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Melanie Flash - One in a Million (Nightcore Mix)

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Total Posts
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Topic Starter
Makar
This beatmap was submitted using in-game submission on Thursday, December 08, 2011 at 9:51:10 AM

Artist: Melanie Flash
Title: One in a Million (Nightcore Mix)
Tags: Bosson Nyquill -Sekai- OzzyOzrock Jericho2442
BPM: 174
Filesize: 8463kb
Play Time: 02:26
Difficulties Available:
  1. jericho2442's Rave!! (4.9 stars, 337 notes)
  2. Nyquill's One in a Thousand (4.16 stars, 190 notes)
  3. One in a Million (4.83 stars, 315 notes)
  4. Ozzy's Once in a Taiko (4.83 stars, 656 notes)
  5. Sekai's One in a Hundred (1.98 stars, 140 notes)
Download: Melanie Flash - One in a Million (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
3rd beatmap, first nightcore :3. I tried using jeri's old style for this.

One in a Hundred by -Sekai-
One in a Thousand by Nyquill
One in a Million by Makar8000
Once in a Lifetime by jericho2442
Once in a Taiko by OzzyOzrock
Storyboard Design by Nyquill
Storyboard Script by Makar8000

Thanks to Daru for skin (Cyclone for cursor) and jericho2442 for custom hitsounds

Important updates
Dec 8th - Added Jericho's Insane, moved to pending.
Oct 12th - Added Ozzy's Taiko.
Sept 28th - Submited Map with SB, Easy, Normal, and Hard completed.
Thanks to these people who have modded this map
Nymph_
Byakugan249
Pereira006
Snowy Dream
Medi-chan
Zelos
Mustaash
Giorgos
Louis Cyphre
kokoroanime
RobotoRaccoon
Ekaru
Teru21
spboxer3
artpiggo
eldnl
Ritaka
-kevincela-
bossandy
Reiji-RJ
Shiirn
Broetchen8441
MMzz
Leorda
xcherry
Roddie
osuplayer111
Nymph
Hi Nymph here and request from my mod queue~

General:
nothing. nice storyboard!

Sekai's One in a Hundred:
Issue/unrankable stuff
00:33:190 (1) - unsnapped timing line
01:20:087 (2) - ^
02:03:190 (1) - ^ at the end

Beatmap design/suggestion
01:47:673 (1,2) - these sliders feel really weird, for 01:42:845 (1,2,3,4,5) - create a good drum atmosphere, I think should continue that, but not use 2 long sliders instead, 01:47:673 (1) - because finish on the tail doesn't fit at all. Actually this is not the only one, but not gonna nazi.. Personal choice.
02:25:604 (1) - I just think this spinner could be longer.

Hitsound
00:27:673 (1) - why not another clap on the tail of this slider?
01:58:707 (4,5,6,1,2,3,4) - why not add some hitsound? maybe finish? and maybe volumn louder and louder? because the KIAI is coming.
02:18:362 (3) - sudden normal whistle on the tail.. really should delete it.

Nyquill's One in a Thousand:
Issue/unrankable stuff
Oh shoot....Is this diff normal of hard? I really confused....
Don't know how to mod this diff...I give up.

Beatmap design/suggestion
00:41:466 (1) - this jump from 6 to 1 really seems to be a hard diff...... and some spacing after here too.....
but other stuff just like a normal.... and with low AR....
00:50:259 (2,3,4,5) - could you make spacing here more neatly?

One in a Million:
Issue/unrankable stuff
02:04:224 (1) - new combo bug here, add a new combo.
nothing else, but only a hard, need a Insane I think.

that is all~ good luck.
Topic Starter
Makar

Nymph_ wrote:

Hi Nymph here and request from my mod queue~

General:
nothing. nice storyboard! Thanks :3

Sekai's One in a Hundred:
Issue/unrankable stuff
00:33:190 (1) - unsnapped timing line Fixed
01:20:087 (2) - ^ Fixed
02:03:190 (1) - ^ at the end Fixed

Nyquill's One in a Thousand:
Issue/unrankable stuff
Oh shoot....Is this diff normal of hard? I really confused....
Don't know how to mod this diff...I give up. It's supposed to be a normal lol

