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Yanni - November Sky

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Topic Starter
kazumikos
This beatmap was submitted using in-game submission on Tuesday, April 10, 2012 at 8:12:18 PM

Artist: Yanni
Title: November Sky
Tags: Shulin Yiannis Hrysomallis If I Could Tell You
BPM: 93.26
Filesize: 5883kb
Play Time: 02:41
Difficulties Available:
  1. Advanced (4.63 stars, 258 notes)
  2. Expert (4.91 stars, 315 notes)
  3. Shulin's Soft (2.48 stars, 128 notes)
Download: Yanni - November Sky
Information: Scores/Beatmap Listing
---------------
O_o
what?
shikyu
Request from my queue:

[General]
- Ask someone who good at timing check, recent offset make some notes placed at blue tick and it's no good for easiest diff
- Combo color 1 & 5 are nearly same at gameplay, can you make combo color 1 darker?


[Shulin's Soft]
00:45:761 (1) - move it somewhere else, beginner will confused since it has same shape as 00:43:188 (1)
01:11:496 (1) - move it somewhere, some parts ovelapped by scorebar
01:41:090 (1) - ^

EDIT:
[Advanced]
00:25:174 (1) - lenghten 1 tick ahead, slider's end doesn't follow anything
00:25:656 (2) - suggestion: change to a note at 00:25:978
00:45:761 (1) - why it must jumping?
00:47:048 (4) - add clap at slider's end
01:15:356 (1,2,3,4) - a bit confused if stack like this
01:16:643 (1,2,3,4) - ^
01:45:433 (2) - make it stacked at slider's start 01:43:664 (2)
01:47:524 (5) - NC since it has different spacing than (4)
01:48:007 (1) - RNC
01:57:818 (4) - why jumping? I don't see any pattern from that
01:58:783 (7) - ^
02:18:405 (1,2) - same as 00:25:174 (1,2)
02:35:133 (1,2,3,4) - same as 01:15:356 (1,2,3,4)

[Expert]
00:20:027 (1,2,3) - why not stacked? for me it's not really a problem since I can pass, but it kinda mess
00:23:083 (1) - lenghten 1 tick ahead, delete (2), sounds better
00:35:146 (5) - stack it at 00:33:377 (2) slider's end
00:57:181 (5) - maybe you can stack it at
00:55:894 (3)
01:11:174 (4) - maybe can stacked at 01:10:209 (6)
02:11:168 (6) - make it stacked at 02:10:685 (5) slider's start

That's all, I can do, good luck
Shulin

shikyu wrote:

Request from my queue:

[General]
- Ask someone who good at timing check, recent offset make some notes placed at blue tick and it's no good for easiest diff Blue ticks are okay for Easy diffs and that's no indication the timing is wrong :roll:
- Combo color 1 & 5 are nearly same at gameplay, can you make combo color 1 darker?

A little mod:

[Shulin's Soft]
00:45:761 (1) - move it somewhere else, beginner will confused since it has same shape as 00:43:188 (1) No they won't, they'll know exactly what to do because it's the same shape as 00:43:188 (1)
01:11:496 (1) - move it somewhere, some parts ovelapped by scorebar It's nowhere near the scorebar...
01:41:090 (1) - ^ Moved down a bit

That's all, I can't mod it all now. Please PM me if timing already checked, I'll mod it again
Download: Yanni - November Sky (kazumikos) [Shulin's Soft].osu
Topic Starter
kazumikos
SPOILER

shikyu wrote:

Request from my queue:

[General]
- Ask someone who good at timing check, recent offset make some notes placed at blue tick and it's no good for easiest diff
- Combo color 1 & 5 are nearly same at gameplay, can you make combo color 1 darker?


