 is empty. why dont you move it there instead jack?

01:11:389 (71389|3,71487|3,71584|2,71682|2,71876|3,71974|3,72071|3) - spread this pls. also - 01:11:779 (71779|1,71876|1) - avoid jack like before

01:14:896 (74896|1) - same thing

01:41:292 (101292|2,101487|2,101682|2) - move some of this to col 2. its look pretty empty there

01:49:474 (109474|3) - move to 2. avoid this kind of stacking - 01:49:279 (109279|3,109474|3,109669|3) - if they doesnt have a same pitch

3rd kiai basically same thing as well

[Hard]

Disable widescreen support

This diff is harder than it looks orz

okay firstly, avoid jack, since this map is only 3,3*, people will not expect jack pattern. thus making it harder than it should be

00:33:695 (33695|1,33743|2,33792|3,33841|2,33889|1,33938|0,33987|1,34036|2,34084|3) - uhhhhhhhh you know you could use 2 LNs instead using 1/8 notes. also the pattern are really hard to read since its a back-and-forth-stair pattern.

area after 1st kiai:

most Single notes, especially the one who have kick noise on it deserves two notes. ex: - 00:34:474 (34474|3) - listen closely to this.

00:35:156 (35156|1,35253|1) - and yep. this kind of pattern arent recommended if its not "Insane" diff
too many to mention, i'm sure you get the idea


I guess you could see how empty column one is.....

00:54:539 (54539|1,54636|1,54734|1,54928|2,55026|2,55123|2,55318|3,55415|3,55513|3) - tbh I disagree with this. this is a total nope for me. you could make it as a little stair instead triple jacking like this
i know the pitch are same but this is really unecessary

01:05:253 (65253|3,65350|3,65448|3,65545|3,65643|3) - :/

2nd kiai seems more better than the 1st

01:17:721 (77721|1,77818|1,77915|1,78013|1,78110|1) - :/

01:41:974 (101974|0,102266|0) - ctrl+h

01:54:928 - kick but theres no note on it?? (Using LN end as to represent kick are not a reason. since this is not STD convert)

01:56:682 (116682|1,116779|1,116876|1) - well....

02:02:428 (122428|2,122526|2) - 02:05:545 (125545|0,125643|0) - 02:09:831 (129831|3,129928|3) - recommended to rearrange these

[Normal]
Disable widescreen

00:21:617 - kiai where?

00:34:084 - that LN should end here

00:54:734 - 00:55:123 - 00:55:513 - add note. kick

01:05:253 (65253|2) - LN should end on the white line above

01:16:162 (76162|3) - should end on the white line above too

02:07:591 (127591|1) - ^

02:12:948 (132948|2) - ^

[Easy]

Disable widescreen

Nothing wrong mostly, you just need to adjust some LN end correctly

Sorry if this turns out to be a pretty shitty mod. since speedcore isnt my thing c:
Anyways good luck for rank :D :D
Topic Starter
laughingcomet

Rivals_7 wrote:

Mod req from queue
Column order 1|2|3|4

[General]

Ranking Criteria wrote:

Only use the Source field if the song comes from or was made famous by a video game, movie, or series. Website names are not an acceptable Artist nor Source.
Therefor "Little Sweet Dolores" should be moved to tags instead, and leave the source blank. since its an album name

You must use Hitsound if you really want to rank it. (I saw in the folder you already use "normal-hitnormal" but in the map you didnt use any clap, whistle, or finish?)

other things seems fine

SPOILER
[Insane]

First kiai:

there is some inconsistent pattern throughout it. example: 00:23:273 (23273|0) - having the same loudness as - 00:22:786 (22786|2,22786|3) - yet different density. the first one you only use one note while the others you use two notes.

The jack pattern seems unbalanced through this kiai as well. Take a look at - 00:23:078 (23078|1,23175|0,23175|1,23273|0,23467|0,23565|0,23565|3,23662|3,23760|0,23857|0) -


there is 4 jack occured on the left whil there is only one jack on the right lane
---------------------------------------------------------------------
00:43:337 - I guess you missing a note here?

00:52:786 (52786|3,52883|0) - Would be better if its placed on col 1|2 respectively

00:57:071 - i'm pretty sure this could be way more better if its not jack. They literally uncomfortable


00:57:948 (57948|2,58337|2) - cant understand whats this follows actually. delete?

2nd Kiai: Mostly same as 1st kiai about consistencies

01:04:084 - That LN are wrongly Snapped. It should start here

01:05:253 (65253|1,65350|1,65448|1,65545|1) - I dont understand why you made this while the others having only a stair-like pattern

01:09:052 (69052|1) - oh look, col 1 is empty. why dont you move it there instead jack?

