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Against the Sun - Get used

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Topic Starter
Aleks719
This beatmap was submitted using in-game submission on 21 января 2012 г. at 21:27:06

Artist: Against the Sun
Title: Get used
Tags: lovhin456 h3k1ru sony ericsson cRyo[iceeicee]
BPM: 170
Filesize: 3788kb
Play Time: 02:04
Difficulties Available:
  1. Easy (1,74 stars, 123 notes)
  2. Hard (4,98 stars, 371 notes)
  3. Insane (5 stars, 434 notes)
  4. Normal (3,66 stars, 178 notes)
Download: Against the Sun - Get used
Information: Scores/Beatmap Listing
---------------
Well. #11.
Happy Birthday, Mr Hyde !

Easy diff was made by lovhin456!
Hard diff was made by h3k1ru and cRyo[iceeicee]!
Normal and Insane were made by me!
Hitomi May
Привет :D
я уже говорила, что твои карты мне кажутся идеальными ^^"
мне даже стыдно что-то править

[Sun]
00:48:012 (1) - финиш?
01:04:954 (3) - может удалить, и начать отсюда спинер, как раз с началом слова
01:20:836 (4) - передвинуть на красный тик
01:27:542 (3) - ?

01:41:660 (3) - снова спинер

[Rain]
00:01:424 (4) - финиш?
00:01:954 (2) - финиш?
00:19:071 (6) - ^
00:19:424 (7) - ^
00:28:424 (2,3,4,5) - может лучше относительно центра симметрию сделать

очень понравилась песня и карта :3
держи звезду)
Удачи ^^
wcx19911123
from my queue

[General]
lead = 2000 ~ 2500 plz , 1500 is TOO low
add source and some tags ?
you need to add an Easy diff , the Sun diff is too hard for newbies

[Sun]
00:56:483 (1,2,3) - maybe hard to read the rhyme for the first time , cuz you follow the music before but suddenly follow vocal here , I suggest change to a sldier here..
01:02:130 (3) - yes , make ^ like this one is fine
01:23:130 (1) - nearly out of the screen.. I think it is not good
01:33:189 (1,2,3) - same as 00:56:483 (1,2,3)

[Rain]
00:15:895 (5,6) - stack better plz
01:06:013 (8) - move to x:256 y:292 ? flow better and keep symmetrical
01:06:718 (2) - if you fixed ^ , I suggest to make this a arc slider , to make the end stack on 01:06:013 (8) , looks better
01:54:365 (4) - nearly out of screen..
01:57:189 (4) - ^ , I think this is not good..

no much to say 0.0
nice map
Topic Starter
Aleks719

Hitomi May wrote:

[Sun]
fix'd all

[Rain]
00:19:424 (7) - ^ <-- fixed
Спасибки!

wcx19911123 wrote:

from my queue
[General]
lead = 2000 ~ 2500 plz , 1500 is TOO low ok, 2000
add source and some tags ? uh-oh, pretty hard. this song from nowhere
you need to add an Easy diff , the Sun diff is too hard for newbies yes, maybe

[Sun]
00:56:483 (1,2,3) - maybe hard to read the rhyme for the first time , cuz you follow the music before but suddenly follow vocal here , I suggest change to a sldier here.. OO pretty readable 3/2, also i need to "go" from this corner
01:02:130 (3) - yes , make ^ like this one is fine ^
01:23:130 (1) - nearly out of the screen.. I think it is not good [color=#FF04000]ok, fixed[/color]
01:33:189 (1,2,3) - same as 00:56:483 (1,2,3) as before

[Rain]
00:15:895 (5,6) - stack better plz no, made specially for unstacking
01:06:013 (8) - move to x:256 y:292 ? flow better and keep symmetrical no, prefer to keep end of slider clear, not hidden
01:06:718 (2) - if you fixed ^ , I suggest to make this a arc slider , to make the end stack on 01:06:013 (8) , looks better so, no
01:54:365 (4) - nearly out of screen.. it's fine ;)
01:57:189 (4) - ^ , I think this is not good.. ^
Thank you for mod~
Lucy-Kaede
Mod from #modreqs because I was bored, it's a break from anime, and you seem cool 8-)

Sun
Assuming "Normal" :P
00:01:954 (2) - I know this is following distance snap, but I think it plays easier at x:228 y:216, being x0.8 from (1), and x1.2 from (3), although it was mainly the distance from (1) o_0
Actually..
I think that (3) should be moved aswell with distance snap x1.0, and 00:03:189 (1) to compensate.
00:16:777 (6) - Remove note/swap to slider ending at 00:16:954? I got stuck here a few times, and it looked like (6) could be removed? First I thought (1) was off, but it did look like (6) instead.
Couldnt really find many problems though!