One in a Million:
Issue/unrankable stuff
02:04:224 (1) - new combo bug here, add a new combo. Fixed
nothing else, but only a hard, need a Insane I think. Another guest diff will be done by Jericho :3

that is all~ good luck.
Thanks
YTYuyu
Alright gonna try my best :)

Sekai's one in a hundred:
00:23:535(2) - Aline it with (1) perfectly. it looks like (2) isn't Alined properly with (1)
00:29:052(2) - Make it like this? http://puu.sh/6hoN
00:33:190(1) - ^ http://puu.sh/6hpe
00:35:604(1) - 2 grids down for the 3rd and 4th point
00:39:397(3) - Aline it with (2)
00:44:914(2) - 2 grids down
00:48:018(2) - 1 grid right for the 2nd point and 1 grid up for the end point
00:50:087(1) - 1 grid right
01:14:569(1) - 1 grid left for the end point
01:28:018(1) - 1 grid down
01:29:052(2) - Aline it with (1)?
01:31:811(1) - set the grid size to tiny and 1 grid down for the end point
01:53:880(4) - Aline with with (1,2,3) from there fix the spacing until ur at 01:55:949
02:00:776(1) - 1 grid left
02:09:397(1) - Aline it with (4)?
02:18:362(3) - x:240 y:56 for the 3rd point, x:168 y:40 for the 4th and x:120 and y:104 for the end point
02:24:569(4) - 1 grid down so that the end point stacks to (4) at 02:21:811

Nyquill's One in a Thousand:
00:11:121(2) - 1 grid left for the end point.
00:29:052(4) - ^
00:40:087(4) - 1 grid up for the end point
00:41:811(2) - move that circle so that it doesn't touch the drain bar.
02:21:466(4) - Stack it to the end slider at 02:20:087
00:22:155(1) - Stack it to the beginning of the slider at 02:20:087

One in a Million:
00:11:121(2) - x:240 y:120 for the 2nd point and x:376 y:216 for the end point
00:16:638(1) - 1 grid right for the end point

Alright that's the best i can do. Let me know when the insane diff is done so that i can mod it. Star and GL :D
Pereira006
Hello~~

why you SB is so aswome? orz

Some Suggstions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[Sekai's One in a Hundred] love sekai forever lmfao

00:23:535 (2,3) - Grid 1 up because 00:23:535 (2) - need same symentrical at 00:22:155 (1)
00:29:052 (2) - Grid 1 right
01:14:569 (1,2) - not look good symentrical look http://puu.sh/6hHd if you like it here code
392,344,74569,6,0,B|464:264|392:184,2,180
296,264,77328,2,0,B|224:184|296:104,1,180
01:41:466 (1) - i can see this are incosiente combo i suggest put new combo at 01:40:776 (6) or 01:39:397 (4) if you did put new combo so remove new combo 01:41:466 (5)
01:44:224 (3) - grid 1 right and up and then 01:44:914 (4,5) - grid 1 up too better linear with 01:42:845 (1,2)
02:18:362 (3) - ass slider not perfect lmfao use this code
360,104,138362,2,0,B|328:32|248:64|248:64|168:32|136:104,1,269.999991953373,8|2

Wooow i so happy you learn spacing aswome
"Thank you playing"
Thank you sekai you are aswome orz perfect diff
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Nyquill's One in a Thousand thousand omg

AR+1 pleasse

you diff are too big spacing incosiente

Hold ALt (don't leave) and look beat snap diviso change distance spacing you have original spacing is 0.8x you can choose you owm spacing original if you wanna
now click at 00:11:121 (2) and look this http://puu.sh/6hL1 the next combo (3) is 1.67x that are too big jump
Easy and normal never make jump and stream
I just you konw it ok remenber never make random spacing
click at 00:12:500 (4) and look what the next ? are 2.01x that too much big
I suggest you check all note and slider spacing and fix original spacing

00:41:811 (2) - http://puu.sh/6hLH i suggest get another place becase some player will be remove this skin and play default skin then will be hard see approceah i suggest get another place

the play and hitsound is fine but spacing no pleasse fix all spacing i will be happy you fix this
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
One in a Million omg you are boss