01:11:389 (71389|3,71487|3,71584|2,71682|2,71876|3,71974|3,72071|3) - spread this pls. also - 01:11:779 (71779|1,71876|1) - avoid jack like before

01:09:052 (69052|1) - oh look, col 1 is empty. why dont you move it there instead jack?

01:11:389 (71389|3,71487|3,71584|2,71682|2,71876|3,71974|3,72071|3) - spread this pls. also - 01:11:779 (71779|1,71876|1) - avoid jack like before

01:14:896 (74896|1) - same thing

01:41:292 (101292|2,101487|2,101682|2) - move some of this to col 2. its look pretty empty there

01:49:474 (109474|3) - move to 2. avoid this kind of stacking - 01:49:279 (109279|3,109474|3,109669|3) - if they doesnt have a same pitch

3rd kiai basically same thing as well

[Hard]

Disable widescreen support

This diff is harder than it looks orz

okay firstly, avoid jack, since this map is only 3,3*, people will not expect jack pattern. thus making it harder than it should be

00:33:695 (33695|1,33743|2,33792|3,33841|2,33889|1,33938|0,33987|1,34036|2,34084|3) - uhhhhhhhh you know you could use 2 LNs instead using 1/8 notes. also the pattern are really hard to read since its a back-and-forth-stair pattern.

area after 1st kiai:

most Single notes, especially the one who have kick noise on it deserves two notes. ex: - 00:34:474 (34474|3) - listen closely to this.

00:35:156 (35156|1,35253|1) - and yep. this kind of pattern arent recommended if its not "Insane" diff
too many to mention, i'm sure you get the idea


I guess you could see how empty column one is.....

00:54:539 (54539|1,54636|1,54734|1,54928|2,55026|2,55123|2,55318|3,55415|3,55513|3) - tbh I disagree with this. this is a total nope for me. you could make it as a little stair instead triple jacking like this
i know the pitch are same but this is really unecessary

01:05:253 (65253|3,65350|3,65448|3,65545|3,65643|3) - :/

2nd kiai seems more better than the 1st

01:17:721 (77721|1,77818|1,77915|1,78013|1,78110|1) - :/

01:41:974 (101974|0,102266|0) - ctrl+h

01:54:928 - kick but theres no note on it?? (Using LN end as to represent kick are not a reason. since this is not STD convert)

01:56:682 (116682|1,116779|1,116876|1) - well....

02:02:428 (122428|2,122526|2) - 02:05:545 (125545|0,125643|0) - 02:09:831 (129831|3,129928|3) - recommended to rearrange these

[Normal]
Disable widescreen

00:21:617 - kiai where?

00:34:084 - that LN should end here

00:54:734 - 00:55:123 - 00:55:513 - add note. kick

01:05:253 (65253|2) - LN should end on the white line above

01:16:162 (76162|3) - should end on the white line above too

02:07:591 (127591|1) - ^

02:12:948 (132948|2) - ^

[Easy]

Disable widescreen

Nothing wrong mostly, you just need to adjust some LN end correctly

Sorry if this turns out to be a pretty shitty mod. since speedcore isnt my thing c:
Anyways good luck for rank :D :D
First of all thanks for the quick mod! really appreciate it <3

Ranking Criteria wrote:

Only use the Source field if the song comes from or was made famous by a video game, movie, or series. Website names are not an acceptable Artist nor Source.
Oh yeah i remember reading that but i thought it was fine anyway :D Will fix for sure

Rivals_7 wrote:

You must use Hitsound if you really want to rank it. (I saw in the folder you already use "normal-hitnormal" but in the map you didnt use any clap, whistle, or finish?)
Oh... i thought it would be fine to just use different hitsounds. Not actually use the clap,whistle or finish. :o

Insane

Rivals_7 wrote:

there is some inconsistent pattern throughout it. example: 00:23:273 (23273|0) - having the same loudness as - 00:22:786 (22786|2,22786|3) - yet different density. the first one you only use one note while the others you use two notes.
Yeah damn didn't notice that. it's supposed to be only single notes since it was mapped from using Normal (was the second most hardest diff) as a blueprint.(it might've been different at the time as i removed a lot of notes on the diff yesterday to make it the correct star rating)
^

Kawawa wrote:

You already know that emphasize drum on your "power" diffs.You can campare with that diffs. and except emphszie drum, pattern needs to be each 1notes.
Sample :: http://puu.sh/pJYvk/8cd8742ac3.jpg
left :: pattern feedback for "Touched diffs" // right :: your "power" diffs pattern for consider.
like this way, you need remap fully.
00:28:241 - ~ 00:33:306 - Same with above.
02:01:358 - ~ 02:06:130 -
02:07:981 - ~ 02:13:046 -

Rivals_7 wrote:

The jack pattern seems unbalanced through this kiai as well. Take a look at - 00:23:078 (23078|1,23175|0,23175|1,23273|0,23467|0,23565|0,23565|3,23662|3,23760|0,23857|0) -
Yeah i agree!

