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07th Expansion - Birth of New Witch (Instrumental)

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Topic Starter
Lanttu
This beatmap was submitted using in-game submission on 8. huhtikuuta 2011 at 11:11:08

Artist: 07th Expansion
Title: Birth of New Witch (Instrumental)
Source: Umineko no Naku Koro ni Chiru
Tags: EP6 Luck Ganriki Yunacat
BPM: 184
Filesize: 3353kb
Play Time: 02:17
Difficulties Available:
  1. Easy (2,65 stars, 113 notes)
  2. Hard (4,95 stars, 224 notes)
  3. Normal (4,17 stars, 130 notes)
  4. Yuna's Taiko (4,83 stars, 521 notes)
Download: 07th Expansion - Birth of New Witch (Instrumental)
Information: Scores/Beatmap Listing
---------------
Instrumental version of the song because I don't like the voice of the vocalist or the lyrics. Thank you and good night. :V

April 8; Added Yunacat's taiko~
Shiirn
irc mod
SPOILER
09:53 <Shiirn> : but really
09:53 <Shiirn> : increase circle size of Hard, and boom, it's a normal
09:53 <Lanttu> : it's still over 4 stars even if I do that >:
09:54 <Shiirn> : alot of normals are >4
09:54 <Lanttu> : *sigh*
09:54 <Shiirn> : the only req is for easy being <3
09:54 <Shiirn> : and tbh a 2.4star normal is too low, that's an easy...
09:55 <Lanttu> : ..W-well...
09:55 <Lanttu> : I'll change the names if more people tell me so. ;u;'
09:55 <Shiirn> : lol.
09:56 <Lanttu> : because I think the hardest one is insane enough..~
09:56 <Shiirn> : i can FC it
09:56 <Shiirn> : that's too easy
09:56 <Lanttu> : I don't like too hard maps. ):
09:56 <Shiirn> : that's fine
09:56 <Shiirn> : just don't call them insanes, heh
09:57 <Lanttu> : uguuu...
09:57 <Shiirn> : 00:34:938 (1,2) - what's going on here?
09:57 <Shiirn> : strange new combo
09:57 <Lanttu> : which diff? :'3
09:57 <Shiirn> : 00:41:297 (2) - move 1 grid4 tick left
09:57 <Shiirn> : insane
09:58 <Lanttu> : why should I move the slider? ;u;
09:58 <Shiirn> : endpoint percetly overlaps with 3
09:58 <Shiirn> : well, 2 makes it perfect
09:58 <Shiirn> : but w/e
09:59 <Lanttu> : isn't it already? >:
09:59 <Shiirn> : nope
09:59 <Lanttu> : seems to be the same to me
09:59 <Shiirn> : http://osu.ppy.sh/ss/69146 http://osu.ppy.sh/ss/69147
10:00 <Shiirn> : 00:43:905 (3,4) - can ignore the overlap since it'd be too much change to move the
10:00 <Shiirn> : them
10:01 <Shiirn> : i'm being SUPER NAZI for your sake, k? :E
10:01 <Lanttu> : ok~ ;u;
10:01 <Shiirn> : 01:08:361 (6) - move end point 1 grid4 tick right for perfect overlap
10:01 <Shiirn> : it's a great map, i'm just a perfectionist
10:02 <Lanttu> : hehe, ok~
10:02 <Shiirn> : most of these overlaps are perfect already
10:02 <Shiirn> : so the non-perfect one stand out
10:02 <Shiirn> : you know what i mean?
10:02 <Lanttu> : yeah. ;u;
10:03 <Shiirn> : 01:28:741 (5) - thise isn't stacked with 7, but it'd be too much to ass to fix it
10:03 <Shiirn> : 01:44:883 (6) - looks ugly leaving the grid
10:04 <Shiirn> : that's all for insane~
10:04 <Lanttu> : ok~
10:05 <Shiirn> : hard, now
10:05 <Shiirn> : xD
10:05 <Lanttu> : yessir o/
10:05 <Shiirn> : this is just me, but I really like slightly-overlapping-notes
10:05 <Shiirn> : so these look great to me
10:05 <Shiirn> : some people might complain though
10:05 <Lanttu> : hehee~ *u* awww, I also really like those
10:06 <Shiirn> : 00:59:558 (1,2,3) - make like http://osu.ppy.sh/ss/69149?
10:07 <Lanttu> : awwww, I really liked that pattern like that... ;u;
10:07 <Shiirn> : move 1 up 2 grid4, 2 left 3 up 1... eh it's fine
10:07 <Shiirn> : super nazi mode, you can say no
10:07 <Shiirn> : this is a piece really focused on beauty so
10:08 <Lanttu> : well.. Ok, changed~
10:08 <Shiirn> : i'm no krisom or RJ so my stuff isn't SUPER PERFECT
10:08 <Shiirn> : lol
10:09 <Lanttu> : hehehe~
10:09 <Shiirn> : 02:15:861 (1) - whistles out of nowhere
10:10 <Lanttu> : I think it fitted the sound in background~
10:10 <Shiirn> : mind if i make a suggestion?
10:10 <Lanttu> : sure thing :3
10:10 <Shiirn> : whistle on the big white tick, the second red tick, and turn 2 into a soft-whistle too
10:11 <Shiirn> : http://osu.ppy.sh/ss/69151 whistle on the selected note there
10:11 <Lanttu> : oooh, ok~ :3
10:11 <Shiirn> : feels better, rite? =3
10:11 <Lanttu> : yeah :3
10:12 <Shiirn> : that's it for hard~
10:12 <Lanttu> : should I do that also to insane? ;u;
10:12 <Shiirn> : up to you, it feels fine on the insane since it keeps that speed the entire map
10:12 <Shiirn> : but either way really works
10:12 <Lanttu> : ooh, ok then~
10:15 <Shiirn> : nothing on easy
10:15 <Shiirn> : 's good
10:15 <Lanttu> : well... ;u; good~
10:15 <Shiirn> : that's everything, nothing noteworthy in the folder

