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Frank Klepacki - Hell March 2

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Total Posts
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Topic Starter
zsr123
This beatmap was submitted using in-game submission on 2011年8月11日 at 2:35:58

Artist: Frank Klepacki
Title: Hell March 2
Source: Command & Conquer: Red Alert 2
Tags: westwood shiki bakahuang tenshi-nyan ozzyozrock
BPM: 100
Filesize: 4609kb
Play Time: 02:00
Difficulties Available:
  1. BakaHard (4.68 stars, 228 notes)
  2. Easy (3.07 stars, 160 notes)
  3. Insane (5 stars, 374 notes)
  4. Ozzy's Taiko March (4.83 stars, 621 notes)
  5. Shiki's March (5 stars, 379 notes)
  6. Tenshi's Normal (3.2 stars, 137 notes)
Download: Frank Klepacki - Hell March 2
Information: Scores/Beatmap Listing
---------------
Last full submit at 27/5/2011 09:53 UTC+8

[Shiki's March] Finished :)
[Insane] Finished :)
[Easy] Finished :)
[BakaHard] Finished :)
[Tenshi's Normal] Finished :)
[Ozzy's Taiko March] Finished :)

4/21/2011
BG changed

5/3/2011
add a new custom hitsound for [BakaHard]

5/4/2011
add [Tenshi's Normal] and a new custom hitsound for [Tenshi's Normal]

5/10/2011
add [Ozzy's Taiko March]
add a new BG for taiko diff

guest diff

[Shiki's March] by Shiki
[BakaHard] by BakaHuang
[Tenshi's Normal] by Tenshi-nyan
[Ozzy's Taiko March] by OzzyOzrock

taiko BG by HeatKai

thanks :D
Selee
Timing:
BPM: 100.000
Offset: 7820

Artist: Frank Klepacki
Title: Hell March 2 (Use this to change title/artist viewtopic.php?f=25&t=33919 )
tags: remove "Command Conquer Red Alert 2" since it's already in Source
Topic Starter
zsr123

Selee wrote:

Timing:
BPM: 100.000
Offset: 7820

Artist: Frank Klepacki
Title: Hell March 2 (Use this to change title/artist viewtopic.php?f=25&t=33919 )
tags: remove "Command Conquer Red Alert 2" since it's already in Source
Thanks :)
Shiki
Flanster
Hell of an awesome map *St=A=r*.Really enjoyed playing it ^^
Topic Starter
zsr123

SonicXPS2 wrote:

Hell of an awesome map *St=A=r*.Really enjoyed playing it ^^
thx :)
Mianki
Nice work, stars :D
Topic Starter
zsr123

Mianki wrote:

Nice work, stars :D
thx :)
Tenshi-nyan
Heya, can I make a ~4 star Normal for this song?

:3
Topic Starter
zsr123

Tenshi-nyan wrote:

Heya, can I make a ~4 star Normal for this song?

:3
thank you, but sorry , someone are making that diff
:(

eh.. looks like Ayeen is very busy.. he said he cant finish normal diff :(
ColdChester
Ohhh Cool Hell March ^.^ Star OFC! xD
Topic Starter
zsr123

ColdChester wrote:

Ohhh Cool Hell March ^.^ Star OFC! xD
thx :)
mochi
[easy]
Don't put notes so close to the edge.

01:07:820 (4) - under combo counter
01:55:820 (6) - under score counter

2p's march
i found most of the jumps to be confusing... but everything else looked fine

[insane]
00:41:420 (1,2,3,4) - use distance snap
00:41:870 (4,5) - spacing is too close
00:42:320 (5,6) - overlapped sliders (unrankable i think)
00:50:270 (11,12,13,14,15) - don't be lazy, this doesn't look good either
00:54:020 (4,5,6,7) - spacing is too close
01:06:320 (5,6,7) - spacing is too close
01:11:120 (5,6) - spacing is too close

I don't know if you intentionally put in these anti-jumps, but it can be annoying for players that don't know the song. Having them as normal jumps may be better.
Nixnez
有些qilliam已经提到了,就先看看他的mod吧。

[General]
- 统一下Countdown这项,要就全都放,不要就全都不放。 Guest Difficulty 就让他们决定,但至少统一自己的吧。

[Easy]
- 查看Resnap all notes吧,系统在我Resnap notes后要求Save。
- 00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - 可能是你要整个map都是combo1-6吧,但感觉很奇怪。(之后的1-6看起来很顺是因为都有一双slider, 当有多一个slider时[01:05:420 (1,2,3,4,5,6)], 就会感觉颜色变化和节奏不协调,不规律了。 )
- 不一一列出来了,重新考虑下New combo的使用吧。

[BakaHard]
- 玩着玩着,唉,怎么没了。 >_< 可以map完整吗 :X 没注意到是WIP, 囧。

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧?
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。

[Insane]
- 01:18:620 (6) - 会因为之前的节奏而不知觉地停顿一下。。。 @@ 之后的没问题,因为都是1/4拍连按, 但这里就因为01:18:320 (5)之前有个停顿,就跟着停了。
- 02:02:420 (7) - 可以考虑New combo。

整体感觉很不错的图,加油!
- 完整度挺好的图,射个星星走人-
Topic Starter
zsr123

qilliam wrote:

[easy]
Don't put notes so close to the edge.