02:08:880 (4,5) - CTRL+R is better gameplay IMO

and then
lmfao aswome diff 1 first try orz
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think not much really wrong here
i konw you start work this on September then
2 double STAR ! for work hard this map and aswome map and nice song
i wish good luck

also
P.S you and me should be this
SPOILER

TRololoololol
Nyquill

Nymph_ wrote:

Hi Nymph here and request from my mod queue~

General:
nothing. nice storyboard! Yay



Nyquill's One in a Thousand:
Issue/unrankable stuff
Oh shoot....Is this diff normal of hard? I really confused....
Don't know how to mod this diff...I give up. Thats why this is not specifically a normal diff ^^, its "One in a Thousand"

Beatmap design/suggestion
00:41:466 (1) - this jump from 6 to 1 really seems to be a hard diff...... and some spacing after here too.....
but other stuff just like a normal.... and with low AR.... fixed~
00:50:259 (2,3,4,5) - could you make spacing here more neatly? I believe this is fine, if you mean you want me to make it straight.


that is all~ good luck.

Byakugan249 wrote:

Nyquill's One in a Thousand:
00:11:121(2) - 1 grid left for the end point. I think you mean right.
00:29:052(4) - ^ Done
00:40:087(4) - 1 grid up for the end point Fine as it is to me
00:41:811(2) - move that circle so that it doesn't touch the drain bar. doesn't look like it's touching in the first place, are you mentioning the right note? Or is it just that I applied the previous mod before updating? xD
02:21:466(4) - Stack it to the end slider at 02:20:087 No thanks
00:22:155(1) - Stack it to the beginning of the slider at 02:20:087uhh what o_o, 00:22:155 brings me all the way back to the beginning LOL.

Pereira006 wrote:

Hello~~

why you SB is so aswome? orz I don't really think its all that great :/


Nyquill's One in a Thousand thousand omg ikr?

AR+1 pleasse fine

you diff are too big spacing incosiente probably because I'm mapping too many insanes lately, forgot how to map easier diffs.

Hold ALt (don't leave) and look beat snap diviso change distance spacing you have original spacing is 0.8x you can choose you owm spacing original if you wanna ehhhhh I'll do that when I get the time I guess.
now click at 00:11:121 (2) and look this http://puu.sh/6hL1 the next combo (3) is 1.67x that are too big jumpdone... I think
Easy and normal never make jump and stream
I just you konw it ok remenber never make random spacing
click at 00:12:500 (4) and look what the next ? are 2.01x that too much bigFixed~
I suggest you check all note and slider spacing and fix original spacing

00:41:811 (2) - http://puu.sh/6hLH i suggest get another place becase some player will be remove this skin and play default skin then will be hard see approceah i suggest get another place stacked it on the next slider

the play and hitsound is fine but spacing no pleasse fix all spacing i will be happy you fix this
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

SPOILER

TRololoololol
You sir are the most awesome person ever
Download: Melanie Flash - One in a Million (Nightcore Mix) (Makar8000) [Nyquill's One in a Thousand].osu
Topic Starter
Makar

Byakugan249 wrote:

Alright gonna try my best :)

One in a Million:
00:11:121(2) - x:240 y:120 for the 2nd point and x:376 y:216 for the end point Ignored. It's symmetrical as it is.
00:16:638(1) - 1 grid right for the end point Same as above

Alright that's the best i can do. Let me know when the insane diff is done so that i can mod it. Star and GL :D
Thanks :3

Pereira006 wrote:

Hello~~

why you SB is so aswome? orz I dunno Dx

Some Suggstions


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
One in a Million omg you are boss

02:08:880 (4,5) - CTRL+R is better gameplay IMO But I like moving in a figure 8 pattern D: Circles are no fun orz.