[Shulin's Soft]
00:45:761 (1) - move it somewhere else, beginner will confused since it has same shape as 00:43:188 (1)
01:11:496 (1) - move it somewhere, some parts ovelapped by scorebar
01:41:090 (1) - ^

EDIT:
[Advanced]
00:25:174 (1) - lenghten 1 tick ahead, slider's end doesn't follow anything
00:25:656 (2) - suggestion: change to a note at 00:25:978
00:45:761 (1) - why it must jumping?
00:47:048 (4) - add clap at slider's end
01:15:356 (1,2,3,4) - a bit confused if stack like this
01:16:643 (1,2,3,4) - ^
01:45:433 (2) - make it stacked at slider's start 01:43:664 (2)
01:47:524 (5) - NC since it has different spacing than (4)
01:48:007 (1) - RNC
01:57:818 (4) - why jumping? I don't see any pattern from that
01:58:783 (7) - ^
02:18:405 (1,2) - same as 00:25:174 (1,2)
02:35:133 (1,2,3,4) - same as 01:15:356 (1,2,3,4)

[Expert]
00:20:027 (1,2,3) - why not stacked? for me it's not really a problem since I can pass, but it kinda mess
00:23:083 (1) - lenghten 1 tick ahead, delete (2), sounds better
00:35:146 (5) - stack it at 00:33:377 (2) slider's end
00:57:181 (5) - maybe you can stack it at
00:55:894 (3)
01:11:174 (4) - maybe can stacked at 01:10:209 (6)
02:11:168 (6) - make it stacked at 02:10:685 (5) slider's start

That's all, I can do, good luck

k thx a lot for modding ^^
[CSGA]Ar3sgice
Hi, from my queue


[General]

  1. nice storyboard, and nice song ^^
[Shulin's Soft]

  1. 00:37:237 (1) - move endpoint to (96,160)?
  2. 02:31:273 (1) - move start point to (364,254)?
[Advanced]

  1. 1.5x ds in advanced orz...
  2. 00:22:600 (3) - spacing? it's already 1.5x, don't make it too far away then
  3. 00:37:558 (4,5) - ... can you don't stack this
  4. 00:38:363 (2,3) - spacing?
  5. 01:07:475 (4) - ^? can be hard to normal players...
  6. 01:20:985 (3) - spacing too large
[Expert]

  1. HP drain -1 or -2 please, having atrocious drain and making people randomly fail is not fun at all...
  2. 00:45:440 (2) - I feel this backjump doesn't fit, maybe move to somewhere else?
  3. 01:13:587 (3,4) - ctrl+r? then it fits the song more, and easier not to be confused
  4. 02:02:643 (6) - ... unfitting jump, jump to somewhere else plz
Good luck~
Topic Starter
kazumikos

[CSGA]Ar3sgice wrote:

SPOILER
Hi, from my queue


[General]

  1. nice storyboard, and nice song ^^
[Advanced]

  1. 1.5x ds in advanced orz... fixed it 1x now +_+ I just set it 1.5x for spacing persistency (w/o 1.5x notes r still put in that way = =) did it trouble u that much? o_O
  2. 00:22:600 (3) - spacing? it's already 1.5x, don't make it too far away then yea.. i put that jump intentionally.. this is a hard diff no?
  3. 00:37:558 (4,5) - ... can you don't stack this y? O_o lol ok
  4. 00:38:363 (2,3) - spacing? yea?
  5. 01:07:475 (4) - ^? can be hard to normal players... this is a hard diff ._.
  6. 01:20:985 (3) - spacing too large nah it's fine here
[Expert]

  1. HP drain -1 or -2 please, having atrocious drain and making people randomly fail is not fun at all... lol HP -1 then
  2. 00:45:440 (2) - I feel this backjump doesn't fit, maybe move to somewhere else? hmm.. i dont know where to move it... O_o may be w8 for some more ideas?
  3. 01:13:587 (3,4) - ctrl+r? then it fits the song more, and easier not to be confused nah it's a trap here o_o but i dont think it's that confusing
  4. 02:02:643 (6) - ... unfitting jump, jump to somewhere else plz i'll consider this =/
Good luck~

Thx for modding ^^
morphina
<3333
Starry_old
Request from queue

[Shulin's Soft]

00:52:677 (1,2,3,4) - orz, This pattern gets BORING when you repeat it a lot. Put some variation D: Make it more fun.
01:17:929 (2) - New combo here.
01:21:790 (3) - ^

[Advanced]

00:40:614 (5) - New combo here cause music starts over.
01:47:524 (5) - ^
02:17:923 (4) - ^
00:44:475 (2) - Make this slider reverse.