01:07:820 (4) - under combo counter
01:55:820 (6) - under score counter

2p's march
i found most of the jumps to be confusing... but everything else looked fine

[insane]
00:41:420 (1,2,3,4) - use distance snap
00:41:870 (4,5) - spacing is too close
00:42:320 (5,6) - overlapped sliders (unrankable i think)
00:50:270 (11,12,13,14,15) - don't be lazy, this doesn't look good either
00:54:020 (4,5,6,7) - spacing is too close
01:06:320 (5,6,7) - spacing is too close
01:11:120 (5,6) - spacing is too close

I don't know if you intentionally put in these anti-jumps, but it can be annoying for players that don't know the song. Having them as normal jumps may be better.


Soul-less wrote:

有些qilliam已经提到了,就先看看他的mod吧。

[General]
- 统一下Countdown这项,要就全都放,不要就全都不放。 Guest Difficulty 就让他们决定,但至少统一自己的吧。

[Easy]
- 查看Resnap all notes吧,系统在我Resnap notes后要求Save。
- 00:07:820 (1,2,3,4,5,6,1,2,3,4,5,6) - 可能是你要整个map都是combo1-6吧,但感觉很奇怪。(之后的1-6看起来很顺是因为都有一双slider, 当有多一个slider时[01:05:420 (1,2,3,4,5,6)], 就会感觉颜色变化和节奏不协调,不规律了。 )
- 不一一列出来了,重新考虑下New combo的使用吧。

[BakaHard]
- 玩着玩着,唉,怎么没了。 >_< 可以map完整吗 :X 没注意到是WIP, 囧。

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧?
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。

[Insane]
- 01:18:620 (6) - 会因为之前的节奏而不知觉地停顿一下。。。 @@ 之后的没问题,因为都是1/4拍连按, 但这里就因为01:18:320 (5)之前有个停顿,就跟着停了。
- 02:02:420 (7) - 可以考虑New combo。

整体感觉很不错的图,加油!
- 完整度挺好的图,射个星星走人-


thank you guys :)
Shiki

Soul-less wrote:

[2p's March]
- 整体感觉,刚开始的部分停顿点不规律,有些跳很坑[00:28:670 (1,2,3), 00:37:820 (2,3,4,5)],后期又好好的。虽说是Insane,但还是尽量避免吧? 嗯,我玩的时候也感觉有些坑爹,我会重新排列一下
- 01:23:720 (7) - 可以考虑把slider重复到01:24:620, 或slider前加多几拍。 我用了几个slider来将延长至01:24:620

qilliam wrote:

2p's march
i found most of the jumps to be confusing... but everything else looked fine most of them are fixed, thank you
:)

Download: Frank Klepacki - Hell March 2 (zsr123) [2p's March].osu
AoiX
Red2?oh~it's so cool!
here's my advise :
SPOILER
You'd better resize your BG image,like 800x600 or 1024x768
Your diff. is just about a easy and 3 hard to insene ,why not to have a normal diff ?
Topic Starter
zsr123

xykbear wrote:

Red2?oh~it's so cool!
here's my advise :
SPOILER
You'd better resize your BG image,like 800x600 or 1024x768
Your diff. is just about a easy and 3 hard to insene ,why not to have a normal diff ?
thank you. BG fixed
and normal is WIP by Ayeen Tenshi-nyan
:)
LuPiiTa
Hello there~ >w<

Modding your diffs only

Insane
Wow, very well done, just some suggestions :)

00:54:320 (5) - Align with (6) and make them more symmetrical
00:56:270 (2) - One grid right
00:59:120 (6) - Maybe new combo?
01:42:320 (3) - Do it more symmetrical with (2)
02:01:970 (6) - Looks a little more straight than the other sliders of the combo

Easy
01:20:420 (6) - You can make it better
02:00:020 (5) - It´s just me but i dont like this :o
02:02:420 (8) - ^

BTW this map is awesome! Nice work 8-)
Topic Starter
zsr123

LuPiiTa wrote:

Hello there~ >w<

Modding your diffs only

Insane
Wow, very well done, just some suggestions :)

00:54:320 (5) - Align with (6) and make them more symmetrical
00:56:270 (2) - One grid right
00:59:120 (6) - Maybe new combo?
01:42:320 (3) - Do it more symmetrical with (2)
02:01:970 (6) - Looks a little more straight than the other sliders of the combo

Easy
01:20:420 (6) - You can make it better
02:00:020 (5) - It´s just me but i dont like this :o
02:02:420 (8) - ^

BTW this map is awesome! Nice work 8-)
thank you :)
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