Rain
Nothing I noticed, but it looked really good (especially 01:28:954 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1), Very nicely done)

I was hoping someone would do a better mod than me, but it's been an hour and doesn't look like it <_<

Edit:
"Against the Sun - Get used"
Should it be "Get Used"?

Anyway, even if thats useless, heres a star!!
(Also, what genre is this..?? It was really good :D)

tl;dr - Star~ :P
Topic Starter
Aleks719

Lucy-Kaede wrote:

Mod from #modreqs because I was bored, it's a break from anime, and you seem cool 8-) yay

Sun
Assuming "Normal" :P
00:01:954 (2) - . . . ok, looks better, remaped with 1.15x jump, hope it won't be a problem :)
00:16:777 (6) - Remove note/swap to slider ending at 00:16:954? I got stuck here a few times, and it looked like (6) could be removed? First I thought (1) was off, but it did look like (6) instead. don't know, fits and plays well, left as was

Rain
Nothing I noticed, but it looked really good (especially 01:28:954 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1), Very nicely done)
I was hoping someone would do a better mod than me, but it's been an hour and doesn't look like it <_< x) thanks~

Edit:
"Against the Sun - Get used"
Should it be "Get Used"? Hum. There is no official source. This song is a default melody on Sony Ericsson mobile phones (at least it was on my "Cedar"). On the phone letter "u" is not capitalized. I didn't touch original name.

Anyway, even if thats useless, heres a star!! thank you :)
(Also, what genre is this..?? It was really good :D) something between Pop and Rock i guess :D

tl;dr - Star~ :P
Thank you for mod~
Luvdic
Sooo, I wanted a mod4mod but the map that you provided at your queue wasn't really of my taste, so I hope you don't mind if I mod this for the mod4mod

General:

This definitely needs an easier diff

Rain:

Hitsound suggestions:

There are spots such as these 00:01:424 and 00:01:954 where adding a soft-hitfinish at 40% volume sounds better imo (This is particularly true for those spots where you start using whistle every 1/2 tick)
Other spots includes:
00:19:071 and 00:19:424
00:24:542 and 00:24:895 (these ones you didn't even add whistles to them)
Etc, everytime you hear that thing, they always comes in pair

00:52:954 (1,2,3,4,5,6,7,8,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 30%

01:28:954 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 10%

01:46:601 (3,4,5,6,7,8,9,10,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 30%

Okay, now into the map:

00:23:660 (4,1) - Mind spacing these a bit more? The spacing looks pretty much the same as 00:22:954 (4,1) and people (like me) might confuse them being separated as 1/2

Sun:

Slider tick rate 1 please, hearing so many slider ticks after some time is giving me some headache...

Same suggestion I used about the hitfinishes applies here as well

----------------------------------------------------------------------------------------------

Nothing else, Oh god, I'm becoming an useless hitsound modder

Oh and also, if you do accept the m4m, this is my map: http://osu.ppy.sh/s/31179 (Ignore the "so homos" diffs, as well as Normal and Hard diff hitsounds)

Ignore this:offset: 21 bpm: 169,98; It's just me thinking that the timing is wrong, but since I'm not sure and neither a timing expert, I'll just leave this here to compare later
Topic Starter
Aleks719

ErufenRito wrote:

Sooo, I wanted a mod4mod but the map that you provided at your queue wasn't really of my taste, so I hope you don't mind if I mod this for the mod4mod I didn't plan to rank it in closest couple of months, but too late .-.

