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Wilber Pan - Bu De Bu Ai

posted
Total Posts
56
Topic Starter
dkun
This beatmap was submitted using in-game submission on Saturday, April 21, 2012 at 12:20:41 PM

Artist: Wilber Pan
Title: Bu De Bu Ai
Tags: charles445 sync aston
BPM: 160
Filesize: 3335kb
Play Time: 03:04
Difficulties Available:
  1. aston's Normal (4.21 stars, 260 notes)
  2. Eternity! (4.81 stars, 396 notes)
  3. Insane445 (4.98 stars, 425 notes)
  4. Sync's Easy (2.53 stars, 197 notes)
Download: Wilber Pan - Bu De Bu Ai
Information: Scores/Beatmap Listing
---------------
forever is not enough.
我爱你.

xsrsbsns
first :D
Nadina120
I really like this song and your map is very nice as well.
I will also enjoy spec both maps being played
I enjoyed playing both xD
star~
-----
Nice song~
Just want to point out there are 2 people singing in the song lol
one is Wilber Pan, the other girl voice is 弦子(Xian Zi)

And the original song is sung in Korean :D
http://osu.ppy.sh/forum/viewtopic.php?t=1657

anyway, star~
Charles445
What were you doing up at 4 AM

Anyway, I finished my diff and added hitsounds

Also I starred you slightly angry bro?

Download: budewhatisthenameofthissonglol_charles_1.rar
Drevv_old
Nice song, and thanks Nadina for recommending this song to me :D
Charles445
This is graveyarded
I DEFINITELY MAD
-----

Charles445 wrote:

This is graveyarded
I DEFINITELY MAD
Charles445
This is in wip
I DEFINITELY OKAY WITH THIS

Download: Wilber Pan - Bu De Bu Ai (dkun) [Insane445].osu
Topic Starter
dkun
I will finish this. I swear.

:oops:
Keksi
Let me do an easy for you dkuuuuuuuun 0w0

http://puu.sh/of84 there you go~
Sync
aston_old
here's the normal you asked for
sorry it took so long >_<
also sorry that i'm not an awesome mapper.

Download: Wilber Pan - Bu De Bu Ai (dkun) [aston's Normal].osu
riffy
Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General


i suggest you to cut mp3 file

Normal
00:34:805 (3) - more symmetrical?
00:44:555 (2,3) - try this
01:01:805 (1,2,3,4) - a bit messy! don't cross circles
01:16:805 (1,3) - put them in the center and make symmetrical?
01:27:305 (3) - i think that you can make it in this way


Easy
00:21:305 (3,1) - maybe don't cross them? it can confuse some players ;_;
00:22:805 (1,2) - maybe you can make them symmetrical?
00:32:930 (2) - it can confuse new players ;_; how slider can have 2 approach circles
00:40:805 (1) - a bit not symmetrical ><
00:49:805 (3,4,5,1,2,3) - so many clicks it can confue new players
00:56:930 (2) - how slider can have 2 approach cirles? \:D/
00:59:555 (3) - maybe it should be shorter?
01:03:305 (3,4) - it's looks a bit messy. try to make something like If you fix this, don't forget tofix 01:01:805 (1)
01:07:430 (4,1) - slider with two approach circles >< a bit confuse for new players
01:16:805 (1) - oh >< 2 reverse arrovs can confuse new players, too
01:22:805 (1) - ^
01:39:305 (3) - x192 y 340 / 01:40:430 (4) - x172 y 192 / 01:40:805 (1) - x168 y 92
01:44:930 (2,3) - blah-blah-blah. can confuse players ><
02:13:805 (1,3) - same as 01:03:305 (3,4)
02:19:430 (4,1,2,3) - blah-blah-blah. a bit hard for beginners
02:28:805 (1) - ^
02:34:805 (1) - ^
02:40:805 (1) - ^
02:52:805 (1) - ^
02:58:430 (4,1) - ^


