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t+pazolite - Nous

posted
Total Posts
84
Topic Starter
Chocopikel
This beatmap was submitted using in-game submission on 2012年2月6日 at 10:27:43

Artist: t+pazolite
Title: Nous
Tags: j-core hardcore speedcore OnosakiHito Backfire
BPM: 185
Filesize: 8920kb
Play Time: 05:39
Difficulties Available:
  1. Destruction (4.83 stars, 1225 notes)
  2. Taiko Collab (4.94 stars, 2166 notes)
Download: t+pazolite - Nous
Information: Scores/Beatmap Listing
---------------
For APP!!

Taiko Collab
OnosakiHito Start~02:54:607
Backfire 02:54:769~End


Timing check by Natteke, Faust and lolcubes
Taiko SB by Loctav
Thanks so much everyone
Backfire
Can I make the taiko!?!?!?!?cjhfisdjfjdsf
OnosakiHito
Okay, so it is uploaded now. I will finish the Taiko diff. in the next days.
Pereira006
hello~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Destruction

00:14:979 (3,4,5,6,7,8) - this just little miss ryhthm as 00:15:790 and 00:16:033 there need add Note most better rhthm like you did 00:15:465 (5,6) IMO also if you add you need fix 00:14:979 (3,4,5,6,7,8) - or try remap this part IMO
00:25:681 (1,2,3,1,2,3,1,2,3) - this i just get confused pleasse remove new combo all like this http://puu.sh/cJg7 like you did 00:57:790 (1,2,3,4,5,6,7,8,9,10)
00:38:979 (1) - Remove new combo?
01:38:006 (4,5) - can you change shape i mean this http://puu.sh/cJoN most better IMO like you did 01:36:708 (1,2)
01:55:766 (1) - stack perfect with 01:54:766 (1)?
01:59:569 (1) - stack perfect with 01:58:646 (1)?
02:38:544 (1) - remove new combo?
03:09:030 (3,4,5,6,7,8) - same happened 00:14:979 (3,4,5,6,7,8)
03:54:436 (1,2,3,4,5,6,7,8) - pleaaaaaase reduce spacing ;_________________;
04:52:166 (1) - remove new combo?
04:56:058 (1) - ^
04:43:085 (1) - ^

I really enjoy play i can't find everthing so my mod just opinion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck
bye bye
Crimmi
Modding, CrimmiStyle!!

[IRC Mod]

SPOILER
20:54 <Crimmi> : hey again
20:55 <Chocopikel> : hey~
20:56 <Crimmi> : alrighty i've checked your map and it's pretty solid but i gotta point out some issues and suggestions
20:56 <Crimmi> : like this 01:59:338 - http://puu.sh/cJsU
20:58 <Chocopikel> : oops, I agree, done
21:02 <Crimmi> : Well there is nothing else i could find, nice map :3
Topic Starter
Chocopikel

Pereira006 wrote:

hello~~

Some Suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Destruction

00:14:979 (3,4,5,6,7,8) - this just little miss ryhthm as 00:15:790 and 00:16:033 there need add Note most better rhthm like you did 00:15:465 (5,6) IMO also if you add you need fix 00:14:979 (3,4,5,6,7,8) - or try remap this part IMO
00:25:681 (1,2,3,1,2,3,1,2,3) - this i just get confused pleasse remove new combo all like this http://puu.sh/cJg7 like you did 00:57:790 (1,2,3,4,5,6,7,8,9,10)
00:38:979 (1) - Remove new combo?
01:38:006 (4,5) - can you change shape i mean this http://puu.sh/cJoN most better IMO like you did 01:36:708 (1,2)
01:55:766 (1) - stack perfect with 01:54:766 (1)?
01:59:569 (1) - stack perfect with 01:58:646 (1)?
02:38:544 (1) - remove new combo?
03:09:030 (3,4,5,6,7,8) - same happened 00:14:979 (3,4,5,6,7,8)
03:54:436 (1,2,3,4,5,6,7,8) - pleaaaaaase reduce spacing ;_________________;
04:52:166 (1) - remove new combo?
04:56:058 (1) - ^
04:43:085 (1) - ^

I really enjoy play i can't find everthing so my mod just opinion
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
that all i think and good luck
bye bye

Crimmi wrote:

Modding, CrimmiStyle!!