Rivals_7 wrote:

00:43:337 - I guess you missing a note here?
Yup. Nice spotting!

Rivals_7 wrote:

00:52:786 (52786|3,52883|0) - Would be better if its placed on col 1|2 respectively
Done!

Rivals_7 wrote:

00:57:071 - i'm pretty sure this could be way more better if its not jack. They literally uncomfortable
Fixed

Rivals_7 wrote:

00:57:948 (57948|2,58337|2) - cant understand whats this follows actually. delete?
They're following a low sound in the background. But they're removed because the sound probably will get drowned out from the scream when you play it.

Rivals_7 wrote:

01:04:084 - That LN are wrongly Snapped. It should start here
Fixed

Rivals_7 wrote:

01:05:253 (65253|1,65350|1,65448|1,65545|1) - I dont understand why you made this while the others having only a stair-like pattern
Should have fixed all the other patterns since it's a repeat in the song.

Rivals_7 wrote:

[box=2nd and 3rd kaiai]01:09:052 (69052|1) - oh look, col 1 is empty. why dont you move it there instead jack?

01:11:389 (71389|3,71487|3,71584|2,71682|2,71876|3,71974|3,72071|3) - spread this pls. also - 01:11:779 (71779|1,71876|1) - avoid jack like before

01:09:052 (69052|1) - oh look, col 1 is empty. why dont you move it there instead jack?

01:11:389 (71389|3,71487|3,71584|2,71682|2,71876|3,71974|3,72071|3) - spread this pls. also - 01:11:779 (71779|1,71876|1) - avoid jack like before

01:14:896 (74896|1) - same thing

01:41:292 (101292|2,101487|2,101682|2) - move some of this to col 2. its look pretty empty there

01:49:474 (109474|3) - move to 2. avoid this kind of stacking - 01:49:279 (109279|3,109474|3,109669|3) - if they doesnt have a same pitch

3rd kiai basically same thing as well
Everything i saw should be fixed. might've missed something, but for the most part it's done.
Hard

Rivals_7 wrote:

Disable widescreen support
Done

Rivals_7 wrote:

okay firstly, avoid jack, since this map is only 3,3*, people will not expect jack pattern. thus making it harder than it should be
I'll do my best!

Rivals_7 wrote:

00:33:695 (33695|1,33743|2,33792|3,33841|2,33889|1,33938|0,33987|1,34036|2,34084|3) - uhhhhhhhh you know you could use 2 LNs instead using 1/8 notes. also the pattern are really hard to read since its a back-and-forth-stair pattern.
Made them LN's

Rivals_7 wrote:

most Single notes, especially the one who have kick noise on it deserves two notes. ex: - 00:34:474 (34474|3) - listen closely to this.
Made the kick play heavier!

Rivals_7 wrote:

00:35:156 (35156|1,35253|1) - and yep. this kind of pattern arent recommended if its not "Insane" diff
too many to mention, i'm sure you get the idea
I'll make sure not to make patterns like that in the future if it's not insane or above :D

Rivals_7 wrote:

I guess you could see how empty column one is.....
It's because nobody want's to be number one :( Fixed when the kick became heavier

Rivals_7 wrote:

00:54:539 (54539|1,54636|1,54734|1,54928|2,55026|2,55123|2,55318|3,55415|3,55513|3) - tbh I disagree with this. this is a total nope for me. you could make it as a little stair instead triple jacking like this
i know the pitch are same but this is really unecessary
Im gonna be honest here. this diff was really thrown together without much thought :D

Rivals_7 wrote:

01:05:253 (65253|3,65350|3,65448|3,65545|3,65643|3) - :/
Fixed :)

Rivals_7 wrote:

01:17:721 (77721|1,77818|1,77915|1,78013|1,78110|1) - :/
Fixed :S

Rivals_7 wrote:

01:41:974 (101974|0,102266|0) - ctrl+h
Done

Rivals_7 wrote:

01:56:682 (116682|1,116779|1,116876|1) - well....
yeah... fixed aswell

Rivals_7 wrote:

01:54:928 - kick but theres no note on it?? (Using LN end as to represent kick are not a reason. since this is not STD convert)
Fixed

Rivals_7 wrote:

02:02:428 (122428|2,122526|2) - 02:05:545 (125545|0,125643|0) - 02:09:831 (129831|3,129928|3) - recommended to rearrange these
I agree :)

Normal

Rivals_7 wrote:

Disable widescreen
Done!