and then
lmfao aswome diff 1 first try orz Good job, Ozzy did this too xD
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That all i think not much really wrong here
i konw you start work this on September then
2 double STAR ! for work hard this map and aswome map and nice song
i wish good luck

also
P.S you and me should be this
SPOILER

TRololoololol
Thanks for modding Pereira :D
orz I got trolled
Snowy Dream
[Sekai's One in a Hundred]
00:32:500 (1,2) - delete? it should be have a break after the spinner in the easy diff
01:49:397 (2) - not fit the beat


[Nyquill's One in a Thousand]
01:22:500 (6) - seems to be hidden.try to change the combo color?
01:35:949 (5) - seems to be continuous.try to move to another place
01:41:293 (4) - divide into 2 sliders?
02:20:087 (2) - reduce an arrow
-------------------------------------------------
Insane diff is nice.
Good luck
Nyquill

Snowy Dream wrote:

[Nyquill's One in a Thousand]
01:22:500 (6) - seems to be hidden.try to change the combo color?I believe this is fine, it might not be diffuculty wise but thats why we used diffuculty names, its not specifically a normal xD
01:35:949 (5) - seems to be continuous.try to move to another place I'd say continuity is not a bad thing, I guess I'll change this if more people complain but for now leaving as is.
01:41:293 (4) - divide into 2 sliders? I guess I can do that, done~
02:20:087 (2) - reduce an arrow But that would have a 4 repeat slider and then a 3 repeat immediately following. I guess I can make them both have 3 though...
Thanks for the mod o/

>EDIT: Updated with most spacings fixed. Removed 1/2 stream.

Download: Melanie Flash - One in a Million (Nightcore Mix) (Makar8000) [Nyquill's One in a Thousand].osu
Medi-chan_old
I'm modding wat.

SPOILER
General:
Move the .OSB into the .OSU files for each diff, that way when Ozzy makes his taiko he won't have the SB in the way.

Sekai's:
00:30:431 (1) - Make this spinner end 00:31:811 - here. It ends to close to the next note for a new player to read it imo.
01:09:052 (1,2) - Hitting the second slider in this combo is a little strange. I suggest adding a note 01:10:776 - here like this - http://puu.sh/6kpi
01:12:845 - If you did what I said before I would add a note here too like this - http://puu.sh/6kpz
01:42:845 (1,2) - move these two notes both down one grid OR 01:44:914 (4,5) - move these two notes up one grid to make the pattern symetrical.
01:44:224 (3) - If you did either of the above move this note one one grid right.
01:49:052 - I would add a note here like this - http://puu.sh/6kqw plays better imo. Hitting the second slider feels odd without it.
02:03:190 (1) - I don't like how close this is to the next note, but there's no way you can really change it lolz
02:18:362 (3) - Move the fourth point down one, and the last point right one.

You're hitsounds are kinda random Sekai lol.

Nyquil's: (Don't take the slider stuff as anything more than me being a perfectionist about short sliders please lol, if you don't want to go and change it all it's all good. I was getting bored so I did this lol...)
00:22:155 (3) - use Grid Size four and move this entire slider over one grid to the right and move the second tick one left. Then go back to grid size 3.
00:25:431 (2) - move the second tick one left, it makes it look more like these two sliders 00:24:569 (1,2) - are one borken slider.
00:26:293 (3) - move the third tick down one
00:27:673 (2) - move the fourth tick up one
00:29:052 (4) - move the fourth tick right and down one, then move the entire slider left one.
00:30:087 (1) - move the first tick one right, move the second tick one right, and move the last tick one down. If you listen to any of my slider bitching, please listen to this one because you see this slider for a long time and a lot of people will be able to tell it's off.
00:38:018 (3) - If you are using the standard skin (some people will delete the skin for this) this note is behind the lifebar, move it down a little.
00:38:707 (1) - move the second tick left one and the last tick down one.
00:40:087 (4) - move 2nd and 3rd tick one up, and move the slider one grid down
00:49:742 (1,2,3,4,5,6) - maybe change this combo so that it's spaced a little more? like this maybe - http://puu.sh/6l1o the spacing just felt kinda akward there lolz
01:20:431 (2) - move the last tick up one and right one
01:21:121 (3) - move the last tick down one and left one
01:22:845 (1) - move third tick down one
01:23:535 (2) - move thrid tick up one
01:24:224 (3) - move third tick down one
01:24:224 (3,4) - I would say move 4 right one grid, but it won't let you, so just move 3 one left, less overlap that way.
This kindof breaks from your combo pattern, but if you make 01:33:190 (6) - a new combo, and remove the new combo at 01:33:880 (1) - then you add 01:35:949 (5) - a new combo, remove 01:36:638 (1) - the new combo here, and add 01:38:707 (4) - a new combo here while removing the new combo at 01:39:397 (1) - I think it looks better.
01:59:052 (1) - Again here with the combo's, I would add one here, and remove the one at 02:00:087 (4) - , and make 02:01:466 (6) - a new combo.
02:24:914 (6) - I would make this a new combo just because it's the ending of the song, and the combo that it's on feels a little long lol

