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Two Door Cinema Club - What You Know

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Topic Starter
Krisom
This beatmap was submitted using in-game submission on jueves, 25 de agosto de 2011 at 22:43:23

Artist: Two Door Cinema Club
Title: What You Know
Tags: TDCC aleks719 icebeam Kurisuchianu Tourist History
BPM: 138,98
Filesize: 15943kb
Play Time: 03:03
Difficulties Available:
  1. AleksBeam (4,97 stars, 384 notes)
  2. Easy (1,82 stars, 196 notes)
  3. Hard (4,74 stars, 352 notes)
  4. Insane (5 stars, 525 notes)
  5. Normal (3,56 stars, 225 notes)
  6. Taikoni!Kuri (4,89 stars, 946 notes)
Download: Two Door Cinema Club - What You Know
Download: Two Door Cinema Club - What You Know (no video)
Information: Scores/Beatmap Listing
---------------
And I can tell just what you want
You don't want to be aloooone
You don't want to be aloooone

AleksBeam by Aleks and IceBeam (It's a collab!). Info about the parts here

Taiko by Kurisuchianu

Now 8 combocolors can be seen everywhere, wheee!
S o r d a
#1 :oops:
narakucrimson
I'll wait till you finish this to mod it but that should do it for now
Firo Prochainezo
I know I shouldn't star this, but this difficulty is great. Can't wait for this to be done!
lovhin456
Hey~ Random modding ~ Nice song ;3

General;
- I seem to hit a little early 2~7 ms

Easy;
- 00:45:498 >> Start the new combo here instead ?
- 01:40:762 >> ^

Normal;
- Good

Hard;
- 00:20:673 >> Add whistle ?

Insane;
- 00:20:673 >> Add whistle ?
- 00:34:488 >> Hahaha, the new combo colour is red too :3
- 02:35:270 >> Add a note with clap ?

* This makes me want to dance, star ~
kanpakyin
Mod4Mod here:
(Sure asked you in game first)

[General]
  1. The offset is obvious early,Maybe try : 184 (+19) (Please check the mod before you change it/check it)
  2. Other stuff seems fine~
[Easy]
  1. 00:20:888(1)-Consider a finish here?Because here has a accent point and the instrument keep strong,so I suggest you put a finish here.
  2. 00:27:904~00:41:520(x)-The sliderslide is quite noisy with 80% volume here,also this part is quite calm,so consider a silent in S2 then apply it.Well,a advice only,use or not is depend on you. (Won't mention this again in other diff)
  3. 00:48:304(1)-I prefer whistle than a clap here.
  4. 01:22:197(3.4)-Little hitsound suggestion here:(3)-Remove whistle,then,(3.4)-add a clap ,it sounds better for me.
  5. 03:03:226(x)-I hope this spinner won't be too long for newbie.
Nazi stuff only >"<

[Normal]
  1. 00:26:069(4)-Why you don't make this slider to 3/4 like (3)-?It sounds better if you do that.
  2. 00:32:546(x)-I know you're following the vocal here.However,add a note here and balance the clap sound is better than follow the vocal.You need to consistent the spacing if you change it.
  3. 01:31:263(3)-I don't like this sldier personally and bad arrangement here!Change it if you can.
  4. 02:35:594(1)-If I were you,I would like to put this slider to central,then Newbie can easy to catch it up(I suppose "Normal" diff is for newbie)However,seems you're doing a symmetry here.So just leave to you.
[Hard]
  1. 00:15:923(6)-New combo here for the play flow.
  2. 00:22:831(5)-^ Same.
  3. 00:31:898(x)-Add a note here due to follow the vocal.Since you most of them is follow the vocal in this part,so you better to do this.
  4. 00:34:488(1)-I'm wondering why the combo color is same as previous combo = ="
  5. 01:29:752(1)-Personally hate this shape,just feel weird of this.
  6. 01:36:768(x)-It'll make more confortable if you add a note here,then triplet will be the 5-plet
  7. 02:02:781(6)-Probably add a new combo here?Keeping the play flow and gibe a remind to play and let them know it is a 3/4 not a 1/2 jump.
  8. 02:55:454(9)-I don't know it's rankable or not because the wave shape of the slider will cause the speed,but anyway,I'm recommend you change it if you don't have any specialties reason.
[Insane]
  1. 00:16:139(8)-How about add a new combo here?
  2. 00:19:161(6)-^ Same.
  3. 01:31:911(5)-How about add a note here to make a triplet.
  4. 01:38:603(8)-Add a new combo to keep consistent the combo,this combo is a bit longer then others.
  5. 01:43:136(8)-Same as "Hard" ,However if it is rnkable,just ignore it .
  6. 02:45:416(4)-How about change it to 1/2 and make a jump like (1.2)-?It looks better then 1/4 :U
Good map,that's all,Sorry for my nazi orz...
My map: Wotamin - Letter song

