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The Legend of Zelda OoT - Saria's Song

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Topic Starter
Ema Skye
This beatmap was submitted using in-game submission on samedi 1 novembre 2008 at 20:00:46

Artist:
Title: The Legend of Zelda OoT - Saria's Song
BPM: 140
Filesize: 1504kb
Play Time: 01:03
Difficulties Available:
  1. Easy (0,98 stars, 48 notes)
  2. Normal (3,78 stars, 95 notes)
  3. Hard (4,51 stars, 119 notes)
  4. Insane (4,94 stars, 239 notes)
Download: The Legend of Zelda OoT - Saria's Song
Information: Scores/Beatmap Listing
---------------
My first map_ hope you'll enjoy it =)

Resubmission => all problems fixed, thanks peppy for the resurection =3
=> background found on tsuku-sama.deviantart.com :)
=> Edit : Add an Insane mode - thanks James for the hitsounds =3 !
Soaprman
Not bad at all! I've got a few minor suggestions for you.

First, I see you don't use bookmarks in the editor. You should give them a try, they make editing a lot easier. To add a bookmark at the current point in the song while editing, click the + button that appears when you put your mouse over the progress bar on the bottom.

Easy
- A few combos have beats that aren't spaced as evenly as they should be. Combos starting at 22:705 and 43:273, namely. Move the 1s closer to the 2s.

Normal
- Timing's a bit off. Change the offset from 2,185 to 2,149. Move everything in the song back a notch so that the first slider of the song begins on 0:02:149.
- 0:07:113: Move 4's endpoint a notch to the right (shorten the slider), then in the timeline, move 4, 5, and 6 so that they reside on white lines. This will put 4 on 0:07:077.
- Switch to the 1/3 divisor now that nothing lies on 1/6 lines. :)

Hard
- Same timing problem as in normal. Change offset from 2,190 to 2,154 and moving everything back a notch so that the first beat is on 0:02:154.
- 0:08:938: Move everything from this point on forward a notch, so that the note that was on 0:08:938 is on 0:08:974.
- Again, switch to the 1/3 divisor.

There's probably a cleaner way to do the changes I pointed out for the hard version that take timing sections into account. I'm still kind of new to those, myself, though, so I don't know how valuable my advice would be in that area.

But yeah, these changes, plus some touch-ups like a background image and some whistles/finishers and this looks good to go.

(Real mods: feel free to correct anything I've said if it's wrong!)
Topic Starter
Ema Skye
Easy
- A few combos have beats that aren't spaced as evenly as they should be. Combos starting at 22:705 and 43:273, namely. Move the 1s closer to the 2s. => problem fix, thank you =)


Normal
- Timing's a bit off. Change the offset from 2,185 to 2,149. Move everything in the song back a notch so that the first slider of the song begins on 0:02:149. =>I tried it but it gives an awful result =s But the change of offset has a good result =)
- 0:07:113: Move 4's endpoint a notch to the right (shorten the slider), then in the timeline, move 4, 5, and 6 so that they reside on white lines. This will put 4 on 0:07:077. => i don't really understand what you mean é_è, if i shorten (excuse my english if it's bad ^^') the slider, it doesn't match with the song...
- Switch to the 1/3 divisor now that nothing lies on 1/6 lines. => made

Hard
- Same timing problem as in normal. Change offset from 2,190 to 2,154 and moving everything back a notch so that the first beat is on 0:02:154. => same as Normal, change of offset is good, but the rest gives a bad result ...
- 0:08:938: Move everything from this point on forward a notch, so that the note that was on 0:08:938 is on 0:08:974. => same as higher
- Again, switch to the 1/3 divisor. => i think i just have to make it once, no ?


Thank you for your advice, i hope i have understood everything ^^"
Donjo
Neat song you chose here.

Fundamental Errors
Easy: None
Normal: None
Hard: With circles as small as you have chosen, distance spacing becomes a real issue. There are a couple of moments where you really don't have time to move to the next note. I shall highlight these in the next section.