[IRC Mod]

SPOILER
20:54 <Crimmi> : hey again
20:55 <Chocopikel> : hey~
20:56 <Crimmi> : alrighty i've checked your map and it's pretty solid but i gotta point out some issues and suggestions
20:56 <Crimmi> : like this 01:59:338 - http://puu.sh/cJsU
20:58 <Chocopikel> : oops, I agree, done
21:02 <Crimmi> : Well there is nothing else i could find, nice map :3
Thanks for mod!!
and thanks for star Pereira!! ;)
spboxer3

[general]

  1. none


[Easy]

  1. 00:25:033 (6,7,8,1,2,3,1,2,3,1,2,3) - I have some idea! use 0∘, 30∘,60∘,90∘look will be better then now
  2. 00:33:790 (5,5) - maybe let them stack?
  3. 01:00:384 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - graph. I try to make It more pretty↓
    photo


    If you agree this. I give you some code
    192,104,60384,5,0
    212,88,60465,1,0
    240,84,60546,1,0
    264,84,60627,1,0
    288,92,60708,1,2
    312,104,60790,1,0
    332,120,60871,1,0
    344,144,60952,1,0
    352,172,61033,1,0
    352,196,61114,1,0
    344,220,61195,1,0
    332,244,61276,1,0
    316,264,61357,1,2
    292,276,61438,1,0
    268,280,61519,1,0
    244,276,61600,1,0
  4. 02:16:490 (3) - add whistle at slider end?
  5. 02:19:085 (5) - ^
  6. 02:22:004 (7) - ^ slider start
  7. 02:22:977 (1,2,3) - add finish hitsound?
  8. 05:35:308 (6,3) - stack? ((if you do this. same as 05:37:579 (5) -
red is unrankable issue. bule is need to discuss. Black is just suggest.

OK~That's all
good luck~:P
star!
Topic Starter
Chocopikel

spboxer3 wrote:

[general]

  1. none


[Easy]

  1. 00:25:033 (6,7,8,1,2,3,1,2,3,1,2,3) - I have some idea! use 0∘, 30∘,60∘,90∘look will be better then now
  2. 00:33:790 (5,5) - maybe let them stack?
  3. 01:00:384 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - graph. I try to make It more pretty↓
    photo


    If you agree this. I give you some code
    192,104,60384,5,0
    212,88,60465,1,0
    240,84,60546,1,0
    264,84,60627,1,0
    288,92,60708,1,2
    312,104,60790,1,0
    332,120,60871,1,0
    344,144,60952,1,0
    352,172,61033,1,0
    352,196,61114,1,0
    344,220,61195,1,0
    332,244,61276,1,0
    316,264,61357,1,2
    292,276,61438,1,0
    268,280,61519,1,0
    244,276,61600,1,0
  4. 02:16:490 (3) - add whistle at slider end?
  5. 02:19:085 (5) - ^
  6. 02:22:004 (7) - ^ slider start
  7. 02:22:977 (1,2,3) - add finish hitsound?
  8. 05:35:308 (6,3) - stack? ((if you do this. same as 05:37:579 (5) -
red is unrankable issue. bule is need to discuss. Black is just suggest.

OK~That's all
good luck~:P
star!
Thanks for mod and star!! ;)
val0108
[イケメン]
03:14:868 (6) - スライダー終わり03:15:355 -
03:18:841 (7,8) - omg jump 絶対直してね
03:38:544 - add note それか http://puu.sh/cNzJ こんな感じで
03:40:490 (3,4,5) - 前のスライダーで隠れててすっごい見にくい。
03:43:733 - add note
04:07:409 (1) - 一番難しかった
04:19:733 (9,1,1) - しっかり重ねる

oh yes!!
Topic Starter
Chocopikel

val0108 wrote:

[イケメン]
03:14:868 (6) - スライダー終わり03:15:355 そのままのほうが合ってる気がしたかな
03:18:841 (7,8) - omg jump 絶対直してね okay
03:38:544 - add note それか http://puu.sh/cNzJ こんな感じで done
03:40:490 (3,4,5) - 前のスライダーで隠れててすっごい見にくい。done
03:43:733 - add note dooone
04:07:409 (1) - 一番難しかった ここの配置には手をかけたからね そりゃ簡単に繋がれては困りますよ兄さん
04:19:733 (9,1,1) - しっかり重ねる done

oh yes!!
Thanks for mod!!
2000コンボ崩れてもうたわ
Reiji-RJ
t+pazolite!!

