Eep, totally forgot to mention that I only really looked at the Normal difficulty. I believe there's still some beat spacing issues... I'll look at Easy first, this time.
You said you're using 0.5x in easy... so I'll check the spacing by putting the snaps on and seeing if the circles can remain in the same spot. It feels odd finding all these little spacing things.. I mean, you said you fixed it, so it makes me feel like I'm wrong, haha. And seeing the mod there only finding that one thing to fix, it makes me feel like a prick for mentioning all these little beat spacing things... But, uh.. Yeah, maybe just try some of these things for yourself and see if it happens the same way for you. I mean, see if the notes should be moved some...
Oh, one quick note. When I say "8th" or "16th", I'm not talking about in terms of the Beat Snap Divisor. When the beat snap divisor is on 1/4, there are 16ths on the time line. Sorry, this is just what I'm more used to. I think, like, everyone else here, though, speaks in terms of the divisor.
00:05:82. Right at the beginning, the 2 should probably be a little farther from the 1 and 3. Farther by, like, one small grid square.
00:07:23. The 4 is too far from the 3. The slider can't be moved closer, though, because it fits the whole field. If you don't want to change the slider shape, it would be better to move the first 3 notes closer to the first slider there. The 3 and should only be about 22 small grid spaces away: six centimeters instead of the ten-or-so centimeters away it is now.
00:12:45. I think the next group of three is too close to the slider. When I click on it and move the cursor a bit, it jumps about three centimeters in that direction. And again, the 2 is a tad too close to the 1 and 3.
00:14:84. The 1 should to be a bit closer to the last group of three. The 2 should be a bit closer to the 1. The 3 should be a bit closer to the 2. The 3 and 4 are spaced okay.
00:21:14. About the slider here... I was going to say that... Well, uh.
A pattern like that would be more "correct" with the music, but then it wouldn't be correct on the repeat... So, I mean, I just wanted to say that it's nice when the slider fits the music... But, ... It's fine here, I suppose, because it's precise but not accurate. I mean, because it's symmetrical, it has the same inconsistencies both times through.
00:26:69. Think the 2 should be a tad farther away again.
00:33:32. The 1 is too close to the end of the last slider, and the 2 should be moved a bit again.
00:35:06. The slider should end at the 8th before where it does on that sound it passes over. Like how they were done on Normal. Same goes for the next slider.
00:44:73. Yes, as Sinistro mentioned, the slider should be moved forward a 16th. The sound starts on the 8th there, not the 16th. The slider should end on the same 4th. Also, how the slider is now, it should be moved a bit farther from the previous slider.
00:46:36. This 1 here is much too close to the last slider. And in this combo, the 2 should be a bit farther from the 1 and the slider on 3 should be a tad farther from the 2.
00:48:32. The slider beginning the combo here should be a bit closer to the slider before it.
00:49:84. The 1 is a tad too far from the last slider, the 2 is a bit too far from the 1, and the 3 is a little too close to the 2.
00:51:79. Slider starting here should be one grid square farther from the slider before it.
00:53:32. Same as last time. The 1 should be closer, the 2 should be closer, and the 3 should be farther.
00:55:38. Slider is too far from the last one.
00:56:58. The 1 should be closer to the previous slider.
00:57:34. First of all, the slider is a bit to far from the last circle. Second, this slider here doesn't have a repeat, so, in my opinion, the only reason to not fit it to the music would be to keep the slider easy enough for the difficulty or just to have look nicer or something. When I make musically-accurate sliders, I always put bookmarks at points on the time line where I need to change direction or something to make it easier. Here's the slider I would have put here:
On a harder difficulty, though... Not all the notes of the sound there continue to the next note, so I would have put breaks in the slider. Would be three shorter sliders instead of one long one.
Not sure if it's the right thing to do, but it's what I would have done on a harder difficulty. Just saying.
00:58:75. The slider starting here should be moved closer to the previous one.