General:

This definitely needs an easier diff even more, needs in 2 diffs ~

Rain:

Hitsound suggestions:

There are spots such as these 00:01:424 and 00:01:954 where adding a soft-hitfinish at 40% volume sounds better imo (This is particularly true for those spots where you start using whistle every 1/2 tick) somthin' fix'd
Other spots includes:
00:19:071 and 00:19:424
00:24:542 and 00:24:895 (these ones you didn't even add whistles to them)
Etc, everytime you hear that thing, they always comes in pair

00:52:954 (1,2,3,4,5,6,7,8,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 30% yea

01:28:954 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 10% yea, but 45 -> 15

01:46:601 (3,4,5,6,7,8,9,10,1) - Make all these objects hitsounds to be normal-normalhit without whistle. Also start the volume decreasing at 40% down until 30% yea

Okay, now into the map:

00:23:660 (4,1) - Mind spacing these a bit more? The spacing looks pretty much the same as 00:22:954 (4,1) and people (like me) might confuse them being separated as 1/2 yea

Sun:

Slider tick rate 1 please, hearing so many slider ticks after some time is giving me some headache... no

Same suggestion I used about the hitfinishes applies here as well fixed in one place

----------------------------------------------------------------------------------------------

Oh and also, if you do accept the m4m, this is my map: http://osu.ppy.sh/s/31179 (Ignore the "so homos" diffs, as well as Normal and Hard diff hitsounds) maybe o/

Ignore this:offset: 21 bpm: 169,98; It's just me thinking that the timing is wrong, but since I'm not sure and neither a timing expert, I'll just leave this here to compare later i spectated ss with my timing, so yes. wait another opinions
lovhin456
Here's the difficulty! I really hope it is ok <3
Download: Against the Sun - Get used (Aleks719) [Easy].osu
Reiji-RJ
Говорила же, что не умею модить D:

[Easy]

00:19:071 (3) - add a whistle
00:34:954 (3) - add a whistle to the end?
00:35:660 (4) - ^

[Normal]

00:00:013 (1) - свисток на конец? :О
00:01:954 (2) - и сюда свисточек можно
01:28:954 (5) - можно этот слайдер выделить отдельным комбо

[Hard]

h3k1 loves normal finishes ;3
Awesome!

[Insane]

Perfect!

Давай 2 кудоски ;3
Topic Starter
Aleks719

Reiji-RJ wrote:

mod
all fixed and even more.
riffy
Так. Сейчас попробую помодить.
Insane
00:07:248 (6) - нк шоле? D:
00:13:777 (9,10,11) - спэйсинг немного сбился или джамп?

Наверняка неверно, лучше сам уберу, чтоб не позориться D:

Я внезапно вспомнил, что не умею модить, заткнулся и поставил звездочки.
Удачи. :3
Melan Blue
Хей~
Увидела в #modreqs и решила помочь ^^
Just suggestions so igrone if you want ºAº;


Easy
00:19:071 (3,4) - remove all hitsounds and make a Normal section for these notes with 40~50% volume
01:01:424 (1) - add whistle
01:34:954 (3) - remove whistle and add clap
01:35:307 (1) - add whistle

Normal
http://puu.sh/dQbp прямо на последней ноте :<
00:25:248 (3) - может тут финиш вместо свистка?
00:31:071 (4) - тут нк а на следующем убрать
{ 00:58:601 (1) - убрать тут нк и добавить на следующем слайдере
01:01:424 (1) - тут нк убрать, а добавить на (3)
01:04:248 (1) - убрать нк }
01:35:307 (1) - повторить предыдущие пункты что стоят в скобках, т.к. тут идет повтор

Hard
00:04:777 (1) - remove whistle here
00:10:601 (2), 00:13:248 (3) - ^
00:18:012 (4) - add clap
00:36:718 - maaaybe start adding claps here until the kiai part?
01:13:424 - ^

Insane
00:13:954 (10,11) - может их вот так поставить? http://puu.sh/dQ91
Все остальное шикарно **

Good luck~!
Topic Starter
Aleks719

Leyko wrote:

Хей~ Йо~
Увидела в #modreqs и решила помочь ^^ спасибо~

Easy
waiting lovhin response


Normal
fix'd all

Hard
waiting h3k1/cRyo response



Insane
no~

Good luck~!
Thank you for mod!
h3k1ru

Leyko wrote:

Hard
00:04:777 (1) - remove whistle here
00:10:601 (2), 00:13:248 (3) - ^
00:18:012 (4) - add clap
00:36:718 - maaaybe start adding claps here until the kiai part?
01:13:424 - ^
no changes
bossandy
  • Hi hi~ I mod this because I like this song XD