Let's see~

[Destruction]

  • 00:20:168 (1) - remove finish? It does not suit it D:
    01:02:979 (T) - make the volume 80% here
    01:23:735 (T) - volume 10%
    01:26:330 (T) - volume 15%
    01:28:924 (T) - volume 20%
    01:31:519 (T) - volume 25%
    01:47:058 (T) - the offset here seems off to me.. maybe ask someone to check?
    01:49:430 (T) - ^
Omg, this is awesome!
Hope, it will be approved soon *^*
Topic Starter
Chocopikel

Reiji-RJ wrote:

t+pazolite!!

Let's see~

[Destruction]

  • 00:20:168 (1) - remove finish? It does not suit it D: done
    01:02:979 (T) - make the volume 80% here done
    01:23:735 (T) - volume 10% hmm... I raised 5% (15%)
    01:26:330 (T) - volume 15% ^ (20%)
    01:28:924 (T) - volume 20% ^ (25%)
    01:31:519 (T) - volume 25% ^ (30%)
    01:47:058 (T) - the offset here seems off to me.. maybe ask someone to check? okay, I asked Faust
    01:49:430 (T) - ^ ^
Omg, this is awesome!
Hope, it will be approved soon *^*
Thanks for mod~
Faust
Timing:

[TimingPoints]
709,324.324324324324,4,1,1,65,1,0
709,-200,4,1,1,65,0,0
21384,-100,4,1,1,70,0,0
62979,648.648648648649,4,1,1,30,1,0
94114,-100,4,1,1,35,0,0
96708,-100,4,1,1,40,0,0
99303,-100,4,1,1,45,0,0
101897,-100,4,1,1,50,0,0
104492,631.578947368421,4,1,1,60,1,0
104492,-100,4,1,1,55,0,0
107018,600,4,1,1,60,1,0
108218,585.365853658537,4,1,1,60,1,0
109388,571.428571428571,4,1,1,60,1,0
110530,545.454545454546,4,1,1,60,1,0
111620,533.333333333333,4,1,1,60,1,0
112686,521.739130434783,4,1,1,60,1,0
113729,510.63829787234,4,1,1,60,1,0
114750,500,4,1,1,60,1,0
115750,489.795918367347,4,1,1,60,1,0
116729,480,4,1,1,60,1,0
117689,470.588235294118,4,1,1,60,1,0
118630,461.538461538462,4,1,1,60,1,0
119553,452.830188679245,4,1,1,60,1,0
120458,436.363636363636,4,1,1,60,1,0
121330,421.052631578947,4,1,1,60,1,0
122172,413.793103448276,4,1,1,60,1,0
122999,406.779661016949,4,1,1,60,1,0
123812,400,4,1,1,60,1,0
124612,393.44262295082,4,1,1,60,1,0
125398,387.096774193548,4,1,1,60,1,0
126172,380.952380952381,4,1,1,60,1,0
126933,375,4,1,1,60,1,0
127683,369.230769230769,4,1,1,60,1,0
128421,363.636363636364,4,1,1,60,1,0
129148,358.208955223881,4,1,1,60,1,0
129864,352.941176470588,4,1,1,60,1,0
130569,347.826086956522,4,1,1,60,1,0
131264,342.857142857143,4,1,1,60,1,0
131949,324.324324324324,4,1,1,70,1,0
133247,-100,4,1,1,70,0,1
152706,-100,4,1,1,70,0,0
154004,-100,4,1,1,70,0,1
163085,-100,4,1,1,70,0,0
164382,-100,4,1,1,70,0,1
174760,-200,4,1,1,65,0,0
195517,-100,4,1,1,70,0,0
214977,-100,4,1,1,30,0,0
215301,-100,4,1,1,40,0,0
215625,-100,4,1,1,50,0,0
215949,-100,4,1,1,60,0,0
216274,-100,4,1,1,70,0,0
259085,-100,4,1,1,50,0,0
259409,-100,4,1,1,60,0,0
259732,328.767123287671,4,1,1,70,1,0
259733,-100,4,1,1,70,0,0
259977,-100,4,1,1,40,0,0
260382,-100,4,1,1,70,0,1
260389,324.324324324324,4,1,1,70,1,1
277247,-100,4,1,1,70,0,0
278544,-100,4,1,1,70,0,1
287625,-100,4,1,1,70,0,0
288922,-100,4,1,1,70,0,1
299307,324.324324324324,4,1,1,70,1,0
320066,-100,4,1,1,60,0,0
330444,-200,4,1,1,60,0,0
340741,-200,4,2,1,5,0,0

