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Two Door Cinema Club - Kids

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Topic Starter
Aleks719
This beatmap was submitted using in-game submission on 22 сентября 2011 г. at 23:07:56

Artist: Two Door Cinema Club
Title: Kids
Tags: Kitsune Records TDCC Tourist History Indie electronic Indietronic Indie-Rock Reiji-RJ MMzz
BPM: 136
Filesize: 4523kb
Play Time: 02:59
Difficulties Available:
  1. Easy (2,4 stars, 192 notes)
  2. Hard (4,97 stars, 453 notes)
  3. MM's Taiko (5 stars, 819 notes)
  4. Reiji's Normal (3,73 stars, 264 notes)
Download: Two Door Cinema Club - Kids
Information: Scores/Beatmap Listing
---------------
Oh, well. Map #8. For Krisom's TDCC project.

Special thanks for timing checking : kioukiou and Crack.
Easy and Hard were made by me.
Normal was made by Reiji-RJ.
Taiko diff was made by MMzz.
Reiji-RJ
I take the first post in this map! ;D
Where is the spinner skin?
kioukiou
#1 offset +12ms
#2 offset is ok
#3 offset +10ms
#4 and #5 offset is ok
#6 offset +11ms
#7 offset +10ms
#8 offset is ok for me (not sure
#9 offset is ok
#10 offset is ok too
#11 offset is ok
last offset +5ms (but not sure

need more check,since i'm not a pro timer.
Krisom
I approve of this diff. So much. I approve it so much.
Specially the ending patterns with the gutar, I specially approve of that.

Get this done quick so everyone can enjoy it!
Topic Starter
Aleks719
Oh, thank you, Krisom :oops:

Well, kd goes to Reiji-RJ for some irc help with preview time, some slider-patterns and re encoding mp3 file.
log (russian, sorry)
11:49 <Aleks719> : тут типа идет
11:50 <Reiji-RJ> : офигенно содержательный мод
11:50 <Reiji-RJ> : и всё потому
11:50 <Aleks719> : что кто-то забыл сохранить лог
11:52 <Reiji-RJ> : ну, мод-то реально был
11:53 <Aleks719> : но в другое время и не так
11:57 <Reiji-RJ> : в общем, там были пожелания по направлению слайдеров
11:57 <Aleks719> : но поскольку мне лень искать какой
11:57 <Reiji-RJ> : 01:32:194 (3) - то я выдернул все из другого ирк мода
12:00 <Reiji-RJ> : 00:48:480 (7,8) - вот здесь типа что-то полезное
12:13 <Aleks719> : а я отвечаю ок спс!
12:13 <Reiji-RJ> : дальше превью, куча вариантов
12:15 <Aleks719> : 01:33:651 - типа тут
12:15 <Aleks719> : 02:40:594 - или тут?
12:17 <Reiji-RJ> : ну так оно и было,ога
12:22 <Reiji-RJ> : кстати, гони мне кудоску за полезный ирк мод!
12:23 <Reiji-RJ> : лог запости
12:23 <Aleks719> : ох, окау

And my spinner-skin is too ugly and unplayable.
Backfire
Taiko yes no maybe ok please yes aleks please let me make it I love you.

Edit - I think Mitten will make a taiko and so will I. Or like, mitten can just make it. I dunno. blah.
SapphireGhost
Modding by request, didn't find much ~

[Easy]
01:38:857 (2,1) - Weird spacing for [Easy]. I'd suggest you could put the red (1) under the yellow (2).
02:08:654 (1) - This spinner is short and odd, just drag the break to 02:08:839.

[Hard]
00:22:993 (1,2,3) - The spacing here is very odd, I'd just space it normally or use stacks.
02:08:654 (1) - Same suggestion about the spinner.