[Expert]

00:42:384 (5) - I don't think this note is needed.
00:58:629 (5) - Why not make this one reverse too since you reversed this one too 00:56:055 (4) - and they sound similar
01:21:790 (1) - Remove new combo?
02:41:567 (1) - ^
02:01:035 (3) - I think two circle fit here better.

Done!!
Good luck hope I helped! <3
Topic Starter
kazumikos

Starry wrote:

SPOILER
Request from queue


[Advanced]

00:40:614 (5) - New combo here cause music starts over. k
01:47:524 (5) - ^ fixed
02:17:923 (4) - ^ nah it's fine here
00:44:475 (2) - Make this slider reverse. lol no

[Expert]

00:42:384 (5) - I don't think this note is needed. hmm..
00:58:629 (5) - Why not make this one reverse too since you reversed this one too 00:56:055 (4) - and they sound similar yea, but i wanna make them different =/
01:21:790 (1) - Remove new combo? nah
02:41:567 (1) - ^
02:01:035 (3) - I think two circle fit here better. done

Done!!
Good luck hope I helped! <3

thx 4 modding :D
wmfchris
[General]
In [Adv] the break starts at 01:22:111 (artificially), while in [expert] starts the break in 01:21:990, similiar case happened for the end of this break. Try to start and end the break at the same time for both diffs :3

Also the difficulty gap between [Soft] and [Advanced] might be a bit large, though it's ok for me.

[Expert]
00:44:475 (3) - clap because I heard there's a bass sound there.
00:57:824 (2,4) - stack properly.

[Advanced]
02:41:567 (3) - I prefer a new combo here as it sounds belonging to the next phrases.

[Soft]
01:44:951 (3) - even this is a single slider I prefer putting a NC here becoz it sounds like the a different pharse from (1,2). Also a bit nazi here try to raise the third point of slider up 1 grid lv4 so that both the starting circle and reverse circle lies on y:300. That is:
112,300,104951,2,0,B|260:420|408:296,2,320,8|8|8

sounds pretty nice to me. Find more stars and mod gogogo lol

P.S. kd only if ^ sounds useful.
Topic Starter
kazumikos

wmfchris wrote:

SPOILER
[General]
In [Adv] the break starts at 01:22:111 (artificially), while in [expert] starts the break in 01:21:990, similiar case happened for the end of this break. Try to start and end the break at the same time for both diffs :3 ok

Also the difficulty gap between [Soft] and [Advanced] might be a bit large, though it's ok for me.

[Expert]
00:44:475 (3) - clap because I heard there's a bass sound there. i forgot lol
00:57:824 (2,4) - stack properly. fixed o3o

[Advanced]
02:41:567 (3) - I prefer a new combo here as it sounds belonging to the next phrases. k

P.S. kd only if ^ sounds useful.

thx alot for modding xD
Shulin
You've been busy =P

[CSGA]Ar3sgice wrote:

[Shulin's Soft]

  1. 00:37:237 (1) - move endpoint to (96,160)? I think it's fine
  2. 02:31:273 (1) - move start point to (364,254)? ^

Starry wrote:

[Shulin's Soft]

00:52:677 (1,2,3,4) - orz, This pattern gets BORING when you repeat it a lot. Put some variation D: Make it more fun. Well it only repeats once but I take your point. I've removed the 1 repeat and mapped it.
01:17:929 (2) - New combo here. No, it looks awful.
01:21:790 (3) - ^ No, its pointless for one note.

wmfchris wrote:

[Soft]
01:44:951 (3) - even this is a single slider I prefer putting a NC here becoz it sounds like the a different pharse from (1,2). Also a bit nazi here try to raise the third point of slider up 1 grid lv4 so that both the starting circle and reverse circle lies on y:300. Okay I've added a new combo and used the code. That is:
112,300,104951,2,0,B|260:420|408:296,2,320,8|8|8
Thanks for the mods ^_^

Download: Yanni - November Sky (kazumikos) [Shulin's Soft].osu
Agnes
Oh shi-

Shulin's mapping, kazumikos submitted this map finally, and there's a nice storyboard to it. Today's a good day.
Topic Starter
kazumikos
Heh, 3 mods in 2 days, it's pretty much a good day to me too xD