Rivals_7 wrote:

00:21:617 - kiai where?
oh yeah i forgot all about those things :D

Rivals_7 wrote:

00:54:734 - 00:55:123 - 00:55:513 - add note. kick
I like that!

Rivals_7 wrote:

01:05:253 (65253|2) - LN should end on the white line above

01:16:162 (76162|3) - should end on the white line above too

02:07:591 (127591|1) - ^

02:12:948 (132948|2) - ^
02:12:948 (132948|2) - Nope cant do that :S

Ranking Criteria - Guidelines wrote:

Your difficulties should all end at the same spot. Having a fully-mapped Normal/Hard and a half-mapped Easy just looks sloppy/lazy. A full Easy may look boring to you, but not to a player that can't handle the harder difficulties.
It might not be that harsh But i'll keep it there since all the other diffs ends at the yellow line. The other LN's got fixed tho

Easy

Rivals_7 wrote:

Disable widescreen
Done

Rivals_7 wrote:

Nothing wrong mostly, you just need to adjust some LN end correctly
I'll make sure to do that!

Rivals_7 wrote:

Sorry if this turns out to be a pretty shitty mod. since speedcore isnt my thing c:
Anyways good luck for rank :D :D
Thanks for the mod again and it didn't turn out shitty :D im just glad you sat through all the diffs and modded them <3
Rivals_7
I was just thinking that hitsound could be more interesting. so I offer you to use "normal custom hitsound". You can get it here: http://puu.sh/pMvpZ/ae737827e8.zip

Just delete the hitsound on your folder and change it with this. Then change all the timing section in the timing setup panel into N:C1.

then you can start using clap, whistle, and finish. (keyboard shortcut Whistle=W, clap=R. Finish=E)
just some advice, use whistle when there's kick, use clap when there's a loud crash/ loud noise, and use finish for cymbal thingy.

If you still have anything to ask, just call me in game :3
o yea, no kudos since this isnt mod xD
lenpai
holy shit

marked for modding and recent posts accessibility
Protastic101
Uhm. What is this song even? O.O

Column 1|2|3|4

Well here's a mod I guess T.T
[General]- OD for Easy is too high. I'd consider putting it down at 7.
- Same as above for Normal, except I'd maybe decrease it to ~7.2
- Increase HP of Hard to ~7.5 because it's bursty (I think, I haven't actually checked the diff yet lol)
- Increase OD of Insane to ~8.5 because it's very few LNs, and increase HP to ~8 for the same reason.

[Easy]00:20:594 (20594|3) - Because this is an easy, I wouldn't suggest using a 1/8 space between the two LNs, and the sound also doesn't end until 00:20:935
00:22:688 (22688|0,22786|1) - In easy diffs, I highly suggest against using 1/4 unless the BPM is 100 or less because this is too fast for someone of the target audience to read and hit properly imo.
00:48:500 (48500|2,49279|2) - I'd suggest moving these to the left hand because 00:48:110 (48110|3,48500|2,48889|3,49279|2) on one hand might be stressful for a beginner.
01:52:006 (112006|2) - Because this isn't the same sound as the previous notes, I'd suggest moving this to a different column.
01:54:636 (114636|1) - Because this is the same sound as 01:54:928 (114928|2) move to 3.
02:06:032 (126032|2) - Why is this an LN? If you're following the vocal here, I wouldn't because you haven't followed it at all during this entire section of the song. If you do want to follow the vocal, consider moving this LN up to 02:06:422

[Normal]00:35:058 (35058|2,35156|3,35253|2) - I feel like a one handed trill is pushing it in this difficulty. Consider moving it to both the right and left hands.
00:45:967 (45967|0,46357|1) - Remove these notes to emphasize the loss in instruments here? I'm not saying they're ghost notes, but they're a lot quieter than the rest of the music.
00:47:331 (47331|1) - Assuming you're following the louder synth kick or whatever that weird sound is, this should be up at 00:47:428
01:50:643 (110643|1,111032|0,111422|1,111812|0) - I'd suggest removing these to accent the vocals in this measure (also, they're hihats, and you mainly mapped to the kicks in this measure, so I guess consistency?)
01:50:448 (110448|0,110837|3) - Jack these because they're the same sounds.
01:51:227 (111227|2,111617|3) - ^^
01:54:636 (114636|3,114928|3) - Move to a different column because they're slightly different sounds than the previous two notes.

