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Capcom Sound Team - No Holdin' Back

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Topic Starter
Zatoichi
This beatmap was submitted using in-game submission on Monday, October 27, 2008 at 2:37:05 AM

Artist: Capcom Sound Team
Title: No Holdin' Back
BPM: 153.5
Filesize: 2445kb
Play Time: 00:55
Difficulties Available:
  1. Metool (3.23 stars, 69 notes)
  2. Maverick (3.69 stars, 109 notes)
  3. Sigma (4.89 stars, 190 notes)
Download: Capcom Sound Team - No Holdin' Back
Information: Scores/Beatmap Listing
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My first beatmap. Yeah. It sucks. I know. Just tell me what I did wrong so I can fix it and make the map better, if needed.

Edit 1: Changed a few notes. Changed Hard from Hunter to Maverick.

Edit 2: Fixed synching notes except for the end. Moved notes, this time without grid snap.

Edit 3: Changed some other synching of notes; complete REVISION of the ending. Should be good to go.

Edit 4: Added two new difficulties. Sigma isn't done yet.

Edit 5: Still not done.

Edit 6: I am Sigma. I hunger. But I am not fully complete. Not just yet. Next update will be done. :D
Behon
The circles seem really cluttered together far too often. I'm guessing you used beatmap spacing, but you might want to try spreading out those clusters a bit manually.

Also, which difficulty is Hunter supposed to represent?
Topic Starter
Zatoichi
Sorry about that. I'll be sure to spread them out. Thanks.

I wanted to make Hunter the Hard difficulty. I'm thinking of renaming it to Maverick, then making Hunter the Normal/Easy/Doesn't Rape You difficulty. I would've put the Normal difficulty in, but I really wanted some feedback on this before I attempted that.

Maverick is the only difficulty.

Not really lol
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