forum

MiYAMO - Hitokoishi kamisama -Planet soul-

posted
Total Posts
44
Topic Starter
asiaclonk
This map has been deleted on the request of its creator. It is no longer available.
Gens
Hey dude... You should fix up first the Filename of the MP3. I heard someone had problems because osu! doesn't accepts Japanese names or something.
Change them up. Also change the .osu file manually too. (I hope you know how...)

General Tips:
-Resnap (To me appears Unsnapped, you should resnap the first Section.)
-Too Long.


BPM:
1.- BPM: 82.5 Offset: 2,920
2.- BPM: 165 Offset: 58,220


Beats:
[Normal]
00:18:19 (2,3,4,5,6,7) - Irregular Spacing. Too close, Too far.
00:23:28 (8) - Should be new combo (?)
00:35:82 (1) - 1/4 Long. (Deleting the Tick at the End)
00:46:55 (3,4) - Too close.
00:54:37 (4,5) - Too far.
00:59:31 (2,3) - Too far. (?)
01:03:31 (6,7) - Too far.
01:06:94 (4,5,6,1,2) - Grid Spacing Problems. (?)
01:21:49 (1,2,3,4) - Irregular Spacing.
01:37:49 (5) - Should be new combo (?)
01:43:31 (5) - Should be new combo (?)
01:50:40 (1,2) - Too Close
01:54:76 (3,1) - Too Far.
02:00:21 (1,2,3) - Too Close.
02:11:85 (1,2) - A little far.
02:14:76 (4,5,6,7,8,9,10) - Too Close one from each other. (Style?)
02:31:12 (1,2) - Too Close.
02:33:76 (4,5) - 1 Grid Right.
02:35:94 (5,6) - 1 Grid Down.
02:38:03 (1,2,3,4,5,6,7,8) - Too Close one from each other. (Style?)
02:58:58 (5,6) - Too Close. (?)
03:00:40 (1,2,3) - Too Close. (See 03:06:21 - 1,2,3,4,5)
03:09:12 (1,2) - Too Close.
03:20:76 (4,5) - Too Close.
03:22:21 (7,1) - Too Close.
03:28:03 (6,7) - Too Close.
03:43:31 (4,5) - A little bit far. (5 - 1 Grid Down)
03:44:94 (1,2,3,4,5,6,7,8) - Too Close one from each other. (Style?)
03:46:67 (8,9) - Too Close.
03:52:94 (1,2) - A little Close.
03:55:49 (6,1) - Same as Above.
...

My Suggestions:
-Change Beat Volume.
-Custom Colors.
-Add Finish Sound to the last Spinner.

Notice i'm no BAT, meaning i'm no pro or anything. But, wow, that what you would call "Nazi" List. :?

Well, that song is cool. You should start more difficulties!
Good Luck! :D
Topic Starter
asiaclonk
Thanks, guess I'll try to snap without the grid now. :idea:
DawnII
Timing:
82.5 BPM/2,904 Offset
165/58,176

Some spacing issues here and there, keep an eye out for them. I can help you point them out after you apply the new timings.
Ekaru
You forgot to resnap on Hard at least. I'll edit with more stuff soon.
m980
Hi

Easy
Resnap

Normal
Resnap

Hard
Resnap


This map is awesome! I couldn't find many faults. No.. I couldn't find ANY faults. You just need to resnap.
DawnII
This map has been deleted on the request of its creator. It is no longer available.
-SiN-
Go for Lunatic!!
it's not Touhou anymore if there is no Lunatic.. :twisted:
-SiN-
you request ;)

[attachment=0:7d57f]MiYAMO - Hitokoishi kamisama -Planet soul- (asiaclonk) [SiN-Lunatic].osu[/attachment:7d57f]

this is just a draft.. you should make it more neater..
big maple leaf 8-)
Seibei4211
Easy
00:27:63 (1) - I think this sounds kinda cool if it ends 1/2 beat earlier. Or maybe 1 beat earlier. Then it's like the hit sound echos out. I dunno. What do you think? It's fine in any case though.
02:52:72 (1) - This should probably start 1 1/4 beat later, but end on the same spot it ends now.

Normal
00:27:63 (1) - Same as Easy.
02:52:72 (1) - Same as Easy.
03:33:03 (4) - Move this 1/8 beat to the right? What? Weird.

Hard
00:27:63 (1) - Same as Easy.
02:40:90 (7) - New Combo just because.
02:52:72 (1) - Same as Easy.
03:29:08 (8) - New Combo.