THEY'RE MAH KIDS YOU KNOOOW
Topic Starter
Aleks719

SapphireGhost wrote:

Modding by request, didn't find much ~

[Easy]
01:38:857 (2,1) - Weird spacing for [Easy]. I'd suggest you could put the red (1) under the yellow (2). Okay, stacked
02:08:654 (1) - This spinner is short and odd, just drag the break to 02:08:839. Don't have ideas, how remap this part, without changes

[Hard]
00:22:993 (1,2,3) - The spacing here is very odd, I'd just space it normally or use stacks. Yes, looks not cool, replaced (1) a bit
02:08:654 (1) - Same suggestion about the spinner. Don't have ideas, how remap this part, without changes
Thank you for modding o/
Shulin
Easy:

-- Make the audio lead in the same as the other diffs =P

02:08:654 (1) - I'd make this spinner longer since it's an Easy, maybe end it at 02:10:610? (you could do this for the other diffs too if you wanted)
02:31:599 (3) - Stacking notes under the end of sliders might be confusing for an Easy, maybe stack it on top of 02:32:027 (4) - instead?

Normal:

02:57:420 (1) - I thought the spinner ending was odd. I preferred the ending of the other 2 diffs ^_^

Hard:

00:22:993 (1,2) - Put this in the centre? It looks ugly/odd atm.
00:42:355 (5) - Finish?
00:53:669 (3) - I usually don't comment on sliders but this one is plain ugly xD

Good maps, star from me :)
Topic Starter
Aleks719

Shulin wrote:

Easy:

-- Make the audio lead in the same as the other diffs =P Normal's audio lead-in is fixed

02:08:654 (1) - I'd make this spinner longer since it's an Easy, maybe end it at 02:10:610? (you could do this for the other diffs too if you wanted) Well, you are not a first, who says that, okay. changed in all diffs
02:31:599 (3) - Stacking notes under the end of sliders might be confusing for an Easy, maybe stack it on top of 02:32:027 (4) - instead? well, i missed here too, when played with hidden, fixed

Normal:

02:57:420 (1) - I thought the spinner ending was odd. I preferred the ending of the other 2 diffs ^_^ waiting Reiji-RJ's response she said she want to leave it as was

Hard:

00:22:993 (1,2) - Put this in the centre? It looks ugly/odd atm. changed a bit
00:42:355 (5) - Finish? Checked, changed.
00:53:669 (3) - I usually don't comment on sliders but this one is plain ugly xD ;_____; i like this sliders

Good maps, star from me :)
Thanks for your mod and star, Shulin !
NotShinta
General:
- I expected another chorus after the build up. Why didn't you do it, TDCC, sirs?

Easy:
00:28:507 (1) - For an Easy, this spinner, only coming 1/2 after the previous object, might come as a surprise, for Easy-level players. The problem here is that you can't move it forward, as then it would be too close to the next note, or then cut it down because the spinner may be considered too short for an Easy. Perhaps an ordinary slider would do here?
01:38:857 (2,3,4) - This stacks weirdly. Perhaps you could manually stack it? For future reference, I wouldn't recommend varying stacks like this on an Easy level difficulty, though, they can be very difficult to read.
- Yes, I do realise this is basically an Easy+, but it's still the easiest of the mapset!

Normal:
- Please name this "Reiji-RJ's Normal or something to that effect (but not "RJ's Normal" for obvious reasons) so it's clear who mapped this difficulty. See, many people won't see the beatmap description (osu!direct, beatmap packs), never mind reading it and taking the information in. Right now, you could be taking credit (or blame, as is not the case) for this difficulty when all you did was choose to use it.
00:30:927 (3) - Hello nitpicking, but you might want to move this a grid up so it's in line with (1).
01:24:345 (4,5,1) - Similar to the example in Easy, this stacks oddly with 01:23:463 (2). Moving it a grid right and down each should fix this better when playing.
02:00:051 (2) - Now, considering you've stacked on a slider end 1/2 after said slider end earlier, switching to 1/1 for this can be very confusing and offputting, especially for a difficulty like Normal. You may have to rearrange the pattern to fix this, but I would appreciate it if you did.

