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Akcent feat. Edward Maya - That's My Name

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Topic Starter
Barney Stinson
This beatmap was submitted using in-game submission on martedì 10 luglio 2012 at 15:45:50

Artist: Akcent feat. Edward Maya
Title: That's My Name
Tags: Lolicore Flandre OnosakiHito HellDawn
BPM: 128
Filesize: 5938kb
Play Time: 02:26
Difficulties Available:
  1. Easy (1,2 stars, 116 notes)
  2. Hard (4,84 stars, 329 notes)
  3. HellDawn's Normal (2,93 stars, 167 notes)
  4. LoliFlan's Insane (4,99 stars, 440 notes)
  5. Ono's Taiko Oni (4,93 stars, 557 notes)
Download: Akcent feat. Edward Maya - That's My Name
Information: Scores/Beatmap Listing
---------------
My second map aiming to rank after Stereo Love. Enjoy!
Thanks to:
-Lolicore Flandre, for his guest diff and SB
-OnosakiHito for taiko diff
-HellDawn for his guest diff
Mirage
LOL
Tony
wow. osu! is filling with romanian artists. yay! good luck :3
giO-
Normal & Hard
Metti il "Music Track - Lead-in-Seconds : 3"
http://puu.sh/bWmz

Hard
Stack su questa nota 02:21:988 (7) -
Topic Starter
Barney Stinson
Grazie mille o/
aRiskOfRain
General;

Remove that first BPM section. Offset seems a tiny bit early, add on 5 ms or so.
Need to add preview points.
That background is really not appropriate. Could you find one with less sexual focus, thanks.
Delete Anime20Girl201.png from the folder if you aren't using it for anything.

Easy;

00:23:160 (1) - Too soon after the spinner; shorten the spinner by AT LEAST 1/1.
00:30:660 (1,2,3,4) - Kinda messy and hard to read; I'd move the 4 so that it didn't overlap the other 3.
00:41:910 (5) - New combo.
00:41:910 (5,6) - These sliders are really kind of ugly, to be honest; can you make them symmetrical?
01:15:660 (5) - New combo.
01:23:628 (1) - Too soon after the spinner.
01:56:910 (1) - ^

Normal;

This has the same slider velocity as the Easy; and a lot of the start uses the same sliders as the Easy. I think you might need to re-do this difficulty with a higher slider velocity, say, 1.4? Also try to make the notes that are 1/2 apart not overlap as much, it's a little cramped to play.

Hard;

00:46:128 (2) - Can you make this slider prettier? :<
01:27:613 (3,4) - This jump is really out of place.
01:31:363 (3,4) - ^
01:42:378 - How come this break isn't mapped in Hard, but it's mapped in the other two difficulties?
Garven
I found a bg based off what I hear in the preview.
Topic Starter
Barney Stinson
You serious?
Selee
[General]

  • I don't know if it is only me feel the slider sound is annoying..maybe try use silenced sliderslide? http://puu.sh/cs8Z

    Imo it's better to switch the color so that the blue new combo is easier to recognize.

    [Colours]
    Combo1 : 111,111,255
    Combo2 : 0,128,0
    Combo3 : 255,128,64
    Combo4 : 0,0,255

    Remove audio lead-in in all diff. Since the song already has about 4 second lead-in.

    Hmm, remove countdown?
[Easy]

Yea, just a few minor suggestions, nicely done overall.

  • 00:04:527 (T) - Unused timeline, delete?
    00:19:410 (1) - Shorten the spinner for 1/2 beat like [Normal]?
    01:21:285 (1) - Clap?
    01:53:160 (1) - Shorten the spinner for 1/2 beat like [Normal]?
    01:58:316 (2) - Clap?
    02:13:316 (2) - ^
[Normal]

I know it's tough to change SV/spacing after map is finished, but I really perfer a higher spacing in this diff. Could you consider increasing the spacing for a little?

  • 00:00:398 (T) - Unused redline, delete.
    00:08:160~00:15:660 - Hmm, I recommend you to set whistle at 2nd/4th white line. So..whistles for 00:09:566 (2,4) 00:12:378 (3,6), and remove other whistles?
    00:47:769 (5) - 1 grid left?
    01:41:910 (1,2,3,4,1,2,3,4,5,6,7) - Same suggestions as above.
    02:07:456 (5) - It isn't necessary to follow lyrics...I'd rather shorten it for 1/4 beat, sounds awkward here.
    02:22:456 (5) - ^
[Hard]

AR-1? It would look better since BPM is low.