I think you could use +1 OD, but I know lots of people like to get 300's easy :P

Also this might not be in what you want to do, but if you can try to fit in a spinner somewhere for CtB players, they would be appreciative lol.

Makar's:
00:48:362 - instead of the combo that you have here, maybe try something like this - http://puu.sh/6l5V Always more fun to keep the jumps flowing imo.
00:56:724 - I would add a spinner here that ends 00:58:018 - here. no real reason, just more fun lol.
01:29:052 (3,4) - I would flip these two notes so that 3 is 4 instead, it just plays better to me.
02:23:535 (1) - I would remove this new combo and put it at 02:24:224 (2) - The combo there looks a little strange because the two repeating sliders aren't the same combo imo.

Maybe +1 drain since it's pretty easy anyway lol.
Topic Starter
Makar

Medi-chan wrote:

I'm modding wat.

SPOILER
General:
Move the .OSB into the .OSU files for each diff, that way when Ozzy makes his taiko he won't have the SB in the way. I'm waiting until the taiko is done until I do this so it is much easier to modify the SB since it hasn't been modded.

Makar's:
00:48:362 - instead of the combo that you have here, maybe try something like this - http://puu.sh/6l5V Always more fun to keep the jumps flowing imo. I like this but it feels like too many sliders this way so if its suggested to change earlier I will change back.
00:56:724 - I would add a spinner here that ends 00:58:018 - here. no real reason, just more fun lol. Nah it feels weird like that orz
01:29:052 (3,4) - I would flip these two notes so that 3 is 4 instead, it just plays better to me. I also think this fine how it is now.
02:23:535 (1) - I would remove this new combo and put it at 02:24:224 (2) - The combo there looks a little strange because the two repeating sliders aren't the same combo imo. I'll keep it how it is because of the music. It may not feel right because of the repeat sliders but it goes with the music so for now I will keep it how it is.

Maybe +1 drain since it's pretty easy anyway lol. Ignored because if you get off on the overlaps its hard to get back on orz
Thanks for modding :3
Nyquill

Medi-chan wrote:

I'm modding wat.