    General :
  1. looks good :D

    Easy :
  2. 01:04:512 (1) - Maybe end at 01:10:601
  3. 01:19:071 (2) - too loud for me~ maybe 30% volume here or use soft hitsound .
  4. 02:04:954 (T) - add a Timing Point here like other diff plz~ ( volume 40% )

    Normal :
  5. 00:03:189 (1) - del whistle plz~
  6. 01:04:954 (1) - the same as Easy
  7. 01:28:954 (1) - I think this is not good slider, maybe try this
    312,220,88954,6,0,B|224:212|152:132|208:52|304:52|360:132|288:212|200:220,1,400,2|4

    Hard :
  8. 00:35:660 (2,3,4) - move left a grid to make the spacing correct~

    Insane :
  9. 00:13:954 (9,10) - why small jump here...

    You must read~!
    red:I think it is unrankable issue. bule: need to discuss. Black: just suggest.
--------------------------------------------------------
wow nice map for me~! have my Star :D
Can you give me a chance to make a taiko diff ...? I like this song >_<
lovhin456

Leyko wrote:

Easy
00:19:071 (3,4) - remove all hitsounds and make a Normal section for these notes with 40~50% volume Ok
01:01:424 (1) - add whistle Ok
01:34:954 (3) - remove whistle and add clap Ok
01:35:307 (1) - add whistle Ok

bossandy wrote:

Easy :

01:04:512 (1) - Maybe end at 01:10:601 Nope, I think it sounds fine now
b]01:19:071 (2) - [/b]too loud for me~ maybe 30% volume here or use soft hitsound . Reduced to 40%
02:04:954 (T) - add a Timing Point here like other diff plz~ ( volume 40% ) Actually it wouldn't make sense to add a timing section here because the last one already has 40% volume so it would be useless
Thanks both!
http://puu.sh/dYNU
Topic Starter
Aleks719

bossandy wrote:


  • Normal :
  1. 00:03:189 (1) - del whistle plz~ ok
  2. 01:04:954 (1) - the same as Easy no
  3. 01:28:954 (1) - I think this is not good slider, maybe try this no

    Hard :
  4. 00:35:660 (2,3,4) - move left a grid to make the spacing correct~ ok

    Insane :
  5. 00:13:954 (9,10) - why small jump here... no, specially
Can you give me a chance to make a taiko diff ...? I like this song >_<
Thank you for mod~
About taiko.. Ask Backfire, he wanted to make Taiko too. Maybe he in progress
Tony
boom boom pow! I'm late :D

[General]
timing test: http://puu.sh/dZZW
I could SS'd it, but the offset seems a bit early. try offset 20. It works great imo :3
01:10:601 - break in easy and normal like in rest of the diffs?

[Easy]
00:00:013 (1) - scale this to 0,986 for perfect symmetry :3
00:00:013 (1,2) - distance :S
00:41:660 (3) - whistle at start and finish at end?
01:26:836 (1,2) - not such a good ideea of a slider art imo. (and not perfect)

[Normal]
00:18:718 (7) - hmm, I think the border of the end of that slider touches the "show chat" button :S 1 grid up maybe?
00:31:071 (1,2) - hmm, aren't these under the #40 scores? (I mean, will?)

[Hard] and [Insane] are just awesome!
call me back for a recheck and I'll bubble this do nothing XD
Good luck! Cow Hunter
Topic Starter
Aleks719

Tony wrote:

boom boom pow! I'm late :D

[General]
timing test: http://puu.sh/dZZW
I could SS'd it, but the offset seems a bit early. try offset 20. It works great imo :3 Hum, i'll try maybe
01:10:601 - break in easy and normal like in rest of the diffs? it don't work in easy, looks too short in normal.

[Easy]
00:00:013 (1) - scale this to 0,986 for perfect symmetry :3 ok
00:00:013 (1,2) - distance :S ok
00:41:660 (3) - whistle at start and finish at end? ok
01:26:836 (1,2) - not such a good ideea of a slider art imo. (and not perfect) no

[Normal]
00:18:718 (7) - hmm, I think the border of the end of that slider touches the "show chat" button :S 1 grid up maybe? ok
00:31:071 (1,2) - hmm, aren't these under the #40 scores? (I mean, will?) it's fine o/

[Hard] and [Insane] are just awesome! yay
call me back for a recheck and I'll bubble this do nothing XD huh, then i won't :D
Good luck! Cow Hunter Thank you, Cow Friend~
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