  • 00:00:398 (T) - Again, you need to remove this timeline.
    00:00:398 (1) - Also remove the spinner? Not necessary imo.
    00:30:191 (1) - Clap.
    00:30:660 (Kiai) - I don't get why you stop using clap here...The switch of hitsounds is kinda...
    01:25:738 (7) - New combo?
    01:29:488 (9) - New combo here instead of 01:29:722 (1)
    02:22:691 (9) - Move 1/4 beat backward, and add clap?
Flanster

Barney Stinson wrote:

You serious?
That made me laugh haha.Star for you ;3
Flanster
Finished the storyboard.Here you go ;)

DOWNLOAD


UN POLLLLLLLOOOOOOOOOOOOOOOOOO =w=
nimi
I couldn't find you online anymore, so just gonna finish the mod here D:

IRC mod
09:23 <Wiinter> : ook
09:25 <Wiinter> : first of all, you should use the same kiai times in all diffs (it isn't the same for loliflan's one)
09:25 <Barney Stinson> : oh damn, k
09:25 <Barney Stinson> : xD
09:26 <Wiinter> : k, going for the mod xD
09:26 <Barney Stinson> : xD
09:26 <Wiinter> : oh god
09:26 <Wiinter> : enable epilepsy warning in all diffs XD
09:26 <Barney Stinson> : yeah
09:27 <Wiinter> : this spinner doesn't sound really good imo 00:19:410 (1) - ><
09:27 <Wiinter> : hold on
09:27 <Barney Stinson> : I remove it?
09:27 <Wiinter> : nah..
09:27 <Wiinter> : it's just its end, hol on
09:27 <Wiinter> : hold on*
09:27 <Barney Stinson> : I make it longer, you mean?
09:28 <Wiinter> : doesn't solve the problem.. maybe silence the end
09:28 <Barney Stinson> : oh, ok
09:28 <Barney Stinson> : Fixed
09:28 <Barney Stinson> : oh, do you like sb?
09:29 <Wiinter> : i'm not a big fan of SBs in general XD but yeah, its pretty fine
09:30 <Barney Stinson> : k
09:30 <Wiinter> : 00:45:660 (1,2,3,4,5,6,7,8,9,10) - combo 10 is pretty high for the easiest diff
09:30 <Barney Stinson> : i put NC on 6
09:30 <Wiinter> : k
09:31 <Wiinter> : 01:25:035 (5) - aa this is pretty nazi :v but make this shape like this http://puu.sh/dmeP ? fits better due to the previous note
09:32 <Barney Stinson> : what coordinates I put new sliderway?
09:32 <Wiinter> : just add a point between the two ones you have there
09:33 <Wiinter> : or you mean spacing?
09:33 <Barney Stinson> : Solved
09:33 <Wiinter> : 01:46:128 (1) - use distance snap
09:34 <Wiinter> : 01:53:160 (1) - same of that first spinner i linked
09:34 <Wiinter> : 01:58:785 (3) - spacing D:
09:34 <Wiinter> : 02:01:128 (1) - spacing again
09:34 <Barney Stinson> : Fixed
09:34 <Wiinter> : 02:13:785 (3) - spacing
09:35 <Barney Stinson> : Fix'd
09:35 <Wiinter> : 00:12:378 (1) - here as well (got back to the begining to see if i didn't miss something :p)
09:36 <Wiinter> : 00:41:910 (1) - ^
09:36 <Wiinter> : 00:43:785 (2) - ^
09:36 <Wiinter> : 00:47:535 (6) - ^
09:37 <Barney Stinson> : ficed all
09:37 <Wiinter> : 01:15:660 (1,2) - quite unsure here, but i guess new combo on (2) fits better
09:37 <Barney Stinson> : fixed*
09:37 <Barney Stinson> : ok
09:37 <Barney Stinson> : Switched
09:38 <Wiinter> : ook..
09:38 <Wiinter> : 00:23:132 00:26:882 00:30:643 00:44:460 01:14:108 01:14:460 01:19:733 01:20:085 01:32:858 01:33:210 01:59:108 02:06:280 02:14:108 02:19:423
09:38 <Wiinter> : 02:20:300 all those timing sections are unsnapped
09:38 <Barney Stinson> : ok
09:39 <Barney Stinson> : I'm gonna fix em at the end of mod
09:39 <Wiinter> : ook
09:39 <Wiinter> : oh, btw
09:40 <Wiinter> : is it on purpose some hitsound files are blank?
09:40 <Barney Stinson> : ??
09:40 <Wiinter> : here
09:41 <Wiinter> : http://puu.sh/dmgz
09:41 <Barney Stinson> : what's wrong?
09:41 <Wiinter> : the 0kb thing
09:41 <Wiinter> : is it actually supposed to be blank?
09:44 <Barney Stinson> : Oh, I gotta go. Can u finish it on forum or IRC modding later?
09:44 <Barney Stinson> : I have lunch
09:44 <Wiinter> : uhh.. i'm also leaving in a while. just remind me to finish it later, k?