Download: Hitsound.rar
Topic Starter
Krisom
KPY

kanpakyin wrote:

[Easy]
  1. 00:20:888(1)-Consider a finish here?Because here has a accent point and the instrument keep strong,so I suggest you put a finish here. I did place a finish there at first, but after playing it a lot, I started to dislike it.
  2. 00:27:904~00:41:520(x)-The sliderslide is quite noisy with 80% volume here,also this part is quite calm,so consider a silent in S2 then apply it.Well,a advice only,use or not is depend on you. (Won't mention this again in other diff) Done
  3. 00:48:304(1)-I prefer whistle than a clap here. Sure, why not
  4. 01:22:197(3.4)-Little hitsound suggestion here:(3)-Remove whistle,then,(3.4)-add a clap ,it sounds better for me. Yeah, it does~
  5. 03:03:226(x)-I hope this spinner won't be too long for newbie. If anything, we should worry about too short spinners on newbie difficulties.
Nazi stuff only >"<

[Normal]
  1. 00:26:069(4)-Why you don't make this slider to 3/4 like (3)-?It sounds better if you do that. Mainly because I don't ant for the intro to be that hard compared to the first verses and the last chorus.
  2. 00:32:546(x)-I know you're following the vocal here.However,add a note here and balance the clap sound is better than follow the vocal.You need to consistent the spacing if you change it. Done
  3. 01:31:263(3)-I don't like this sldier personally and bad arrangement here!Change it if you can. Done
  4. 02:35:594(1)-If I were you,I would like to put this slider to central,then Newbie can easy to catch it up(I suppose "Normal" diff is for newbie)However,seems you're doing a symmetry here.So just leave to you. yeah, I'll keep this one. Besides, this normal is quite hard for a rookie anyways, hence why I have the easy ^^
[Hard]
  1. 00:15:923(6)-New combo here for the play flow.
  2. 00:22:831(5)-^ Same.
  3. 00:31:898(x)-Add a note here due to follow the vocal.Since you most of them is follow the vocal in this part,so you better to do this. Done
  4. 00:34:488(1)-I'm wondering why the combo color is same as previous combo = =" Oh yeah! I knew someone would mention this XD! Actually, this mapset's new combos were mapped using a 6th combocolor on the test build. Wich means, they'll look buggy now, but when the 8 combocolors become standard, this map will have all the combocolors.
  5. 01:29:752(1)-Personally hate this shape,just feel weird of this. I guess I can change it then~
  6. 01:36:768(x)-It'll make more confortable if you add a note here,then triplet will be the 5-plet Uh, I'd like to avoid doing a 5-plet on a Hard diff D:
  7. 02:02:781(6)-Probably add a new combo here?Keeping the play flow and gibe a remind to play and let them know it is a 3/4 not a 1/2 jump. Uhm, I think adding the new combo would be more fitting for a 1/2 jump actually, due to the space change.
  8. 02:55:454(9)-I don't know it's rankable or not because the wave shape of the slider will cause the speed,but anyway,I'm recommend you change it if you don't have any specialties reason. No particular reason, just asthetics. Anyways, changed it.

[Insane]
  1. 00:16:139(8)-How about add a new combo here?
  2. 00:19:161(6)-^ Same. Thanks, but I want to keep these :P
  3. 01:31:911(5)-How about add a note here to make a triplet. Will consider this for later, however I shall keep it for now.
  4. 01:38:603(8)-Add a new combo to keep consistent the combo,this combo is a bit longer then others. This is due to the stream after (8), however, the combo placement follows the tempo.
  5. 01:43:136(8)-Same as "Hard" ,However if it is rnkable,just ignore it . This is rankeable, however, I shall modfy it for a different shape so that the whiggle lasts the whole slider.
  6. 02:45:416(4)-How about change it to 1/2 and make a jump like (1.2)-?It looks better then 1/4 :U Well, it's not quite the rhythm I'm trying to follow, however! If you think I could shape it in any better way, I'm all ears ^^