Hard:
00:17:699 (5) - I'm okay with this slowdown, it being perfectly readable, but it seems weird to just have it on this one slider when the rest of this part of the verse is the same intensity, and nothing about this vocal seems to call for a slowdown, really.
01:04:478 (5) - Personally, I'd extend this by 1/4 so this is consistent with (2) and the vocals, replacing 01:05:140 (6) with a hitcircle down at 01:05:361. The 1/4 repeat there feels a bit forced anyway. (If you consider this, same for similar patterns in the next chorus.)
02:57:527 (1,2,3,4,5,6,7) - I just don't think I like this pattern. It might be that it vaguely follows the music, but rock song endings can be hard to do well. I think simply increasing the volume on this pattern works nicer, actually.

General opinion of mapset. Keep up the good work.
Kurai
Normal
  1. Suggestions : You don't need to follow them if you disagree
    1. 02:08:654 (1) - Even if it sounds s fine here, that would be better if you start it on te new offset at 02:08:839 and add a circle at the spot where the spinner started.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
Hard
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:00:052 - Why you didn't add a slider here while you added one at 00:00:934 (1). The beginning looks awkward if it starts at 00:00:934 :/ (If you fix, you will have to add some audio-lead-in.
    2. 00:57:419 (3,4,5) - You shouldn't use a slider here because the triple starts with the end of the slider, It's not very good to start a triple by the end of a slider, because the player do not have to click on the start of the triple, and it's confusing. Consider making something like :
    3. 02:08:654 (1) - Even if it sounds s fine here, that would be better if you start it on te new offset at 02:08:839 and add a circle at the spot where the spinner started.
  1. Unrankable issues, errors : You need to fix them if you want your map ranked someday.
    1. Fine
Nice map, Hard is actually fun to play and all difficulty are well-made. Good job :)
I can't star yet because I don't have any kudosu available. ;~;
Topic Starter
Aleks719

KuraiPettan wrote:

Normal
  1. Suggestions : You don't need to follow them if you disagree
    1. 02:08:654 (1) - Even if it sounds s fine here, that would be better if you start it on te new offset at 02:08:839 and add a circle at the spot where the spinner started. as in Hard
Hard
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:00:052 - Why you didn't add a slider here while you added one at 00:00:934 (1). The beginning looks awkward if it starts at 00:00:934 :/ (If you fix, you will have to add some audio-lead-in. Don't like how it sounds...
    2. 00:57:419 (3,4,5) - You shouldn't use a slider here because the triple starts with the end of the slider, It's not very good to start a triple by the end of a slider, because the player do not have to click on the start of the triple, and it's confusing. Consider making something like : Well, remapped
    3. 02:08:654 (1) - Even if it sounds s fine here, that would be better if you start it on te new offset at 02:08:839 and add a circle at the spot where the spinner started. Ehh, i'll think about it, but i like my max combo 719
Nice map, Hard is actually fun to play and all difficulty are well-made. Good job :)
I can't star yet because I don't have any kudosu available. ;~;
Thank you for mod o/
Kurai
Starred
  • [list:3e7f2][list:3e7f2][list:3e7f2]
  • [list:3e7f2][list:3e7f2]
MMzz
Sorry this took so long xD


Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.

Download: Two Door Cinema Club - Kids (Aleks719) [MM's Taiko].osu
Reiji-RJ
> NotShinta
Fixed all except diff's name. If Aleks want, he can rename it.
Thank you!

Download: Two Door Cinema Club - Kids (Aleks719) [Normal].osu
Topic Starter
Aleks719
Notshinta, oh, i missed this post.

NotShinta wrote:

General:
- I expected another chorus after the build up. Why didn't you do it, TDCC, sirs? Eh?