Insane
00:32:367 (2) - make it symmetrical?
00:35:555 (3,4) - ^ (ctrl + H can help, you know)
00:36:680 (2) - it's insane yeah, but this jump looks a bit random :|
00:43:055 (3) - maybe this shape?
00:52:805 (1,2,3) - put it in the centre of playfield
01:06:305 (6) - ^
01:07:805 (1,2) - ^ :3
01:10:805 (1) - no need to put it here :O
01:56:367 (2) - offscreen or not. anyway, try to fix it somehow
02:04:805 (1) - looks a bit messy use shape from 01:49:805 (1)
02:27:961 - maybe put something here?

Eternity!
00:31:805 (5) - new combo?
00:36:305 (4,5,6,7,8) - maybe you can try to make star :3
00:38:367 (6) - try to put it on (7) looks better :3
00:44:742 (4) - put it on (5)
00:51:305 (7) - new combo here?
00:57:305 (8) - new combo?
01:00:680 (7) - ^
01:00:680 (7) - put circle here?
01:10:055 (9) - new combo?
01:38:180 (4) - ^
01:43:055 (7) - ^
01:59:555 (5) - mhm..maybe fix it a bit?
code
100,200,119555,2,0,B|88:284|192:344|272:288,1,240,8|0
02:05:930 (7) - new combo?
02:29:555 (5) - x204 y328

~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, map is very good.


~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take my Star!
aston_old

-Bakari- wrote:

Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General


i suggest you to cut mp3 file

Normal
00:34:805 (3) - more symmetrical? Fixed.
00:44:555 (2,3) - try this Fixed.
01:01:805 (1,2,3,4) - a bit messy! don't cross circles Unless you make a suggestion on how I can change this, I'll leave it the way it is.
01:16:805 (1,3) - put them in the center and make symmetrical? Too much symmetry for my map; they're supposed to be like that anyways x:.
01:27:305 (3) - i think that you can make it in this way This makes 4 too far away from the next note, so it makes it too far to reach in a normal difficulty, losing the sense of distance spacing.
The countdown seems too fast for normal, but okay, I'll change it >_<

Download: Wilber Pan - Bu De Bu Ai (dkun) [aston's Normal].osu
Charles445

-Bakari- wrote:

Insane
00:32:367 (2) - make it symmetrical? Honestly I couldn't tell the difference between a perfectly symmetrical one and this.
00:35:555 (3,4) - ^ (ctrl + H can help, you know) This is like, only off by a few pixels. It's caused by the grid snap anyway.
00:36:680 (2) - it's insane yeah, but this jump looks a bit random :| The leniency of the slider makes it rather simple.
00:43:055 (3) - maybe this shape? Sure.
00:52:805 (1,2,3) - put it in the centre of playfield Oh how did that happen? Fixed
01:06:305 (6) - ^ No
01:07:805 (1,2) - ^ :3 Yes
01:10:805 (1) - no need to put it here :O Uh? There's a clear beat here
01:56:367 (2) - offscreen or not. anyway, try to fix it somehow It's not offscreen
02:04:805 (1) - looks a bit messy use shape from 01:49:805 (1) Ok
02:27:961 - maybe put something here? That'd be overmapping.
Download: Wilber Pan - Bu De Bu Ai (dkun) [Insane445].osu
Topic Starter
dkun

-Bakari- wrote:

Hi \:D/

still beginner at modding ;_; ignore if something wrong ><

General

^ done

i suggest you to cut mp3 file totally forgot about this, will do it upon finalizing the mapset