[Hard]00:20:837 - Tbh, I don't think you should ever really use a 1/8 burst in a hard diff because the target audience is just starting to get used to fast 1/4 streams, and then there's this. So I dunno. Might use an LN to represent it instead. 00:27:850 (27850|3) also because you use an LN here, so consistency.
00:54:344 to 00:55:902 - I'd suggest doing the same thing here with the LNs like you did in the previous two measures at 00:51:227 because the sounds are almost identical, but with different rhythms.
01:58:045 (118045|2) - Remove this note because the sound is a quiet hihat compared to the louder kicks.
Ok, I'm just going to stop modding here for my own sanity, because I have no idea what's going on anymore and I'm not really a fan of the song T.T Anyways, gl on your map, sorry for the short mod.
Topic Starter
laughingcomet

Protastic101 wrote:

Uhm. What is this song even? O.O

Column 1|2|3|4

Well here's a mod I guess T.T
[General]- OD for Easy is too high. I'd consider putting it down at 7.
- Same as above for Normal, except I'd maybe decrease it to ~7.2
- Increase HP of Hard to ~7.5 because it's bursty (I think, I haven't actually checked the diff yet lol)
- Increase OD of Insane to ~8.5 because it's very few LNs, and increase HP to ~8 for the same reason.

[Easy]00:20:594 (20594|3) - Because this is an easy, I wouldn't suggest using a 1/8 space between the two LNs, and the sound also doesn't end until 00:20:935
00:22:688 (22688|0,22786|1) - In easy diffs, I highly suggest against using 1/4 unless the BPM is 100 or less because this is too fast for someone of the target audience to read and hit properly imo.
00:48:500 (48500|2,49279|2) - I'd suggest moving these to the left hand because 00:48:110 (48110|3,48500|2,48889|3,49279|2) on one hand might be stressful for a beginner.
01:52:006 (112006|2) - Because this isn't the same sound as the previous notes, I'd suggest moving this to a different column.
01:54:636 (114636|1) - Because this is the same sound as 01:54:928 (114928|2) move to 3.
02:06:032 (126032|2) - Why is this an LN? If you're following the vocal here, I wouldn't because you haven't followed it at all during this entire section of the song. If you do want to follow the vocal, consider moving this LN up to 02:06:422

[Normal]00:35:058 (35058|2,35156|3,35253|2) - I feel like a one handed trill is pushing it in this difficulty. Consider moving it to both the right and left hands.
00:45:967 (45967|0,46357|1) - Remove these notes to emphasize the loss in instruments here? I'm not saying they're ghost notes, but they're a lot quieter than the rest of the music.
00:47:331 (47331|1) - Assuming you're following the louder synth kick or whatever that weird sound is, this should be up at 00:47:428
01:50:643 (110643|1,111032|0,111422|1,111812|0) - I'd suggest removing these to accent the vocals in this measure (also, they're hihats, and you mainly mapped to the kicks in this measure, so I guess consistency?)
01:50:448 (110448|0,110837|3) - Jack these because they're the same sounds.
01:51:227 (111227|2,111617|3) - ^^
01:54:636 (114636|3,114928|3) - Move to a different column because they're slightly different sounds than the previous two notes.

[Hard]00:20:837 - Tbh, I don't think you should ever really use a 1/8 burst in a hard diff because the target audience is just starting to get used to fast 1/4 streams, and then there's this. So I dunno. Might use an LN to represent it instead. 00:27:850 (27850|3) also because you use an LN here, so consistency.
00:54:344 to 00:55:902 - I'd suggest doing the same thing here with the LNs like you did in the previous two measures at 00:51:227 because the sounds are almost identical, but with different rhythms.
01:58:045 (118045|2) - Remove this note because the sound is a quiet hihat compared to the louder kicks.
Ok, I'm just going to stop modding here for my own sanity, because I have no idea what's going on anymore and I'm not really a fan of the song T.T Anyways, gl on your map, sorry for the short mod.

Protastic101 wrote:

Ok, I'm just going to stop modding here for my own sanity, because I have no idea what's going on anymore and I'm not really a fan of the song T.T Anyways, gl on your map, sorry for the short mod.
Haha all good man :D at least you took your time modding what you could, And that's all i ask for <3 Thanks a lot!

Protastic101 wrote:

[General]- OD for Easy is too high. I'd consider putting it down at 7.
- Same as above for Normal, except I'd maybe decrease it to ~7.2
- Increase HP of Hard to ~7.5 because it's bursty (I think, I haven't actually checked the diff yet lol)
- Increase OD of Insane to ~8.5 because it's very few LNs, and increase HP to ~8 for the same reason.
Done!

Easy

Protastic101 wrote:

00:20:594 (20594|3) - Because this is an easy, I wouldn't suggest using a 1/8 space between the two LNs, and the sound also doesn't end until 00:20:935
Fixed

Protastic101 wrote:

00:22:688 (22688|0,22786|1) - In easy diffs, I highly suggest against using 1/4 unless the BPM is 100 or less because this is too fast for someone of the target audience to read and hit properly imo.
Yeah you do have a point in that :) Fixed all i could see

Protastic101 wrote:

00:48:500 (48500|2,49279|2) - I'd suggest moving these to the left hand because 00:48:110 (48110|3,48500|2,48889|3,49279|2) on one hand might be stressful for a beginner.
Sounds correct!