Easy:
00:28:507 (1) - For an Easy, this spinner, only coming 1/2 after the previous object, might come as a surprise, for Easy-level players. The problem here is that you can't move it forward, as then it would be too close to the next note, or then cut it down because the spinner may be considered too short for an Easy. Perhaps an ordinary slider would do here? My younger sister is official tester of my "Easy" diffs. She is newbie. And she passed this place without problems. So, no
01:38:857 (2,3,4) - This stacks weirdly. Perhaps you could manually stack it? For future reference, I wouldn't recommend varying stacks like this on an Easy level difficulty, though, they can be very difficult to read. Leniency stack+1 = fixed.
- Yes, I do realise this is basically an Easy+, but it's still the easiest of the mapset! yes, It's not like my 0.2 star Easy in previous map, but it's Easy anyways.

Hard:
00:17:699 (5) - I'm okay with this slowdown, it being perfectly readable, but it seems weird to just have it on this one slider when the rest of this part of the verse is the same intensity, and nothing about this vocal seems to call for a slowdown, really. changed
01:04:478 (5) - Personally, I'd extend this by 1/4 so this is consistent with (2) and the vocals, replacing 01:05:140 (6) with a hitcircle down at 01:05:361. The 1/4 repeat there feels a bit forced anyway. (If you consider this, same for similar patterns in the next chorus.) no
02:57:527 (1,2,3,4,5,6,7) - I just don't think I like this pattern. It might be that it vaguely follows the music, but rock song endings can be hard to do well. I think simply increasing the volume on this pattern works nicer, actually. well, +10%, +20% is too noisily

General opinion of mapset. Keep up the good work. Thanks~
Well, since I have MM Taiko, Reiji's Normal will be fine.
narakucrimson
Hi Aleks! Sorry for the delay, I'm still way too busy in my life xD (seriously).

[General]
  1. As a general impression, I thought that since the map is funny and cheerful and everything, the background alone wouldn't be enough to transmit that same feeling. I was trying to think of some kind of SB to suggest, but maybe we can discuss this via irc if you are interested. Make sure to catch me when I'm online!
  2. Perhaps you could use 00:30:048 as the preview point, so that the "first" preview you listen to plays a bigger part of the song. But it's up to you, it isn't a big deal :P
  3. I don't think Kitsune Records is really necessary in the tags, I mean, I don't think you'd search a song by the band's label, hehe.
[Easy]
  1. 00:15:272 (2) - You seem to be missing a clap here :P And here too: 00:15:713 (3).
  2. 00:43:302 (1) - I guess a clap here would work fine!
  3. 01:32:703 (6) - This doesn't look so well being overlapped by (4)'s combo burst, consider moving somewhere else
    SPOILER
    like here:
  4. 01:39:736 (3,4) - Just to be consistent with my own suggestions, add a clap to both these notes.
  5. 02:08:839 (1) - This spinner should start here, where the red section is. Makes more sense in my opinion. Make it finish at 02:10:610, of course.
    Also, I think the volume is way too low. Consider rising it a bit, to the point this is hearable.
  6. 02:59:027 (3) - I would make this sound at 90%, at least, to give the ending a tad more of emphasis.
[Reiji's Normal]
  1. 00:15:713 (6,7) - Guess these would flow better if they weren't stacked:
  2. 00:22:993 (1) - Like I mean, the previous 6 notes were fine but it gets kinda boring from here :C Consider adding something between the following circles.
  3. 01:12:409 (6) - Just mentioning here that the stack somehow works fine, in opposition to my suggestion at 00:15:713. But there, it works better, trust me.
  4. 02:08:839 (1) - As stated in [Easy], this spinner should start here, where the red section is. Remember to make it finish at 02:10:610, of course.
    Oh and also, rise the volume - again, as in [Easy].
  5. 02:17:146 (2) - To follow the pitch changes in the guitar, I'd suggest adding a whistle here. Of course this has to be consistent, so if you like the change, you should also add a whistle at:
    1. 02:18:898
    2. 02:20:650
    3. Remove it at 02:21:525
    4. 02:22:401
  6. 02:43:170 (4) - A clap here sounds fine to me, following the drumroll.
  7. 02:59:027 (1) - Again, as stated in [Easy], I'd make this finish sound at 90% volume, to emphasize it a little more.
[Hard]
  1. 00:43:302 (1,3) - What do you think about using claps on those two?
  2. 01:52:772 (4) - I can't believe I'm saying this (I'm normally against jumps everywhere and stuff) but consider Inverting this (Ctrl + R).
    You'll notice how it flows better, since the previous patterns included jumps too.
  3. 02:08:839 (1) - Same stuff as in [Easy] about this spinner :P
  4. 02:31:170 (4) - A whistle here could be a good idea.
  5. 02:31:599 (5,6) - These two are too far from each other imo, it doesn't play as well as it should (or maybe I just suck). Consider making this jump a little smaller, and that should do it.
  6. 02:32:885 (8) - And being consistent in the pattern and of course with my own suggestions, add a whistle here (of course don't if you didn't add the whistle at 02:31:170).
[MM's Taiko] sounds good! I liked it :D!