Technical Errors:
Easy
00:43:273(1,2,3,4): Make sure all four of these are the same distance apart.
00:57:557(1): Move this spinner 1/3 of a beat back.
Normal
Don't quite know what happened here, but you must move EVERY note in the song(that's right, every single one)... 1/6 of a beat back. Every single one.
Hard
00:07:028(1): Move this 2/6 of a beat forward.
00:11:992(1): You may want to consider moving this a little away from the previous note to have better distance spacing.
00:19:287(1,1,1,1,1,1): Move ALL six of these back 1/6 of a beat.
00:29:165(2,3,4): I don't quite know what this is mapped to. Is it just a steady set of them to avoid confusion or are they meant to go with the melody at that point?
00:36:021(1,2,3): You may want to consider moving this a little away from the previous note to have better distance spacing.
00:38:962(1,1,1,1,2,3,4): Move all of this 1/6 of a beat back.
00:42:867(1,2,3,4): see 36 or 11.
00:44:402: Move EVERY note from here on(excluding spinners) 1/6 of a beat back.
00:50:131(1,2,3,1,2,3,1,2,3): Move each of these combos closer together... it's a little far away spacing wise.

Other Notes
It would be cool if you could find/make a picture of Saria for a BG image.
Tapdancingmetroid
For starters:
BPM: 140
Offset: 2,141
After this, go to timing -> resnap all notes
also recalculate slider lengths by selecting the option directly below resnap all notes
After this, go through the beatmap and fix any sliders/notes that seem off

Now, for the individual difficulties:

Easy: Beat spacing is a serious issue here. It seems to be constantly changing throughout the song
for information on beat spacing, see this image.
Also, don't just use constant quarter notes going back and forth. Add some VARIETY! try going in different directions with beat placement, add (or remove) notes to create more interesting rhythmical patterns.

Normal: Once you're done fixing the timing, look back though and fix the beat spacing. For example, the notes at 00:12:470 are farther apart than the ones at 00:19:37, though both sections should have the same beat spacing.

Hard: timing and beat spacing.

Also, do all the stuff in the above post. :)
Topic Starter
Ema Skye
Thanks everyone =3 ! I'm slowly fixing the problems and i will post the new version soon =3 !

Tapdancingmetroid : i don't understand that : "For starters:
BPM: 140
Offset: 2,141"

How i do that and where ? (i'm sorry, it probably come from the fact i don't speak english fluently so some part of the edit mode are mysteries for me x3) But i fixed other problem of rythm and it seems to be okay like that but ... i'm not a pro =3, so explain me please if it's important =3
Tapdancingmetroid
sorry for not explaining myself
select the black timing button, and then the yellow "timing setup panel" button. From there, change the bpm and offset to the ones I mentioned earlier. Also, to prevent confusion, the timing -> resnap all notes I mentioned earlier is the timing menu directly above the black timing button.
Anyway, your English is actually quite good. :3
or at least better than that of most American high-schoolers. :/
James
This reminds me of this map. So fun~

Insane:
00:06:85 (1) - farther (look around the other spacing between circles you got there)
00:16:71 (1) - a little bit closer to 5
00:32:56 (1) - move 1 grid down and 1 grid to the right (grid meaning those little boxes in editor) It doesnt look right in editor but it looks right/neat while playing.
00:50:99 (1) - move 1 grid higher

Hard:
00:11:99 (1) - farther
00:28:28 (1) - copy the spacing you used in this combo, this one is off
00:30:10 - you can remove this break
00:32:99 (1,2,3,4,5,6,1,2,3,4) - could you fix the spacing on this one? theyre not equally spaced..
00:35:99 (1) - farther

Normal:
00:12:42 (2) - closer to 1
00:14:35 (6) - closer to 5
00:42:21 (4,5) - place these two below 3
00:45:21 (2,3) - could you use the spacing you used at 00:50:14 (1,2,3)?
00:56:99 (1,2,3,1,2,3,1,2,3,1,2) - fix the spacing on this too. theyre not equally spaced.

Easy:
00:39:85 (1) - could you place this somewhere else? it doesnt look good at its current position

About hitsounds.. All difficulties need more whistle sounds. yeh.