Protastic101 wrote:

01:52:006 (112006|2) - Because this isn't the same sound as the previous notes, I'd suggest moving this to a different column.
Moved

Protastic101 wrote:

01:54:636 (114636|1) - Because this is the same sound as 01:54:928 (114928|2) move to 3.
Moved

Protastic101 wrote:

02:06:032 (126032|2) - Why is this an LN? If you're following the vocal here, I wouldn't because you haven't followed it at all during this entire section of the song. If you do want to follow the vocal, consider moving this LN up to 02:06:422
it was meant to follow the sound at 02:06:227 - Fixed it now.

Normal

Protastic101 wrote:

00:35:058 (35058|2,35156|3,35253|2) - I feel like a one handed trill is pushing it in this difficulty. Consider moving it to both the right and left hands
Fixed!

Protastic101 wrote:

00:45:967 (45967|0,46357|1) - Remove these notes to emphasize the loss in instruments here? I'm not saying they're ghost notes, but they're a lot quieter than the rest of the music.
Done! i had already thought about removing it.

Protastic101 wrote:

00:47:331 (47331|1) - Assuming you're following the louder synth kick or whatever that weird sound is, this should be up at 00:47:428
Yup yup completely missed that place. Thanks!

Protastic101 wrote:

01:50:643 (110643|1,111032|0,111422|1,111812|0) - I'd suggest removing these to accent the vocals in this measure (also, they're hihats, and you mainly mapped to the kicks in this measure, so I guess consistency?)
Yeah will change it for sure

Protastic101 wrote:

01:50:448 (110448|0,110837|3) - Jack these because they're the same sounds.
01:51:227 (111227|2,111617|3) - ^^
Done

Protastic101 wrote:

01:54:636 (114636|3,114928|3) - Move to a different column because they're slightly different sounds than the previous two notes.
Gonna have to check through the diffs to see if i find more consistency problems like this
Hard

Protastic101 wrote:

00:20:837 - Tbh, I don't think you should ever really use a 1/8 burst in a hard diff because the target audience is just starting to get used to fast 1/4 streams, and then there's this. So I dunno. Might use an LN to represent it instead. 00:27:850 (27850|3) also because you use an LN here, so consistency.
Although i get what you're saying. im not gonna change it into a LN firstly because i want it to be harder than easy and normal and not then all of a sudden have a gap between hard and insane so i'll map them as 1/4th. secondly it is not the same sound and 00:27:850 (27850|3) so there's no trouble with consistency.

Protastic101 wrote:

00:54:344 to 00:55:902 - I'd suggest doing the same thing here with the LNs like you did in the previous two measures at 00:51:227 because the sounds are almost identical, but with different rhythms.
Made them LN's to keep consistency in that part

Protastic101 wrote:

01:58:045 (118045|2) - Remove this note because the sound is a quiet hihat compared to the louder kicks.
Removed

Thanks a lot for the mod again! <3

lenpai
lets do this

Insane
ok im happy that this is jack based but im really sad that a song like this has no SV usage at all D:
my skil heavily deteriorated so this is actually a bit hard for me D:
i can make a separate SV diff if you want and its up to you to apply which LOLI RIPE content really needs some ambitious sv effects

btw as much as i want to, jack maps are waaaay out of my modding skills so this might be hard for me

00:21:617 (21617|0,21714|0,21812|0,21909|0,22006|0) - kinda bothered that the jack usage does not contain sound repetitions like the ones found in 01:05:253 (65253|1,65350|1,65448|1,65545|1,65643|1) - though i know that it cant be applied in the next section, that is 00:27:850 - , because of the burst sound. Would go for something more comfy for difficulty curving

ok the jack usage looks very freestyle and this might scare away quite a lot of bns because of the random, or seemingly, dumpy/random usages of the jacks, it would help me a ton if you can provide grounds on when you decide on placing a minijack, if there's some consistent structure behind it, because its really hard for me to determine QAQ

so ill avoid the jack section for now and come back at it later

00:35:156 (35156|1,35156|2,35253|2,35253|1) - personally prefer this as [34][12] because of the different sounds between the beats
00:38:273 (38273|3,38273|0) - likewise, move this to [23]
00:38:370 - something https://osu.ppy.sh/ss/5521766 if you do the first suggestion in this block, this will compliment the stacks at 00:35:448 (35448|3,35643|3,35837|3) - plus kinda does a difference of sounds between the jumps in 00:38:760 - and 00:39:149 -
00:39:441 - another screenie https://osu.ppy.sh/ss/5521805 not a fan of the super slit jump so i did this the note at 00:39:831 - is there to chart the interrupted synth sound
00:45:675 - would chart this bit really differently but for the sake of keeping this style, just add a note or two here 00:46:162 -
00:52:591 (52591|0) - barely audible to be charted while playing
02:06:227 (126227|1,126276|2,126325|1,126373|2,126422|1) - spooky, do a 21321 instead