Nyquil's: (Don't take the slider stuff as anything more than me being a perfectionist about short sliders please lol, if you don't want to go and change it all it's all good. I was getting bored so I did this lol...)
00:22:155 (3) - use Grid Size four and move this entire slider over one grid to the right and move the second tick one left. Then go back to grid size 3. Lol, I don't see the point but I did it already so might as well leave it there xD
00:25:431 (2) - move the second tick one left, it makes it look more like these two sliders 00:24:569 (1,2) - are one borken slider. nice one
00:26:293 (3) - move the third tick down one Yup
00:27:673 (2) - move the fourth tick up one Yup
00:29:052 (4) - move the fourth tick right and down one, then move the entire slider left one. Did the tick moving, but moving the slider breaks spacing
00:30:087 (1) - move the first tick one right, move the second tick one right, and move the last tick one down. If you listen to any of my slider bitching, please listen to this one because you see this slider for a long time and a lot of people will be able to tell it's off. well since I did do everything before in your nazi mod, I will do this one too xD
00:38:018 (3) - If you are using the standard skin (some people will delete the skin for this) this note is behind the lifebar, move it down a little. It is not anymore~
00:38:707 (1) - move the second tick left one and the last tick down one. Done
00:40:087 (4) - move 2nd and 3rd tick one up, and move the slider one grid down asdaf Fixed
00:49:742 (1,2,3,4,5,6) - maybe change this combo so that it's spaced a little more? like this maybe - http://puu.sh/6l1o the spacing just felt kinda akward there lolz Spacing got fixed~
01:20:431 (2) - move the last tick up one and right one Done
01:21:121 (3) - move the last tick down one and left one ^
01:22:845 (1) - move third tick down one ^
01:23:535 (2) - move thrid tick up one ^
01:24:224 (3) - move third tick down one ^
01:24:224 (3,4) - I would say move 4 right one grid, but it won't let you, so just move 3 one left, less overlap that way.Overlap is sort of part of the spacing here, and I think it was edited after you modded.
This kindof breaks from your combo pattern, but if you make 01:33:190 (6) - a new combo, and remove the new combo at 01:33:880 (1) - then you add 01:35:949 (5) - a new combo, remove 01:36:638 (1) - the new combo here, and add 01:38:707 (4) - a new combo here while removing the new combo at 01:39:397 (1) - I think it looks better.I'll stay with what I have now for consistancy. Its not that I can't do it, but I'm just sticking with the combos even if they overlap into measures a bit.
01:59:052 (1) - Again here with the combo's, I would add one here, and remove the one at 02:00:087 (4) - , and make 02:01:466 (6) - a new combo. ^
02:24:914 (6) - I would make this a new combo just because it's the ending of the song, and the combo that it's on feels a little long lol Done~

I think you could use +1 OD, but I know lots of people like to get 300's easy :P Will stay with what I have now (Mainly because OD+1 brings the Star rating to 4.28 D:

Also this might not be in what you want to do, but if you can try to fit in a spinner somewhere for CtB players, they would be appreciative lol. I'll consider it.
Thanks for modding~

Download: Melanie Flash - One in a Million (Nightcore Mix) (Makar8000) [Nyquill's One in a Thousand].osu
Medi-chan_old
I haven't applied this yet, will later. But just out of curiosity, why are mods for my diffs the longest out of all of them? Does it suck that much? D:
Actually I really liked playing it, it's just that I thought a lot of your sliders could look slightly better than they were and I'm a bastard when it comes to sliders xD

Even if it's just something as small as moving a slider tick over, if it looks even the slightest bit better while playing and it's not high AR I like to mention it. Your diff doesn't suck, I'm really just a nazi crazy modder when I actually get around to modding something lol.
Zelos
Folder:
Clean (I hope)

Any mod I post is only a suggestion:

Sekai's one in a hundred:
00:11:121 (1,2,3) - maybe move this to the right 1 grid point so that note 2 is centered at 0,0? it would look at least a teeny bit neater
00:30:431 (1,1) - if this is an easy/normal, there isnt enough time for them to adjust between this spinner and this note. increase the timing distance please?
01:55:949 (2) - grab the 2nd slider point and move to the right one? it centers the kink in the slider.
02:03:190 (1,1) - if this is an easy/normal, there isnt enough time for them to adjust between this spinner and this note. increase the timing distance please?

Nyquils one in a thousand:
00:35:259 (2,1) - spacing error. these are way to close together considering your distance snap.
01:34:569 (3,4) - covering up slider 4s repeat with slider 4s repeat is very close to unrankable in this situation, I highly suggest you change this.
01:57:672 (1) - remove new combo here? it kinda makes no sense as to why its hear.
01:59:052 (3) - it would make more sense if you placed the new combo here because its after the down beat at least.
02:01:466 (9) - k this one is only a suggestion but maybe a new combo? it seems kinda long being 1/1 rhythm and all
02:17:328 (2,3) - the ends of these sliders are slightly un-stacked, stack them please?

One in a million:
00:38:707 (1,2,3,4) - stack the endings of these please? it would look neater.