I used +15 (as +19 seemed a tad too much) and downloaded your clap! Thanks a lot!
Lovhin: no apliqué nada del modpost, sin embargo consideraré los NC en el easy en futuros modposts. Gracias ^^!
Aleks719
General
Your spots of brake are unsnapped in all diffs :P
Insane
Oh, I don't agree with your hitsound patterns, especially with whistles on blue ticks
I picked main rhythm pattern (attachments) This hitsounds will be my suggeston for all similar parts in this diff
00:27:811 (1) - whistle instead of finish?
02:43:596 (4,5) - make it parallel with 02:44:244 (1,4) ?
02:48:993 (7) - reverse sliders? imo, plays better
03:00:974 (5,6) - why you overlap here? You increase spacing in similar places before
03:03:025 (1) - remove whistle?

Hard
00:14:859 (5) - remove clap from the end, add whistle
00:20:688 (7) - add whistle
00:21:767 (4) - remove clap from the end, add whistle
00:23:494 (8) - add whistle to the end
00:27:811 (1) - remove finish, add whistle?
00:35:583 (3,4) - OMG, this two notes without video looks like a slider D: Really confused red color, fix it please
00:57:170 (5) - add whistle
00:58:465 (7) - add whistle to the end
01:00:624 (6) - add whistle
01:10:986 (5,7) - add whistle + add whistle to the end
... as before, add whistles to the high white ticks in kiai
03:00:650 (3) - *nazi* (1grid up) for symmetry
03:03:025 (1) - remove whistle? (for all diffs)

Normal
00:14:859 (3,4) - plays good, but sounds totally off
00:16:586 (6,1) - ^
02:18:339 (6) - why you stop using nc on this note? (and last note in diff too) (In Easy diff too)

Easy
offset 165 instead of 180 , fix it + resnap all notes, check your timing and break points again after changing
Oh, I don't want to be nazi here, it's perfect Easy... but... I keep wanting to make a diff ><

Five stars for a song, which associated with an important moment in my life.

Download: Two Door Cinema Club - What You Know (Krisom) [aleks' pattern].osu
KanaRin
uoo, looks like so solid , but I will try my best.
Yeah, it's mod4mod XD
Some modding info~

Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.

Ok. Let's go.

[General]

  1. I don't sure but seems like the .osb was useless?
Ok, just this I can find here.

[Easy]

  1. AR-1 , HP -1 ?
  2. 02:51:137 (3) - x:204 y:192 seems better (?) just nazi.
Very nice Easy diff.

[Normal]

  1. 01:55:024 (2) - Should have whishle here?
  2. 01:58:478 (2) - ^
  3. 02:01:932 (2) - same here? add whishle on the first of the slider.
  4. 02:08:840 (2) - whishle ( I guess you should add on every 3 white line , just suggestion , it sounds better for me.)
  5. 02:59:787 (1) - should remove the New combo?
  6. 03:01:514 (9) - The new combo should be here?
[Hard]

  1. 00:51:342 (x) - Add a note here?
  2. 01:55:888 (5) - Hmm~ Can you add a New combo here?
  3. 02:09:704 (5) - ^ Yeah, same thing here.
  4. 03:01:514 (6) - ^
[Insane]

  1. 00:16:154 (8) - Should add a new combo here?
  2. 01:32:897 (x) - Add a note here? plays better for me ( I like 3-plet, haha)
  3. 02:35:717 (x) - Follow the music , should add a note here?
Really perfect mapset. :)
Hope my modding isn't so useless for you D:
Star~

My map: http://osu.ppy.sh/s/32047
Thank s></
Topic Starter
Krisom
SPOILER

KanaRin wrote:

uoo, looks like so solid , but I will try my best.
Yeah, it's mod4mod XD
Some modding info~

Color Help:
Red -> You must change it.
Blue -> Change it as well.
Black -> Suggestion only.

Ok. Let's go.

[General]

  1. I don't sure but seems like the .osb was useless?
Yeah, but it's not mandatory to remove it so ~
Ok, just this I can find here.

[Easy]

  1. AR-1 , HP -1 ? Seems too much imo
  2. 02:51:137 (3) - x:204 y:192 seems better (?) just nazi. Done
Very nice Easy diff.