hard
00:14:214 (14214|0,14409|1,14993|1,15188|3) - [3][1][4][3] imo is better
00:16:357 (16357|1) - to 3?
nitpicking stacks will be my approach and reason behind the screenies + extra stuff
00:22:688 - https://osu.ppy.sh/ss/5521909
00:23:857 - http://osu.ppy.sh/ss/5521953
00:27:850 (27850|3) - idk maybe double ln
00:32:526 - https://osu.ppy.sh/ss/5521977
00:40:318 - https://osu.ppy.sh/ss/5521994
00:54:539 - really bland, try doing something like [12][12]3 [34][34]1 (jumpjack in one hand then a note in a different hand (not 3-noter but hand positioning))
01:01:065 (61065|1,61162|0) - swap col
01:19:084 (79084|0,79182|1) - swap col
01:20:253 - https://osu.ppy.sh/ss/5522013
02:01:357 - if this is copypasted from an earlier section apply the same changes if you did any, if not ill mod it manually

good luck!!!!!

will return to mod again if something something

looking forward for this to get ranked
Topic Starter
laughingcomet

Lenfried- wrote:

lets do this

Insane
ok im happy that this is jack based but im really sad that a song like this has no SV usage at all D:
my skil heavily deteriorated so this is actually a bit hard for me D:
i can make a separate SV diff if you want and its up to you to apply which LOLI RIPE content really needs some ambitious sv effects

btw as much as i want to, jack maps are waaaay out of my modding skills so this might be hard for me

00:21:617 (21617|0,21714|0,21812|0,21909|0,22006|0) - kinda bothered that the jack usage does not contain sound repetitions like the ones found in 01:05:253 (65253|1,65350|1,65448|1,65545|1,65643|1) - though i know that it cant be applied in the next section, that is 00:27:850 - , because of the burst sound. Would go for something more comfy for difficulty curving

ok the jack usage looks very freestyle and this might scare away quite a lot of bns because of the random, or seemingly, dumpy/random usages of the jacks, it would help me a ton if you can provide grounds on when you decide on placing a minijack, if there's some consistent structure behind it, because its really hard for me to determine QAQ

so ill avoid the jack section for now and come back at it later

00:35:156 (35156|1,35156|2,35253|2,35253|1) - personally prefer this as [34][12] because of the different sounds between the beats
00:38:273 (38273|3,38273|0) - likewise, move this to [23]
00:38:370 - something https://osu.ppy.sh/ss/5521766 if you do the first suggestion in this block, this will compliment the stacks at 00:35:448 (35448|3,35643|3,35837|3) - plus kinda does a difference of sounds between the jumps in 00:38:760 - and 00:39:149 -
00:39:441 - another screenie https://osu.ppy.sh/ss/5521805 not a fan of the super slit jump so i did this the note at 00:39:831 - is there to chart the interrupted synth sound
00:45:675 - would chart this bit really differently but for the sake of keeping this style, just add a note or two here 00:46:162 -
00:52:591 (52591|0) - barely audible to be charted while playing
02:06:227 (126227|1,126276|2,126325|1,126373|2,126422|1) - spooky, do a 21321 instead

hard
00:14:214 (14214|0,14409|1,14993|1,15188|3) - [3][1][4][3] imo is better
00:16:357 (16357|1) - to 3?
nitpicking stacks will be my approach and reason behind the screenies + extra stuff
00:22:688 - https://osu.ppy.sh/ss/5521909
00:23:857 - http://osu.ppy.sh/ss/5521953
00:27:850 (27850|3) - idk maybe double ln
00:32:526 - https://osu.ppy.sh/ss/5521977
00:40:318 - https://osu.ppy.sh/ss/5521994
00:54:539 - really bland, try doing something like [12][12]3 [34][34]1 (jumpjack in one hand then a note in a different hand (not 3-noter but hand positioning))
01:01:065 (61065|1,61162|0) - swap col
01:19:084 (79084|0,79182|1) - swap col
01:20:253 - https://osu.ppy.sh/ss/5522013
02:01:357 - if this is copypasted from an earlier section apply the same changes if you did any, if not ill mod it manually

good luck!!!!!

will return to mod again if something something

looking forward for this to get ranked

Lenfried- wrote:

i can make a separate SV diff if you want and its up to you to apply which LOLI RIPE content really needs some ambitious sv effects
i have talked some with Pope Gadget and he said he would do some SV so im currently waiting for that. Although i don't know how much longer it will take as the MWC is closing in so he's been busy.