I remember your noob maper daiz. which was only like 1 and a half months ago. great progression in mapping makar.
I would like to star this but i dont star incomplete sets.
call me later for a re-check
Nyquill

Zelos wrote:

Folder:
Clean (I hope)

Any mod I post is only a suggestion:

Nyquils one in a thousand: its Nyquill with 2 "l"s, medi-chan made the same error D:
00:35:259 (2,1) - spacing error. these are way to close together considering your distance snap. asdf missed that earlier, thanks~
01:34:569 (3,4) - covering up slider 4s repeat with slider 4s repeat is very close to unrankable in this situation, I highly suggest you change this. done
01:57:672 (1) - remove new combo here? it kinda makes no sense as to why its hear. yup
01:59:052 (3) - it would make more sense if you placed the new combo here because its after the down beat at least.that would make one long combo ._., did something else instead.
02:01:466 (9) - k this one is only a suggestion but maybe a new combo? it seems kinda long being 1/1 rhythm and all yup
02:17:328 (2,3) - the ends of these sliders are slightly un-stacked, stack them please? annnnnd done.
Download: Melanie Flash - One in a Million (Nightcore Mix) (Makar8000) [Nyquill's One in a Thousand].osu
Suimya

Byakugan249 wrote:

Sekai's one in a hundred:
00:23:535(2) - Aline it with (1) perfectly. it looks like (2) isn't Alined properly with (1)
00:29:052(2) - Make it like this? http://puu.sh/6hoN
00:33:190(1) - ^ http://puu.sh/6hpe
00:35:604(1) - 2 grids down for the 3rd and 4th point
00:39:397(3) - Aline it with (2)
00:44:914(2) - 2 grids down
00:48:018(2) - 1 grid right for the 2nd point and 1 grid up for the end point
00:50:087(1) - 1 grid right
01:14:569(1) - 1 grid left for the end point
01:28:018(1) - 1 grid down
01:29:052(2) - Aline it with (1)?
01:31:811(1) - set the grid size to tiny and 1 grid down for the end point
01:53:880(4) - Aline with with (1,2,3) from there fix the spacing until ur at 01:55:949
02:00:776(1) - 1 grid left
02:09:397(1) - Aline it with (4)?
02:18:362(3) - x:240 y:56 for the 3rd point, x:168 y:40 for the 4th and x:120 and y:104 for the end point
02:24:569(4) - 1 grid down so that the end point stacks to (4) at 02:21:811
for some point i fixed them ~

Pereira006 wrote:

[Sekai's One in a Hundred] love sekai forever lmfao

00:23:535 (2,3) - Grid 1 up because 00:23:535 (2) - need same symentrical at 00:22:155 (1)
00:29:052 (2) - Grid 1 right
01:14:569 (1,2) - not look good symentrical look http://puu.sh/6hHd if you like it here code
392,344,74569,6,0,B|464:264|392:184,2,180
296,264,77328,2,0,B|224:184|296:104,1,180
01:41:466 (1) - i can see this are incosiente combo i suggest put new combo at 01:40:776 (6) or 01:39:397 (4) if you did put new combo so remove new combo 01:41:466 (5)
01:44:224 (3) - grid 1 right and up and then 01:44:914 (4,5) - grid 1 up too better linear with 01:42:845 (1,2)
02:18:362 (3) - ass slider not perfect lmfao use this code
360,104,138362,2,0,B|328:32|248:64|248:64|168:32|136:104,1,269.999991953373,8|2

Wooow i so happy you learn spacing aswome
"Thank you playing"
Thank you sekai you are aswome orz perfect diff xD thanx
Thanx Pereira you helped me xD

Snowy Dream wrote:

[Sekai's One in a Hundred]
00:32:500 (1,2) - delete? it should be have a break after the spinner in the easy diff
01:49:397 (2) - not fit the beat
Thanx Snowy o3o i guess~

Medi-chan wrote:

Sekai's:
00:30:431 (1) - Make this spinner end 00:31:811 - here. It ends to close to the next note for a new player to read it imo.
01:09:052 (1,2) - Hitting the second slider in this combo is a little strange. I suggest adding a note 01:10:776 - here like this - http://puu.sh/6kpi
01:12:845 - If you did what I said before I would add a note here too like this - http://puu.sh/6kpz
01:42:845 (1,2) - move these two notes both down one grid OR 01:44:914 (4,5) - move these two notes up one grid to make the pattern symetrical.
01:44:224 (3) - If you did either of the above move this note one one grid right.
01:49:052 - I would add a note here like this - http://puu.sh/6kqw plays better imo. Hitting the second slider feels odd without it.
02:03:190 (1) - I don't like how close this is to the next note, but there's no way you can really change it lolz
02:18:362 (3) - Move the fourth point down one, and the last point right one.