[Normal]

  1. 01:55:024 (2) - Should have whishle here? Ok
  2. 01:58:478 (2) - ^ Done
  3. 02:01:932 (2) - same here? add whishle on the first of the slider.
  4. 02:08:840 (2) - whishle ( I guess you should add on every 3 white line , just suggestion , it sounds better for me.) Sure
  5. 02:59:787 (1) - should remove the New combo? Not really
  6. 03:01:514 (9) - The new combo should be here?Not really
[Hard]

  1. 00:51:342 (x) - Add a note here? nah
  2. 01:55:888 (5) - Hmm~ Can you add a New combo here?
  3. 02:09:704 (5) - ^ Yeah, same thing here.
  4. 03:01:514 (6) - ^ I'll keep these
[Insane]

  1. 00:16:154 (8) - Should add a new combo here? I'm adding new combos every 2 measures.
  2. 01:32:897 (x) - Add a note here? plays better for me ( I like 3-plet, haha) Sure, it feels nice
  3. 02:35:717 (x) - Follow the music , should add a note here? I'll keep this one blank, thanks
Really perfect mapset. :)
Hope my modding isn't so useless for you D:
Star~

My map: http://osu.ppy.sh/s/32047
Thank s></

Aleks719 wrote:

General
Your spots of brake are unsnapped in all diffs :P Fix'd em all

Insane
Oh, I don't agree with your hitsound patterns, especially with whistles on blue ticks
I picked main rhythm pattern (attachments) This hitsounds will be my suggeston for all similar parts in this diff
00:27:811 (1) - whistle instead of finish? Nope
02:43:596 (4,5) - make it parallel with 02:44:244 (1,4) ? Yeah, it looks better that way
02:48:993 (7) - reverse sliders? imo, plays better I'd rather keep it as it is
03:00:974 (5,6) - why you overlap here? You increase spacing in similar places before Actually, I'm not sure how did that end up there
03:03:025 (1) - remove whistle? Nope

Hard
00:35:583 (3,4) - OMG, this two notes without video looks like a slider D: Really confused red color, fix it please Whaaaat XD? Under what circumstances lol!
03:00:650 (3) - *nazi* (1grid up) for symmetry For symmetry with what? (5)? It is symmetrical with that alredy ._.
03:03:025 (1) - remove whistle? (for all diffs) Nah
I didn't apply any of those hitsound mods because they seemed to abuse the whistles a lot imo.

Normal
00:14:859 (3,4) - plays good, but sounds totally off
00:16:586 (6,1) - ^ If you don't mind, I rather keep these
02:18:339 (6) - why you stop using nc on this note? (and last note in diff too) (In Easy diff too) To be honest, I dunno. Added

Easy
offset 165 instead of 180 , fix it + resnap all notes, check your timing and break points again after changing
Oh, I don't want to be nazi here, it's perfect Easy... but... I keep wanting to make a diff >< Heh, I rushed when fixing the timing XD!

Five stars for a song, which associated with an important moment in my life.

aleks: sorry, we don't have the same hitsound taste XD!
Cristian
Haciendo diff taiko
Making diff taiko

Problem?
Aleks719
about 00:35:583 (3,4) - . . .(Hard) I see red slider instead of (3) and (4), because I moving cursor fast and...not seeeng notes ;~;
Yeah, there are white points between (3) and (4) when playing, but a bit confusing for me anyway
IceBeam
Awesome..
GladiOol
[General]
  1. Like mentioned before, delete .osb~
  2. 00:34:503 - In every difficulty you have 2 red combo colors in a row, please fix~
Rest is perfect like always Krisom o/
Starred~
Cristian
Aqui esta, Done~!

GladiOol wrote:

Starred~
Where is the star?, Lol

Download: Two Door Cinema Club - What You Know (Krisom) [Taikoni!Kuri].osu
Louis Cyphre
[General]

- add to tags: "Tourist History" it's the name of their album.

[Easy]
HP drain seems too much, so suggesting to low by 1 tick. Same with Overall difficulty.
Why would not to put some custom claps on slider ticks? For example 00:35:151 (2) -[00:35:583],[00:36:446], 00:38:173 (1) - [00:38:605],[00:40:332],[00:39:469], etc.
01:29:120 (1),01:42:935 (1) - - remove clap from the repeat, sounds weird ;_;
02:18:339 (1) - remake pattern? Goes a bit offscreen.
nothing else, awesome difficulty

Normal
AR+1~?
Same as above, i wanna see some custom stuff on sliderticks! :3
Also don't kick me, but i think slider velocity is a bit too fast for Normal ;_;
00:31:697 (1,2,3,4,5,6) - looks random, and a bit weird. Make something else instead of that pattern? :3
01:29:335 (5)~01:29:767 (1) - hard to catch correct rhythm during playing. Better to change pattern
the rest seems good for me ~<3

[Hard]
I'd put HP 5 instead of 6.
[!] 00:20:040 (6) - almost whole slider end goes offscreen.
[!] 02:15:532 (4) - also offstreen stuff.
02:02:796 (6) - suggest to add new combo, because rhythm there is different then previous beats. So adding if you add new combo, it will be easier to read. :P
that's all here.