Seems fine. I will let you know if there are mistakes.
Topic Starter
Chocopikel

Faust wrote:

Timing:

[TimingPoints]
709,324.324324324324,4,1,1,65,1,0
709,-200,4,1,1,65,0,0
21384,-100,4,1,1,70,0,0
62979,648.648648648649,4,1,1,30,1,0
94114,-100,4,1,1,35,0,0
96708,-100,4,1,1,40,0,0
99303,-100,4,1,1,45,0,0
101897,-100,4,1,1,50,0,0
104492,631.578947368421,4,1,1,60,1,0
104492,-100,4,1,1,55,0,0
107018,600,4,1,1,60,1,0
108218,585.365853658537,4,1,1,60,1,0
109388,571.428571428571,4,1,1,60,1,0
110530,545.454545454546,4,1,1,60,1,0
111620,533.333333333333,4,1,1,60,1,0
112686,521.739130434783,4,1,1,60,1,0
113729,510.63829787234,4,1,1,60,1,0
114750,500,4,1,1,60,1,0
115750,489.795918367347,4,1,1,60,1,0
116729,480,4,1,1,60,1,0
117689,470.588235294118,4,1,1,60,1,0
118630,461.538461538462,4,1,1,60,1,0
119553,452.830188679245,4,1,1,60,1,0
120458,436.363636363636,4,1,1,60,1,0
121330,421.052631578947,4,1,1,60,1,0
122172,413.793103448276,4,1,1,60,1,0
122999,406.779661016949,4,1,1,60,1,0
123812,400,4,1,1,60,1,0
124612,393.44262295082,4,1,1,60,1,0
125398,387.096774193548,4,1,1,60,1,0
126172,380.952380952381,4,1,1,60,1,0
126933,375,4,1,1,60,1,0
127683,369.230769230769,4,1,1,60,1,0
128421,363.636363636364,4,1,1,60,1,0
129148,358.208955223881,4,1,1,60,1,0
129864,352.941176470588,4,1,1,60,1,0
130569,347.826086956522,4,1,1,60,1,0
131264,342.857142857143,4,1,1,60,1,0
131949,324.324324324324,4,1,1,70,1,0
133247,-100,4,1,1,70,0,1
152706,-100,4,1,1,70,0,0
154004,-100,4,1,1,70,0,1
163085,-100,4,1,1,70,0,0
164382,-100,4,1,1,70,0,1
174760,-200,4,1,1,65,0,0
195517,-100,4,1,1,70,0,0
214977,-100,4,1,1,30,0,0
215301,-100,4,1,1,40,0,0
215625,-100,4,1,1,50,0,0
215949,-100,4,1,1,60,0,0
216274,-100,4,1,1,70,0,0
259085,-100,4,1,1,50,0,0
259409,-100,4,1,1,60,0,0
259732,328.767123287671,4,1,1,70,1,0
259733,-100,4,1,1,70,0,0
259977,-100,4,1,1,40,0,0
260382,-100,4,1,1,70,0,1
260389,324.324324324324,4,1,1,70,1,1
277247,-100,4,1,1,70,0,0
278544,-100,4,1,1,70,0,1
287625,-100,4,1,1,70,0,0
288922,-100,4,1,1,70,0,1
299307,324.324324324324,4,1,1,70,1,0
320066,-100,4,1,1,60,0,0
330444,-200,4,1,1,60,0,0
340741,-200,4,2,1,5,0,0

Seems fine. I will let you know if there are mistakes.
your timing check is great
I agree, changed
but your section had unsnapped for 1 ms lol
Thanks Faust
threenash
ikemen
Tony
Hi! Mod4Mod!