Eternity!
00:31:805 (5) - new combo? nope
00:36:305 (4,5,6,7,8) - maybe you can try to make star :3 hmm, I don't think it'd fit too well...
00:38:367 (6) - try to put it on (7) looks better :3 done!
00:44:742 (4) - put it on (5) done as well
00:51:305 (7) - new combo here? goes with the beat, no thanks
00:57:305 (8) - new combo? done
01:00:680 (7) - ^ hm, okay
01:00:680 (7) - put circle here? ???
01:10:055 (9) - new combo? nah
01:38:180 (4) - ^ nty, same verse, same combo
01:43:055 (7) - ^ ^
01:59:555 (5) - mhm..maybe fix it a bit? I don't see what's wrong with my current one
code
100,200,119555,2,0,B|88:284|192:344|272:288,1,240,8|0
02:05:930 (7) - new combo? n
02:29:555 (5) - x204 y328 haha, nice catch.

~~~~~~~~~~~~~~~~~~~~~~~~~~~

Well, map is very good. \:D/


~~~~~~~~~~~~~~~~~~~~~~~~~~~

Take my Star!
cmn_891127
Random mod~


[General]
  1. If you don't map to the end, why not cut the song?~

[Sync's Easy]
  1. 00:59:555 (3) - end at the white line before
  2. 02:11:555 (3) - ^
  3. 02:46:805 (1) - remove the whistle in the tail of the silder (nazi)

[aston's Normal]
this diff has so many distance problems and no spinner :(
  1. 01:16:805 (1) - up 1 grid (nazi)
  2. 01:37:805 (1,2,3) - just a little overlap (nazi)

[Eternity!]
really nice~


[Insane445]
really nice~


That's all~
MMzz
Eternity:

00:33:305 (7) - new combo?
00:40:805 (1) - add finisher to the start
00:44:742 (4) - move this so that it starts where 00:44:367 (2) was? Looks kinda funny stacked like that.
00:45:867 (2) - stack this ontop of 1 instead.
00:51:305 (7) - new combo?
00:54:305 (6) - Maybe make this a kick-back slider? Then delete 7 and move 8 a bit a closer?
01:38:180 (4) - new combo?
01:40:805 (1) - add finisher sound to start.
01:43:805 (9) - New combo here, one long combo you got there lol
01:52:805 (1) - finisher to the start again.
02:30:117 (6) - Spacing? Looks to far from the end of 5.
02:30:305 (7) - new combo

aston's Normal:

00:28:805 (1) - finisher on the start.
00:39:305 (1) - finisher on the end.
00:45:305 (3) - move this up a little bit so the spacing is even to the next note.
01:03:680 (1) - remove new combo?
01:09:305 (5) - add new combo?
01:24:305 (3) - move this up 1 grid so it's even with the slider before it.
01:40:805 (1) - finisher at the start
01:41:930 (2,3) - Spacing is to far between these two. Kinda looks like a jump lol.
01:51:305 (1) - finisher at the end
02:32:367 (1) - remove new combo?

02:52:805 (1,2) - just pointing out I like this. :3

Sync's Easy:

00:59:555 (3) - I think your slider is unsnapped.
01:15:305 (4) - new combo?
02:11:555 (3) - same issue as that last slider.
02:27:305 (4) - new combo?
02:31:805 (1,2) - move 1 down a little bit, spaceing between them is to far.

Pro easy.

I talked to charles about the issues I had with his diff.

I am shit modder /kbye
Topic Starter
dkun

MMzz wrote:

Eternity:

00:33:305 (7) - new combo? n
00:40:805 (1) - add finisher to the start n
00:44:742 (4) - move this so that it starts where 00:44:367 (2) was? Looks kinda funny stacked like that. y
00:45:867 (2) - stack this ontop of 1 instead. y
00:51:305 (7) - new combo? n
00:54:305 (6) - Maybe make this a kick-back slider? Then delete 7 and move 8 a bit a closer? n
01:38:180 (4) - new combo? n
01:40:805 (1) - add finisher sound to start. n
01:43:805 (9) - New combo here, one long combo you got there lol y
01:52:805 (1) - finisher to the start again. n
02:30:117 (6) - Spacing? Looks to far from the end of 5. but 5 repeats
02:30:305 (7) - new combo nty

cmn_891127 wrote:

Random mod~


[General]
  1. If you don't map to the end, why not cut the song?~ done
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