[Insane]
௵_ ௵
IceBeam
Hello

Download: Two Door Cinema Club - What You Know (Krisom) [Collab].osu

boring info
Collab between Aleks719 and IceBeam
Parts:
  1. [00:13:995 - 01:23:075] - Aleks719
  2. [01:23:075 - 01:36:891] - Break
  3. [01:36:891 - 02:18:339] - IceBeam
  4. [02:18:339 - 02:33:882] - Break
  5. [02:33:882 - 02:49:209] - Aleks719
  6. [02:49:425 - 03:06:695] - IceBeam
NatsumeRin
[General]
offset: -4 (176)
I don't really get why you start the break at 02:21:793 but not 02:18:339....
GONZ_ NO U... well i can't play with the video on! (it's rare, believe me, sexy elements ban it)
There's sth difference in [Metadata] of .osu files. i don't know what changed from osu file format v9 ~ v10, so maybe you should check it again?


[Easy]
I doubt if you should use tick rate 2 here. since there's not that much beat in Easy (also Normal, won't mention it again), which leads to a bad sound effect. (...and with 3/4 sliders, Hard and Insane sounds not so good too, STR 1 is in fact a better choice)
HP-1? (in few cases HP should be higher than OD imo)
00:23:494 (6) - keep symmetry to (4) seems a better idea to me...
01:01:488 (3) - move it down a bit (make it curve better?) (also a copy&paste part in the last kiai)
01:15:304 (3) - ^

[Normal]
AR+1?
00:36:878 (4) - since this beat is a non-vocal one, while (1,2,3,5,6) all are... how about make 3 and 4 a 2/1 slider? (may spend a little more time to arrange though)
01:29:551 - missing clap... though you're probably on purpose... just have to mention.
01:42:935 (4) - if you don't want to add that missing clap... i think it's still better to just "miss" it instead of adding it in a wrong place (btw, the clap is a bit louder than i expected... maybe you could make it with lower volume?)

[Hard]
00:34:288 (7,1) - I don't know how it happens but it just happens, holy shit red right after red....
00:41:411 (2) - remove
00:59:761 (3) - whistle on 2,6 instead of 3
01:13:361 (2) - similar, add whistle
01:36:459 (8,9) - move this 2 circles 1/4 earlier and check the effect (change the placement also)
02:13:158 (7) - whistle?
02:33:882 (1,2) - remove clap at the end, also if you do this, switch 1&3's place maybe, because 1&2 is a pair, 3&4 is another if you make the change.

[Insane]
HP-1, AR+1?
i like the idea you put 1/4s (in fact i'm trying it in my new map), but what i'm not satisfied about is... the other spacings are too small compared to the 1/4s (especially the 1/2s, looks no big difference to 1/4s...), not really good-looking imo.
00:32:992 (7,1) - here again.As i see there's no other places have the same problem, and this one could be solved with click new combo twice, weird.
01:08:719 - add a note?
01:15:304 (4) - a little ugly imo.
02:03:983 - add a note?
NotShinta
General:
00:34:503 (1) thereabouts - Double combo all the way across the sky. I have no idea why. Though over people pointed this out so what are you up to you goober

Insane:
It seems that some of your 1/4s overlap more than others. Just thought you should know, though you probably don't care. Me neither.
00:36:446 (5) - This slider honestly sounds a bit strange to me. 2 1/1 hitcircles sounds better to me, personally.
Remember when I said your maps didn't suck? Well I didn't lie mwahaha

Hard:
Let's see how I can kill mappers spirits here Oh I can't. Nice difficulty bro. A bit like the other difficulties, in all honesty.

Normal:
00:36:878 (4,5,6) - A bit unusual for a Nomral difficulty, I have a bit of trouble reading where 4 is. Hmm.
01:33:005 (5) - Can you not think of a more creative place to put this? More of an aesthetic problem than readability, teeheehee.

Easy:
Your awesomeness is a curse upon others

This mod post is now Ellie Goulding, as such adding much needed value to it.
Hyde
cool. star.
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