You're hitsounds are kinda random Sekai
medi i dont trust you about hitsounds Dx

Zelos wrote:

Sekai's one in a hundred:
00:11:121 (1,2,3) - maybe move this to the right 1 grid point so that note 2 is centered at 0,0? it would look at least a teeny bit neater
00:30:431 (1,1) - if this is an easy/normal, there isnt enough time for them to adjust between this spinner and this note. increase the timing distance please?
01:55:949 (2) - grab the 2nd slider point and move to the right one? it centers the kink in the slider.
02:03:190 (1,1) - if this is an easy/normal, there isnt enough time for them to adjust between this spinner and this note. increase the timing distance please?
Thanz Zelos ~ >O<///

Download: Melanie Flash - One in a Million (Nightcore Mix) (Makar8000) [Sekai's One in a Hundred].osu
Topic Starter
Makar

Zelos wrote:

One in a million:
00:38:707 (1,2,3,4) - stack the endings of these please? it would look neater. Fixed

I remember your noob maper daiz. which was only like 1 and a half months ago. great progression in mapping makar. Yay improvement
I would like to star this but i dont star incomplete sets.
call me later for a re-check
Musty
Here's my LITTLEEE mod

[One in a Million]

00:56:638 (2) - Remove this freaky note
01:13:190 (1) - Remove New Combo
01:38:707 (5) - imo, new combo
02:00:000 - Add Note?
02:23:535 (1) - Remove New Combo

Overall Looks fine.
waiting for the full mapset
Mastodonio
Hello!

Sekai's one in a hundred:
More than 3 unique slider speeds are used in this difficulty - that is not recommended..
00:23:535 - put this slider a bit higher for a symmetry with the previous slider
01:17:673 - maybe you should start this spinner in : - 01:16:983?

Nyquill's One in a Thousand:
Is it Normal or Hard difficulty? Because it has A LOT of spacing stuff..so if it's Normal,then I STRONGLY suggest to you to put the same spacing everywhere. It looks like a Normal+
I'd put Hp Drain 4 and OD 4
00:20:259 - better to delete this circle
00:25:431 - tick in this slider better has to be muted,because this sound spoils all :-)
what can I say - there are some moments in this diff that are jumpy,and some moments have too close to each other circles and sliders..so I don't know what to say here)

One in a Million:
And again I can't understand what diff is it..I guess Hard? If it's so,then you should put AR 7 here
This diff has SV 1,2..and previous diff has 1,2 too..I understand that these are guest difficulties from different people,but this would be better if you increase here SV - put AT LEAST 1,4

That is all I found
Topic Starter
Makar

Mustaash wrote:

Here's my LITTLEEE mod

[One in a Million]

00:56:638 (2) - Remove this freaky note No because of the background
01:13:190 (1) - Remove New Combo No because of the combo patterns and the downbeat
01:38:707 (5) - imo, new combo Done
02:00:000 - Add Note? I thought about doing this because it fits buuut for now I will leave it how it is
02:23:535 (1) - Remove New Combo Done

Overall Looks fine.
waiting for the full mapset
Thanks for looking at this

Giorgos wrote:

Nyquill's One in a Thousand:
Is it Normal or Hard difficulty? Because it has A LOT of spacing stuff..so if it's Normal,then I STRONGLY suggest to you to put the same spacing everywhere. It looks like a Normal+ Please fix this to a Normal, Nyquill :3

One in a Million:
And again I can't understand what diff is it..I guess Hard? If it's so,then you should put AR 7 here No because this is very hard to read with AR7
This diff has SV 1,2..and previous diff has 1,2 too..I understand that these are guest difficulties from different people,but this would be better if you increase here SV - put AT LEAST 1,4 No this is fine. 1.4 is too fast anyway.

That is all I found
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