Lenfried- wrote:

00:21:617 (21617|0,21714|0,21812|0,21909|0,22006|0) - kinda bothered that the jack usage does not contain sound repetitions like the ones found in 01:05:253 (65253|1,65350|1,65448|1,65545|1,65643|1) - though i know that it cant be applied in the next section, that is 00:27:850 - , because of the burst sound. Would go for something more comfy for difficulty curving
oh yeah that's true. I've completely missed that fact. Fixed up the pattern now.

Lenfried- wrote:

ok the jack usage looks very freestyle and this might scare away quite a lot of bns because of the random, or seemingly, dumpy/random usages of the jacks, it would help me a ton if you can provide grounds on when you decide on placing a minijack, if there's some consistent structure behind it, because its really hard for me to determine QAQ
Well the reason is probably when i first mapped it i only did the whole maps as jumps (the kaiai's) so it looked smt like this http://puu.sh/pNPx7/469ecba503.jpg so there i had more control over the pattern and was able to get some pretty good patterns in the map which made people like it. And after people said they liked it i was like hey why not try get this ranked and so i did. But hopes and dreams usually crash quite quickly as kawawa's mod made me realize that it needed change. so i mapped it quite quickly without much in mind so the patterns probably are random quite a lot of the times. but what i've at least tried to avoid as best as i can is having to many notes on one finger so it would at least play decent. i'll look through the kaiai's another time and see if i can make some more consistency.

Lenfried- wrote:

00:35:156 (35156|1,35156|2,35253|2,35253|1) - personally prefer this as [34][12] because of the different sounds between the beats
This is true so i'll try to make it work. But this is actually a good time to show what i made when i said i wanted to avoid. http://puu.sh/pNQ01/4e0548063c.jpg that's what i mostly tried to avoid but there as still some places where there's more of those. Tried to fix this as best as i could as i agree with that they are different sounds.

Lenfried- wrote:

00:38:273 (38273|3,38273|0) - likewise, move this to [23]
^

Lenfried- wrote:

00:39:441 - another screenie https://osu.ppy.sh/ss/5521805 not a fan of the super slit jump so i did this the note at 00:39:831 - is there to chart the interrupted synth sound
00:39:831 - wont add that note because i don't see a reason to add it. but i fixed the jumps

Lenfried- wrote:

00:45:675 - would chart this bit really differently but for the sake of keeping this style, just add a note or two here 00:46:162 -
Added extra note at 00:46:162 - for the crash sound.

Lenfried- wrote:

00:52:591 (52591|0) - barely audible to be charted while playing
Removed the note.

Lenfried- wrote:

02:06:227 (126227|1,126276|2,126325|1,126373|2,126422|1) - spooky, do a 21321 instead
Done

Lenfried- wrote:

00:14:214 (14214|0,14409|1,14993|1,15188|3) - [3][1][4][3] imo is better
00:16:357 (16357|1) - to 3?
Did both of these.

As for the rest of the mod i did try my best to do what was said.

Lenfried- wrote:

will return to mod again if something something

Please do <3

Thanks again for the mod!
lenpai
part 2 for insane

no kds

yep
looking forward to gadget's svs

ok time to have my say on the jack section

given that reasoning, let's just use what you have in your map now

to get that consistency issue fixed, you might want to

- loop the times when you decide to use a jack within a section that means 00:22:006 - to 00:26:682 - and 00:28:240 - to 00:30:967 - will have similar jack usages. (i know the durations of both timeframes aren't exact but ill explain later)
you may also do it in such a way where it is very short term just within 00:22:006 - to 00:26:682
its also possible to use a similar jack usage far out in the map maybe here 00:22:006 then use it again here 02:07:980 -

so this will entail a major redo of the map and that fixing the map note per note will require tons of effort so you may just delete all notes in a single section, copy a chunk of notes from a different one and paste it. Of course, changing column placements is a must. Please do pay attention in hand balance

How you will fix it is up to you but here are some stuff to look out for (and some suggestions too):

1. The jack sections have different starting points like 00:21:617 - versus 00:28:240 - the burst was added and the jacks didnt start on the bar line
2. It would personally be really cool if 00:30:967 - to 00:31:747 - and 00:32:526 - to 00:33:305 - had exactly the same pattern, kinda expresses the music really well. If there are similar sound usages, please do the same.
3. Looping sounds like 01:05:253 (65253|1,65350|1,65448|1,65545|1,65643|1) - should be exempt from the consistency rule, this is some really good shit
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