Take my star, damn you.
Topic Starter
Lanttu

Shiirn wrote:

irc mod
[spoilerbox]
Take my star, damn you.
Hehee, thanks<3 :3
Faust
Hello.
Ayeen_old
Suggestion:

Normal change to Easy
Hard to Normal
Insane to Hard

I have a lazy modding mood atm. :lol: Just trying out some new 07th Expansion song.
Niva
Hi Lanttu (:
Mod4mod with : http://osu.ppy.sh/s/23644

[General]
-> There are lots of inheriting section should be put earlier, such as 00:35:426 (1) on Easy.
-> Offset +4 or +6 sounds better to me, not too sure though.

[Easy]
00:43:904 (2) - One grid right for the endpoint and one grid up for the middle waypoint to make it perfectly encircle the next note?
01:29:557 (3) - Turn off grid snap and place it perfectly below 01:27:600 (1)?
02:16:839 - Delete this unused inheriting section

[Normal]
-> Lovely, can't find any problems (:

[Hard]
00:47:492 (6) - Curve the end a bit more?
00:58:089 (x) - Add note? (Placing a note here and delete the previous circle also sounds good though)
01:39:828 (x) - ^

Awesome map, good luck (:
Topic Starter
Lanttu

Nivalis wrote:

[General]
-> There are lots of inheriting section should be put earlier, such as 00:35:426 (1) on Easy. I believe it's now fine if the timing sections are like that? ;u;
-> Offset +4 or +6 sounds better to me, not too sure though.