@Shulin: k updated ^^
@morphina: ;D
AoiX
Request from Queue

Aoi's Mod

Expert&Advanced
  1. awesome!I can't find any problem~
Easy
  1. 00:43:188 (1) - this slider not fit grid perfectly.use ctrl+H to adjust it
  2. 00:45:761 (1) - ^
  3. 01:10:209 (3) - whistle.to let it same with (2)
  4. 01:41:090 (1) - also need more adjust
STAR for Yanni and awesome work~
Shulin

AoiX wrote:

Request from Queue

Aoi's Mod

Easy
  1. 00:43:188 (1) - this slider not fit grid perfectly.use ctrl+H to adjust it It looks worse if I make the slider points perfectly symmetrical. Looks fine in game anyway.
  2. 00:45:761 (1) - ^
  3. 01:10:209 (3) - whistle.to let it same with (2) Okay, also added it later.
  4. 01:41:090 (1) - also need more adjust It's not grid snapped... it looks fine as is =|
STAR for Yanni and awesome work~
Thanks!

Download: Yanni - November Sky (kazumikos) [Shulin's Soft].osu
air111_old
Sweet map :3

[Shulin`s easy]
22:260 (1) - consider of relocating the silder. This is only 1 spot on map where elements covers (stack don`t counts :D )

[Advanced]
Pretty solid diff exept
1:15:356 (1,2,3,4,5) - this combo seems too heavy, and with no arguments, plus it follows after "normal" 1:11:817 (2,3,4,5) and 1:14:873 (3,4) which makes it so more heavily
2:35:133 (1,2,3,4,5) - same as ^

[Expert]
1:02:167 (3, 4) - seems confusing for me, but anways ~exepert~ :o
1:09:244 - 1:10:629 That combo makes this diff expert, exept this combo map diff seems "heavy" to me.
2:36:420 (1,2,3,4,5) - same as ^

I hope this helps ~cheers
Topic Starter
kazumikos

air111 wrote:

SPOILER
Sweet map :3

[Advanced]
Pretty solid diff exept
1:15:356 (1,2,3,4,5) - this combo seems too heavy, and with no arguments, plus it follows after "normal" 1:11:817 (2,3,4,5) and 1:14:873 (3,4) which makes it so more heavily hmm.. ok i fixed this
2:35:133 (1,2,3,4,5) - same as ^ i think at this point ppl already get used to the rhythm so it's fine

[Expert]
1:02:167 (3, 4) - seems confusing for me, but anways ~exepert~ :o lol
1:09:244 - 1:10:629 That combo makes this diff expert, exept this combo map diff seems "heavy" to me. nah it's fine (it's only further by a few grids +_+)
2:36:420 (1,2,3,4,5) - same as ^

I hope this helps ~cheers

thx for ur help :D
Nichiyouki
Hi, kazumikos

From my modding queue

[General]
No problem.

[Shulin's Soft]
OD -1 (Suggest that OD is less than AR would be better.)
The rest is no problem.

[Advanced]
00:22:279 (2,3) - Spacing is too far. Recommended to reduce Spacing to 2.1x.
00:34:181 (2,3,4) - Here as well. Adjust the Spacing is 1.5x. (The overlap with 00:35:950 (1))
00:38:235 (1) - Move to x:124 y:72 to keep the equal spacing.
01:04:901 (4) - Move to the top of (3,5) is better.

[Expert]
00:45:440 (2) - Maybe move to the end of the slider. Then adjust the spacing of (2,3) again would be better.

That's all that I can find them.

Good luck.
Topic Starter
kazumikos

nich95 wrote:

SPOILER
Hi, kazumikos

From my modding queue

[General]
No problem.

[Advanced]
00:22:279 (2,3) - Spacing is too far. Recommended to reduce Spacing to 2.1x. fixed
00:34:181 (2,3,4) - Here as well. Adjust the Spacing is 1.5x. (The overlap with 00:35:950 (1)) it's fine here
00:38:235 (1) - Move to x:124 y:72 to keep the equal spacing. then 00:40:614 (1,2) - will be too close =/
01:04:901 (4) - Move to the top of (3,5) is better. done

[Expert]
00:45:440 (2) - Maybe move to the end of the slider. Then adjust the spacing of (2,3) again would be better. ok since many ppl have complained abt this i decided to move this note

That's all that I can find them.

Good luck.

thx for da mod :D
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