Ok, quick hit sound suggestion since it will make some sections awesome.
03:06:17 (1,2,3,4,5,6,7,8,9) - (Using Hard as a reference.) Doesn't this part sound awesome with a Finish on 1, 5, and 9? Cause I mean, those piano notes just pump me up. They need to be magnified with hit sounds. Sounds so cool.
03:14:90 (1) - You could put some hit sounds on these hard piano notes, too, but it's not as cool as the first part.

By the way, might as well capitalize "kamisama" and "soul". The first timing section's offset is fine, but the second section sounds really early to me. It was hard to decide, but I ended up using something like 58,190 for that section. That will probably be disputed. Anyway, this is a cool song. I thought it'd suck, but it's cool.
Pasonia
Normal

02:01:72 (3) - A bit offscreen-ish? Move this to the right of 2 so it doesn't go too low.

Insane

01:15:63 (2) - First thing. FUCKING BEAUTIFUL SLIDER. However, as there is no clear direction of where this one is going, an SB element is needed in order to warn the player where the slider is going. Judging by how it looks now, there's absolutely no way of telling at first glance.
03:03:26 (7,8,9) - VERY SLIGHT spacing issue. Check the spacing here.

Other difficulties have no problem (too short to have any, tbh)

Star retained.
Pasonia
Second modding.

For the storyboard, I'll post up code for you that reflects an optimised SB. Don't worry, your SB should work the same as you intended it, what I'm doing is to remove the useless and excessive codes. Please replace the code in your Insane difficulty's .osu.

 M,0,72085,72176,573,409,573,409
F,0,72085,72176,1,0
M,0,72176,72266,573,409,573,409
F,0,72176,72266,0,1
M,0,72266,72357,573,409,573,409
F,0,72266,72357,1,0
M,0,72357,72448,573,409,573,409
F,0,72357,72448,0,1
M,0,72448,72539,573,409,573,409
F,0,72448,72539,1,0
M,0,72539,72630,573,409,573,409
F,0,72539,72630,0,1
M,0,72630,72721,573,409,573,409
F,0,72630,72721,1,0
M,0,72721,72812,573,409,573,409
F,0,72721,72812,0,1
M,0,72903,72994,573,409,467,384
M,0,72994,73085,467,384,467,384
M,0,73448,73539,467,384,457,368
R,0,73448,74085,0.9759998,-0.4480005
M,0,73539,73630,457,368,445,352
M,0,73630,73721,445,352,429,331
M,0,73721,73812,429,331,411,312
M,0,73812,73903,411,312,395,295
M,0,73903,73994,395,295,380,276
M,0,73994,74085,380,276,364,270
M,0,74085,74176,364,270,364,285
F,0,74085,74176,1,0.9211492
R,0,74085,74176,-0.4480005,-1.632
M,0,74176,74266,364,285,361,304
F,0,74176,74266,0.9211492,0.692
R,0,74176,74266,-1.632,-1.312
M,0,74266,74357,361,304,350,322
F,0,74266,74357,0.692,0.4600002
R,0,74266,74357,-1.312,-0.9120004
M,0,74357,74448,350,322,336,335
F,0,74357,74539,0.4600002,0.2960002
M,0,74448,74539,336,335,317,344
F,0,74539,74630,0.2960002,0

Man, maybe I should release an advanced tutorial about optimising SB codes. x.x;;;

Otherwise, both difficulties are good to go for a bubbly.
Yuukari-Banteki
Just a friendly reminder that almost everything I am saying is *suggestion* on your map rather than a *command* that you change it. Feel free to ignore things you don't agree with!

[Easy]
00:34:90 (1) - should end 1/4 later
01:24:35 (3) - line the start up horizontally with the end of 2
01:30:17 (1) - move so it isnt partly hidden by 4
01:57:81 (4) - can you stack this on the end of 2?
02:00:17 (1) - add a break after this
02:17:44 (6) - stack on fading 3
02:53:17 (1) - start on a white tick
03:00:35 (1) - align vertically with 6
03:11:99 (2) - line this up with 1
03:20:35 (2) - align horizontally with 1


[Normal]
00:34:90 (1) - should end 1/4 later
00:54:90 (5) - can you change this so its not under the fading 1?
01:38:53 (4) - line this up horizontally with 3
02:05:99 (3) - can you make this symmetrical
02:16:26 (9,10) - line these up horizontally with the end of 8
02:39:72 (8) - stack this under 7
02:53:17 (1) - start this 1/4 earlier
03:06:90 (3,4,5) - put these all on the same horizontal, its slanted slightly upwards atm. grid snap may help here
03:09:08 (1) - can you move this so it isnt slanted?
03:19:26 (3) - i was expecting a finish here