so, k.. going for [Normal] now

General
add Lolicore Flandre's nickname in tags of all diffs
the combo colours should be the same in all diffs ._. (I actually think you should use the ones used in [Loli Flan's Insane] in all diffs)
and why does [Loli Flan's Insane] have an extra timing section? ><

[Normal]
00:10:035 (3) - use distance snap
00:19:410 (1) - finish it at the same point it does on [Easy] (and silence its end here as well)
00:48:003 (6) - *nazi* looks better if you align it with 00:47:535 (4)
01:16:597 (x) - add a note here? sounds weird without it ><
unsnapped timing sections at 00:23:132, 00:26:882, 00:30:643, 00:40:030, 01:14:108, 01:14:460, 01:32:858 and 01:33:210

[Hard]
00:00:398 (1) - ugh unsnapped spinner
00:40:269 (1) - use distance snap? i don't see a reason for an anti-jump here
01:13:316 (6) - ugh *nazi* place it 1 grid up so it keeps the "stream's" spacing consistant
01:32:535 (5) - *nazi* make this slider's shape a bit higher so it doesn't touch the previous slider? (like this http://puu.sh/dnen)
unsnapped timing sections at 00:19:147, 00:19:382, 00:23:132, 00:26:882, 00:30:643, 00:44:108, 00:44:460, 00:47:858, 00:48:210, 01:10:358, 01:10:710, 01:14:108, 01:14:460, 01:17:858, 01:18:092, 01:19:733, 01:20:085, 01:20:671, 01:21:022, 01:31:971, 01:32:272, 01:32:858, 01:33:210, 01:53:132, 01:56:647, 01:59:108, 01:59:460, 02:14:108, 02:14:460

[Loli Flan's Insane]
00:58:785 (1) - stack it correctly with 00:58:081 (5,7,8)? looks better imo
01:01:597 (4,5,6,7,8) - this stream is pretty hidden under 01:01:128 (3) x_x not sure if using this spacing is rankable
01:03:472 (4,5,6,7,8) - ^
01:15:425 (7) - almost hidden under previous notes ><
01:45:308 (8) - i don't see a reason for adding this 1/4 here D: sounds pretty bad imo. consider removing it?
02:09:566 (5) - stack correctly with 02:09:097 (4)
02:19:878 (1,1) - unecessary new combos

that's all~
Muya
[General]:
1st red section:
BPM128 / offset -1243

[Normal]:
01:39:800 (3) - 1 grid down

[Insane]:
00:04:148 (1) - snapping

edit:
delete Insane's 2nd section
Reiji-RJ
Hello

[General]

  • Make the timing in all diffs as in LoliFlan's.
[Easy]

  1. 00:23:160 (T) - unsnapped kiai section
  2. 00:30:660 (T) - ^ you have many unsnapped section, please, snap them.
  3. 00:30:660 (1,2,3) - personally, I don't like 1/2 notes in Easy.. but it's your call..
[Normal]

  • Your slider velocity here is same as in Easy. I asked Aleks719 (he is MAT) and he said that you should remap it with more higher SV.
    So I won't mod this :<
[Hard]

HP -2, OD -1

Unsnapped sections~

  1. 00:23:160 (1) - Finish
  2. 00:28:316 (1) - remove nc
  3. 00:46:128 (2) - non-symmetrical >< (nazi) to make it symmetrical, move the 1st followpoint 1 grid down, 4th followpoint 3 grids down and 2 grids left, the last 5 grids down and 1 left.
  4. 00:49:058 (2) - 1/4 earlier as 02:22:456 (8,9) -
  5. 01:56:910 (1) - finish
  6. 02:22:456 (1) - nc? As 00:48:706 (1) -
[LoliFlan's Insane]

Kiai time should be same in all diffs D:

  1. 00:53:160 (1) - remove nc
  2. 00:57:847 (4) - (nazi) stack with 00:56:910 (1) -
  3. 02:25:738 (4,1,2,3,4,5) - I thought it is stream.. Move stream farther from (4)
Good luck!
My name is Bond DANTE
CXu
Ohaider

Please treat everything I say as a suggestion. Feel free to ignore this entire mod post if you feel that is for the best~

[General
Add Lolicore Flandre to tags. Also make sure to include tags in all diffs.
Disable countdown on all diffs
The copy-paste :(


[Easy]
00:23:160 (1,2) - The sliderend of (2) is overlapping the start on (1) :( Try make these sliders completely symmetrical, and dont overlap like that \o\
00:38:160 (1) - That wigglepart in the middle feels weird for me. It doesn't follow anything in the song, and in general the wigglemotion looks weird.
01:23:628 (1) - It's hard for me to hit this on time. I always get the urge to hit it earlier :( Nothing wrong, but idk, maybe add a note at 01:23:394 - ? I just feel it's an awful long time. Even though it is an easy, this pause feels long for me, and you can see this note right after the spinner too, so you feel like clicking it... meh I don't know what I'm saying anymore :o
01:31:128 (1) - Make this a bit rounder?

Nothing special, idk how the standard on [Easy] diffs are these days, but the "streams" felt maybe a wee bit hard... though no idea xD

[Normal]
Ar+1

This diff feels a bit cramped, which makes the map a bit hard to read.
Nothing feels wrong in this, so my suggestion here is to spread the notes out a bit more.
Also might be an idea to have faster sliders. Right now the speed is the same as in [Easy]

[Hard]
00:04:410 (1,3) - These sliders feels weird. Try add a repeat on them?
00:46:128 (2) - Make pretty
01:15:660 (5,6,1) - This transition from one rhythm to another felt a bit forced to me. No idea how to fix though :p
01:38:160 (1,3) - Same as the first ones
02:22:691 (9) - move this 1/4 to the right so it's the same as what you had earlier?