[Easy]
00:43:904 (2) - One grid right for the endpoint and one grid up for the middle waypoint to make it perfectly encircle the next note? OK~
01:29:557 (3) - Turn off grid snap and place it perfectly below 01:27:600 (1)? OK~
02:16:839 - Delete this unused inheriting section Oops, ok~

[Normal]
-> Lovely, can't find any problems (:

[Hard]
00:47:492 (6) - Curve the end a bit more? OK~
00:58:089 (x) - Add note? (Placing a note here and delete the previous circle also sounds good though) I kind of prefer it like this, though.. ;u;
01:39:828 (x) - ^ ^
Thank you~ :3
gdeath
The hitsound you bulit impressed me a lot.
wcx19911123
HI
Here is my Mod 4 Mod~

[General]
Cut the beginning of the music?
Kiai times isn't the same?0.0

[Easy]
01:24:991 (1) - voice down?
01:53:524 (1) - may be too short for beginner?

[Normal]
Nothing found

[Hard]
Nothing found

This map is cool~~
Nice hitsounds > <
Can't find anything 0.0
Topic Starter
Lanttu

wcx19911123 wrote:

[General]
Cut the beginning of the music? Noo~ ;u;
Kiai times isn't the same?0.0 Oops, fixed!

[Easy]
01:24:991 (1) - voice down? W-why? ;u;'
01:53:524 (1) - may be too short for beginner? Yeah, maybe.. Deleted and added slider.
Thank you~ Also thanks to gdeath<3 :3
IceBeam
Hey.

Caught it in #modreqs

Awesome map and hitsounds.
SB is great too.

The only thing that bugged me is 02:16:839 (5) in Hard.I think this jump is a little out of whole mapset.I wasn't expecting it.But maybe it's just for me? Anyway,the rest is flawless,so have my star.

Don't kd.
Reiji-RJ
aww <3
m i z u k i
:oops:
Beren
narakucrimson
Hi! Sorry for the delay Lanttu-chaan :3

[General]
  1. I think the correct offset would be at about -20ms from the current, something like 32796. Don't hate me for this ;~;
  2. The skin looks pretty good :D
  3. About the kiais, well you know me, you know I'd use longer ones. But I'd keep the fountains. Anyway, I won't complain since the song is very delicate, and actually those short kiais go along pretty well with it~
[Easy]
  1. 58:882 (3) - Since you were using whistles, you can use one here too :3
  2. 01:01:491 (2) - And here.
  3. 01:04:100 (2) - And here, and here: 01:06:709 (2). Oh and here: 01:09:317 (2). Of course, these are suggestions :3
  4. 01:40:622 (3) - I'd suggest the same whistle pattern as before :P
Those soft whistles go pretty well with the song in every difficulty. Consider adding them :3

About the mapping, nothing to say. You know I love your maps <3

Good luck :D
Topic Starter
Lanttu

narakucrimson wrote:

[General]
  1. I think the correct offset would be at about -20ms from the current, something like 32796. Don't hate me for this ;~; Heheh, I'd never hate you, fixed<3
[Easy]
  1. 58:882 (3) - Since you were using whistles, you can use one here too :3
  2. 01:01:491 (2) - And here.
  3. 01:04:100 (2) - And here, and here: 01:06:709 (2). Oh and here: 01:09:317 (2). Of course, these are suggestions :3
  4. 01:40:622 (3) - I'd suggest the same whistle pattern as before :P Heh, I'm having difficulties with these whistles, should I take my normal-hitsound away then? XD I'll poke you right away when you get back online~
Thank you<3 >u<
Haneii
Couldn't find anything.

~Twinkle twinkle little stars~
Topic Starter
Lanttu
Ahhh, thank you so much~<3 ;u; <3
SapphireGhost
My mod :3

[Easy]
00:41:923 (6) - Remove overlap with (4)?

Very nicely done, I would bubble this... if I could.
So I'll just give you a star~
Topic Starter
Lanttu

SapphireGhost wrote:

[Easy]
00:41:923 (6) - Remove overlap with (4)? Oki~
Heheh, thank you~<3 ;u;
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