Ok, that's all I have to say! Good luck :D
Topic Starter
Aleks719

narakucrimson wrote:

Hi Aleks! Sorry for the delay, I'm still way too busy in my life xD (seriously).

[General]
  1. As a general impression, I thought that since the map is funny and cheerful and everything, the background alone wouldn't be enough to transmit that same feeling. I was trying to think of some kind of SB to suggest, but maybe we can discuss this via irc if you are interested. Make sure to catch me when I'm online! not sure. maybe yes, maybe not.
  2. Perhaps you could use 00:30:048 as the preview point, so that the "first" preview you listen to plays a bigger part of the song. But it's up to you, it isn't a big deal :P Want to leave as is
  3. I don't think Kitsune Records is really necessary in the tags, I mean, I don't think you'd search a song by the band's label, hehe. Oh, I have map with recoding label in tags. also what do you think about popular "alstroemeria records"? no, i leave this tags.
[Easy]
  1. 00:15:272 (2) - You seem to be missing a clap here :P And here too: 00:15:713 (3). Not, normal clap sounds terrible, soft sounds bad for me too. normal hits only.it was made specially.
  2. 00:43:302 (1) - I guess a clap here would work fine! no, normal-hit here. specially as before
  3. 01:32:703 (6) - This doesn't look so well being overlapped by (4)'s combo burst, consider moving somewhere else
    SPOILER
    like here:
    no, sorry, want to leave as is.
  4. 01:39:736 (3,4) - Just to be consistent with my own suggestions, add a clap to both these notes. no, normal-hits here. specially as before
  5. 02:08:839 (1) - This spinner should start here, where the red section is. Makes more sense in my opinion. Make it finish at 02:10:610, of course. I'll think about it.
    Also, I think the volume is way too low. Consider rising it a bit, to the point this is hearable. There is nothing interesting or epic in this place of song for making end of spinner more hearable
  6. 02:59:027 (3) - I would make this sound at 90%, at least, to give the ending a tad more of emphasis. not 90%, changed 70%
[Hard]
  1. 00:43:302 (1,3) - What do you think about using claps on those two? no, as in easy.
  2. 01:52:772 (4) - I can't believe I'm saying this (I'm normally against jumps everywhere and stuff) but consider Inverting this (Ctrl + R).
    You'll notice how it flows better, since the previous patterns included jumps too. fixed, remapped a bit
  3. 02:08:839 (1) - Same stuff as in [Easy] about this spinner :P as in easy
  4. 02:31:170 (4) - A whistle here could be a good idea. ok
  5. 02:31:599 (5,6) - These two are too far from each other imo, it doesn't play as well as it should (or maybe I just suck). Consider making this jump a little smaller, and that should do it. ok, reduced a bit
  6. 02:32:885 (8) - And being consistent in the pattern and of course with my own suggestions, add a whistle here (of course don't if you didn't add the whistle at 02:31:170). ok
Ok, that's all I have to say! Good luck :D
Thank you for mod!
Sandpig
I have test all diffs and all of them look fine so I have nothing to mod.

good luck :)
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