[LoliFlan's Insane]
Turn up the volume D:
First timing point should be at 425ms

00:34:292 (5) - the bg makes this note very hard to see ><
01:01:128 (3,4) - Not too fond of these. Can you move the stream away from the sliderend?
01:15:425 (7) - Slider is barely visible
01:16:128 (1) - Can't see the repeat here

~~~~~~~~~~~~~~~~~~~~~~~

That's about it~~ Good luck :)
Pereira006
hello~~

General

  1. Easy and normal and hard is you right ? should make same kiai time expect LoliFlan because he is guest difficult
  2. also you timing green are lot unsnapped i not sure is fine so i will wait the mat or bat think are fine or not
  3. pleasse make same TAG all diff then full submit

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

  1. 00:04:410 (1) - I see my owm is bad symentric try this code
    SPOILER
    68,91,4410,2,0,B|144:36|232:96|232:96|280:96|280:96|368:36|444:92,1,400,2|0
  2. 00:41:441 (4) - Grid 1 up to make same symentric with 00:40:503 (2) IMO or intentional? when you fix this you need fix spacing at
  3. 00:41:910 (1,2)
  4. 01:13:316 (2) - nazi spacing need grid 1 left
  5. 01:28:785 (6) - bad symentric slider
    SPOILER
    340,204,88785,2,0,B|296:232|332:260|332:260|256:280|256:280|180:260|180:260|216:232|172:204,1,300,0|8
  6. 01:38:160 (1) - bad symentric same what happened 00:04:410 (1) try copy-past ?
  7. 02:02:535 (4,5) - is too overlaps and I get 300 score are big hitburst default skin this too hard read with 02:03:472 (6) as i didn't konw this is are slider or note so i will be more read like this http://puu.sh/dDio make better gameplay IMO
  8. 02:17:066 (3,4) - ^
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

can be -1 AR?

  1. 00:25:035 (5) - bad symentric
    SPOILER
    464,224,25035,2,0,B|356:232|300:340|300:340|244:232|136:224,1,420,0|8
  2. 00:30:660 (1) - bad loops symentric lol here code if you wanna better symentric
    SPOILER
    388,136,30660,6,0,B|148:219|116:59|232:-36|348:59|316:219|79:136,1,560
  3. 00:38:160 (1) - same happened 00:30:660 (1) try copy-past?
  4. 01:16:128 (1,2,3,4,5,6,7,8,9) - IMO this part is too hard for this normal http://puu.sh/dDph better gameplay for this normal so
  5. 01:23:160 (1) - bad symentric
    SPOILER
    96,212,83160,6,0,B|116:308|252:340|252:340|392:292|400:204,1,420,0|8
  6. 01:25:035 (2,3,4) - Incosiente spacing
  7. 01:32:535 (5,6,7) - confused play to newbie i do remove this notes and add slider repeat i mean this http://puu.sh/dDrj most better IMO
  8. 02:06:285 (2,3,4) - I need this lot grid dowm because this almost hidden with HP drain skin default then hard too read approeach when you fix this spacing you need fix spacing at 02:07:222 (5,6)
  9. 02:18:003 (8) - New combo?
  10. 02:22:456 (3,4) - I just remove this notes and slider then can be easy for this normal and better gameplay IMO
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

I did re-download but http://puu.sh/dDve this are different other your diff's pleasse make same if hard is you diff lol

  1. 00:13:785 (7) - put new combo and at 00:14:488 (1) - remove new combo
  2. 00:28:316 (1) - this no need New combo pleasse remove new combo imo
  3. 00:30:191 (1) - remove new combo and at 00:30:894 (5) - put new combo
  4. 00:46:128 (2) - bad symentric code
    SPOILER
    308,236,46128,2,0,B|328:308|256:368|256:368|184:308|204:236,1,300,8|0
  5. 00:47:535 (5) - new combo and at 00:48:706 (1) - remove new combo
  6. 01:47:535 (7) - put new combo and at 01:48:238 (1) - remove new combo
stuff cool
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
LoliFlan's Insane

Lot combo confused X_X but the flow is good so
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think sorry my suck eng
anyway good luck and bye bye
riffy
Hi!
I'm noob.
Ignore if it's wrong.

Easy

01:26:910 (1,2,3,4,5,6) - maybe place it like this http://puu.sh/dTd8
00:36:519 - add note here or delete 00:36:050 (3)

Normal
01:58:550 (2,3) - try this http://puu.sh/dTeh
02:03:472 (6,7,8) - delete this and try this http://puu.sh/dTer

Hard

00:06:988 (7) - New combo?
01:36:870 - Break time here?
01:40:738 (7) - New combo?
01:49:410 (6) - delete circle, add slider

LoliFlan's Insane

<3 Great


Nice Song
Nice Map
Nice Storyboard


Good luck!
Kiddo-Kun
Ho, man! I'm exausted. I shouldn't mod when I'm tired...

General:

• Please make sure all the preview points are the same. (Normal has a different preview point)
• You have inconsistent epilepsy warning. Please either keep it on for all diffs or turn it off.
• You have inconsistent tags - Please make them match.
• Make sure the kiai times are on a downbeat (On a tick). You'll have an awkward kiai start if you don't

Easy:

• 00:38:160 (1) - I'm sure this will trip some easy players up and it will cause them to over jump the slider, because it makes them suddenly slow down.
• 00:49:410 (1) - This spinner should end on 00:51:519. It matches the music better.
This applies for
01:34:410 (1) -
02:08:160 (1) -
02:23:160 (1) -
• 01:24:566 (4,5) - I don't like the way it makes the player go the opposite direction and disrupts the flow. Change it to something like this.

Normal:


Same spinner issue in this diff.

• 00:25:035 (5) - This slider looks sloppy. I cleaned it up for you:
448,224,25035,2,0,B|308:204|272:304|272:304|248:204|96:224,1,420,0|8