01:00:06. 1 here should be closer to the last slider... But if you moved it any closer, it would be almost under the slider, you may want to move it to the other side of the slider before it. And the 2 in this combo is too far from the 1, and the 3 is a tad too far from the 2.
01:02:23. Slider starting here should be closer to the end of the slider before it.
01:03:53. In this combo, the 1 should be closer to the slider before it and the slider after it should be closer to the 1. Also, note the thing about musically-accurate sliders, here. The shell twirl pattern thing does look nice, though.
01:05:57. This slider should be closer to the end of the previous slider.
.... If you don't mind, I'm going to stop mentioning all the little beat spacing issues. They're just little things scattered all around that you can probably find yourself from looking through the file again. I should just be mentioning the more important things like sliders that aren't where they should be or something... Oh, and beat spacing issues like the one below:
01:15:06–01:16:58. The two combos should be closer together. I mean, you spaced the notes all equally, but the last note of the first combo and and the first note of the second combo should be closer.
01:20:27. The spinny noise in the song, which I believe you're putting the spinner to, changes pitch here, so there should be a second slider starting here.
01:23:75. What does this slider end on? I think it should either end at 01:24:40 (an 8th earlier) where the burst sound is or at 01:25:27 where that melody the slider starts at ends. I suggest ending this slider and the slider after it an 8th earlier, though.
01:26:79. A circle here wouldn't hurt. That's where another one of those burst sound things are, and a circle there isn't any harder than other parts of the map, so... I don't see why not.
01:27:23. This slider here... sounds like it goes to nothing. I mean, there's no burst sound during the slider, so you could end it there just to be consistent... I'm guessing you put a slider there because it has that same melody that starts where the other sliders start. But this time, you may want to continue the slider to the end of the melody, not put a slider there at all (and just have it be a hit circle).
01:30:71–01:43:21. The four long sliders here appear to have no musical relevance. I mean, they bend at every 4th, but what not-background sound here actually sounds on every 4th? Also, what are these sliders ending on? I suggest fitting these long sliders to the bass. But with the notes between the sliders, the sliders as they are now cut in the middle of the repeat of the bass. So maybe end the sliders at the 4th before they do now where the first note of the repeating bass line is.
01:47:66. A circle to the burst sound thing here would be nice.
02:47:23. A second spinner starting here like before would be better, in my opinion.
02:52:45, 02:54:19. Spinners should start here, too. It's more musically accurate, and long spinners are tiring, anyway.
Aaand that's it for Easy! Eh... Maybe... maybe, like, what I found to be an issue.. other people wouldn't find to be an issue. Or something, I don't know. And I can look at Normal later...
catSnap wrote:
However, classes have started for me so I have less time to work on this, and since emj already asked to make a harder difficulty I'd like to see how his looks first.
Aaah, right, classes. Are you in college? I mean, that's what I think when you say "classes" instead of "school". Anyway, that's fine. No need to work on it if you don't have the time or if you don't want to. Can't say we're rushing you; just saying what to fix when you can. Oh, I do have quite a bit of time ('cause I don't get a lot of homework), so I could make a hard file for this, too. That is, if you wanted to compare with emj's if he makes one... Or something.
Now to reply to Sinistro's post, because he posted while I was working on this post...
Sinistro wrote:
Finally, while it's true that spacing is very important, don't feel like you're chained to Distance Snap (otherwise there wouldn't be an option to turn it off). Having a few spacing "inconstencies" can sometimes make a beatmap more creative or challenging, and it's of course more acceptable on harder difficulties. Generally the patterns should remain reasonably intuitive, ie they don't trick the player into clicking too soon or too late.
I think it's odd how you say inconsistencies can make a file more creative or challenging, but then say that the patterns shouldn't trick the player... How do you have an inconsistency issue that doesn't trick the player? The only way I could think to answer that question would be where the sounds are so far apart that little spacing issues don't really make that big of a difference, but then again, that wouldn't be creative or challenging. Could you show an example of what you mean? I mean, I know what you mean, but I don't know how it ... works.