This is what I got for playing it the first time (insane) I cant SS it :(

James
wassup~ still doesn't sound good to me but that should do it~

edit:
full reupload again, only normal got uploaded.
change the titles i guess thats what causing the problem

Download: The Legend of Zelda (Ocarina of Time) - Saria's Song (The Lost Woods) (Ema Skye) [Insane].osu
Topic Starter
Ema Skye
done, sorry ^^'
Topic Starter
Ema Skye
bump =3
CheeseWarlock
The offset sounds too late to me. Try 2,129?

Hard:
00:39:84 (1,1) - Spacing.
00:41:55 (1,1) - Spacing.

I don't really know much about hitsounds, but I don't really like how the quiet slider sounds with this song. I'd change it if I were you, but that's more of an extra credit sort of thing (won't stop me from calling it rankable).

Bonus points for pedobait adorable background.
Topic Starter
Ema Skye
okay, problems of spacing fixed, thank you =) (and of course full-reuploaded ;) )

pedobait ? well, i hope that's not a reproach =p in fact i didn't find this picture equivocal until you told me it was ... Saria's always wearing a short skirt, as a lot of little girls in japanese games and mangas. I think my background is, despite all, a little more artistic than pictures (for example cause i've seen this sometimes) with girls with big (big big big ++ ^^') breasts,and who nearly show them ^^",which have nothing to do with the song which is mapped ...
Nya_old

Ema Skye wrote:

I think my background is, despite all, a little more artistic than pictures (for example cause i've seen this sometimes) with girls with big (big big big ++ ^^') breasts,and who nearly show them ^^",which have nothing to do with the song which is mapped ...
LOL. +1.
Anyway, I think what CheeseWarlock said wasn't a reproach, I just understand he say you had a good choice for the BG, "pedobait" was a joke, I hope I understand well 8)
Great music anyway, I'll check the map later 8)
Topic Starter
Ema Skye
bump ^^' , my internet haven't been working for three days (i think ô_o) so i couldn't play and post (of course), i'm writing this message at school lol =3

PS : dear mods, check my map, please =3
Topic Starter
Ema Skye
bump -_-, look my map =3333
Zerostarry
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Ema Skye
This map has been deleted on the request of its creator. It is no longer available.
kingcobra52
Easy:

Decrease you HP Drain and Overall Difficulty by 1 tick.

After 00:29:55 (5) - Put a break in the big space.
00:46:70 (1) and 00:50:13 (1) - Try to make the S look a bit better on the end.
00:56:98 (1,1) - Delete the beat at the end and extend the spinner length to where the beat was.

Normal:

Switch to grid level 3 and make these adjustments:

00:07:49 (5,6) - Space farther apart. (Make the same distance as 00:05:56 (1,2,3) )
00:12:42 (2) - Should be a bit farther from 1. Distance snap accordingly.
00:14:35 (6) - See above.
00:34:71 (1,2,3,4,5) - Notice how 00:32:99 (1,2,3) are barely touching each other. Do the same thing with these beats.
00:45:21 (2) - See 00:12:42 (2).
00:54:42 (1,2,3) - Space these out a bit more.
00:56:99 (1,2,3,1,2,3,1,2,3,1,2) - With grid level 3, Recheck distances with these notes using distance snap.
Before 01:02:56 (1) - Fill this space with something.

Hard:

Use grid level 3.

00:03:64 (1) - Closer to 6.
00:05:99 (1) - Make a beat instead of a slider.
00:19:28 (1,1,1,1,1,1) - Place on top of each other (the next one begins where the last one ended)
00:26:14 (1,1,1,1,1,1,1,2,3,4) - See above.
00:56:99 (1,1,1,1) - Ugh. Spinner spam. Do something else here please.

Insane:

00:22:71 (1,1,1) - Either have 1 big spinner here, or do something else please. :D
00:46:71 (1,1,1) - Same.

You may also want to lower HP drain by 1 tick.
Topic Starter
Ema Skye
i just bump this topic not to see it in the graveyard ^^", i'll have my computer tomorrow, and i hope, with all problems fixed ^^' ...
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