• 00:30:191 (5) - The flow could be better on this note. Do something like this.
• 01:11:675 (6) - Remove this note to match that tick thing (I really don't know what instrument that is)
• 01:30:660 (1,2,3) - This has a weird feel. It would match the music better if you did this.
• 01:32:535 (5,6,7) - This has a weird play to it. I would substitute it with a slider like this.
• 01:33:706 - This emptiness has a odd feel to it. You could either do this or this.
• 01:49:644 - Why don't you put a break here like you did in the previous part?
• 02:04:878 (1,2,3,4,5,6) - It would flow better if you did this.

Hard:

• 00:38:160 - Get rid of this kiai. It does not match the music well and it's just random.
• 01:16:011 (6,7) - Odd spacing, Move it closer to help the game play.
• 01:27:847 (4) - This slider will trip a lot of people up. First off, it looks like a normal slider when playing it, and it's pretty random.

LoliFlan's Insane:

• 00:16:363 (2,4) - These notes seem off. They give this really strange and awkward game play. Change it to this.
• 01:04:410 (1) - Don't silent the end of the slider. It gives it a weird feel.
• 01:15:894 (8) - The repeat is covered by this note and that is unrankable.
• 01:54:566 (1) - Don't silent the end of the slider. It gives it a weird feel.
• 01:41:910 - This volume is way too low on this section. Bring it up a bit.
• 02:25:972 (1,2,3,4,5) - Confusing spacing. Please fix that.

Overall:
The map can use some work, there is nothing really wrong with it - it just can be a lot better if you get more mods.

A tired ♪star♪
TicClick
The first thing before modding: timing must be consistent! So you need to change offset to -1215 on all diffs. Why? Because Flandre's diff has useless red line which doesn't exist on other diffs and might be removed painlessly by using negative offset.

The secong thing before modding: kiai time must be consistent! It affects only your diffs, though, but anyway you should fix kiai on Hard.

All the diffs except Insane
  1. 00:53:160 — start first break here. To add delay, grab break's beginning which is right after the element before break (cursor will change its shape to <—>) and drag it to the next big white tick. If you do it right, you'll see that part of break changed its colour to turquoise. HP won't be drained in this zone, but please don't overuse this feature.
  2. 02:23:160 (1) - I would end it on the next big white tick
Easy
  1. 00:04:410 (1) - unsymmetrical, fix it. Use CTRL+H for checking
  2. 00:23:160 (1,2) - why don't you place them in center and fix symmetry then?
  3. 00:38:160 (1) - what the? Remove all red joints in center except the only one, then put it exactly on slider tick. Don't forget to make this slider balanced
  4. 00:49:410 (1) - end it 1/4 later
  5. 01:28:785 (6) - unsymmetrical, but oh, okay
  6. 01:30:660 (7) - NC (new combo) should be here, on big white tick
  7. 01:38:160 (1) - aww, I see copypasta. The same as on 00:04:410
  8. 02:08:160 (1) - end it 3/4 later?
Normal
  1. 00:25:035 (5,1) - do a better curve! http://puu.sh/fyju
  2. 00:30:660 (1) - unsymmetrical :P
  3. 00:40:738 (4) - I would start slider here until 00:41:441
  4. 01:23:160 (1,2) - put them actually in center (random notice)
  5. 01:34:410 (1) - it should be ended 1/2 later, shouldn't it?
  6. 02:22:456 (3,4) - better add slider instead of these notes
Hard
  1. 00:06:988 (7) - new combo
  2. 00:37:925 (1) - start new combo on next note, not here
  3. 01:19:410 (8) - new combo
  4. 01:40:738 (7) - ^
    Please, check your new combo placement. Basically they should be on big white ticks (they mean new part in music), but there can also be small exceptions, like pattern combo or jumps.
  5. 02:21:988 (7) - stack it with prev. slider's end using zero spacing (disable grid first)
    Also, you have lot of free space after almost every spinner
LoliFlan's Insane
  1. 00:17:300 (4,1) - stack their ends better
  2. 00:53:160 (1) - add finish to beginning
  3. 00:54:566 (4) - don't you have claps on N:C1 with that sound? It'll be better if you use them, like.. uh.. here? And in other moments when they appear in music
  4. 00:57:847 (4) - shouldn't it be right under prev. slider's beginning?
  5. 01:01:597 (4) - add new combo here to make stream more noticeable
  6. 01:03:472 (4) - same
  7. 02:25:972 (1,2,3,4,5) - bad decision, either reduce spacing or change its shape
    Some calm parts are overmapped with streams :(
P.S. Please, find more suitable colours; Flandre's choise is the best so far.
Oh, my post is bad, sorry. I had better ones.
Autonom
[general]
change bpm to 128,027
offset 4668
do this first, else the mod will be unaccurate

[insane]
i'm not sure which are resnaps fault, but this way you'll atleast know what messed up after resnapping
01:42:147 (3) - extend(repeat arrow at 01:42:615)
01:43:318 (4) - move to 01:43:396
01:43:670 (5) - move to 01:43:709
01:44:138 (6) - move to 01:44:021 and extend(repeat arrow at 01:44:490)
01:45:193 (7,8) - same as 01:43:318
01:49:645 (3) - same as 00:44:138
01:50:817 (1,2) - same as 01:43:318
01:51:520 (3) - same as 01:44:138
01:52:691 (4) - move to 01:52:808
[hard]
may contain the same resnap issues as insane

[normal]
may contain the same resnap issues as insane

[easy]
-
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