[Hard]
00:18:17 (2,3,4) - line these up vertically
01:06:17 (5) - is this slanted intentionally?
01:39:63 (1,2) - kinda underneath the fading 5,6
01:41:78 (10) - snap to white tick
01:57:53 (2) - this should be slightly higher to line up with 3,4,5...
02:11:81 (7) - new combo
02:53:17 (1) - start this on the white tick. also could use a hitsound (whistle/finish)
03:03:26 (7) - new combo
03:21:44 (9) - ^
03:19:99 (5) - ^


[SiN Lunatic]
00:21:08 (1) - stack the end on the fading 9
00:41:08 (3) - straighten this out
00:46:54 (2) - ^
01:03:63 (11) - ^
01:06:72 (6) - kinda unintuitive jump
01:09:08 (5) - delete and replace break
01:21:26 (1,2) - hidden under previous slider
01:30:90 (5,6,7,8) - slider overlap looks bad
01:39:63 (1,2) - these can all stack under fading notes
02:16:53 (5) - stack on the end of the slider and straighten
02:18:72 (4,5,6) - move this out from under 3
02:39:26 (1,2,4) - slider overlap looks bad
02:42:90 (5) - unintuitive jump
03:16:53 (6) - stack more neatly
03:20:53 (7) - ^
needs much more hitsound
Yuukari-Banteki
This map has been deleted on the request of its creator. It is no longer available.
Pasonia
Looks like almost all of SFG's modding has been adhered to (though it took me a good 15 minutes just to re-check the areas she noted, gosh -_-)

The only issue now is in SiN's Lunatic.

03:16:90 (8) - unintuitive jump has now become shortened spacing? Adjust this and a subsequent slider.
Pasonia
There are still some jumps that may seem a bit tacky, especially in the harder difficulties. In one instance in Lunatic (hey, it's Insane, yea?) there was one point in time where the sliders actually came SLOWER than they should.

However, those are not enough to deter me from bubbling the map, the tune and the map meshed very well the way they are now, at least to me. Next mod please take extra care in modding before considering for rank =D



Download: Various Artists - Jamming Madness X (Chacha17) [Collab].osu
Sushi
Really good map.

Need some star

!summon Kudosu_Star
An64fan
!summon mod_post

Pop.

Your spacing needs work. Here's continuing from the post I started out a few days ago but stopped writing due to exhaustion.


~0:58:176 - Please make this an inherited section at x2 bpm. Just works out that way.

Easy
00:34:90 (2) - Too far from 1.
01:31:63 (2) - A bit too far from 1.
01:54:17 (1) - I personally feel this is too close to the previous slider.
01:54:90 (2,3,4,5) - Please clean up the spacing here, it's just weird.
02:14:53 (2,3,4,5,6) - Yeah, too close to 1. Move 7 a bit farther as well.
02:40:90 (3) - Way too close to 2.
03:11:99 (2) - Move this closer to 1.
03:15:63 (6) - Same thing.

Normal
00:26:17 (2) - Clean up the spacing between this and the previous slider to make it look nicer.
00:27:63 (1) - Sounds a little odd where it ends now. I'd say to consider shortening it 1/2.
00:50:17 (3) - Move further from the previous and space out the following beats a bit. That or touch up spacing a bit before this. (Probably the beats before this)
01:09:08 (2) - Move a little closer to previous.
02:32:99 (3,4,5) - Touch up spacing.

Hard
00:27:63 (1) - Same deal as with the spinner in Normal.

Lunatic
00:27:63 (1) - Same deal again.
01:33:44 (3) - Move a bit closer to previous.
01:39:63 (1) - Further from previous, also a bit closer to 2.
02:09:72 (4) - Further from previous.
02:16:53 (5) - Same deal.
02:32:99 (4) - Lengthen 1/4.
02:39:26 (4) - Same.
02:45:99 (4) - Closer to previous.
02:55:99 (3) - Lengthen 1/4.
02:56:72 (5) - Same.
03:06:17 (1,2,3,4,5,6,7,8,9) - Clean up spacing to make it more even.


Given some priority though as it's a pretty cool map.
Topic Starter
asiaclonk
Guys, seriously, this thing graved twice already for a single reason.
NO ONE ever looked at this map and gave feedback.
Could you do this for someone needing love?
Topic Starter
asiaclonk
Btw bump.
show more
Please sign in to reply.

New reply