[General]
Awesome Timing!
Checked everything, and it looks good!

[Destruction]
Tick Rate 2 looks ugly, especially in the first part. Maybe use Tick Rate 1? (That would spoil your aweshum 2001 max combo D:) ooooor, use BPM 92,5 instead of 185 in the first part (00:00:709 - 00:21:465) and then insert BPM 185 here 00:21:465. I see you did this here too 01:02:979
02:54:759 - same thing as above ^
00:15:627 (6,7) - I suggest to reverse those two notes because 00:15:465 (5,6) - this jump is quite surprinsing, or just add New combo on 6?
03:09:678 (6) - same thing as above ^
02:38:543 (1) - Add New Combo?
04:43:091 (5) - same thing as above ^
03:14:867 (6) - I don't think the finish from the end of the slider sounds good there. Maybe soft whistle?
03:16:813 (x) - it feels kinda empty. Maybe Add a note?


Awesome song! Awesome map!
2x Starr :3 Good luck with approval!
Topic Starter
Chocopikel

Tony wrote:

Hi! Mod4Mod!

[General]
Awesome Timing!
Checked everything, and it looks good!

[Destruction]
Tick Rate 2 looks ugly, especially in the first part. Maybe use Tick Rate 1? (That would spoil your aweshum 2001 max combo D:) ooooor, use BPM 92,5 instead of 185 in the first part (00:00:709 - 00:21:465) and then insert BPM 185 here 00:21:465. I see you did this here too 01:02:979
02:54:759 - same thing as above ^
00:15:627 (6,7) - I suggest to reverse those two notes because 00:15:465 (5,6) - this jump is quite surprinsing, or just add New combo on 6?
03:09:678 (6) - same thing as above ^
02:38:543 (1) - Add New Combo?
04:43:091 (5) - same thing as above ^
03:14:867 (6) - I don't think the finish from the end of the slider sounds good there. Maybe soft whistle?
03:16:813 (x) - it feels kinda empty. Maybe Add a note? ? note exists


Awesome song! Awesome map!
2x Starr :3 Good luck with approval!
Thanks for mod and star!!
oh, 2 stars... I'm very glad xD
pekos
Hi! random modding form #modreqs

すごく素敵な譜面でした


提案としては
03:14:219 (1,2,3,4) - Vol 70%
03:14:705 (5) - Vol 60%
03:14:867 (6) - Vol 50%
03:15:192 (Finish) - Vol 40%
Topic Starter
Chocopikel

pekos wrote:

Hi! random modding form #modreqs

すごく素敵な譜面でした


提案としては
03:14:219 (1,2,3,4) - Vol 70%
03:14:705 (5) - Vol 60%
03:14:867 (6) - Vol 50%
03:15:192 (Finish) - Vol 40%
All done!!
Thanks for mod and star!!
Loctav
Yo yo Chocopikel, random quick mod. Picked this up on #modreqs. Giving this a lookthrough and mention everything I'd change :3

If the map is finished in general, you may should move it to 'Pending'

[Destruction]

Tickrate may fit to the music but on the slow kicksliders, it looks pretty ugly. Maybe you should add some skin element to make it look better or reduce the tickrate to 1.

00:14:979 (3,4,5,6,7,8) - looks messy. Maybe more like this? http://puu.sh/d5LA
00:25:033 (6) - move the controlpoint down? http://puu.sh/d5LS
01:00:222 (7) - move it? http://puu.sh/d5MD
02:11:435 (1,2,3) - move it up?
02:22:976 (1,2,3) - move the whole pattern a bit down so (1) is in the middle of the previous pattern
03:09:030 (3,4,5,6,7,8) - looks messy.
04:50:875 (3) - move a bit to the left to match the middle of (1,2)
05:16:982 (5,6,7) - same as 01:00:222 (7)?

This deserves a star.
show more
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